mirror of
				https://github.com/smaeul/u-boot.git
				synced 2025-11-03 21:48:15 +00:00 
			
		
		
		
	Move this out of the common header and include it only where needed. In a number of cases this requires adding "struct udevice;" to avoid adding another large header or in other cases replacing / adding missing header files that had been pulled in, very indirectly. Finally, we have a few cases where we did not need to include <asm/global_data.h> at all, so remove that include. Signed-off-by: Simon Glass <sjg@chromium.org> Signed-off-by: Tom Rini <trini@konsulko.com>
		
			
				
	
	
		
			53 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
// SPDX-License-Identifier: GPL-2.0+
 | 
						|
/*
 | 
						|
 * (C) Copyright 2000-2010
 | 
						|
 * Wolfgang Denk, DENX Software Engineering, wd@denx.de.
 | 
						|
 *
 | 
						|
 * (C) Copyright 2001 Sysgo Real-Time Solutions, GmbH <www.elinos.com>
 | 
						|
 * Andreas Heppel <aheppel@sysgo.de>
 | 
						|
 */
 | 
						|
 | 
						|
#include <common.h>
 | 
						|
#include <command.h>
 | 
						|
#include <env.h>
 | 
						|
#include <env_internal.h>
 | 
						|
#include <asm/global_data.h>
 | 
						|
#include <linux/stddef.h>
 | 
						|
 | 
						|
DECLARE_GLOBAL_DATA_PTR;
 | 
						|
 | 
						|
/*
 | 
						|
 * Because we only ever have the default environment available we must mark
 | 
						|
 * it as invalid.
 | 
						|
 */
 | 
						|
static int env_nowhere_init(void)
 | 
						|
{
 | 
						|
	gd->env_addr	= (ulong)&default_environment[0];
 | 
						|
	gd->env_valid	= ENV_INVALID;
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
static int env_nowhere_load(void)
 | 
						|
{
 | 
						|
	/*
 | 
						|
	 * for SPL, set env_valid = ENV_INVALID is enough as env_get_char()
 | 
						|
	 * return the default env if env_get is used
 | 
						|
	 * and SPL don't used env_import to reduce its size
 | 
						|
	 * For U-Boot proper, import the default environment to allow reload.
 | 
						|
	 */
 | 
						|
	if (!IS_ENABLED(CONFIG_SPL_BUILD))
 | 
						|
		env_set_default(NULL, 0);
 | 
						|
 | 
						|
	gd->env_valid	= ENV_INVALID;
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
U_BOOT_ENV_LOCATION(nowhere) = {
 | 
						|
	.location	= ENVL_NOWHERE,
 | 
						|
	.init		= env_nowhere_init,
 | 
						|
	.load		= env_nowhere_load,
 | 
						|
	ENV_NAME("nowhere")
 | 
						|
};
 |