winamp/Src/external_dependencies/openmpt-trunk/mptrack/EffectVis.cpp
2024-09-24 14:54:57 +02:00

874 lines
24 KiB
C++

/*
* EffectVis.cpp
* -------------
* Purpose: Implementation of parameter visualisation dialog.
* Notes : (currenlty none)
* Authors: OpenMPT Devs
* The OpenMPT source code is released under the BSD license. Read LICENSE for more details.
*/
#include "stdafx.h"
#include "Mptrack.h"
#include "Mainfrm.h"
#include "Childfrm.h"
#include "Moddoc.h"
#include "Globals.h"
#include "View_pat.h"
#include "EffectVis.h"
OPENMPT_NAMESPACE_BEGIN
CEffectVis::EditAction CEffectVis::m_nAction = CEffectVis::kAction_OverwriteFX;
IMPLEMENT_DYNAMIC(CEffectVis, CDialog)
CEffectVis::CEffectVis(CViewPattern *pViewPattern, ROWINDEX startRow, ROWINDEX endRow, CHANNELINDEX nchn, CModDoc &modDoc, PATTERNINDEX pat)
: effectInfo(modDoc.GetSoundFile())
, m_ModDoc(modDoc)
, m_SndFile(modDoc.GetSoundFile())
, m_pViewPattern(pViewPattern)
{
m_nFillEffect = effectInfo.GetIndexFromEffect(CMD_SMOOTHMIDI, 0);
m_templatePCNote.Set(NOTE_PCS, 1, 0, 0);
UpdateSelection(startRow, endRow, nchn, pat);
}
BEGIN_MESSAGE_MAP(CEffectVis, CDialog)
ON_WM_ERASEBKGND()
ON_WM_PAINT()
ON_WM_SIZE()
ON_WM_LBUTTONDOWN()
ON_WM_LBUTTONUP()
ON_WM_MOUSEMOVE()
ON_WM_RBUTTONDOWN()
ON_WM_RBUTTONUP()
ON_CBN_SELCHANGE(IDC_VISACTION, &CEffectVis::OnActionChanged)
ON_CBN_SELCHANGE(IDC_VISEFFECTLIST, &CEffectVis::OnEffectChanged)
END_MESSAGE_MAP()
void CEffectVis::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
DDX_Control(pDX, IDC_VISSTATUS, m_edVisStatus);
DDX_Control(pDX, IDC_VISEFFECTLIST, m_cmbEffectList);
DDX_Control(pDX, IDC_VISACTION, m_cmbActionList);
}
void CEffectVis::OnActionChanged()
{
m_nAction = static_cast<EditAction>(m_cmbActionList.GetItemData(m_cmbActionList.GetCurSel()));
if (m_nAction == kAction_FillPC
|| m_nAction == kAction_OverwritePC
|| m_nAction == kAction_Preserve)
m_cmbEffectList.EnableWindow(FALSE);
else
m_cmbEffectList.EnableWindow(TRUE);
}
void CEffectVis::OnEffectChanged()
{
m_nFillEffect = static_cast<UINT>(m_cmbEffectList.GetItemData(m_cmbEffectList.GetCurSel()));
}
void CEffectVis::OnPaint()
{
CPaintDC dc(this); // device context for painting
ShowVis(&dc);
}
uint16 CEffectVis::GetParam(ROWINDEX row) const
{
uint16 paramValue = 0;
if(m_SndFile.Patterns.IsValidPat(m_nPattern))
{
const ModCommand &m = *m_SndFile.Patterns[m_nPattern].GetpModCommand(row, m_nChan);
if (m.IsPcNote())
{
paramValue = m.GetValueEffectCol();
} else
{
paramValue = m.param;
}
}
return paramValue;
}
// Sets a row's param value based on the vertical cursor position.
