// AudioPlugIn.cpp: implementation of the CAudioPlugIn class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "AudioPlugIn.h" // Note: see AudioPlugIn.h to redefine PROCESS_IN_PLACE #if PROCESS_IN_PLACE #pragma message("***** Compiling an IN-PLACE audio plug-in *****") #else #pragma message("***** Compiling an NON-IN-PLACE audio plug-in *****") #endif #include "resource.h" #include char g_path[MAX_PATH]; #define SPS_CONFIGDLG_IMPL #define SPS_CONFIGDLG_ON_WM_CLOSE { ShowWindow(hwndDlg,SW_HIDE); /*g_config.visible=0;*/ } //#define SPS_CONFIGDLG_HIDEABLE_EDITOR 0 #include "../sps_common.h" #include "../sps_configdlg.h" ////////////////////////////////////////////////////////////////////// // Ctors CAudioPlugIn::CAudioPlugIn( HRESULT* phr ) { // TODO: put all initialization code in Initialize(), below. } CAudioPlugIn::~CAudioPlugIn() { SPS_quitapp(); } //////////////////////////////////////////////////////////////////////////////// HRESULT CAudioPlugIn::Initialize() { SPS_initapp(); strcpy(g_path,"c:\\progra~1\\winamp\\plugins\\dsp_sps"); //FUCKO return S_OK; } //////////////////////////////////////////////////////////////////////////////// HRESULT CAudioPlugIn::IsValidInputFormat( const WAVEFORMATEX* pwfx ) const { // The plug-in base class will have already validated pwfx to ensure that // it is 16-bit PCM or 32-bit float, 1 or 2 channels. // TODO: Add any additional checks here, such as sample rate, etc. // By default, only 32-bit float buffers are supported. if (WAVE_FORMAT_IEEE_FLOAT != pwfx->wFormatTag) return VFW_E_TYPE_NOT_ACCEPTED; return S_OK; } //////////////////////////////////////////////////////////////////////////////// HRESULT CAudioPlugIn::IsValidOutputFormat( const WAVEFORMATEX* pwfx ) const { // The plug-in base class will have already validated pwfx to ensure that // it is 16-bit PCM or 32-bit float, 1 or 2 channels. // TODO: Add any additional checks here, such as sample rate, etc. // By default, only 32-bit float buffers are supported. if (WAVE_FORMAT_IEEE_FLOAT != pwfx->wFormatTag) return VFW_E_TYPE_NOT_ACCEPTED; return S_OK; } //////////////////////////////////////////////////////////////////////////////// HRESULT CAudioPlugIn::IsValidTransform( const WAVEFORMATEX* pwfxIn, const WAVEFORMATEX* pwfxOut ) const { // The plug-in base class will have already validated pwfxIn/pwfxOut to ensure that // it is 16-bit PCM or 32-bit float, 1 or 2 channels, and that both have the same // sample rate. // TODO: Add any additional checks here, such as sample rate, etc. // By default, only 32-bit float buffers are supported. if (WAVE_FORMAT_IEEE_FLOAT != pwfxIn->wFormatTag) return VFW_E_TYPE_NOT_ACCEPTED; if (WAVE_FORMAT_IEEE_FLOAT != pwfxOut->wFormatTag) return VFW_E_TYPE_NOT_ACCEPTED; return S_OK; } //////////////////////////////////////////////////////////////////////////////// HRESULT CAudioPlugIn::SuggestOutputFormat( WAVEFORMATEX* pwfx ) const { // The plug-in base class will have already validated pwfx to ensure that // it is 16-bit PCM or 32-bit float, 1 or 2 channels, and that both have the same // sample rate. // TODO: Add any additional checks here, such as sample rate, etc. // pwfx is initially set to the input format. If your plug-in doesn't need // to change the output format, simply return S_OK. // TODO: change pwfx if necessary. return S_OK; } //////////////////////////////////////////////////////////////////////////////// HRESULT CAudioPlugIn::Process( LONGLONG llSampAudioTimestamp, AudioBuffer* pbufIn, AudioBuffer* pbufOut ) { BOOL const bGenerateTail = (NULL == pbufIn); BOOL const bIsInPlace = (pbufIn == pbufOut); // Note about deferred zero filling: // // AudioBuffer will automatically take advantage of IDeferZeroFill, // if the host app supports it. To avoid unnecessary and wasteful buffer // fills, always check the 'bZero' flag