winamp/Src/Winamp/vid_d3d.cpp

740 lines
20 KiB
C++

#include "vid_d3d.h"
#include "vid_subs.h"
#include "../nu/AutoWide.h"
#include "videooutput.h"
#include "../nsutil/image.h"
#include <d3d9.h>
#include "WinampAttributes.h"
#include "IVideoD3DOSD.h"
#include <stdint.h>
struct YV12_PLANES;
typedef HRESULT (WINAPI *DIRECT3DCREATE9EX)(UINT SDKVersion, IDirect3D9Ex **);
typedef IDirect3D9 *(WINAPI *DIRECT3DCREATE9)(UINT SDKVersion);
static DIRECT3DCREATE9EX creatorex=0;
static DIRECT3DCREATE9 creator=0;
static HMODULE d3d_lib = 0;
static bool tried=false;
static DWORD winver;
extern IVideoOSD *posd;
static bool CreateDirect3D(IDirect3D9 **d3d, IDirect3D9Ex **d3dEx)
{
if (!d3d_lib && !creator)
{
if (tried)
return false;
d3d_lib = LoadLibraryW(L"d3d9.dll");
if (!d3d_lib)
{
tried=true;
return false;
}
creatorex = (DIRECT3DCREATE9EX)GetProcAddress(d3d_lib, "Direct3DCreate9Ex");
creator = (DIRECT3DCREATE9)GetProcAddress(d3d_lib, "Direct3DCreate9");
if (!creatorex && !creator)
{
FreeLibrary(d3d_lib);
tried=true;
return false;
}
}
if (creatorex)
{
if (SUCCEEDED(creatorex(D3D_SDK_VERSION, d3dEx)) && *d3dEx)
{
(*d3dEx)->QueryInterface(__uuidof(IDirect3D9), (void **)d3d);
return true;
}
}
if (creator)
{
*d3d = creator(D3D_SDK_VERSION);
*d3dEx=0;
return !!d3d;
}
return false;
}
static void BuildPresentationParameters(D3DPRESENT_PARAMETERS &presentation_parameters, HWND hwnd, D3DSWAPEFFECT swap_effect)
{
memset(&presentation_parameters, 0, sizeof(presentation_parameters));
presentation_parameters.BackBufferWidth = 0;
presentation_parameters.BackBufferHeight = 0;
presentation_parameters.BackBufferFormat = D3DFMT_UNKNOWN;
presentation_parameters.BackBufferCount = 1;
presentation_parameters.MultiSampleType = D3DMULTISAMPLE_NONE;
presentation_parameters.MultiSampleQuality = 0;
presentation_parameters.SwapEffect = swap_effect;
presentation_parameters.hDeviceWindow = hwnd;
presentation_parameters.Windowed = TRUE;
presentation_parameters.EnableAutoDepthStencil = FALSE;
presentation_parameters.Flags = /*D3DPRESENTFLAG_LOCKABLE_BACKBUFFER |*/ D3DPRESENTFLAG_VIDEO;
presentation_parameters.FullScreen_RefreshRateInHz = 0;
presentation_parameters.PresentationInterval = (!config_video_vsync2 ? D3DPRESENT_INTERVAL_IMMEDIATE : D3DPRESENT_INTERVAL_ONE);
}
static UINT FindMyMonitor(IDirect3D9 *d3d, HWND hwnd)
{
HMONITOR monitor=MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST);
if (monitor)
{
UINT num_adapters = d3d->GetAdapterCount();
for (UINT i=0;i!=num_adapters;i++)
{
if (d3d->GetAdapterMonitor(i) == monitor)
return i;
}
}
return D3DADAPTER_DEFAULT;
}
D3DDEVTYPE Direct3DVideoOutput::GetDeviceType(IDirect3D9 *d3d, UINT display_adapter)
{
D3DCAPS9 caps;
D3DDEVTYPE device_type = D3DDEVTYPE_HAL;
for(;;)
{
HRESULT hr = d3d->GetDeviceCaps(display_adapter, device_type, &caps);
if (hr == S_OK)
{
if ((D3DPTFILTERCAPS_MAGFLINEAR & caps.StretchRectFilterCaps) && (D3DPTFILTERCAPS_MINFLINEAR & caps.StretchRectFilterCaps))
stretch_filter = D3DTEXF_LINEAR;
else if ((D3DPTFILTERCAPS_MAGFPOINT & caps.StretchRectFilterCaps) && (D3DPTFILTERCAPS_MINFPOINT & caps.StretchRectFilterCaps))
stretch_filter = D3DTEXF_POINT;
else
stretch_filter = D3DTEXF_NONE;
return device_type;
}
if (device_type == D3DDEVTYPE_HAL)