// Sets either plain pattern effect parameter or PC note parameter
// as appropriate, depending on contents of row.
void CEffectVis::SetParamFromY(ROWINDEX row, int y)
{
if(!m_SndFile.Patterns.IsValidPat(m_nPattern))
return;
ModCommand &m = *m_SndFile.Patterns[m_nPattern].GetpModCommand(row, m_nChan);
if (IsPcNote(row))
{
uint16 param = ScreenYToPCParam(y);
m.SetValueEffectCol(param);
} else
{
ModCommand::PARAM param = ScreenYToFXParam(y);
// Cap the parameter value as appropriate, based on effect type (e.g. Zxx gets capped to [0x00,0x7F])
effectInfo.GetEffectFromIndex(effectInfo.GetIndexFromEffect(m.command, param), param);
m.param = param;
}
}
EffectCommand CEffectVis::GetCommand(ROWINDEX row) const
{
if(m_SndFile.Patterns.IsValidPat(m_nPattern))
return static_cast<EffectCommand>(m_SndFile.Patterns[m_nPattern].GetpModCommand(row, m_nChan)->command);
else
return CMD_NONE;
}
void CEffectVis::SetCommand(ROWINDEX row, EffectCommand command)
{
if(m_SndFile.Patterns.IsValidPat(m_nPattern))
{
ModCommand &m = *m_SndFile.Patterns[m_nPattern].GetpModCommand(row, m_nChan);
if(m.IsPcNote())
{
// Clear PC note
m.note = 0;
m.instr = 0;
m.volcmd = VOLCMD_NONE;
m.vol = 0;
}
m.command = command;
}
}
int CEffectVis::RowToScreenX(ROWINDEX row) const
{
if ((row >= m_startRow) || (row <= m_endRow))
return mpt::saturate_round<int>(m_rcDraw.left + m_innerBorder + (row - m_startRow) * m_pixelsPerRow);
return -1;
}
int CEffectVis::RowToScreenY(ROWINDEX row) const
{
int screenY = -1;
if(m_SndFile.Patterns.IsValidPat(m_nPattern))
{
const ModCommand &m = *m_SndFile.Patterns[m_nPattern].GetpModCommand(row, m_nChan);
if (m.IsPcNote())
{
uint16 paramValue = m.GetValueEffectCol();
screenY = PCParamToScreenY(paramValue);
} else
{
uint16 paramValue = m.param;
screenY = FXParamToScreenY(paramValue);
}
}
return screenY;
}
int CEffectVis::FXParamToScreenY(uint16 param) const
{
if(param >= 0x00 && param <= 0xFF)
return mpt::saturate_round<int>(m_rcDraw.bottom - param * m_pixelsPerFXParam);
return -1;
}
int CEffectVis::PCParamToScreenY(uint16 param) const
{
if(param >= 0x00 && param <= ModCommand::maxColumnValue)
return mpt::saturate_round<int>(m_rcDraw.bottom - param*m_pixelsPerPCParam);
return -1;
}
ModCommand::PARAM CEffectVis::ScreenYToFXParam(int y) const
{
if(y <= FXParamToScreenY(0xFF))
return 0xFF;
if(y >= FXParamToScreenY(0x00))
return 0x00;
return mpt::saturate_round<ModCommand::PARAM>((m_rcDraw.bottom - y) / m_pixelsPerFXParam);
}
uint16 CEffectVis::ScreenYToPCParam(int y) const
{
if(y <= PCParamToScreenY(ModCommand::maxColumnValue))
return ModCommand::maxColumnValue;
if(y >= PCParamToScreenY(0x00))
return 0x00;
return mpt::saturate_round<uint16>((m_rcDraw.bottom - y) / m_pixelsPerPCParam);
}
ROWINDEX CEffectVis::ScreenXToRow(int x) const
{
if(x <= RowToScreenX(m_startRow))
return m_startRow;
if(x >= RowToScreenX(m_endRow))
return m_endRow;
return mpt::saturate_round<ROWINDEX>(m_startRow + (x - m_innerBorder) / m_pixelsPerRow);
}
void CEffectVis::DrawGrid()
{
// Lots of room for optimisation here.
