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	While looking to upgrade to zlib-1.2.5, the current mondo merge of multiple files into a single was making things way more difficult than it should have been. Hard to pick out what has been changed to port it to U-Boot, been removed as useless, and bug fixes added after the fact. So split the single file up into the original file names, and merge non-essential changes back from the original tree (for some reason, style in code in a bunch of places was changed to U-Boot style even though this isn't "U-Boot" code). The original build style is retained -- we have a single zlib.c that includes all the other files, and that is the only file we compile. Signed-off-by: Mike Frysinger <vapier@gentoo.org>
		
			
				
	
	
		
			56 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			56 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* inftrees.h -- header to use inftrees.c
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|  * Copyright (C) 1995-2005 Mark Adler
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|  * For conditions of distribution and use, see copyright notice in zlib.h
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|  */
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| 
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| /* WARNING: this file should *not* be used by applications. It is
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|    part of the implementation of the compression library and is
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|    subject to change. Applications should only use zlib.h.
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|  */
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| 
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| /* Structure for decoding tables.  Each entry provides either the
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|    information needed to do the operation requested by the code that
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|    indexed that table entry, or it provides a pointer to another
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|    table that indexes more bits of the code.  op indicates whether
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|    the entry is a pointer to another table, a literal, a length or
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|    distance, an end-of-block, or an invalid code.  For a table
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|    pointer, the low four bits of op is the number of index bits of
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|    that table.  For a length or distance, the low four bits of op
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|    is the number of extra bits to get after the code.  bits is
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|    the number of bits in this code or part of the code to drop off
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|    of the bit buffer.  val is the actual byte to output in the case
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|    of a literal, the base length or distance, or the offset from
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|    the current table to the next table.  Each entry is four bytes. */
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| typedef struct {
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|     unsigned char op;           /* operation, extra bits, table bits */
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|     unsigned char bits;         /* bits in this part of the code */
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|     unsigned short val;         /* offset in table or code value */
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| } code;
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| 
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| /* op values as set by inflate_table():
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|     00000000 - literal
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|     0000tttt - table link, tttt != 0 is the number of table index bits
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|     0001eeee - length or distance, eeee is the number of extra bits
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|     01100000 - end of block
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|     01000000 - invalid code
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|  */
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| 
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| /* Maximum size of dynamic tree.  The maximum found in a long but non-
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|    exhaustive search was 1444 code structures (852 for length/literals
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|    and 592 for distances, the latter actually the result of an
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|    exhaustive search).  The true maximum is not known, but the value
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|    below is more than safe. */
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| #define ENOUGH 2048
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| #define MAXD 592
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| 
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| /* Type of code to build for inftable() */
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| typedef enum {
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|     CODES,
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|     LENS,
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|     DISTS
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| } codetype;
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| 
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| extern int inflate_table OF((codetype type, unsigned short FAR *lens,
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|                              unsigned codes, code FAR * FAR *table,
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|                              unsigned FAR *bits, unsigned short FAR *work));
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