winamp/Src/Plugins/SDK/burner/obj_isoburner.h

46 lines
1.1 KiB
C++

#ifndef NULLSOFT_BURNER_OBJ_ISOBURNER_H
#define NULLSOFT_BURNER_OBJ_ISOBURNER_H
#include <bfc/dispatch.h>
class ifc_burner_writecallback;
class obj_isoburner : public Dispatchable
{
protected:
obj_isoburner(){}
~obj_isoburner(){}
public:
int Open();
int Write(wchar_t driveLetter, const wchar_t *isoFile, int flags, unsigned int speed, ifc_burner_writecallback *callback);
void ForceCallback(); // call this (from another thread) to force the Write() function to call your callback ASAP
DISPATCH_CODES
{
ISOBURNER_OPEN = 0,
ISOBURNER_WRITE = 3,
ISOBURNER_FORCECALLBACK = 4,
};
};
inline int obj_isoburner::Open()
{
return _call(ISOBURNER_OPEN, (int)1);
}
inline int obj_isoburner::Write(wchar_t driveLetter, const wchar_t *isoFile, int flags, unsigned int speed, ifc_burner_writecallback *callback)
{
return _call(ISOBURNER_OPEN, (int)1, driveLetter, isoFile, flags, speed, callback);
}
inline void obj_isoburner::ForceCallback()
{
_voidcall(ISOBURNER_FORCECALLBACK);
}
// {E3B85A59-E56F-4d2b-8ED2-F02BC4AF8BB5}
static const GUID obj_isoburnerGUID =
{ 0xe3b85a59, 0xe56f, 0x4d2b, { 0x8e, 0xd2, 0xf0, 0x2b, 0xc4, 0xaf, 0x8b, 0xb5 } };
#endif