// Draw vertical grid lines
ROWINDEX nBeat = m_SndFile.m_nDefaultRowsPerBeat, nMeasure = m_SndFile.m_nDefaultRowsPerMeasure;
if(m_SndFile.Patterns[m_nPattern].GetOverrideSignature())
{
nBeat = m_SndFile.Patterns[m_nPattern].GetRowsPerBeat();
nMeasure = m_SndFile.Patterns[m_nPattern].GetRowsPerMeasure();
}
m_dcGrid.FillSolidRect(&m_rcDraw, 0);
auto oldPen = m_dcGrid.SelectStockObject(DC_PEN);
for(ROWINDEX row = m_startRow; row <= m_endRow; row++)
{
if(row % nMeasure == 0)
m_dcGrid.SetDCPenColor(RGB(0xFF, 0xFF, 0xFF));
else if(row % nBeat == 0)
m_dcGrid.SetDCPenColor(RGB(0x99, 0x99, 0x99));
else
m_dcGrid.SetDCPenColor(RGB(0x55, 0x55, 0x55));
int x1 = RowToScreenX(row);
m_dcGrid.MoveTo(x1, m_rcDraw.top);
m_dcGrid.LineTo(x1, m_rcDraw.bottom);
}
// Draw horizontal grid lines
constexpr UINT numHorizontalLines = 4;
for(UINT i = 0; i < numHorizontalLines; i++)
{
COLORREF c = 0;
switch(i % 4)
{
case 0: c = RGB(0x00, 0x00, 0x00); break;
case 1: c = RGB(0x40, 0x40, 0x40); break;
case 2: c = RGB(0x80, 0x80, 0x80); break;
case 3: c = RGB(0xCC, 0xCC, 0xCC); break;
}
m_dcGrid.SetDCPenColor(c);
int y1 = m_rcDraw.bottom / numHorizontalLines * i;
m_dcGrid.MoveTo(m_rcDraw.left + m_innerBorder, y1);
m_dcGrid.LineTo(m_rcDraw.right - m_innerBorder, y1);
}
m_dcGrid.SelectObject(oldPen);
}
void CEffectVis::SetPlayCursor(PATTERNINDEX nPat, ROWINDEX nRow)
{
if(nPat == m_nPattern && nRow == m_nOldPlayPos)
return;
if(m_nOldPlayPos >= m_startRow && m_nOldPlayPos <= m_endRow)
{
// erase current playpos
int x1 = RowToScreenX(m_nOldPlayPos);
m_dcPlayPos.SelectStockObject(BLACK_PEN);
m_dcPlayPos.MoveTo(x1,m_rcDraw.top);
m_dcPlayPos.LineTo(x1,m_rcDraw.bottom);
}
if((nRow < m_startRow) || (nRow > m_endRow) || (nPat != m_nPattern))
return;
int x1 = RowToScreenX(nRow);
m_dcPlayPos.SelectStockObject(DC_PEN);
m_dcPlayPos.SetDCPenColor(TrackerSettings::Instance().rgbCustomColors[MODCOLOR_SAMPLE]);
m_dcPlayPos.MoveTo(x1,m_rcDraw.top);
m_dcPlayPos.LineTo(x1,m_rcDraw.bottom);
m_nOldPlayPos = nRow;
InvalidateRect(NULL, FALSE);
}
void CEffectVis::ShowVis(CDC *pDC)
{
if (m_forceRedraw)
{
m_forceRedraw = false;
// if we already have a memory dc, destroy it (this occurs for a re-size)
if (m_dcGrid.m_hDC)
{
m_dcGrid.SelectObject(m_pbOldGrid);
m_dcGrid.DeleteDC();
m_dcNodes.SelectObject(m_pbOldNodes);
m_dcNodes.DeleteDC();
m_dcPlayPos.SelectObject(m_pbOldPlayPos);
m_dcPlayPos.DeleteDC();
m_bPlayPos.DeleteObject();
m_bGrid.DeleteObject();
m_bNodes.DeleteObject();
}
// create a memory based dc for drawing the grid
m_dcGrid.CreateCompatibleDC(pDC);
m_bGrid.CreateCompatibleBitmap(pDC, m_rcDraw.Width(), m_rcDraw.Height());
m_pbOldGrid = *m_dcGrid.SelectObject(&m_bGrid);
// create a memory based dc for drawing the nodes
m_dcNodes.CreateCompatibleDC(pDC);
m_bNodes.CreateCompatibleBitmap(pDC, m_rcDraw.Width(), m_rcDraw.Height());
