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	- Remove some missed wiki markup, and escape a "\n" correctly. - Use gender-neutral language to refer to the user, consistently. Cc: Claudius Heine <ch@denx.de> Cc: Heinrich Schuchardt <xypron.glpk@gmx.de> Signed-off-by: Tom Rini <trini@konsulko.com>
		
			
				
	
	
		
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			206 lines
		
	
	
		
			8.4 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
| .. SPDX-License-Identifier: GPL-2.0+:
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| 
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| U-Boot Design Principles
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| ========================
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| 
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| The 10 Golden Rules of U-Boot design
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| ------------------------------------
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| 
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| Keep it Small
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| ^^^^^^^^^^^^^
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| 
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| U-Boot is a Boot Loader, i.e. its primary purpose in the shipping
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| system is to load some operating system.
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| That means that U-Boot is
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| necessary to perform a certain task, but it's nothing you want to
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| throw any significant resources at. Typically U-Boot is stored in
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| relatively small NOR flash memory, which is expensive
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| compared to the much larger NAND devices often used to store the
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| operating system and the application.
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| 
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| At the moment, U-Boot supports boards with just 128 KiB ROM or with
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| 256 KiB NOR flash. We should not easily ignore such configurations -
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| they may be the exception in among all the other supported boards,
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| but if a design uses such a resource-constrained hardware setup it is
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| usually because costs are critical, i. e. because the number of
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| manufactured boards might be tens or hundreds of thousands or even
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| millions...
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| 
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| A usable and useful configuration of U-Boot, including a basic
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| interactive command interpreter, support for download over Ethernet
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| and the capability to program the flash shall fit in no more than 128 KiB.
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| 
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| Keep it Fast
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| ^^^^^^^^^^^^
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| 
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| The end user is not interested in running U-Boot. In most embedded
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| systems they are not even aware that U-Boot exists. The user wants to
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| run some application code, and that as soon as possible after switching
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| on their device.
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| 
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| It is therefore essential that U-Boot is as fast as possible,
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| especially that it loads and boots the operating system as fast as possible.
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| 
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| To achieve this, the following design principles shall be followed:
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| 
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| * Enable caches as soon and whenever possible
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| 
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| * Initialize devices only when they are needed within U-Boot, i.e. don't
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|   initialize the Ethernet interface(s) unless U-Boot performs a download over
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|   Ethernet; don't  initialize any IDE or USB devices unless U-Boot actually
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|   tries to load files from these, etc.  (and don't forget to shut down these
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|   devices after using them  - otherwise nasty things may happen when you try to
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|   boot your OS).
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| 
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| Also, building of U-Boot shall be as fast as possible.
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| This makes it easier to run a build for all supported configurations
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| or at least for all configurations of a specific architecture,
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| which is essential for quality assurance.
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| If building is cumbersome and slow, most people will omit
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| this important step.
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| 
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| Keep it Simple
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| ^^^^^^^^^^^^^^
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| 
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| U-Boot is a boot loader, but it is also a tool used for board
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| bring-up, for production testing, and for other activities.
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| 
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| Keep it Portable
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| ^^^^^^^^^^^^^^^^
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| 
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| U-Boot is a boot loader, but it is also a tool used for board
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| bring-up, for production testing, and for other activities that are
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| very closely related to hardware development. So far, it has been
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| ported to several hundreds of different boards on about 30 different
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| processor families - please make sure that any code you add can be
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| used on as many different platforms as possible.
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| 
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| Avoid assembly language whenever possible - only the reset code with
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| basic CPU initialization, maybe a static DRAM initialization and the C
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| stack setup should be in assembly.
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| All further initializations should be done in C using assembly/C
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| subroutines or inline macros. These functions represent some
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| kind of HAL functionality and should be defined consistently on all
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| architectures, e.g. basic MMU and cache control, stack pointer manipulation.
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| Non-existing functions should expand into empty macros or error codes.
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| 
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| Don't make assumptions about the environment where U-Boot is running.
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| It may be communicating with a human operator on directly attached
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| serial console, but it may be through a GSM modem as well, or driven
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| by some automatic test or control system. So don't output any fancy
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| control character sequences or similar.
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| 
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| Keep it Configurable
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| ^^^^^^^^^^^^^^^^^^^^
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| 
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| Section "Keep it Small" already explains about the size restrictions
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| for U-Boot on one side. On the other side, U-Boot is a powerful tool
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| with many, many extremely useful features. The maintainer or user of
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| each board will have to decide which features are important to them and
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| what shall be included with their specific board configuration to meet
