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	Make some asm headers adjusted to the latest Linux kernel. Signed-off-by: Shinya Kuribayashi <skuribay@ruby.dti.ne.jp>
		
			
				
	
	
		
			143 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			143 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * This file is subject to the terms and conditions of the GNU General Public
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 * License.  See the file "COPYING" in the main directory of this archive
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 * for more details.
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 *
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 * Copyright (C) 1994 Waldorf GMBH
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 * Copyright (C) 1995, 1996, 1997, 1998, 1999, 2001, 2002, 2003 Ralf Baechle
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 * Copyright (C) 1996 Paul M. Antoine
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 * Copyright (C) 1999, 2000 Silicon Graphics, Inc.
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 */
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#ifndef _ASM_PROCESSOR_H
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#define _ASM_PROCESSOR_H
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#include <linux/config.h>
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#include <asm/isadep.h>
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#include <asm/cachectl.h>
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#include <asm/mipsregs.h>
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#include <asm/reg.h>
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#include <asm/system.h>
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/*
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 * Return current * instruction pointer ("program counter").
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 */
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#define current_text_addr() ({ __label__ _l; _l: &&_l;})
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/*
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 * System setup and hardware flags..
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 */
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extern void (*cpu_wait)(void);
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extern unsigned int vced_count, vcei_count;
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#define NUM_FPU_REGS	32
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typedef __u64 fpureg_t;
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/*
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 * It would be nice to add some more fields for emulator statistics, but there
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 * are a number of fixed offsets in offset.h and elsewhere that would have to
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 * be recalculated by hand.  So the additional information will be private to
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 * the FPU emulator for now.  See asm-mips/fpu_emulator.h.
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 */
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struct mips_fpu_struct {
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	fpureg_t	fpr[NUM_FPU_REGS];
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	unsigned int	fcr31;
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};
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#define NUM_DSP_REGS   6
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typedef __u32 dspreg_t;
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struct mips_dsp_state {
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	dspreg_t        dspr[NUM_DSP_REGS];
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	unsigned int    dspcontrol;
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};
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typedef struct {
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	unsigned long seg;
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} mm_segment_t;
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#define ARCH_MIN_TASKALIGN	8
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struct mips_abi;
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/*
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 * If you change thread_struct remember to change the #defines below too!
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 */
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struct thread_struct {
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	/* Saved main processor registers. */
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	unsigned long reg16;
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	unsigned long reg17, reg18, reg19, reg20, reg21, reg22, reg23;
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	unsigned long reg29, reg30, reg31;
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	/* Saved cp0 stuff. */
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	unsigned long cp0_status;
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	/* Saved fpu/fpu emulator stuff. */
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	struct mips_fpu_struct fpu;
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#ifdef CONFIG_MIPS_MT_FPAFF
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	/* Emulated instruction count */
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	unsigned long emulated_fp;
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	/* Saved per-thread scheduler affinity mask */
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	cpumask_t user_cpus_allowed;
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#endif /* CONFIG_MIPS_MT_FPAFF */
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	/* Saved state of the DSP ASE, if available. */
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	struct mips_dsp_state dsp;
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	/* Other stuff associated with the thread. */
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	unsigned long cp0_badvaddr;	/* Last user fault */
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	unsigned long cp0_baduaddr;	/* Last kernel fault accessing USEG */
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	unsigned long error_code;
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	unsigned long trap_no;
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	unsigned long irix_trampoline;  /* Wheee... */
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	unsigned long irix_oldctx;
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	struct mips_abi *abi;
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};
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struct task_struct;
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/* Free all resources held by a thread. */
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#define release_thread(thread) do { } while(0)
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/* Prepare to copy thread state - unlazy all lazy status */
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#define prepare_to_copy(tsk)	do { } while (0)
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#define cpu_relax()	barrier()
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/*
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 * Return_address is a replacement for __builtin_return_address(count)
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 * which on certain architectures cannot reasonably be implemented in GCC
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 * (MIPS, Alpha) or is unuseable with -fomit-frame-pointer (i386).
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 * Note that __builtin_return_address(x>=1) is forbidden because GCC
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 * aborts compilation on some CPUs.  It's simply not possible to unwind
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 * some CPU's stackframes.
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 *
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 * __builtin_return_address works only for non-leaf functions.  We avoid the
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 * overhead of a function call by forcing the compiler to save the return
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 * address register on the stack.
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 */
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#define return_address() ({__asm__ __volatile__("":::"$31");__builtin_return_address(0);})
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#ifdef CONFIG_CPU_HAS_PREFETCH
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#define ARCH_HAS_PREFETCH
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static inline void prefetch(const void *addr)
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{
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	__asm__ __volatile__(
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	"	.set	mips4		\n"
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	"	pref	%0, (%1)	\n"
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	"	.set	mips0		\n"
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	:
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	: "i" (Pref_Load), "r" (addr));
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}
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#endif
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#endif /* _ASM_PROCESSOR_H */
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