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	A video bridge typically converts video from one format to another, e.g. DisplayPort to LVDS. Add driver model support for these with a simple interface to control activation and backlight. The uclass supports GPIO control of power and reset lines. Signed-off-by: Simon Glass <sjg@chromium.org>
		
			
				
	
	
		
			93 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			93 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright (C) 2015 Google, Inc
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 * Written by Simon Glass <sjg@chromium.org>
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 *
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 * SPDX-License-Identifier:	GPL-2.0+
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 */
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#ifndef __VIDEO_BRIDGE
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#define __VIDEO_BRIDGE
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#include <asm/gpio.h>
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/**
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 * struct video_bridge_priv - uclass information for video bridges
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 *
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 * @sleep:	GPIO to assert to power down the bridge
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 * @reset:	GPIO to assert to reset the bridge
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 * @hotplug:	Optional GPIO to check if bridge is connected
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 */
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struct video_bridge_priv {
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	struct gpio_desc sleep;
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	struct gpio_desc reset;
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	struct gpio_desc hotplug;
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};
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/**
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 * Operations for video bridges
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 */
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struct video_bridge_ops {
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	/**
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	 * attach() - attach a video bridge
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	 *
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	 * @return 0 if OK, -ve on error
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	 */
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	int (*attach)(struct udevice *dev);
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	/**
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	 * check_attached() - check if a bridge is correctly attached
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	 *
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	 * This method is optional - if not provided then the hotplug GPIO
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	 * will be checked instead.
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	 *
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	 * @dev:	Device to check
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	 * @return 0 if attached, -EENOTCONN if not, or other -ve error
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	 */
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	int (*check_attached)(struct udevice *dev);
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	/**
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	 * set_backlight() - Set the backlight brightness
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	 *
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	 * @dev:	device to adjust
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	 * @percent:	brightness percentage (0=off, 100=full brightness)
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	 * @return 0 if OK, -ve on error
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	 */
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	int (*set_backlight)(struct udevice *dev, int percent);
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};
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#define video_bridge_get_ops(dev) \
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		((struct video_bridge_ops *)(dev)->driver->ops)
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/**
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 * video_bridge_attach() - attach a video bridge
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 *
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 * @return 0 if OK, -ve on error
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 */
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int video_bridge_attach(struct udevice *dev);
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/**
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 * video_bridge_set_backlight() - Set the backlight brightness
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 *
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 * @percent:	brightness percentage (0=off, 100=full brightness)
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 * @return 0 if OK, -ve on error
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 */
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int video_bridge_set_backlight(struct udevice *dev, int percent);
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/**
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 * video_bridge_set_active() - take the bridge in/out of reset/powerdown
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 *
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 * @dev:	Device to adjust
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 * @active:	true to power up and reset, false to power down
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 */
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int video_bridge_set_active(struct udevice *dev, bool active);
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/**
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 * check_attached() - check if a bridge is correctly attached
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 *
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 * @dev:	Device to check
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 * @return 0 if attached, -EENOTCONN if not, or other -ve error
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 */
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int video_bridge_check_attached(struct udevice *dev);
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#endif
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