/** (c) Nullsoft, Inc. C O N F I D E N T I A L ** Filename: ** Project: ** Description: ** Author: ** Created: **/ #include "main.h" void FixMainWindowRect(RECT *r) { if (r->right-r->left > 280) { if (r->bottom-r->top < 200) r->bottom=r->top+14*2; } else { if (r->bottom-r->top < 100) r->bottom=r->top+14; } } void EstMainWindowRect( RECT *r ) { r->left = config_wx; r->top = config_wy; r->right = config_wx + ( WINDOW_WIDTH << ( config_dsize ? 1 : 0 ) ); r->bottom = config_wy + ( ( config_windowshade ? 14 : WINDOW_HEIGHT ) << ( config_dsize ? 1 : 0 ) ); } void EstEQWindowRect( RECT *r ) { r->left = config_eq_wx; r->top = config_eq_wy; r->right = config_eq_wx + ( WINDOW_WIDTH << ( config_dsize && config_eqdsize ? 1 : 0 ) ); r->bottom = config_eq_wy + ( ( config_eq_ws ? 14 : WINDOW_HEIGHT ) << ( config_dsize && config_eqdsize ? 1 : 0 ) ); } void EstPLWindowRect( RECT *r ) { r->left = config_pe_wx; r->top = config_pe_wy; r->right = config_pe_wx + config_pe_width; r->bottom = config_pe_wy + config_pe_height; } void EstVidWindowRect( RECT *r ) { r->left = config_video_wx; r->top = config_video_wy; r->right = config_video_wx + config_video_width; r->bottom = config_video_wy + config_video_height; } void SetMainWindowRect(RECT *r) { config_wx=r->left; config_wy=r->top; } void SetEQWindowRect(RECT *r) { config_eq_wx=r->left; config_eq_wy=r->top; } void SetPLWindowRect(RECT *r) { config_pe_wx=r->left; config_pe_wy=r->top; } void SetVidWindowRect(RECT *r) { config_video_wx=r->left; config_video_wy=r->top; } void MoveRect(RECT *r, int x, int y) { r->left+=x; r->right+=x; r->top+=y; r->bottom+=y; } int IsWindowAttached(RECT rc, RECT rc2) { #define INREG(x,l,h) ((x) >= (l) && (x) <= (h)) int r=0; if (rc2.right == rc.left || rc2.left == rc.right) { if (INREG(rc.top,rc2.top,rc2.bottom) || INREG(rc.bottom,rc2.top,rc2.bottom) || INREG(rc2.top,rc.top,rc.bottom) || INREG(rc2.bottom,rc.top,rc.bottom)) r|=1; } if (rc2.bottom == rc.top || rc2.top == rc.bottom) { if (INREG(rc2.left,rc.left,rc.right) || INREG(rc2.right,rc.left,rc.right) || INREG(rc.left,rc2.left,rc2.right) || INREG(rc.right,rc2.left,rc2.right)) r|=2; } #undef INREG return r; } void SnapWindowToWindow(RECT *rcSrc, RECT rcDest) { #define INREG(x,l,h) ((x) >= (l) && (x) <= (h)) #define IRR(l1,r1,l2,r2) (INREG(l1,l2,r2)||INREG(r1,l2,r2)||INREG(l2,l1,r1)||INREG(r2,l1,r1)) #define CLOSETO(x,t) INREG(x,t-config_snaplen,t+config_snaplen) if (IRR(rcDest.left,rcDest.right,rcSrc->left,rcSrc->right)) { if (CLOSETO(rcSrc->top,rcDest.bottom)) { rcSrc->bottom+=rcDest.bottom-rcSrc->top; rcSrc->top=rcDest.bottom; } else if (CLOSETO(rcSrc->bottom,rcDest.top)) { rcSrc->top=rcDest.top-(rcSrc->bottom-rcSrc->top); rcSrc->bottom=rcDest.top; } } if (IRR(rcDest.top,rcDest.bottom,rcSrc->top,rcSrc->bottom)) { if (CLOSETO(rcSrc->right,rcDest.left)) { rcSrc->left = rcDest.left-(rcSrc->right-rcSrc->left); rcSrc->right= rcDest.left; } else if (CLOSETO(rcSrc->left,rcDest.right)) { rcSrc->right += (rcDest.right-rcSrc->left); rcSrc->left=rcDest.right; } } if (rcSrc->right == rcDest.left || rcSrc->left== rcDest.right) { if (CLOSETO(rcSrc->top,rcDest.top)) { rcSrc->bottom += rcDest.top-rcSrc->top; rcSrc->top = rcDest.top; } else if (CLOSETO(rcSrc->bottom,rcDest.bottom)) { rcSrc->top += rcDest.bottom-rcSrc->bottom; rcSrc->bottom=rcDest.bottom; } } if (rcSrc->bottom == rcDest.top || rcSrc->top == rcDest.bottom) { if (CLOSETO(rcSrc->left,rcDest.left)) { rcSrc->right += rcDest.left-rcSrc->left; rcSrc->left = rcDest.left; } else if (CLOSETO(rcSrc->right,rcDest.right)) { rcSrc->left += rcDest.right-rcSrc->right; rcSrc->right = rcDest.right; } } #undef INREG #undef IRR #undef CLOSETO } void AdjustSnap(RECT old1, RECT old2, RECT *new1, RECT *new2) { #define INREG(x,l,h) ((x) >= (l) && (x) < (h)) if (INREG(old1.top,old2.top,old2.bottom) || INREG(old2.top,old1.top,old1.bottom)) { #undef INREG // xpos if (old1.right >= old2.left && old1.left < old2.right) // old1/old2 { MoveRect(new1,(new2->left-(new1->right-new1->left)) - new1->left,0); } else if (old2.right >= old1.left && old2.left < old1.right) // old2/old1 { MoveRect(new2,(new1->left-(new2->right-new2->left)) - new2->left,0); } } #define INREG(x,l,h) ((x) >= (l) && (x) < (h)) if (INREG(old1.left,old2.left,old2.right) || INREG(old2.left,old1.left,old1.right)) { #undef INREG // ypos if (old1.bottom >= old2.top && old1.top < old2.bottom) // old1/old2 { MoveRect(new1,0,(new2->top-(new1->bottom-new1->top)) - new1->top); } else if (old2.bottom >= old1.top && old2.top < old1.bottom) // old2/old1 { MoveRect(new2,0,(new1->top-(new2->bottom-new2->top)) - new2->top); } } } int IsPointInRect(int x, int y, RECT *r) { if (x >= r->left && x < r->right && y >= r->top && y < r->bottom) return 1; return 0; } void FixOverlaps(RECT *r1, RECT *r2) { if (r1->left >= r2->left) // r1 - r2 { RECT *t=r1; r1=r2; r2=t; } { if (IsPointInRect(r2->left,r2->top,r1)) { if (r1->right-r2->left < r1->bottom-r2->top) { MoveRect(r2,r1->right-r2->left,0); } else { MoveRect(r2,0,r1->bottom-r2->top); } } } }