winamp/Src/resources/data/Milkdrop2/presets/Aderrasi - Kevlar Abyss.milk

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2024-09-24 13:54:57 +01:00
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.980000
fVideoEchoZoom=1.000000
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=3
nWaveMode=1
bAdditiveWaves=0
bWaveDots=1
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.127257
fWaveScale=1.599183
fWaveSmoothing=0.000000
fWaveParam=0.000000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=1.000000
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.005000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=0.010000
ib_size=0.005000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=1.000000
nMotionVectorsX=0.000000
nMotionVectorsY=0.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
per_frame_1=wave_r = wave_r + 0.25*sin(1.4*time) + 0.25*sin(2.25*time);
per_frame_2=wave_g = wave_g + 0.25*sin(1.7*time) + 0.25*sin(2.11*time);
per_frame_3=wave_b = wave_b + 0.25*sin(1.84*time) + 0.25*sin(2.3*time);
per_frame_4=warp = 0;
per_frame_5=
per_frame_6=ob_r = ob_r + 0.3*sin(1.2*time);
per_frame_7=ob_g = ob_g + 0.3*cos(2*time);
per_frame_8=ob_b = ob_b + 0.25*sin(1.5*time);
per_frame_9=ib_r = wave_r;
per_frame_10=ib_b = wave_b;
per_frame_11=ib_g = wave_g;
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
per_pixel_4=
per_pixel_5=rot = rot + 0.05*(2-rad)*(0.5*cos(rad-0.22*abs(ang*12+bass/time))*0.4-treb*1.3*cos(bass_att));
per_pixel_6=zoom = zoom - 0.02*abs(sin(bass-time/22*rad)-cos(0.3*bass-mid_att));
per_pixel_7=//zoom = zoom - 1.86*(0.5*(sin(time)-rad)*bass)*(bass/treb_att*0.2);
per_pixel_8=zoom = zoom - 0.2*abs(0.5*sin(0.2*bass*rot-3*(0.5-sin(0.5*time)-(0.25-rad))));
per_pixel_9=zoomexp = zoomexp + 0.25 + abs(0.5*sin(time*bass_att));
per_pixel_10=zoom = if(below(bass,0.05),0,zoom);
per_pixel_11=rot = if(below(bass,0.05),0,sin(0.2));
per_pixel_12=cy = cy + 0.25*sin(time)*22*dy_r;
per_pixel_13=cx = cx + 0.25*cos(2.5*time)*22*dx_r;