device_type = D3DDEVTYPE_REF;
else
break;
}
return (D3DDEVTYPE)0;
}
static D3DSWAPEFFECT GetSwapEffect(IDirect3D9 *d3d, UINT adapter, D3DDEVTYPE device_type, bool ex)
{
if (ex)
{
D3DCAPS9 caps;
d3d->GetDeviceCaps(adapter, device_type, &caps);
if (caps.Caps & D3DCAPS_OVERLAY)
{
return D3DSWAPEFFECT_OVERLAY;
}
else
{
return D3DSWAPEFFECT_FLIPEX;// (D3DSWAPEFFECT)5;
}
}
else
{
return D3DSWAPEFFECT_FLIP;
}
}
Direct3DVideoOutput::Direct3DVideoOutput(HWND parent, VideoAspectAdjuster *_adjuster)
{
CreateDirect3D(&d3d, &d3dEx);
device = 0;
deviceEx = 0;
surface = 0;
width=0;
height=0;
GetWindowRect(parent, &last_rect);
surface_type = D3DFMT_UNKNOWN;
display_adapter = 0;
subtitle_font = 0;
current_subtitle = 0;
need_change = 0;
adjuster = _adjuster;
hwnd = parent;
opened=false;
valid_surface=false;
logo_surface = 0;
input_type = 0;
flip = 0;
m_palette = 0;
if (d3dEx)
{
display_adapter = FindMyMonitor(d3d, parent);
D3DDEVTYPE device_type = GetDeviceType(d3d, display_adapter);
swap_effect = GetSwapEffect(d3d, display_adapter, device_type, true);
D3DPRESENT_PARAMETERS presentation_parameters;
BuildPresentationParameters(presentation_parameters, parent, swap_effect);
HRESULT hr = d3dEx->CreateDeviceEx(display_adapter, D3DDEVTYPE_HAL, parent,
D3DCREATE_HARDWARE_VERTEXPROCESSING|D3DCREATE_MULTITHREADED|D3DCREATE_NOWINDOWCHANGES,
&presentation_parameters, 0,
&deviceEx);
if (FAILED(hr))
{ // try again with mixed processing
hr = d3dEx->CreateDeviceEx(display_adapter, D3DDEVTYPE_HAL, parent,
D3DCREATE_MIXED_VERTEXPROCESSING|D3DCREATE_MULTITHREADED|D3DCREATE_NOWINDOWCHANGES,
&presentation_parameters, 0,
&deviceEx);
if (FAILED(hr))
{ // and finally software
hr = d3dEx->CreateDeviceEx(display_adapter, D3DDEVTYPE_HAL, parent,
D3DCREATE_SOFTWARE_VERTEXPROCESSING|D3DCREATE_MULTITHREADED|D3DCREATE_NOWINDOWCHANGES,
&presentation_parameters, 0,
&deviceEx);
}
}
if (SUCCEEDED(hr))
deviceEx->QueryInterface(__uuidof(IDirect3DDevice9), (void **)&device);
}
if (!deviceEx)
{
display_adapter = FindMyMonitor(d3d, parent);
D3DDEVTYPE device_type = GetDeviceType(d3d, display_adapter);
swap_effect = GetSwapEffect(d3d, display_adapter, device_type, false);
if (device_type)
{
D3DPRESENT_PARAMETERS presentation_parameters;
BuildPresentationParameters(presentation_parameters, parent, swap_effect);
HRESULT hr = d3d->CreateDevice(display_adapter, device_type, parent,
D3DCREATE_HARDWARE_VERTEXPROCESSING|D3DCREATE_MULTITHREADED|D3DCREATE_NOWINDOWCHANGES,
&presentation_parameters,
&device);
if (FAILED(hr))
{ // try again with mixed processing
hr = d3d->CreateDevice(display_adapter, device_type, parent,
D3DCREATE_MIXED_VERTEXPROCESSING|D3DCREATE_MULTITHREADED|D3DCREATE_NOWINDOWCHANGES,
&presentation_parameters,
&device);
if (FAILED(hr))
{ // and finally software
/*hr = */d3d->CreateDevice(display_adapter, device_type, parent,
D3DCREATE_SOFTWARE_VERTEXPROCESSING|D3DCREATE_MULTITHREADED|D3DCREATE_NOWINDOWCHANGES,
&presentation_parameters,
&device);
}
}
}
}
if (device)
{
// TODO: retrieve dimensions from VideoOutput
device->CreateOffscreenPlainSurface(128, 128, D3DFMT_X8R8G8B8, D3DPOOL_SYSTEMMEM, &logo_surface, 0);
((IVideoD3DOSD *)posd)->CreateOSD(device);
}
}
static D3DFORMAT GetColorFormat(unsigned int type)
{
switch(type)
{
