#pragma once #include "foundation/dispatch.h" #include "ifc_mp4file.h" #include "audio/ifc_audioout.h" class ifc_mp4audiodecoder : public Wasabi2::Dispatchable { protected: ifc_mp4audiodecoder() : Dispatchable(DISPATCHABLE_VERSION) {} ~ifc_mp4audiodecoder() {} public: int FillAudioParameters(ifc_audioout::Parameters *parameters) { return MP4AudioDecoder_FillAudioParameters(parameters); } int Decode(const void **output_buffer, size_t *output_buffer_bytes, double *start_position, double *end_position) { return MP4AudioDecoder_Decode(output_buffer, output_buffer_bytes, start_position, end_position); } int Seek(ifc_mp4file::SampleID sample_number) { return MP4AudioDecoder_Seek(sample_number); } int SeekSeconds(double *seconds) { return MP4AudioDecoder_SeekSeconds(seconds); } int ConnectFile(ifc_mp4file *new_file) { return MP4AudioDecoder_ConnectFile(new_file); } enum { DISPATCHABLE_VERSION, }; private: /* sizeof_parameters will already be filled out for you */ virtual int WASABICALL MP4AudioDecoder_FillAudioParameters(ifc_audioout::Parameters *parameters)=0; virtual int WASABICALL MP4AudioDecoder_Decode(const void **output_buffer, size_t *output_buffer_bytes, double *start_position, double *end_position)=0; virtual int WASABICALL MP4AudioDecoder_Seek(ifc_mp4file::SampleID sample_number) = 0; /* fill in with the actual seconds you'll resume playback at */ virtual int WASABICALL MP4AudioDecoder_SeekSeconds(double *seconds) = 0; /* this is an unfortunate wart in the API. In order to support editing metadata on an actively playing file, we have to re-open the file which will generate a new ifc_mp4file object. do _not_ reset the decoder or change the sample number. You should assume the file is identical from a playback point-of-view, just release your old object and retain/assign the new one */ virtual int WASABICALL MP4AudioDecoder_ConnectFile(ifc_mp4file *new_file)=0; };