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	This patch port the file include/linux/completion.h from linux 4.18 to u-boot. It define the structure but all the function are stubbed. Signed-off-by: Philippe Reynes <philippe.reynes@softathome.com>
		
			
				
	
	
		
			174 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			174 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* SPDX-License-Identifier: GPL-2.0 */
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| #ifndef __LINUX_COMPLETION_H
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| #define __LINUX_COMPLETION_H
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| 
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| /*
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|  * (C) Copyright 2001 Linus Torvalds
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|  *
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|  * Atomic wait-for-completion handler data structures.
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|  * See kernel/sched/completion.c for details.
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|  */
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| #ifndef __UBOOT__
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| #include <linux/wait.h>
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| #endif /* __UBOOT__ */
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| 
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| /*
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|  * struct completion - structure used to maintain state for a "completion"
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|  *
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|  * This is the opaque structure used to maintain the state for a "completion".
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|  * Completions currently use a FIFO to queue threads that have to wait for
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|  * the "completion" event.
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|  *
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|  * See also:  complete(), wait_for_completion() (and friends _timeout,
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|  * _interruptible, _interruptible_timeout, and _killable), init_completion(),
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|  * reinit_completion(), and macros DECLARE_COMPLETION(),
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|  * DECLARE_COMPLETION_ONSTACK().
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|  */
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| struct completion {
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| 	unsigned int done;
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| #ifndef __UBOOT__
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| 	wait_queue_head_t wait;
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| #endif /* __UBOOT__ */
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| };
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| 
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| #define init_completion_map(x, m) __init_completion(x)
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| #define init_completion(x) __init_completion(x)
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| static inline void complete_acquire(struct completion *x) {}
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| static inline void complete_release(struct completion *x) {}
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| 
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| #define COMPLETION_INITIALIZER(work) \
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| 	{ 0, __WAIT_QUEUE_HEAD_INITIALIZER((work).wait) }
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| 
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| #define COMPLETION_INITIALIZER_ONSTACK_MAP(work, map) \
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| 	(*({ init_completion_map(&(work), &(map)); &(work); }))
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| 
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| #define COMPLETION_INITIALIZER_ONSTACK(work) \
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| 	(*({ init_completion(&work); &work; }))
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| 
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| /**
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|  * DECLARE_COMPLETION - declare and initialize a completion structure
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|  * @work:  identifier for the completion structure
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|  *
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|  * This macro declares and initializes a completion structure. Generally used
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|  * for static declarations. You should use the _ONSTACK variant for automatic
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|  * variables.
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|  */
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| #define DECLARE_COMPLETION(work) \
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| 	struct completion work = COMPLETION_INITIALIZER(work)
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| 
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| /*
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|  * Lockdep needs to run a non-constant initializer for on-stack
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|  * completions - so we use the _ONSTACK() variant for those that
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|  * are on the kernel stack:
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|  */
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| /**
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|  * DECLARE_COMPLETION_ONSTACK - declare and initialize a completion structure
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|  * @work:  identifier for the completion structure
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|  *
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|  * This macro declares and initializes a completion structure on the kernel
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|  * stack.
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|  */
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| #ifdef CONFIG_LOCKDEP
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| # define DECLARE_COMPLETION_ONSTACK(work) \
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| 	struct completion work = COMPLETION_INITIALIZER_ONSTACK(work)
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| # define DECLARE_COMPLETION_ONSTACK_MAP(work, map) \
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| 	struct completion work = COMPLETION_INITIALIZER_ONSTACK_MAP(work, map)
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| #else
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| # define DECLARE_COMPLETION_ONSTACK(work) DECLARE_COMPLETION(work)
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| # define DECLARE_COMPLETION_ONSTACK_MAP(work, map) DECLARE_COMPLETION(work)
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| #endif
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| 
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| /**
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|  * init_completion - Initialize a dynamically allocated completion
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|  * @x:  pointer to completion structure that is to be initialized
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|  *
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|  * This inline function will initialize a dynamically created completion
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|  * structure.
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|  */
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| static inline void __init_completion(struct completion *x)
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| {
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| 	x->done = 0;
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| #ifndef __UBOOT__
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| 	init_waitqueue_head(&x->wait);
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| #endif /* __UBOOT__ */
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| }
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| 
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| /**
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|  * reinit_completion - reinitialize a completion structure
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|  * @x:  pointer to completion structure that is to be reinitialized
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|  *
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|  * This inline function should be used to reinitialize a completion structure so it can
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|  * be reused. This is especially important after complete_all() is used.
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|  */
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| static inline void reinit_completion(struct completion *x)
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| {
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| 	x->done = 0;
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| }
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| 
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| #ifndef __UBOOT__
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| extern void wait_for_completion(struct completion *);
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| extern void wait_for_completion_io(struct completion *);
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| extern int wait_for_completion_interruptible(struct completion *x);
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| extern int wait_for_completion_killable(struct completion *x);
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| extern unsigned long wait_for_completion_timeout(struct completion *x,
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| 						   unsigned long timeout);
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| extern unsigned long wait_for_completion_io_timeout(struct completion *x,
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| 						    unsigned long timeout);
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| extern long wait_for_completion_interruptible_timeout(
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| 	struct completion *x, unsigned long timeout);
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| extern long wait_for_completion_killable_timeout(
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| 	struct completion *x, unsigned long timeout);
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| extern bool try_wait_for_completion(struct completion *x);
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| extern bool completion_done(struct completion *x);
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| 
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| extern void complete(struct completion *);
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| extern void complete_all(struct completion *);
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| 
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| #else /* __UBOOT __ */
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| 
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| #define wait_for_completion(x)		do {} while (0)
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| #define wait_for_completion_io(x)	do {} while (0)
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| 
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| inline int wait_for_completion_interruptible(struct completion *x)
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| {
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| 	return 1;
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| }
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| inline int wait_for_completion_killable(struct completion *x)
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| {
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| 	return 1;
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| }
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| inline unsigned long wait_for_completion_timeout(struct completion *x,
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| 						 unsigned long timeout)
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| {
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| 	return 1;
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| }
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| inline unsigned long wait_for_completion_io_timeout(struct completion *x,
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| 						    unsigned long timeout)
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| {
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| 	return 1;
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| }
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| inline long wait_for_completion_interruptible_timeout(struct completion *x,
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| 						      unsigned long timeout)
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| {
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| 	return 1;
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| }
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| inline long wait_for_completion_killable_timeout(struct completion *x,
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| 						 unsigned long timeout)
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| {
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| 	return 1;
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| }
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| inline bool try_wait_for_completion(struct completion *x)
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| {
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| 	return 1;
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| }
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| inline bool completion_done(struct completion *x)
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| {
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| 	return 1;
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| }
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| 
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| #define complete(x)		do {} while (0)
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| #define complete_all(x)		do {} while (0)
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| #endif /* __UBOOT__ */
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| 
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| #endif
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