case MAKEFOURCC('Y', 'V', '1', '2'):
return (D3DFORMAT)type;
case MAKEFOURCC('Y', 'U', 'Y', '2'):
return D3DFMT_YUY2;
case MAKEFOURCC('U', 'Y', 'V', 'Y'):
return D3DFMT_UYVY;
case MAKEFOURCC('R', 'G', 'B', '8'):
return D3DFMT_P8;
case MAKEFOURCC('R', 'G', '3', '2'):
return D3DFMT_X8R8G8B8;
case MAKEFOURCC('R', 'G', '2', '4'):
return D3DFMT_R8G8B8;
case MAKEFOURCC('R', '5', '5', '5'):
return D3DFMT_X1R5G5B5;
case MAKEFOURCC('R', '5', '6', '5'):
return D3DFMT_R5G6B5;
default:
return (D3DFORMAT)D3DFMT_UNKNOWN;
}
}
static bool SubstituteSurfaceType(D3DFORMAT surface_format, D3DFORMAT &substitute_format, int n)
{
if (surface_format == D3DFMT_R8G8B8)
{
switch(n)
{
case 0:
substitute_format = D3DFMT_X8R8G8B8;
return true;
}
}
else if (surface_format == (D3DFORMAT)MAKEFOURCC('Y', 'V', '1', '2'))
{
switch(n)
{
case 0:
substitute_format = D3DFMT_YUY2;
return true;
case 1:
substitute_format = D3DFMT_UYVY;
return true;
case 2:
substitute_format = D3DFMT_X8R8G8B8;
return true;
}
}
return false;
}
static void PreferredSurfaceType(D3DFORMAT &surface_format)
{
if (surface_format == D3DFMT_P8)
{
surface_format = D3DFMT_X8R8G8B8;
}
}
void Direct3DVideoOutput::setVFlip(int on)
{
flip = on;
if (config_video_fliprgb)
flip = !flip;
}
int Direct3DVideoOutput::OpenVideo(int w, int h, unsigned int type, int flipit, double aspectratio)
{
if (!device)
return 0;
D3DFORMAT new_surface_type = GetColorFormat(type);
if (new_surface_type == D3DFMT_UNKNOWN) // not supported
return 0;
PreferredSurfaceType(new_surface_type);
input_type = type;
// see what was set for the flip flag
// as nsv streams are generally flipped
// so we'll need to invert the handling
flip = flipit;
if (config_video_fliprgb)
flip = !flip;
// see if we can re-use our old surface
if (!surface || surface_type != new_surface_type || w != width || h != height)
{
if (surface)
{
surface->Release();
surface=0;
}
HRESULT hr;
D3DFORMAT try_surface_type = new_surface_type;
int n=0;
do
{
hr = device->CreateOffscreenPlainSurface(w, h, try_surface_type, D3DPOOL_DEFAULT, &surface, 0);
} while (hr != S_OK && SubstituteSurfaceType(new_surface_type, try_surface_type, n++));
surface_type = try_surface_type;
if (hr != S_OK)
return 0;
width = w;
height =h;
}
valid_surface=false;
opened=true;
return 1;
}
void Direct3DVideoOutput::OnWindowSize()
{
if (device)
{
RECT wnd_rect;
GetWindowRect(hwnd, &wnd_rect);
if (need_change || !EqualRect(&wnd_rect, &last_rect))
{
if ( need_change || (last_rect.right - last_rect.left) != (wnd_rect.right - wnd_rect.left)
|| (last_rect.bottom - last_rect.top) != (wnd_rect.bottom - wnd_rect.top))
{
// TODO: check adapter
D3DPRESENT_PARAMETERS presentation_parameters;
BuildPresentationParameters(presentation_parameters, hwnd, swap_effect);
//if (surface)
// surface->Release();
//surface=0;
if (subtitle_font)
subtitle_font->Release(); // I hate to do this but we might need a new font size, and it works around a bug
subtitle_font = 0;
if (((IVideoD3DOSD *)posd)->isOSDInited())
{
((IVideoD3DOSD *)posd)->LostOSD();
}
HRESULT hr = device->Reset(&presentation_parameters);
if (FAILED(hr))
{
if (surface)
surface->Release();
surface=0;
/*hr = */device->Reset(&presentation_parameters);
/*hr = */device->CreateOffscreenPlainSurface(width, height, surface_type, D3DPOOL_DEFAULT, &surface, 0);
