#ifndef __SCRIPTOBJECTCONTROLLERT_H
#define __SCRIPTOBJECTCONTROLLERT_H

#include "objcontroller.h"

template <class T, class A>
class ScriptObjectControllerT : public ScriptObjectControllerI {
public:
  virtual const wchar_t *getClassName() { return T::scriptobject_getClassName(); }
  virtual const wchar_t *getAncestorClassName() { return A::scriptobject_getClassName(); }
  virtual ScriptObjectController *getAncestorController() {
    return WASABI_API_MAKI->maki_getController(A::scriptobject_getClassGuid());
  }
  virtual GUID getClassGuid() { return T::scriptobject_getClassGuid(); }
  virtual ScriptObject *instantiate() {
    return (new T)->getScriptObject();
  }
  virtual void destroy(ScriptObject *o) {
    T *t = static_cast<T *>(o->vcpu_getInterface(T::scriptobject_getClassGuid()));
    delete t;
  }
  virtual void *encapsulate(ScriptObject *o) { return NULL; }
  virtual void deencapsulate(void *o) { }

#if 0
  virtual int getNumFunctions() { return fn_descs.getNumItems(); }
  virtual const function_descriptor_struct *getExportedFunctions() {
    return fn_descs.enumRef(0);
  }
protected:
  void addFn(const wchar_t *fnname, scriptcb *cb) {
    function_descriptor_struct fds;
    fds.function_name = fnname;
    fds.nparams = cb->getNumParams();
    fds.physical_ptr = cb->
  }
private:
  TList fn_descs;
#endif
};

#if 0
class scriptcb {
public:
  virtual void *getNumParams()=0;
  virtual void *getfn()=0;
};

template <class T>
class scriptcb0v : public scriptcb {
  typedef void (T::*fnPtrType)();
public:
  scriptcb0v(fnPtrType _fn) : fn(_fn) { }
  static scriptVar call(SCRIPT_FUNCTION_PARAMS, ScriptObject *o) {
    SCRIPT_FUNCTION_INIT
    T *t = static_cast<T *>(o->vcpu_getInterface(T::scriptobject_getClassGuid()));
    if (t) (t->*fn)();
    RETURN_SCRIPT_VOID;
  }
  virtual void *getNumParams() { return 0; }
  virtual void *getfn() {
    return static_cast<void *>(call);
  }
};
#endif

#endif