m_pbOldNodes = *m_dcNodes.SelectObject(&m_bNodes);
// create a memory based dc for drawing the nodes
m_dcPlayPos.CreateCompatibleDC(pDC);
m_bPlayPos.CreateCompatibleBitmap(pDC, m_rcDraw.Width(), m_rcDraw.Height());
m_pbOldPlayPos = *m_dcPlayPos.SelectObject(&m_bPlayPos);
SetPlayCursor(m_nPattern, m_nOldPlayPos);
DrawGrid();
DrawNodes();
}
// display the new image, combining the nodes with the grid
ShowVisImage(pDC);
}
void CEffectVis::ShowVisImage(CDC *pDC)
{
// to avoid flicker, establish a memory dc, draw to it
// and then BitBlt it to the destination "pDC"
CDC memDC;
memDC.CreateCompatibleDC(pDC);
if (!memDC)
return;
CBitmap memBitmap;
memBitmap.CreateCompatibleBitmap(pDC, m_rcDraw.Width(), m_rcDraw.Height());
CBitmap *oldBitmap = memDC.SelectObject(&memBitmap);
// make sure we have the bitmaps
if (!m_dcGrid.m_hDC)
return;
if (!m_dcNodes.m_hDC)
return;
if (!m_dcPlayPos.m_hDC)
return;
if (memDC.m_hDC != nullptr)
{
// draw the grid
memDC.BitBlt(0, 0, m_rcDraw.Width(), m_rcDraw.Height(), &m_dcGrid, 0, 0, SRCCOPY);
// merge the nodes image with the grid
memDC.TransparentBlt(0, 0, m_rcDraw.Width(), m_rcDraw.Height(), &m_dcNodes, 0, 0, m_rcDraw.Width(), m_rcDraw.Height(), 0x00000000);
// further merge the playpos
memDC.TransparentBlt(0, 0, m_rcDraw.Width(), m_rcDraw.Height(), &m_dcPlayPos, 0, 0, m_rcDraw.Width(), m_rcDraw.Height(), 0x00000000);
// copy the resulting bitmap to the destination
pDC->BitBlt(0, 0, m_rcDraw.Width(), m_rcDraw.Height(), &memDC, 0, 0, SRCCOPY);
}
memDC.SelectObject(oldBitmap);
}
void CEffectVis::DrawNodes()
{
if(m_rcDraw.IsRectEmpty())
return;
//Draw
const int lineWidth = Util::ScalePixels(1, m_hWnd);
const int nodeSizeHalf = m_nodeSizeHalf;
const int nodeSizeHalf2 = nodeSizeHalf - lineWidth + 1;
const int nodeSize = 2 * nodeSizeHalf + 1;
//erase
if ((ROWINDEX)m_nRowToErase < m_startRow || m_nParamToErase < 0)
{
m_dcNodes.FillSolidRect(&m_rcDraw, 0);
} else
{
int x = RowToScreenX(m_nRowToErase);
CRect r(x - nodeSizeHalf, m_rcDraw.top, x + nodeSizeHalf + 1, m_rcDraw.bottom);
m_dcNodes.FillSolidRect(&r, 0);
}
for (ROWINDEX row = m_startRow; row <= m_endRow; row++)
{
COLORREF col = IsPcNote(row) ? RGB(0xFF, 0xFF, 0x00) : RGB(0xD0, 0xFF, 0xFF);
int x = RowToScreenX(row);
int y = RowToScreenY(row);
m_dcNodes.FillSolidRect(x - nodeSizeHalf, y - nodeSizeHalf, nodeSize, lineWidth, col); // Top
m_dcNodes.FillSolidRect(x + nodeSizeHalf2, y - nodeSizeHalf, lineWidth, nodeSize, col); // Right
m_dcNodes.FillSolidRect(x - nodeSizeHalf, y + nodeSizeHalf2, nodeSize, lineWidth, col); // Bottom
m_dcNodes.FillSolidRect(x - nodeSizeHalf, y - nodeSizeHalf, lineWidth, nodeSize, col); // Left
}
}
void CEffectVis::InvalidateRow(int row)
{
if (((UINT)row < m_startRow) || ((UINT)row > m_endRow)) return;
//It seems this optimisation doesn't work properly yet. Disable in Update()