}
if (((IVideoD3DOSD *)posd)->isOSDInited())
{
((IVideoD3DOSD *)posd)->ResetOSD(device);
}
drawSubtitle(current_subtitle);
last_rect = wnd_rect;
hr = device->BeginScene();
if (SUCCEEDED(hr))
DoRender();
}
else
{
// TODO: check adapter
}
last_rect = wnd_rect;
}
}
}
HRESULT Direct3DVideoOutput::DoRender()
{
RECT r;
r = last_rect;
r.right -= r.left;
r.left = 0;
r.bottom -= r.top;
r.top = 0;
//GetClientRect(hwnd, &r);
HRESULT hr ;
IDirect3DSurface9 *back_buffer = 0;
hr = device->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, &back_buffer);
if (FAILED(hr))
{
need_change=1;
device->EndScene();
return hr;
}
RECT full_rect = r;
adjuster->adjustAspect(r);
if (opened && valid_surface)
{
RECT sides[4]={
{0, 0, r.left, full_rect.bottom}, // left side
{r.right, 0, full_rect.right, full_rect.bottom}, // right side
{0, 0, full_rect.right, r.top}, // top
{0, r.bottom, full_rect.right, full_rect.bottom} // bottom
};
for (int i=0;i<4;i++)
hr=device->ColorFill(back_buffer, &sides[i], D3DCOLOR_XRGB(0, 0, 0));
hr = device->StretchRect(surface, NULL, back_buffer, &r, stretch_filter);
}
else
{
hr=device->ColorFill(back_buffer, 0, D3DCOLOR_XRGB(0, 0, 0));
HDC logo_dc=0;
HRESULT hr = logo_surface->GetDC(&logo_dc);
if (hr == S_OK)
{ // draw logo
RECT r={0,0,128,128};
adjuster->DrawLogo(logo_dc, &r);
logo_surface->ReleaseDC(logo_dc);
POINT logo_pt = {full_rect.right/2 - 64,full_rect.bottom/2 - 64};
device->UpdateSurface(logo_surface, 0, back_buffer, &logo_pt);
}
}
back_buffer->Release();
if (current_subtitle && subtitle_font)
{
DWORD oldValue;
device->GetRenderState(D3DRS_ALPHABLENDENABLE, &oldValue);
device->SetRenderState(D3DRS_ALPHABLENDENABLE, FALSE);
RECT subRect, origRect;
GetClientRect(hwnd, &subRect);
origRect = subRect;
D3DCOLOR text_color = D3DCOLOR_XRGB(current_subtitle->colorRed, current_subtitle->colorGreen, current_subtitle->colorBlue);
AutoWide wide_text(current_subtitle->text);
// calculate where to draw
// TODO: move to drawSubtitle
subtitle_font->DrawTextW(NULL, wide_text, -1, &subRect, DT_TOP | DT_WORDBREAK | DT_NOCLIP | DT_CENTER | DT_CALCRECT, text_color);
int height_delta = (origRect.bottom - origRect.top) - (subRect.bottom - subRect.top);
subRect.top += height_delta;
subRect.bottom += height_delta;
// draw
hr = subtitle_font->DrawTextW(NULL, wide_text, -1, &subRect, DT_TOP | DT_WORDBREAK | DT_NOCLIP | DT_CENTER, text_color);
device->SetRenderState(D3DRS_ALPHABLENDENABLE, oldValue);
}
if (posd && ((IVideoD3DOSD *)posd)->Showing() && ((IVideoD3DOSD *)posd)->isOSDReadyToDraw())
{
((IVideoD3DOSD *)posd)->DrawOSD(device);
}
hr = device->EndScene();
if (FAILED(hr))
{
need_change = 1;
return hr;
}
if (deviceEx)
hr = deviceEx->PresentEx(NULL, NULL, NULL, NULL, D3DPRESENT_DONOTWAIT);
else
hr = device->Present(NULL, NULL, NULL, NULL);
if (hr == D3DERR_DEVICELOST)
need_change = 1;
return hr;
}
void YV12_to_UYVY(unsigned char *output, const YV12_PLANES *planes, int pitch, int width, int height, int flip);
void YV12_to_YV12(unsigned char *output, const YV12_PLANES *planes, int pitch, int width, int height, int flip);
void YV12_to_YUY2(unsigned char *output, const YV12_PLANES *planes, int pitch, int width, int height, int flip);
