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	The kernel stores address<->symbol names in it so things can be decoded at runtime. Do it in U-Boot, and we get nice symbol decoding when crashing. Signed-off-by: Mike Frysinger <vapier@gentoo.org>
		
			
				
	
	
		
			45 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			45 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * Helper functions for working with the builtin symbol table
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|  *
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|  * Copyright (c) 2008-2009 Analog Devices Inc.
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|  * Licensed under the GPL-2 or later.
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|  */
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| 
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| #include <common.h>
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| 
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| /* We need the weak marking as this symbol is provided specially */
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| extern const char system_map[] __attribute__((weak));
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| 
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| /* Given an address, return a pointer to the symbol name and store
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|  * the base address in caddr.  So if the symbol map had an entry:
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|  *		03fb9b7c_spi_cs_deactivate
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|  * Then the following call:
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|  *		unsigned long base;
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|  *		const char *sym = symbol_lookup(0x03fb9b80, &base);
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|  * Would end up setting the variables like so:
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|  *		base = 0x03fb9b7c;
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|  *		sym = "_spi_cs_deactivate";
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|  */
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| const char *symbol_lookup(unsigned long addr, unsigned long *caddr)
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| {
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| 	const char *sym, *csym;
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| 	char *esym;
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| 	unsigned long sym_addr;
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| 
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| 	sym = system_map;
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| 	csym = NULL;
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| 	*caddr = 0;
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| 
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| 	while (*sym) {
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| 		sym_addr = simple_strtoul(sym, &esym, 16);
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| 		sym = esym;
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| 		if (sym_addr > addr)
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| 			break;
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| 		*caddr = sym_addr;
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| 		csym = sym;
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| 		sym += strlen(sym) + 1;
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| 	}
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| 
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| 	return csym;
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| }
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