winamp/Src/aacdec/AVIAACDecoder.cpp

173 lines
5.3 KiB
C++

#include "AVIAACDecoder.h"
#include <math.h>
#include "../nsutil/pcm.h"
int AVIDecoder::CreateAudioDecoder(const nsavi::AVIH *avi_header,
const nsavi::STRH *stream_header, const nsavi::STRF *stream_format, const nsavi::STRD *stream_data,
unsigned int preferred_bits, unsigned int max_channels, bool floating_point,
ifc_aviaudiodecoder **decoder)
{
nsavi::audio_format *waveformat = (nsavi::audio_format *)stream_format;
if (waveformat->format == nsavi::audio_format_aac)
{
AVIAACDecoder *aac_decoder = AVIAACDecoder::Create(waveformat, preferred_bits, max_channels, floating_point);
if (aac_decoder)
{
*decoder = aac_decoder;
return CREATEDECODER_SUCCESS;
}
return CREATEDECODER_SUCCESS;
}
return CREATEDECODER_NOT_MINE;
}
#define CBCLASS AVIDecoder
START_DISPATCH;
CB(CREATE_AUDIO_DECODER, CreateAudioDecoder)
END_DISPATCH;
#undef CBCLASS
AVIAACDecoder *AVIAACDecoder::Create(const nsavi::audio_format *waveformat, unsigned int preferred_bits, unsigned int max_channels, bool floating_point)
{
if (!floating_point)
{
if (preferred_bits >= 24)
preferred_bits=24;
else
preferred_bits=16;
}
/*if (!max_channels)
max_channels = 8;*/
if (waveformat->extra_size_bytes)
{
CSAudioSpecificConfig asc;
memset(&asc, 0, sizeof(asc));
if (mp4AudioDecoder_ascParse((const unsigned char *)(waveformat + 1), waveformat->extra_size_bytes, &asc) == MP4AUDIODEC_OK)
{
CSAudioSpecificConfig *asc_array = &asc;;
mp4AudioDecoderHandle decoder = mp4AudioDecoder_Create(&asc_array, 1);
if (decoder)
{
mp4AudioDecoder_SetParam(decoder, TDL_MODE, SWITCH_OFF);
mp4AudioDecoder_SetParam(decoder, CONCEALMENT_ENERGYINTERPOLATION, SWITCH_OFF);
CCompositionUnitPtr composition_unit = CCompositionUnit_Create(max(asc.m_channels, 8), asc.m_samplesPerFrame * 2, asc.m_samplingFrequency, 6144, CUBUFFER_PCMTYPE_FLOAT);
if (composition_unit)
{
CAccessUnitPtr access_unit = CAccessUnit_Create(0, 0);
if (access_unit)
{
return new AVIAACDecoder(decoder, access_unit, composition_unit, preferred_bits, floating_point);
}
CCompositionUnit_Destroy(&composition_unit);
}
mp4AudioDecoder_Destroy(&decoder);
}
}
}
return 0;
}
AVIAACDecoder::AVIAACDecoder(mp4AudioDecoderHandle decoder, CAccessUnitPtr access_unit, CCompositionUnitPtr composition_unit, unsigned int bps, bool floating_point)
: decoder(decoder), access_unit(access_unit), composition_unit(composition_unit), bps(bps), floating_point(floating_point)
{
}
int AVIAACDecoder::OutputFrameSize(size_t *frame_size)
{
if (!decoder)
return AVI_FAILURE;
unsigned int samples_per_channel;
unsigned int channels;
if (CCompositionUnit_GetSamplesPerChannel(composition_unit, &samples_per_channel) != MP4AUDIODEC_OK
|| CCompositionUnit_GetChannels(composition_unit, &channels) != MP4AUDIODEC_OK)
return AVI_FAILURE;
*frame_size = samples_per_channel*channels;
return AVI_SUCCESS;
}
int AVIAACDecoder::GetOutputProperties(unsigned int *sampleRate, unsigned int *channels, unsigned int *bitsPerSample, bool *isFloat)
{
/* TODO: verify that it's safe to call these, e.g. one frame has been decoded successfully */
CCompositionUnit_GetSamplingRate(composition_unit, sampleRate);
CCompositionUnit_GetChannels(composition_unit, channels);
*bitsPerSample = bps;
*isFloat = floating_point;
return AVI_SUCCESS;
}
int AVIAACDecoder::DecodeChunk(uint16_t type, void **inputBuffer, size_t *inputBufferBytes, void *outputBuffer, size_t *outputBufferBytes)
{
CAccessUnit_Reset(access_unit);
CAccessUnit_Assign(access_unit, (const unsigned char *)*inputBuffer, *inputBufferBytes);
CCompositionUnit_Reset(composition_unit);
MP4_RESULT result = mp4AudioDecoder_DecodeFrame(decoder, &access_unit, composition_unit);
if (result == MP4AUDIODEC_OK)
{
unsigned int bits_remaining;
unsigned int bits_read;
CAccessUnit_GetBitCount(access_unit, &bits_read);
CAccessUnit_GetValidBits(access_unit, &bits_remaining);
*inputBuffer = (uint8_t *)(*inputBuffer) + bits_read/8;
*inputBufferBytes = bits_remaining/8;
unsigned int channels;
unsigned int samples_per_channel;
CCompositionUnit_GetSamplesPerChannel(composition_unit, &samples_per_channel);
CCompositionUnit_GetChannels(composition_unit, &channels);
const float *audio_output = 0;
size_t num_samples = samples_per_channel * channels;
size_t output_size = num_samples * (bps/8);
if (output_size > *outputBufferBytes)
return AVI_FAILURE;
*outputBufferBytes = output_size;
CCompositionUnit_GetPcmPtr(composition_unit, &audio_output);
if (!floating_point)
{
nsutil_pcm_FloatToInt_Interleaved_Gain(outputBuffer, audio_output, bps, num_samples, 1.0f/32768.0f);
}
else
{
for (size_t i = 0;i != num_samples;i++)
((float *)outputBuffer)[i] = audio_output[i] / 32768.0f;
}
return AVI_SUCCESS;
}
else
return AVI_FAILURE;
}
void AVIAACDecoder::Flush()
{
mp4AudioDecoder_Reset(decoder, MP4AUDIODECPARAM_DEFAULT, 0);
}
void AVIAACDecoder::Close()
{
mp4AudioDecoder_Destroy(&decoder);
CAccessUnit_Destroy(&access_unit);
CCompositionUnit_Destroy(&composition_unit);
delete this;
}
#define CBCLASS AVIAACDecoder
START_DISPATCH;
CB(OUTPUT_FRAME_SIZE, OutputFrameSize)
CB(GET_OUTPUT_PROPERTIES, GetOutputProperties)
CB(DECODE_CHUNK, DecodeChunk)
VCB(FLUSH, Flush)
VCB(CLOSE, Close)
END_DISPATCH;
#undef CBCLASS