int x = RowToScreenX(row);
invalidated.bottom = m_rcDraw.bottom;
invalidated.top = m_rcDraw.top;
invalidated.left = x - m_nodeSizeHalf;
invalidated.right = x + m_nodeSizeHalf + 1;
InvalidateRect(&invalidated, FALSE);
}
void CEffectVis::OpenEditor(CWnd *parent)
{
Create(IDD_EFFECTVISUALIZER, parent);
m_forceRedraw = true;
if(TrackerSettings::Instance().effectVisWidth > 0 && TrackerSettings::Instance().effectVisHeight > 0)
{
WINDOWPLACEMENT wnd;
wnd.length = sizeof(wnd);
GetWindowPlacement(&wnd);
wnd.showCmd = SW_SHOWNOACTIVATE;
CRect rect = wnd.rcNormalPosition;
if(TrackerSettings::Instance().effectVisX > int32_min && TrackerSettings::Instance().effectVisY > int32_min)
{
CRect mainRect;
CMainFrame::GetMainFrame()->GetWindowRect(mainRect);
rect.left = mainRect.left + MulDiv(TrackerSettings::Instance().effectVisX, Util::GetDPIx(m_hWnd), 96);
rect.top = mainRect.top + MulDiv(TrackerSettings::Instance().effectVisY, Util::GetDPIx(m_hWnd), 96);
}
rect.right = rect.left + MulDiv(TrackerSettings::Instance().effectVisWidth, Util::GetDPIx(m_hWnd), 96);
rect.bottom = rect.top + MulDiv(TrackerSettings::Instance().effectVisHeight, Util::GetDPIx(m_hWnd), 96);
wnd.rcNormalPosition = rect;
SetWindowPlacement(&wnd);
}
ShowWindow(SW_SHOW);
}
void CEffectVis::OnClose()
{
DoClose();
}
void CEffectVis::OnOK()
{
OnClose();
}
void CEffectVis::OnCancel()
{
OnClose();
}
void CEffectVis::DoClose()
{
WINDOWPLACEMENT wnd;
wnd.length = sizeof(wnd);
GetWindowPlacement(&wnd);
CRect mainRect;
CMainFrame::GetMainFrame()->GetWindowRect(mainRect);
CRect rect = wnd.rcNormalPosition;
rect.MoveToXY(rect.left - mainRect.left, rect.top - mainRect.top);
TrackerSettings::Instance().effectVisWidth = MulDiv(rect.Width(), 96, Util::GetDPIx(m_hWnd));
TrackerSettings::Instance().effectVisHeight = MulDiv(rect.Height(), 96, Util::GetDPIy(m_hWnd));
TrackerSettings::Instance().effectVisX = MulDiv(rect.left, 96, Util::GetDPIx(m_hWnd));
TrackerSettings::Instance().effectVisY = MulDiv(rect.top, 96, Util::GetDPIy(m_hWnd));
m_dcGrid.SelectObject(m_pbOldGrid);
m_dcGrid.DeleteDC();
m_dcNodes.SelectObject(m_pbOldNodes);
m_dcNodes.DeleteDC();
m_dcPlayPos.SelectObject(m_pbOldPlayPos);
m_dcPlayPos.DeleteDC();
m_bGrid.DeleteObject();
m_bNodes.DeleteObject();
m_bPlayPos.DeleteObject();
DestroyWindow();
}
void CEffectVis::PostNcDestroy()
{
m_pViewPattern->m_pEffectVis = nullptr;
}
void CEffectVis::OnSize(UINT nType, int cx, int cy)
{
MPT_UNREFERENCED_PARAMETER(nType);
MPT_UNREFERENCED_PARAMETER(cx);
MPT_UNREFERENCED_PARAMETER(cy);
GetClientRect(&m_rcFullWin);
m_rcDraw.SetRect(m_rcFullWin.left, m_rcFullWin.top, m_rcFullWin.right, m_rcFullWin.bottom - m_marginBottom);
const int actionListWidth = Util::ScalePixels(170, m_hWnd);
const int commandListWidth = Util::ScalePixels(160, m_hWnd);
if (IsWindow(m_edVisStatus.m_hWnd))
