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	The existing zstd API requires the same sequence of calls to perform its task. Create a helper for U-Boot, to avoid code duplication, as is done with other compression algorithms. Make use of of this from the image code. Note that the zstd code lacks a test in test/compression.c and this should be added by the maintainer. Signed-off-by: Simon Glass <sjg@chromium.org>
		
			
				
	
	
		
			65 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			65 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| // SPDX-License-Identifier: GPL-2.0+
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| /*
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|  * Copyright 2021 Google LLC
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|  */
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| 
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| #define LOG_CATEGORY	LOGC_BOOT
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| 
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| #include <common.h>
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| #include <abuf.h>
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| #include <log.h>
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| #include <malloc.h>
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| #include <linux/zstd.h>
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| 
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| int zstd_decompress(struct abuf *in, struct abuf *out)
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| {
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| 	ZSTD_DStream *dstream;
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| 	ZSTD_inBuffer in_buf;
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| 	ZSTD_outBuffer out_buf;
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| 	void *workspace;
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| 	size_t wsize;
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| 	int ret;
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| 
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| 	wsize = ZSTD_DStreamWorkspaceBound(abuf_size(in));
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| 	workspace = malloc(wsize);
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| 	if (!workspace) {
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| 		debug("%s: cannot allocate workspace of size %zu\n", __func__,
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| 			wsize);
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| 		return -ENOMEM;
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| 	}
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| 
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| 	dstream = ZSTD_initDStream(abuf_size(in), workspace, wsize);
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| 	if (!dstream) {
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| 		log_err("%s: ZSTD_initDStream failed\n", __func__);
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| 		ret = -EPERM;
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| 		goto do_free;
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| 	}
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| 
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| 	in_buf.src = abuf_data(in);
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| 	in_buf.pos = 0;
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| 	in_buf.size = abuf_size(in);
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| 
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| 	out_buf.dst = abuf_data(out);
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| 	out_buf.pos = 0;
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| 	out_buf.size = abuf_size(out);
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| 
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| 	while (1) {
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| 		size_t res;
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| 
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| 		res = ZSTD_decompressStream(dstream, &out_buf, &in_buf);
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| 		if (ZSTD_isError(res)) {
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| 			ret = ZSTD_getErrorCode(res);
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| 			log_err("ZSTD_decompressStream error %d\n", ret);
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| 			goto do_free;
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| 		}
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| 
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| 		if (in_buf.pos >= abuf_size(in) || !res)
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| 			break;
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| 	}
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| 
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| 	ret = out_buf.pos;
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| do_free:
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| 	free(workspace);
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| 	return ret;
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| }
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