#ifndef NULLSOFT_WINAMP_IN2H
#define NULLSOFT_WINAMP_IN2H
// Input plugin interface

#include "out.h"

// If you want your input plugin to support unicode then define the following which will then
// adjust required functions to their unicode variants. This is supported from Winamp 5.3+.
#define IN_UNICODE 0x0F000000

#ifdef UNICODE_INPUT_PLUGIN
#define in_char wchar_t
#define IN_VER (IN_UNICODE | 0x100)
#else
#define in_char char
#define IN_VER 0x100
#endif

#define IN_MODULE_FLAG_USES_OUTPUT_PLUGIN 1

// By default Winamp assumes your input plugin wants to use Winamp's EQ, and doesn't do replay gain
// if you handle any of these yourself (EQ, Replay Gain adjustments), then set these flags accordingly

// Set this if you want to implement your own EQ inplace of using Winamp's native implementation.
#define IN_MODULE_FLAG_EQ 2

// Set this if you adjusted volume for replay gain. For tracks with no replay gain metadata then you
// should clear this flag UNLESS you handle "non_replaygain" gain adjustment yourself then keep it.
#define IN_MODULE_FLAG_REPLAYGAIN 8 

// Use this if you queried for the replay gain preamp parameter and used it. This is new to 5.54 clients.
#define IN_MODULE_FLAG_REPLAYGAIN_PREAMP 16
typedef struct 
{
  int version;              // module type (IN_VER)
  char *description;        // description of module, with version string

  HWND hMainWindow;         // Winamp's main window (filled in by winamp - is a valid HWND on 5.1+ clients)
  HINSTANCE hDllInstance;   // DLL instance handle (Also filled in by winamp)

  char *FileExtensions;     // "mp3\0Layer 3 MPEG\0mp2\0Layer 2 MPEG\0mpg\0Layer 1 MPEG\0"
                            // May be altered from Config, so the user can select what they want
	
  int is_seekable;          // is this stream seekable? 
  int UsesOutputPlug;       // does this plug-in use the output plug-ins? (musn't ever change, ever :)
                            // note that this has turned into a "flags" field see IN_MODULE_FLAG_*

  void (*Config)(HWND hwndParent); // configuration dialog
  void (*About)(HWND hwndParent);  // about dialog

  void (*Init)();				// called at program init
  void (*Quit)();				// called at program quit

  #define GETFILEINFO_TITLE_LENGTH 2048 
  // If file == NULL then the currently playing file is used (assumes you've cached it as required)
  void (*GetFileInfo)(const in_char *file, in_char *title, int *length_in_ms);

  #define INFOBOX_EDITED 0
  #define INFOBOX_UNCHANGED 1
  int (*InfoBox)(const in_char *file, HWND hwndParent);

  int (*IsOurFile)(const in_char *fn);    // called before extension checks, to allow detection of mms://, etc

  // playback stuff
  int (*Play)(const in_char *fn);  // return zero on success, -1 on file-not-found, some other value on other (stopping winamp) error
  void (*Pause)();                 // pause stream
  void (*UnPause)();               // unpause stream
  int (*IsPaused)();               // ispaused? return 1 if paused, 0 if not
  void (*Stop)();                  // stop (unload) stream

  // time stuff
  int (*GetLength)();              // get length in ms
  int (*GetOutputTime)();          // returns current output time in ms. (usually returns outMod->GetOutputTime()
  void (*SetOutputTime)(int time_in_ms);  // seeks to point in stream (in ms). Usually you signal your thread to seek, which seeks and calls outMod->Flush()..

  // volume stuff
  void (*SetVolume)(int volume);   // from 0 to 255.. usually just call outMod->SetVolume
  void (*SetPan)(int pan);         // from -127 to 127.. usually just call outMod->SetPan
	
  // in-window builtin vis stuff
  void (*SAVSAInit)(int maxlatency_in_ms, int srate);  // call once in Play(). maxlatency_in_ms should be the value returned from outMod->Open()
  // call after opening audio device with max latency in ms and samplerate
  void (*SAVSADeInit)();           // call in Stop()

  // simple vis supplying mode
  void (*SAAddPCMData)(void *PCMData, int nch, int bps, int timestamp);    // sets the spec data directly from PCM data quick and easy way
                                   // to get vis working :)  needs at least 576 samples :)

  // advanced vis supplying mode, only use if you're cool. Use SAAddPCMData for most stuff.
  int (*SAGetMode)();       // gets csa (the current type (4=ws,2=osc,1=spec))  use when calling SAAdd()
  int (*SAAdd)(void *data, int timestamp, int csa);    // sets the spec data, filled in by winamp

  // vis stuff (plug-in)
  // simple vis supplying mode
  void (*VSAAddPCMData)(void *PCMData, int nch, int bps, int timestamp);   // sets the vis data directly from PCM data  quick and easy way
                                   // to get vis working :)  needs at least 576 samples :)

  // advanced vis supplying mode, only use if you're cool. Use VSAAddPCMData for most stuff.
  int (*VSAGetMode)(int *specNch, int *waveNch);       // use to figure out what to give to VSAAdd
  int (*VSAAdd)(void *data, int timestamp);            // filled in by winamp, called by plug-in

  // call this in Play() to tell the vis plug-ins the current output params. 
  void (*VSASetInfo)(int srate, int nch); // <-- Correct (benski, dec 2005).. old declaration had the params backwards

  // dsp plug-in processing: 
  // (filled in by winamp, calld by input plug)

  // returns 1 if active (which means that the number of samples returned by dsp_dosamples could be
  // greater than went in.. Use it to estimate if you'll have enough room in the output buffer
  int (*dsp_isactive)();

  // returns number of samples to output. This can be as much as twice numsamples. 
  // be sure to allocate enough buffer for samples, then.
  int (*dsp_dosamples)(short int *samples, int numsamples, int bps, int nch, int srate);

  // eq stuff
  void (*EQSet)(int on, char data[10], int preamp); // 0-64 each, 31 is +0, 0 is +12, 63 is -12. Do nothing to ignore.

  // info setting (filled in by winamp)
  void (*SetInfo)(int bitrate, int srate, int stereo, int synched); // if -1, changes ignored? :)

  Out_Module *outMod; // filled in by winamp, optionally used :)
} In_Module;

// These are the return values to be used with the uninstall plugin export function:
// __declspec(dllexport) int winampUninstallPlugin(HINSTANCE hDllInst, HWND hwndDlg, int param)
// which determines if Winamp can uninstall the plugin immediately or on winamp restart.
// If this is not exported then Winamp will assume an uninstall with reboot is the only way.
//
#define IN_PLUGIN_UNINSTALL_NOW    0x1
#define IN_PLUGIN_UNINSTALL_REBOOT 0x0
//
// Uninstall support was added from 5.0+ and uninstall now support from 5.5+ though note
// that it is down to you to ensure that if uninstall now is returned that it will not
// cause a crash i.e. don't use if you've been subclassing the main window.
//
// The HWND passed in the calling of winampUninstallPlugin(..) is the preference page HWND.
//

// For a input plugin to be correctly detected by Winamp you need to ensure that
// the exported winampGetInModule2(..) is exported as an undecorated function
// e.g.
// #ifdef __cplusplus
//   extern "C" {
// #endif
// __declspec(dllexport) In_Module *winampGetInModule2(){ return &plugin; }
// #ifdef __cplusplus
//   }
// #endif
//

#endif