winamp/Src/timer/stimer.h

77 lines
2.0 KiB
C++

//PORTABLE
#ifndef _STIMER_H
#define _STIMER_H
#include <api/script/objects/rootobject.h>
#include <api/script/objects/rootobj.h>
#include <api/timer/timerclient.h>
#define STIMER_PARENT RootObjectInstance
// {5D0C5BB6-7DE1-4b1f-A70F-8D1659941941}
static const GUID timerGuid =
{ 0x5d0c5bb6, 0x7de1, 0x4b1f, { 0xa7, 0xf, 0x8d, 0x16, 0x59, 0x94, 0x19, 0x41 } };
class TimerScriptController : public ScriptObjectControllerI {
public:
virtual const wchar_t *getClassName();
virtual const wchar_t *getAncestorClassName();
virtual ScriptObjectController *getAncestorController();
virtual int getNumFunctions();
virtual const function_descriptor_struct *getExportedFunctions();
virtual GUID getClassGuid();
virtual ScriptObject *instantiate();
virtual void destroy(ScriptObject *o);
virtual void *encapsulate(ScriptObject *o);
virtual void deencapsulate(void *o);
private:
static function_descriptor_struct exportedFunction[];
};
extern TimerScriptController *timerController;
#ifndef _NOSTUDIO
#define STIMER_ID 2481
class STimer : public STIMER_PARENT, public TimerClientDI {
public:
STimer();
virtual ~STimer();
void start(void);
void stop(void);
int getDelay(void);
void setDelay(int d);
void onTimer(void);
int isRunning();
void timerclient_timerCallback(int id);
private:
int delay;
int started;
#else
class STimer : public STIMER_SCRIPTPARENT {
#endif
public:
static scriptVar script_onTimer(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
static scriptVar script_setDelay(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar d);
static scriptVar script_getDelay(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
static scriptVar script_start(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
static scriptVar script_stop(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
static scriptVar script_isRunning(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
static scriptVar script_getSkipped(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
};
#endif