m_edVisStatus.SetWindowPos(this, m_rcFullWin.left, m_rcDraw.bottom, m_rcFullWin.right-commandListWidth-actionListWidth, m_rcFullWin.bottom-m_rcDraw.bottom, SWP_NOACTIVATE|SWP_NOCOPYBITS|SWP_SHOWWINDOW|SWP_NOZORDER);
if (IsWindow(m_cmbActionList))
m_cmbActionList.SetWindowPos(this, m_rcFullWin.right-commandListWidth-actionListWidth, m_rcDraw.bottom, actionListWidth, m_rcFullWin.bottom-m_rcDraw.bottom, SWP_NOACTIVATE|SWP_NOCOPYBITS|SWP_SHOWWINDOW|SWP_NOZORDER);
if (IsWindow(m_cmbEffectList))
m_cmbEffectList.SetWindowPos(this, m_rcFullWin.right-commandListWidth, m_rcDraw.bottom, commandListWidth, m_rcFullWin.bottom-m_rcDraw.bottom, SWP_NOACTIVATE|SWP_NOCOPYBITS|SWP_SHOWWINDOW|SWP_NOZORDER);
if(m_nRows)
m_pixelsPerRow = (float)(m_rcDraw.Width() - m_innerBorder * 2) / (float)m_nRows;
else
m_pixelsPerRow = 1;
m_pixelsPerFXParam = (float)(m_rcDraw.Height())/(float)0xFF;
m_pixelsPerPCParam = (float)(m_rcDraw.Height())/(float)ModCommand::maxColumnValue;
m_forceRedraw = true;
InvalidateRect(NULL, FALSE); //redraw everything
}
void CEffectVis::Update()
{
DrawNodes();
if (::IsWindow(m_hWnd))
{
OnPaint();
if (m_nRowToErase<0)
InvalidateRect(NULL, FALSE); // redraw everything
else
{
InvalidateRow(m_nRowToErase);
m_nParamToErase=-1;
m_nRowToErase=-1;
}
}
}
void CEffectVis::UpdateSelection(ROWINDEX startRow, ROWINDEX endRow, CHANNELINDEX nchn, PATTERNINDEX pat)
{
m_startRow = startRow;
m_endRow = endRow;
m_nRows = endRow - startRow;
m_nChan = nchn;
m_nPattern = pat;
//Check pattern, start row and channel exist
if(!m_SndFile.Patterns.IsValidPat(m_nPattern) || !m_SndFile.Patterns[m_nPattern].IsValidRow(m_startRow) || m_nChan >= m_SndFile.GetNumChannels())
{
DoClose();
return;
}
//Check end exists
if(!m_SndFile.Patterns[m_nPattern].IsValidRow(m_endRow))
{
m_endRow = m_SndFile.Patterns[m_nPattern].GetNumRows() - 1;
}
if(m_nRows)
m_pixelsPerRow = (float)(m_rcDraw.Width() - m_innerBorder * 2) / (float)m_nRows;
else
m_pixelsPerRow = 1;
m_pixelsPerFXParam = (float)(m_rcDraw.Height())/(float)0xFF;
m_pixelsPerPCParam = (float)(m_rcDraw.Height())/(float)ModCommand::maxColumnValue;
m_forceRedraw = true;
Update();
}
void CEffectVis::OnRButtonDown(UINT nFlags, CPoint point)
{
if (!(m_dwStatus & FXVSTATUS_LDRAGGING))
{
SetFocus();
SetCapture();
m_nDragItem = ScreenXToRow(point.x);
m_dwStatus |= FXVSTATUS_RDRAGGING;
m_ModDoc.GetPatternUndo().PrepareUndo(static_cast<PATTERNINDEX>(m_nPattern), m_nChan, m_nDragItem, 1, 1, "Parameter Editor entry");
OnMouseMove(nFlags, point);
}
CDialog::OnRButtonDown(nFlags, point);
}
void CEffectVis::OnRButtonUp(UINT nFlags, CPoint point)
{
ReleaseCapture();
m_dwStatus = 0x00;
m_nDragItem = -1;
CDialog::OnRButtonUp(nFlags, point);
}
void CEffectVis::OnMouseMove(UINT nFlags, CPoint point)
{
CDialog::OnMouseMove(nFlags, point);
ROWINDEX row = ScreenXToRow(point.x);
