winamp/Src/Plugins/Library/ml_fanzone/ml_fanzone.vcxproj

354 lines
20 KiB
XML
Raw Permalink Normal View History

2024-09-24 13:54:57 +01:00
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{DBF92DD3-766E-42E8-A4D2-AE1AC88CF2D1}</ProjectGuid>
<RootNamespace>ml_fanzone</RootNamespace>
<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<PreferredToolArchitecture>x86</PreferredToolArchitecture>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(PlatformShortName)_$(Configuration)\</OutDir>
<IntDir>$(PlatformShortName)_$(Configuration)\</IntDir>
<IncludePath>$(IncludePath)</IncludePath>
<LibraryPath>$(LibraryPath)</LibraryPath>
<EmbedManifest>true</EmbedManifest>
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(PlatformShortName)_$(Configuration)\</OutDir>
<IntDir>$(PlatformShortName)_$(Configuration)\</IntDir>
<EmbedManifest>true</EmbedManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(PlatformShortName)_$(Configuration)\</OutDir>
<IntDir>$(PlatformShortName)_$(Configuration)\</IntDir>
<IncludePath>$(IncludePath)</IncludePath>
<LibraryPath>$(LibraryPath)</LibraryPath>
<EmbedManifest>true</EmbedManifest>
<GenerateManifest>true</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(PlatformShortName)_$(Configuration)\</OutDir>
<IntDir>$(PlatformShortName)_$(Configuration)\</IntDir>
<EmbedManifest>true</EmbedManifest>
</PropertyGroup>
<PropertyGroup Label="Vcpkg">
<VcpkgEnableManifest>false</VcpkgEnableManifest>
<VcpkgEnabled>true</VcpkgEnabled>
</PropertyGroup>
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<VcpkgInstalledDir>
</VcpkgInstalledDir>
<VcpkgUseStatic>false</VcpkgUseStatic>
<VcpkgConfiguration>Debug</VcpkgConfiguration>
</PropertyGroup>
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<VcpkgInstalledDir>
</VcpkgInstalledDir>
<VcpkgUseStatic>false</VcpkgUseStatic>
</PropertyGroup>
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<VcpkgInstalledDir>
</VcpkgInstalledDir>
<VcpkgUseStatic>false</VcpkgUseStatic>
<VcpkgConfiguration>Debug</VcpkgConfiguration>
</PropertyGroup>
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<VcpkgInstalledDir>
</VcpkgInstalledDir>
<VcpkgUseStatic>false</VcpkgUseStatic>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\;..\..\..\Wasabi;..\..\..\replicant;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;_DEBUG;_USRDLL;ML_FANZONE_LIB;__STDC_CONSTANT_MACROS;__STDC_FORMAT_MACROS;_WIN32;UNICODE;_UNICODE;WINVER=0x0601;_WIN32_WINNT=0x601;NOMINMAX;WIN32_LEAN_AND_MEAN;_HAS_EXCEPTIONS=0;CEF_USE_ATL;CMAKE_INTDIR="Debug"</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<BufferSecurityCheck>true</BufferSecurityCheck>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<DisableSpecificWarnings>4100;4127;4244;4324;4481;4512;4701;4702;4996</DisableSpecificWarnings>
<LanguageStandard>stdcpp14</LanguageStandard>
<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
</ClCompile>
<Link>
<AdditionalDependencies>comctl32.lib;gdi32.lib;rpcrt4.lib;shlwapi.lib;ws2_32.lib;kernel32.lib;user32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>true</RandomizedBaseAddress>
<ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
<TargetMachine>MachineX86</TargetMachine>
<ImageHasSafeExceptionHandlers>true</ImageHasSafeExceptionHandlers>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<ModuleDefinitionFile>
</ModuleDefinitionFile>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<StackReserveSize>0x8000</StackReserveSize>
<LargeAddressAware>true</LargeAddressAware>
<AdditionalManifestDependencies>
</AdditionalManifestDependencies>
<DelayLoadDLLs>
</DelayLoadDLLs>
<UACUIAccess>true</UACUIAccess>
</Link>
<PostBuildEvent>
<Command>xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Plugins\
xcopy /Y /D $(IntDir)$(TargetName).pdb ..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Plugins\
</Command>
<Message>Post build event: 'xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Plugins\'</Message>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_DEBUG;_WINDOWS;__STDC_CONSTANT_MACROS;__STDC_FORMAT_MACROS;_WIN32;UNICODE;_UNICODE;WINVER=0x0601;_WIN32_WINNT=0x601;NOMINMAX;WIN32_LEAN_AND_MEAN;_HAS_EXCEPTIONS=0;CEF_USE_ATL;CMAKE_INTDIR=\"Debug\"</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..\external_dependencies\CEF\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Manifest>
<OutputManifestFile>
</OutputManifestFile>
<AdditionalManifestFiles>
</AdditionalManifestFiles>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>.;..\..\..\Wasabi;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_WIN32_WINNT=0x0601;WINVER=0x0601;WIN64;_DEBUG;_WINDOWS;_USRDLL;ML_FANZONE_EXPORTS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DisableSpecificWarnings>4302;4311;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<BufferSecurityCheck>true</BufferSecurityCheck>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
</ClCompile>
<Link>
<AdditionalDependencies>comctl32.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<StackReserveSize>0x8000</StackReserveSize>
<LargeAddressAware>true</LargeAddressAware>
</Link>
<PostBuildEvent>
<Command>xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Plugins\
xcopy /Y /D $(IntDir)$(TargetName).pdb ..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Plugins\ </Command>
