winamp/Src/external_dependencies/openmpt-trunk/soundlib/RowVisitor.h

113 lines
3.9 KiB
C++

/*
* RowVisitor.h
* ------------
* Purpose: Class for recording which rows of a song has already been visited, used for detecting when a module starts to loop.
* Notes : See implementation file.
* Authors: OpenMPT Devs
* The OpenMPT source code is released under the BSD license. Read LICENSE for more details.
*/
#pragma once
#include "openmpt/all/BuildSettings.hpp"
#include "mpt/base/span.hpp"
#include "Snd_defs.h"
#include <map>
OPENMPT_NAMESPACE_BEGIN
#if defined(MPT_BUILD_DEBUG) || defined(MPT_BUILD_FUZZER)
#define MPT_VERIFY_ROWVISITOR_LOOPSTATE
#endif // MPT_BUILD_DEBUG || MPT_BUILD_FUZZER
class CSoundFile;
class ModSequence;
struct ModChannel;
class RowVisitor
{
protected:
using ChannelStates = mpt::span<const ModChannel>;
class LoopState
{
static constexpr uint64 FNV1a_BASIS = 14695981039346656037ull;
static constexpr uint64 FNV1a_PRIME = 1099511628211ull;
uint64 m_hash = FNV1a_BASIS;
#ifdef MPT_VERIFY_ROWVISITOR_LOOPSTATE
std::vector<std::pair<uint8, uint8>> m_counts; // Actual loop counts to verify equality of hash-based implementation
#endif
public:
LoopState() = default;
LoopState(const ChannelStates &chnState, const bool ignoreRow);
LoopState(const LoopState &) = default;
LoopState(LoopState&&) = default;
LoopState &operator=(const LoopState &) = default;
LoopState &operator=(LoopState&&) = default;
[[nodiscard]] bool operator==(const LoopState &other) const noexcept
{
#ifdef MPT_VERIFY_ROWVISITOR_LOOPSTATE
if((m_counts == other.m_counts) != (m_hash == other.m_hash))
std::abort();
#endif
return m_hash == other.m_hash;
}
[[nodiscard]] bool HasLoops() const noexcept
{
#ifdef MPT_VERIFY_ROWVISITOR_LOOPSTATE
if(m_counts.empty() != (m_hash == FNV1a_BASIS))
std::abort();
#endif
return m_hash != FNV1a_BASIS;
}
};
using LoopStateSet = std::vector<LoopState>;
// Stores for every (order, row) combination in the sequence if it has been visited or not.
std::vector<std::vector<bool>> m_visitedRows;
// Map for each row that's part of a pattern loop which loop states have been visited. Held in a separate data structure because it is sparse data in typical modules.
std::map<std::pair<ORDERINDEX, ROWINDEX>, LoopStateSet> m_visitedLoopStates;
const CSoundFile &m_sndFile;
ROWINDEX m_rowsSpentInLoops = 0;
const SEQUENCEINDEX m_sequence;
public:
RowVisitor(const CSoundFile &sndFile, SEQUENCEINDEX sequence = SEQUENCEINDEX_INVALID);
void MoveVisitedRowsFrom(RowVisitor &other) noexcept;
// Resize / Clear the row vector.
// If reset is true, the vector is not only resized to the required dimensions, but also completely cleared (i.e. all visited rows are unset).
void Initialize(bool reset);
// Mark an order/row combination as visited and returns true if it was visited before.
bool Visit(ORDERINDEX ord, ROWINDEX row, const ChannelStates &chnState, bool ignoreRow);
// Find the first row that has not been played yet.
// The order and row is stored in the order and row variables on success, on failure they contain invalid values.
// If onlyUnplayedPatterns is true (default), only completely unplayed patterns are considered, otherwise a song can start anywhere.
// Function returns true on success.
[[nodiscard]] bool GetFirstUnvisitedRow(ORDERINDEX &order, ROWINDEX &row, bool onlyUnplayedPatterns) const;
// Pattern loops can stack up exponentially, which can cause an effectively infinite amount of time to be spent on evaluating them.
// If this function returns true, module evaluation should be aborted because the pattern loops appear to be too complex.
[[nodiscard]] bool ModuleTooComplex(ROWINDEX threshold) const noexcept { return m_rowsSpentInLoops >= threshold; }
void ResetComplexity() { m_rowsSpentInLoops = 0; }
protected:
// Get the needed vector size for a given pattern.
[[nodiscard]] ROWINDEX VisitedRowsVectorSize(PATTERNINDEX pattern) const noexcept;
[[nodiscard]] const ModSequence &Order() const;
};
OPENMPT_NAMESPACE_END