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| their current requirements and restrictions.
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| 
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| Please make sure that it is easy to add or remove features from a
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| board configuration, so everybody can make the best use of U-Boot on
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| their system.
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| 
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| If a feature is not included, it should not have any residual code
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| bloating the build.
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| 
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| Keep it Debuggable
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| ^^^^^^^^^^^^^^^^^^
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| 
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| Of course debuggable code is a big benefit for all of us contributing
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| in one way or another to the development of the U-Boot project. But
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| as already mentioned in section "Keep it Portable" above, U-Boot is
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| not only a tool in itself, it is often also used for hardware
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| bring-up, so debugging U-Boot often means that we don't know if we are
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| tracking down a problem in the U-Boot software or in the hardware we
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| are running on. Code that is clean and easy to understand and to
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| debug is all the more important to many of us.
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| 
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| * One important feature of U-Boot is to enable output to the (usually serial)
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|   console as soon as possible in the boot process, even if this causes
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|   tradeoffs in other areas like memory footprint.
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| 
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| * All initialization steps shall print some "begin doing this" message before
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|   they actually start, and some "done" message when they complete. For example,
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|   RAM initialization and size detection may print a "RAM: " before they start,
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|   and "256 MB\\n" when done.  The purpose of this is that you can always see
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|   which initialization step was running if there should be any problem.  This
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|   is important not only during software development, but also for the service
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|   people dealing with broken hardware in the field.
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| 
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| * U-Boot should be debuggable with simple JTAG or BDM equipment.  It shall use
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|   a simple, single-threaded execution model.  Avoid any magic, which could
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|   prevent easy debugging even when only 1 or 2 hardware breakpoints are
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|   available.
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| 
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| Keep it Usable
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| ^^^^^^^^^^^^^^
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| 
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| Please always keep in mind that there are at least three different
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| groups of users for U-Boot, with completely different expectations
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| and requirements:
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| 
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| * The end user of an embedded device just wants to run some application; they
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|   do not even want to know that U-Boot exists and only rarely interacts with
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|   it (for example to perform a reset to factory default settings etc.)
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| 
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| * System designers and engineers working on the development of the application
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|   and/or the operating system want a powerful tool that can boot from any boot
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|   device they can imagine, they want it fast and scriptable and whatever - in
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|   short, they want as many features supported as possible. And some more.
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| 
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| * The engineer who ports U-Boot to a new board and the board maintainer want
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|   U-Boot to be as simple as possible so porting it to and maintaining it on
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|   their hardware is easy for them.
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| 
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| * Make it easy to test. Add debug code (but don't re-invent the wheel - use
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|   existing macros like log_debug() or debug() depending on context).
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| 
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| Please always keep in mind that U-Boot tries to meet all these
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| different requirements.
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| 
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| Keep it Maintainable
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| ^^^^^^^^^^^^^^^^^^^^
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| 
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| * Avoid ``#ifdefs`` where possible
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| 
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| * Use "weak" functions
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| 
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| * Always follow the :doc:`codingstyle` requirements.
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| 
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| Keep it Beautiful
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| ^^^^^^^^^^^^^^^^^
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| 
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| * Keep the source code clean: strictly follow the :doc:`codingstyle`,
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|   keep lists (target names in the Makefiles, board names, etc.)
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|   alphabetically sorted, etc.
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| 
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| * Keep U-Boot console output clean: output only really necessary information,
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|   be terse but precise, keep output vertically aligned, do not use control
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|   character sequences (e.g. backspaces or \\r to do "spinning wheel" activity
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|   indicators), etc.
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| 
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| Keep it Open
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| ^^^^^^^^^^^^
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| 
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| Contribute your work back to the whole community. Submit your changes
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| and extensions as patches to the U-Boot mailing list.
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| 
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| Lemmas from the golden rules
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| ----------------------------
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| 
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| Generic Code is Good Code
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| ^^^^^^^^^^^^^^^^^^^^^^^^^
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| 
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| New code shall be as generic as possible and added to the U-Boot
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| abstraction hierarchy as high as possible. As few code as possible shall be
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| added in board directories as people usually do not expect re-usable code
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| there.  Thus peripheral drivers should be put below
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| "drivers" even if they start out supporting only one specific
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| configuration.  Note that it is not a requirement for such a first
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| instance to be generic as genericity generally cannot be extrapolated
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| from a single data point.
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