<Message>Post build event: 'xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Plugins\'</Message>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>_WIN32_WINNT=0x0601;WINVER=0x0601;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Manifest>
<OutputManifestFile>$(IntDir)$(TargetName)$(TargetExt).intermediate.manifest</OutputManifestFile>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<Optimization>MinSpace</Optimization>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<AdditionalIncludeDirectories>..\..\..\;..\..\..\Wasabi;..\..\..\replicant;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;_USRDLL;ML_FANZONE_LIB;__STDC_CONSTANT_MACROS;__STDC_FORMAT_MACROS;_WIN32;UNICODE;_UNICODE;WINVER=0x0601;_WIN32_WINNT=0x601;NOMINMAX;WIN32_LEAN_AND_MEAN;_HAS_EXCEPTIONS=0;PSAPI_VERSION=1;CEF_USE_ATL;_NDEBUG;CMAKE_INTDIR="Release";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<BufferSecurityCheck>true</BufferSecurityCheck>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<DisableSpecificWarnings>4100;4127;4244;4324;4481;4512;4701;4702;4996</DisableSpecificWarnings>
<LanguageStandard>stdcpp14</LanguageStandard>
</ClCompile>
<Link>
<AdditionalDependencies>comctl32.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<GenerateDebugInformation>false</GenerateDebugInformation>
<ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
<TargetMachine>MachineX86</TargetMachine>
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<ModuleDefinitionFile>
</ModuleDefinitionFile>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<StackReserveSize>0x8000</StackReserveSize>
<LargeAddressAware>true</LargeAddressAware>
<AdditionalManifestDependencies>%(AdditionalManifestDependencies)</AdditionalManifestDependencies>
<UACUIAccess>true</UACUIAccess>
</Link>
<PostBuildEvent>
<Command>xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Plugins\
</Command>
<Message>Post build event: 'xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Plugins\'</Message>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>_WIN32_WINNT=0x0601;WINVER=0x0601;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Manifest>
<OutputManifestFile>$(IntDir)$(TargetName)$(TargetExt).intermediate.manifest</OutputManifestFile>
<AdditionalManifestFiles>ml_fanzone.dll.manifest;compatibility.manifest</AdditionalManifestFiles>
</Manifest>
<ManifestResourceCompile>
<ResourceOutputFileName>
</ResourceOutputFileName>
</ManifestResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<Optimization>MinSpace</Optimization>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<AdditionalIncludeDirectories>.;..\..\..\Wasabi;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_WIN32_WINNT=0x0601;WINVER=0x0601;WIN64;NDEBUG;_WINDOWS;_USRDLL;ML_FANZONE_EXPORTS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<BufferSecurityCheck>true</BufferSecurityCheck>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>None</DebugInformationFormat>
<DisableSpecificWarnings>4302;4311;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
</ClCompile>
<Link>
<AdditionalDependencies>comctl32.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<GenerateDebugInformation>false</GenerateDebugInformation>
<ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<ModuleDefinitionFile>
</ModuleDefinitionFile>
<StackReserveSize>0x8000</StackReserveSize>
<LargeAddressAware>true</LargeAddressAware>
</Link>
<PostBuildEvent>
<Command>xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Plugins\ </Command>
<Message>Post build event: 'xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Plugins\'</Message>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>_WIN32_WINNT=0x0601;WINVER=0x0601;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Manifest>
<OutputManifestFile>$(IntDir)$(TargetName)$(TargetExt).intermediate.manifest</OutputManifestFile>
</Manifest>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\..\nu\MediaLibraryInterface.cpp" />
<ClCompile Include="..\..\General\gen_ml\config.cpp" />
<ClCompile Include="..\..\General\gen_ml\menu.cpp" />
<ClCompile Include="..\..\..\nu\DialogSkinner.cpp" />
<ClCompile Include="..\..\..\nu\listview.cpp" />
<ClCompile Include="main.cpp" />
<ClCompile Include="view.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\nu\listview.h" />
<ClInclude Include="..\..\..\nu\MediaLibraryInterface.h" />
<ClInclude Include="..\..\General\gen_ml\config.h" />
<ClInclude Include="..\..\General\gen_ml\menu.h" />
<ClInclude Include="..\..\..\nu\DialogSkinner.h" />
<ClInclude Include="api__ml_fanzone.h" />
<ClInclude Include="main.h" />
<ClInclude Include="resource.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="ml_fanzone.rc" />
</ItemGroup>
<ItemGroup>
<Image Include="resources\cefsimple.ico" />
<Image Include="resources\fanzone_16x16.bmp" />
<Image Include="resources\small.ico" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\Wasabi\Wasabi.vcxproj">
<Project>{3e0bfa8a-b86a-42e9-a33f-ec294f823f7f}</Project>
</ProjectReference>
<ProjectReference Include="..\..\..\WAT\WAT.vcxproj">
<Project>{c5714908-a71f-4644-bd95-aad8ee7914da}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Text Include="CMakeLists.txt" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>