in AudioBuffer before calling // the GetPointer() method. This is because calling GetPointer() will // trigger a zero-fill if the underlying data buffer was marked as "defer // zero fill." // // Similarly, to allow downstream filters to benefit from deferred // zero filling, be sure to set the 'bZero' flag in an AudioBuffer, if // your DSP code is producing a completely silent buffer. if (bGenerateTail) { // TODO: Add code to generate a tail if required by your plug-in. // Return S_OK if more effect tail data remains. Return S_FALSE // if no more tail data remains. // Default implementation generates no tail return S_FALSE; } // TODO: Put your DSP code here float *in=pbufIn->GetPointer(); float *out=pbufOut->GetPointer(); int of=(int)pbufIn->lOffset; int size=(int)pbufIn->pms->GetSize(); int nbsamp=size/sizeof(float); /* // If we're bypassed, copy input to output without processing float fEnabled = GetParamValue( PARAM_ENABLE ); if (fEnabled < 0.5f) { memcpy (out, in, pbufIn->cSamp * m_wfxIn.nBlockAlign ); return S_OK; }*/ const WAVEFORMATEX *inpformat=GetInputFormat(); int nch=inpformat->nChannels; int srate=inpformat->nSamplesPerSec; if(0) { char tmp[512]; int size2=(int)pbufOut->pms->GetSize(); wsprintf(tmp,"%d %d %d %d %d %d\n",of,size,size2,nbsamp,nch,srate); OutputDebugString(tmp); } memcpy(out,in,size); extern SPSEffectContext *g_fucko_ctx; SPS_process_samples(g_fucko_ctx, (void *)out, nbsamp/nch, 1, 32, nch, srate, nbsamp, nbsamp); return S_OK; } //////////////////////////////////////////////////////////////////////////////// HRESULT CAudioPlugIn::AllocateResources() { // TODO: add code to here to prepare the for the start of streaming return S_OK; } //////////////////////////////////////////////////////////////////////////////// HRESULT CAudioPlugIn::FreeResources() { // TODO: add code to here to clean up after streaming return S_OK; } //////////////////////////////////////////////////////////////////////////////// int CAudioPlugIn::PersistGetSize() const { int const cb = sizeof(DWORD) // # of persisted parameters + NUM_PARAMS * (sizeof(DWORD) + sizeof(float)); // (index,value), for each parameter return cb; } //////////////////////////////////////////////////////////////////////////////// HRESULT CAudioPlugIn::PersistLoad( IStream* pStream ) { ULONG cb = 0; HRESULT hr = S_OK; // Get the number of persisted parameters DWORD cParams = 0; hr = pStream->Read( &cParams, sizeof(cParams), &cb ); if (FAILED( hr ) || cb != sizeof(cParams)) return E_FAIL; // Restore each parameter for (DWORD ix = 0; ix < cParams; ix++) { // Get the parameter index DWORD dwParam = 0; hr = pStream->Read( &dwParam, sizeof(dwParam), &cb ); if (FAILED( hr ) || cb != sizeof(dwParam)) return E_FAIL; // Get the parameter value float fValue = 0; hr = pStream->Read( &fValue, sizeof(fValue), &cb ); if (FAILED( hr ) || cb != sizeof(fValue)) return E_FAIL; // Set the parameter value if (m_pMediaParams) m_pMediaParams->SetParam( dwParam, fValue ); } return S_OK; } //////////////////////////////////////////////////////////////////////////////// HRESULT CAudioPlugIn::PersistSave( IStream* pStream ) { ULONG cb = 0; HRESULT hr = S_OK; // Put the number of persisted parameters DWORD cParams = NUM_PARAMS; hr = pStream->Write( &cParams, sizeof(cParams), &cb ); if (FAILED( hr ) || cb != sizeof(cParams)) return E_FAIL; // Save each parameter for (DWORD dwParam = 0; dwParam < cParams; dwParam++) { float fValue = 0; // Get the parameter value if (m_pMediaParams) m_pMediaParams->GetParam( dwParam, &fValue ); // Write the parameter index hr = pStream->Write( &dwParam, sizeof(dwParam), &cb ); if (FAILED( hr ) || cb != sizeof(dwParam)) return E_FAIL; // Write the parameter value hr = pStream->Write( &fValue, sizeof(fValue), &cb ); if (FAILED( hr ) || cb != sizeof(fValue)) return E_FAIL; } return S_OK; }