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	The flush_cache() function in lib/cache.c ignores its arguments and flushes the complete data and instruction caches. Use the invalidate/flush_*cache_range() functions instead to only flush the requested memory region. This patch does not change the current behavior of U-Boot, since the implementation of the invalidate/flush_*cache_range() functions flush the complete data and instruction caches. It is in preparation for CPUs with the necessary functionality for flushing a selectable memory range. Signed-off-by: Lukas Auer <lukas.auer@aisec.fraunhofer.de> Reviewed-by: Bin Meng <bmeng.cn@gmail.com>
		
			
				
	
	
		
			72 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			72 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| // SPDX-License-Identifier: GPL-2.0+
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| /*
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|  * Copyright (C) 2017 Andes Technology Corporation
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|  * Rick Chen, Andes Technology Corporation <rick@andestech.com>
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|  */
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| 
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| #include <common.h>
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| 
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| void invalidate_icache_all(void)
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| {
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| 	asm volatile ("fence.i" ::: "memory");
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| }
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| 
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| __weak void flush_dcache_all(void)
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| {
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| }
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| 
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| __weak void flush_dcache_range(unsigned long start, unsigned long end)
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| {
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| }
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| 
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| void invalidate_icache_range(unsigned long start, unsigned long end)
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| {
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| 	/*
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| 	 * RISC-V does not have an instruction for invalidating parts of the
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| 	 * instruction cache. Invalidate all of it instead.
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| 	 */
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| 	invalidate_icache_all();
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| }
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| 
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| __weak void invalidate_dcache_range(unsigned long start, unsigned long end)
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| {
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| }
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| 
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| void cache_flush(void)
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| {
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| 	invalidate_icache_all();
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| 	flush_dcache_all();
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| }
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| 
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| void flush_cache(unsigned long addr, unsigned long size)
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| {
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| 	invalidate_icache_range(addr, addr + size);
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| 	flush_dcache_range(addr, addr + size);
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| }
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| 
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| __weak void icache_enable(void)
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| {
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| }
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| 
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| __weak void icache_disable(void)
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| {
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| }
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| 
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| __weak int icache_status(void)
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| {
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| 	return 0;
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| }
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| 
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| __weak void dcache_enable(void)
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| {
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| }
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| 
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| __weak void dcache_disable(void)
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| {
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| }
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| 
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| __weak int dcache_status(void)
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| {
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| 	return 0;
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| }
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