void YUY2_to_YUY2(unsigned char *output, const char *buf, int pitch, int width, int height, int flip);
void Direct3DVideoOutput::displayFrame(const char *buf, int size, int time)
{
if (need_change || !surface)
return;
RECT r;
GetClientRect(hwnd, &r);
HRESULT hr = device->BeginScene();
if (FAILED(hr))
{
need_change=1;
return;
}
D3DLOCKED_RECT locked_surface;
hr = surface->LockRect(&locked_surface, NULL, D3DLOCK_DISCARD);
if (SUCCEEDED(hr))
{
if (input_type == MAKEFOURCC('Y','V','1','2'))
{
const YV12_PLANES *planes = (const YV12_PLANES *)buf;
switch((DWORD)surface_type)
{
case MAKEFOURCC('Y','V','1','2'):
YV12_to_YV12((unsigned char *)locked_surface.pBits, planes, locked_surface.Pitch, width, height, flip);
break;
case MAKEFOURCC('Y','U','Y','2'):
YV12_to_YUY2((unsigned char *)locked_surface.pBits, planes, locked_surface.Pitch, width, height, flip);
break;
case MAKEFOURCC('U','Y','V','Y'):
YV12_to_UYVY((unsigned char *)locked_surface.pBits, planes, locked_surface.Pitch, width, height, flip);
break;
case D3DFMT_X8R8G8B8:
{
const uint8_t *plane_bufs[3] = { planes->y.baseAddr, planes->v.baseAddr, planes->u.baseAddr};
const size_t plane_strides[3] = { (size_t)planes->y.rowBytes, (size_t)planes->v.rowBytes, (size_t)planes->u.rowBytes };
if (flip)
nsutil_image_Convert_YUV420_RGB32((RGB32 *)((int8_t *)locked_surface.pBits + locked_surface.Pitch*(height-1)), -locked_surface.Pitch, width, height, plane_bufs, plane_strides);
else
nsutil_image_Convert_YUV420_RGB32((RGB32 *)locked_surface.pBits, locked_surface.Pitch, width, height, plane_bufs, plane_strides);
}
break;
}
}
else if (surface_type == D3DFMT_YUY2) // YUY2
{
YUY2_to_YUY2((unsigned char *)locked_surface.pBits, buf, locked_surface.Pitch, width, height, flip);
}
else if (surface_type == D3DFMT_UYVY) // YUY2
{
YUY2_to_YUY2((unsigned char *)locked_surface.pBits, buf, locked_surface.Pitch, width, height, flip);
}
else if (surface_type == D3DFMT_P8) // 8bit with palette
{
if (flip)
nsutil_image_CopyFlipped_U8((uint8_t *)locked_surface.pBits, locked_surface.Pitch, (const uint8_t *)buf, width, width, height);
else
nsutil_image_Copy_U8((uint8_t *)locked_surface.pBits, locked_surface.Pitch, (const uint8_t *)buf, width, width, height);
}
else if (surface_type == D3DFMT_X8R8G8B8) // RGB32
{
if (input_type == MAKEFOURCC('R','G','3','2'))
{
if (flip)
nsutil_image_CopyFlipped_U8((uint8_t *)locked_surface.pBits, locked_surface.Pitch, (const uint8_t *)buf, width*4, width*4, height);
else
nsutil_image_Copy_U8((uint8_t *)locked_surface.pBits, locked_surface.Pitch, (const uint8_t *)buf, width*4, width*4, height);
}
else if (input_type == MAKEFOURCC('R','G','2','4'))
{
if (flip)
nsutil_image_ConvertFlipped_RGB24_RGB32((RGB32 *)locked_surface.pBits, locked_surface.Pitch, (const uint8_t *)buf, width*3, width, height);
else
nsutil_image_Convert_RGB24_RGB32((RGB32 *)locked_surface.pBits, locked_surface.Pitch, (const uint8_t *)buf, width*3, width, height);
}
else if (input_type == MAKEFOURCC('R','G','B','8') && m_palette)
{
if (flip)
nsutil_image_PaletteFlipped_RGB32((RGB32 *)locked_surface.pBits, locked_surface.Pitch, (const uint8_t *)buf, width, width, height, (RGB32 *)m_palette);
else
nsutil_image_Palette_RGB32((RGB32 *)locked_surface.pBits, locked_surface.Pitch, (const uint8_t *)buf, width, width, height, (RGB32 *)m_palette);