if ((m_dwStatus & FXVSTATUS_RDRAGGING) && (m_nDragItem>=0) )
{
m_nRowToErase = m_nDragItem;
m_nParamToErase = GetParam(m_nDragItem);
MakeChange(m_nDragItem, point.y);
} else if ((m_dwStatus & FXVSTATUS_LDRAGGING))
{
// Interpolate if we detect that rows have been skipped but the left mouse button was not released.
// This ensures we produce a smooth curve even when we are not notified of mouse movements at a high frequency (e.g. if CPU usage is high)
const int steps = std::abs((int)row - (int)m_nLastDrawnRow);
if (m_nLastDrawnRow != ROWINDEX_INVALID && m_nLastDrawnRow > m_startRow && steps > 1)
{
int direction = ((int)(row - m_nLastDrawnRow) > 0) ? 1 : -1;
float factor = (float)(point.y - m_nLastDrawnY)/(float)steps + 0.5f;
int currentRow;
for (int i=1; i<=steps; i++)
{
currentRow = m_nLastDrawnRow+(direction*i);
int interpolatedY = mpt::saturate_round<int>(m_nLastDrawnY + ((float)i * factor));
MakeChange(currentRow, interpolatedY);
}
//Don't use single value update
m_nRowToErase = -1;
m_nParamToErase = -1;
} else
{
m_nRowToErase = -1;
m_nParamToErase = -1;
MakeChange(row, point.y);
}
// Remember last modified point in case we need to interpolate
m_nLastDrawnRow = row;
m_nLastDrawnY = point.y;
}
//update status bar
CString status;
CString effectName;
uint16 paramValue;
if (IsPcNote(row))
{
paramValue = ScreenYToPCParam(point.y);
effectName.Format(_T("%s"), _T("Param Control")); // TODO - show smooth & plug+param
} else
{
paramValue = ScreenYToFXParam(point.y);
effectInfo.GetEffectInfo(effectInfo.GetIndexFromEffect(GetCommand(row), ModCommand::PARAM(GetParam(row))), &effectName, true);
}
status.Format(_T("Pat: %d\tChn: %d\tRow: %d\tVal: %02X (%03d) [%s]"),
m_nPattern, m_nChan+1, static_cast<signed int>(row), paramValue, paramValue, effectName.GetString());
m_edVisStatus.SetWindowText(status);
}
void CEffectVis::OnLButtonDown(UINT nFlags, CPoint point)
{
if (!(m_dwStatus & FXVSTATUS_RDRAGGING))
{
SetFocus();
SetCapture();
m_nDragItem = ScreenXToRow(point.x);
m_dwStatus |= FXVSTATUS_LDRAGGING;
m_ModDoc.GetPatternUndo().PrepareUndo(static_cast<PATTERNINDEX>(m_nPattern), m_nChan, m_startRow, 1, m_endRow - m_startRow + 1, "Parameter Editor entry");
OnMouseMove(nFlags, point);
}
CDialog::OnLButtonDown(nFlags, point);
}
void CEffectVis::OnLButtonUp(UINT nFlags, CPoint point)
{
ReleaseCapture();
m_dwStatus = 0x00;
CDialog::OnLButtonUp(nFlags, point);
m_nLastDrawnRow = ROWINDEX_INVALID;
}
BOOL CEffectVis::OnInitDialog()
{
CDialog::OnInitDialog();
int dpi = Util::GetDPIx(m_hWnd);
m_nodeSizeHalf = MulDiv(3, dpi, 96);
m_marginBottom = MulDiv(20, dpi, 96);
m_innerBorder = MulDiv(4, dpi, 96);
// If first selected row is a PC event (or some other row but there aren't any other effects), default to PC note overwrite mode
// and use it as a template for new PC notes that will be created via the visualiser.
