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	Currently, mdelay() and udelay() are declared in include/common.h, while ndelay() in include/linux/compat.h. It would be nice to collect them into include/linux/delay.h like Linux. While we are here, fix the ndelay() implementation; I used the DIV_ROUND_UP() instead of (x)/1000 because it must wait *longer* than the given period of time. Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com> Reviewed-by: Simon Glass <sjg@chromium.org>
		
			
				
	
	
		
			25 lines
		
	
	
		
			394 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			25 lines
		
	
	
		
			394 B
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * SPDX-License-Identifier:	GPL-2.0+
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 */
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#ifndef _LINUX_DELAY_H
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#define _LINUX_DELAY_H
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#include <linux/kernel.h>
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void __udelay(unsigned long usec);
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void udelay(unsigned long usec);
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static inline void mdelay(unsigned long msec)
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{
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	while (msec--)
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		udelay(1000);
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}
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static inline void ndelay(unsigned long nsec)
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{
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	udelay(DIV_ROUND_UP(nsec, 1000));
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}
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#endif /* defined(_LINUX_DELAY_H) */
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