}
}
else if (surface_type == D3DFMT_R8G8B8) // RGB24
{
if (flip || locked_surface.Pitch != width*3)
{
char *start = (char *)locked_surface.pBits;
if (flip)
start += locked_surface.Pitch * (height-1);
ptrdiff_t pitch = flip?-locked_surface.Pitch:locked_surface.Pitch;
for (int i=0;i<height;i++)
{
char *line = start + pitch * i;
memcpy(line, buf + width*i*3, width*3);
}
}
else
{
memcpy(locked_surface.pBits, buf, width*height*3);
}
}
else if (surface_type == D3DFMT_X1R5G5B5)
{
if (flip)
nsutil_image_CopyFlipped_U8((uint8_t *)locked_surface.pBits, locked_surface.Pitch, (const uint8_t *)buf, width*2, width*2, height);
else
nsutil_image_Copy_U8((uint8_t *)locked_surface.pBits, locked_surface.Pitch, (const uint8_t *)buf, width*2, width*2, height);
}
else if (surface_type == D3DFMT_R5G6B5)
{
if (flip)
nsutil_image_CopyFlipped_U8((uint8_t *)locked_surface.pBits, locked_surface.Pitch, (const uint8_t *)buf, width*2, width*2, height);
else
nsutil_image_Copy_U8((uint8_t *)locked_surface.pBits, locked_surface.Pitch, (const uint8_t *)buf, width*2, width*2, height);
}
valid_surface = true;
/*hr = */surface->UnlockRect();
}
DoRender();
}
void Direct3DVideoOutput::close()
{
opened=false;
}
int Direct3DVideoOutput::onPaint(HWND hwnd)
{
PAINTSTRUCT p;
BeginPaint(hwnd, &p);
if (swap_effect == D3DSWAPEFFECT_OVERLAY)
{
deviceEx->PresentEx(0, 0, 0, 0, D3DPRESENT_UPDATEOVERLAYONLY);
}
else
{
RECT r;
GetClientRect(hwnd, &r);
if (surface && !need_change)
{
HRESULT hr = device->BeginScene();
if (SUCCEEDED(hr))
DoRender();
else
need_change=1;
}
}
EndPaint(hwnd, &p);
return 1;
}
void Direct3DVideoOutput::Refresh()
{
/* TODO: sanity check but do this
HRESULT hr = device->BeginScene();
IDirect3DSurface9 *back_buffer = 0;
hr = device->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, &back_buffer);
adjuster->adjustAspect(r);
hr = device->StretchRect(surface, NULL, back_buffer, &r, stretch_filter);
back_buffer->Release();
hr = device->EndScene();
hr = device->Present(NULL, NULL, NULL, NULL);
*/
InvalidateRect(hwnd, NULL, TRUE);
}
void Direct3DVideoOutput::timerCallback()
{
}
void Direct3DVideoOutput::drawSubtitle(SubsItem *item)
{
current_subtitle = item;
if (current_subtitle)
{
if (!subtitle_font)
{
int font_size = 14 + item->fontSize + MulDiv(18, (last_rect.bottom - last_rect.top), 768);
pCreateFontW(device, font_size, 0, 400,
1,
0,
DEFAULT_CHARSET,
OUT_DEFAULT_PRECIS,
ANTIALIASED_QUALITY,//DEFAULT_QUALITY,
DEFAULT_PITCH,
L"Arial",
&subtitle_font);
}
if (subtitle_font)
{
// TODO: make an AutoWideDup and use during rendering also, saves some mallocs
AutoWide wide_text(item->text, CP_UTF8);
if (wide_text)
subtitle_font->PreloadTextW(wide_text, lstrlenW(wide_text));
// TODO: DT_CALCRECT
}
}
}
void Direct3DVideoOutput::resetSubtitle()
{
current_subtitle = 0;
}
void Direct3DVideoOutput::setPalette(RGBQUAD *pal)
{
/* benski> can't get D3DFMT_P8 surfaces to use this during StretchRect, so I'll just forget about it
for (int i=0;i<256;i++)
{
pal[i].rgbReserved = 0xFF;
}
HRESULT hr = device->SetPaletteEntries(0, (CONST PALETTEENTRY *)pal);
hr = device->SetCurrentTexturePalette(0);
hr = device->SetPaletteEntries(0, (CONST PALETTEENTRY *)pal);*/
m_palette = pal;
}