bool isPCevent = IsPcNote(m_startRow);
if(!isPCevent)
{
for(ROWINDEX row = m_startRow; row <= m_endRow; row++)
{
if(IsPcNote(row))
{
isPCevent = true;
} else if(GetCommand(row) != CMD_NONE)
{
isPCevent = false;
break;
}
}
}
if(m_ModDoc.GetModType() == MOD_TYPE_MPT && isPCevent)
{
m_nAction = kAction_OverwritePC;
if(m_SndFile.Patterns.IsValidPat(m_nPattern))
{
ModCommand &m = *m_SndFile.Patterns[m_nPattern].GetpModCommand(m_startRow, m_nChan);
m_templatePCNote.Set(m.note, m.instr, m.GetValueVolCol(), 0);
}
m_cmbEffectList.EnableWindow(FALSE);
} else
{
// Otherwise, default to FX overwrite and
// use effect of first selected row as default effect type
m_nAction = kAction_OverwriteFX;
m_nFillEffect = effectInfo.GetIndexFromEffect(GetCommand(m_startRow), ModCommand::PARAM(GetParam(m_startRow)));
if (m_nFillEffect < 0 || m_nFillEffect >= MAX_EFFECTS)
m_nFillEffect = effectInfo.GetIndexFromEffect(CMD_SMOOTHMIDI, 0);
}
CString s;
UINT numfx = effectInfo.GetNumEffects();
m_cmbEffectList.ResetContent();
int k;
for (UINT i=0; i<numfx; i++)
{
if (effectInfo.GetEffectInfo(i, &s, true))
{
k =m_cmbEffectList.AddString(s);
m_cmbEffectList.SetItemData(k, i);
if ((int)i == m_nFillEffect)
m_cmbEffectList.SetCurSel(k);
}
}
m_cmbActionList.ResetContent();
m_cmbActionList.SetItemData(m_cmbActionList.AddString(_T("Overwrite with effect:")), kAction_OverwriteFX);
m_cmbActionList.SetItemData(m_cmbActionList.AddString(_T("Overwrite effect next to note:")), kAction_OverwriteFXWithNote);
m_cmbActionList.SetItemData(m_cmbActionList.AddString(_T("Fill blanks with effect:")), kAction_FillFX);
if (m_ModDoc.GetModType() == MOD_TYPE_MPT)
{
m_cmbActionList.SetItemData(m_cmbActionList.AddString(_T("Overwrite with PC note")), kAction_OverwritePC);
m_cmbActionList.SetItemData(m_cmbActionList.AddString(_T("Fill blanks with PC note")), kAction_FillPC);
}
m_cmbActionList.SetItemData(m_cmbActionList.AddString(_T("Never change effect type")), kAction_Preserve);
m_cmbActionList.SetCurSel(m_nAction);
return true;
}
void CEffectVis::MakeChange(ROWINDEX row, int y)
{
if(!m_SndFile.Patterns.IsValidPat(m_nPattern))
return;
ModCommand &m = *m_SndFile.Patterns[m_nPattern].GetpModCommand(row, m_nChan);
switch (m_nAction)
{
case kAction_FillFX:
// Only set command if there isn't a command already at this row and it's not a PC note
if (GetCommand(row) == CMD_NONE && !IsPcNote(row))
{
SetCommand(row, effectInfo.GetEffectFromIndex(m_nFillEffect));
}
// