mirror of
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	Sphinx expects Return: and not @return to indicate a return value.
find . -name '*.c' -exec \
sed -i 's/^\(\s\)\*\(\s*\)@return\(\s\)/\1*\2Return:\3/' {} \;
find . -name '*.h' -exec \
sed -i 's/^\(\s\)\*\(\s*\)@return\(\s\)/\1*\2Return:\3/' {} \;
Signed-off-by: Heinrich Schuchardt <heinrich.schuchardt@canonical.com>
		
	
			
		
			
				
	
	
		
			154 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			154 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* SPDX-License-Identifier: GPL-2.0+ */
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| /*
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|  * Copyright (C) 2012 Samsung Electronics
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|  * R. Chandrasekar < rcsekar@samsung.com>
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|  */
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| 
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| #ifndef __SOUND_H__
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| #define __SOUND_H__
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| 
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| /* sound codec enum */
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| enum sound_compat {
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| 	AUDIO_COMPAT_SPI,
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| 	AUDIO_COMPAT_I2C,
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| };
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| 
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| /* Codec information structure to store the info from device tree */
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| struct sound_codec_info {
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| 	int i2c_bus;
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| 	int i2c_dev_addr;
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| };
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| 
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| /**
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|  * struct sound_uc_priv - private uclass information about each sound device
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|  *
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|  * This is used to line the codec and i2s together
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|  *
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|  * @codec: Codec that is used for this sound device
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|  * @i2s: I2S bus that is used for this sound device
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|  * @setup_done: true if setup() has been called
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|  */
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| struct sound_uc_priv {
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| 	struct udevice *codec;
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| 	struct udevice *i2s;
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| 	int setup_done;
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| };
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| 
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| /**
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|  * Generates square wave sound data for 1 second
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|  *
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|  * @sample_rate: Sample rate in Hz
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|  * @data: data buffer pointer
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|  * @size: size of the buffer in bytes
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|  * @freq: frequency of the wave
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|  * @channels: Number of channels to use
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|  */
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| void sound_create_square_wave(uint sample_rate, unsigned short *data, int size,
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| 			      uint freq, uint channels);
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| 
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| /*
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|  * The sound uclass brings together a data transport (currently only I2C) and a
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|  * codec (currently connected over I2C).
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|  */
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| 
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| /* Operations for sound */
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| struct sound_ops {
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| 	/**
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| 	 * setup() - Set up to play a sound (optional)
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| 	 */
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| 	int (*setup)(struct udevice *dev);
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| 
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| 	/**
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| 	 * play() - Play a beep
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| 	 *
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| 	 * @dev: Sound device
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| 	 * @data: Data buffer to play
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| 	 * @data_size: Size of data buffer in bytes
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| 	 * @return 0 if OK, -ve on error
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| 	 */
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| 	int (*play)(struct udevice *dev, void *data, uint data_size);
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| 
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| 	/**
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| 	 * stop_play() - Indicate that there is no more data coming
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| 	 *
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| 	 * This is called once play() has finished sending all the data to the
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| 	 * output device. This may be used to tell the hardware to turn off the
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| 	 * codec, for example.
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| 	 *
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| 	 * @dev: Sound device
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| 	 * @return 0 if OK, -ve on error
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| 	 */
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| 	int (*stop_play)(struct udevice *dev);
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| 
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| 	/**
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| 	 * start_beep() - Start beeping (optional)
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| 	 *
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| 	 * This tells the sound hardware to start a beep. It will continue until
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| 	 * stopped by sound_stop_beep().
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| 	 *
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| 	 * @dev: Sound device
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| 	 * @frequency_hz: Beep frequency in hertz
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| 	 * @return if OK, -ENOSYS if not supported, -ve on error
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| 	 */
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| 	int (*start_beep)(struct udevice *dev, int frequency_hz);
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| 
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| 	/**
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| 	 * stop_beep() - Stop beeping (optional)
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| 	 *
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| 	 * This tells the sound hardware to stop a previously started beep.
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| 	 *
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| 	 * @dev: Sound device
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| 	 * @return if OK, -ve on error
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| 	 */
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| 	int (*stop_beep)(struct udevice *dev);
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| };
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| 
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| #define sound_get_ops(dev)	((struct sound_ops *)(dev)->driver->ops)
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| 
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| /**
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|  * setup() - Set up to play a sound
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|  */
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| int sound_setup(struct udevice *dev);
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| 
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| /**
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|  * play() - Play a beep
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|  *
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|  * @dev: Sound device
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|  * @msecs: Duration of beep in milliseconds
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|  * @frequency_hz: Frequency of the beep in Hertz
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|  * Return: 0 if OK, -ve on error
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|  */
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| int sound_beep(struct udevice *dev, int msecs, int frequency_hz);
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| 
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| /**
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|  * sound_start_beep() - Start beeping
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|  *
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|  * This tells the sound hardware to start a beep. It will continue until stopped
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|  * by sound_stop_beep().
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|  *
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|  * @dev: Sound device
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|  * @frequency_hz: Beep frequency in hertz
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|  * Return: if OK, -ve on error
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|  */
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| int sound_start_beep(struct udevice *dev, int frequency_hz);
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| 
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| /**
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|  * sound_stop_beep() - Stop beeping
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|  *
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|  * This tells the sound hardware to stop a previously started beep.
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|  *
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|  * @dev: Sound device
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|  * Return: if OK, -ve on error
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|  */
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| int sound_stop_beep(struct udevice *dev);
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| 
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| /**
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|  * sound_find_codec_i2s() - Called by sound drivers to locate codec and i2s
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|  *
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|  * This finds the audio codec and i2s devices and puts them in the uclass's
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|  * private data for this device.
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|  */
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| int sound_find_codec_i2s(struct udevice *dev);
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| 
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| #endif  /* __SOUND__H__ */
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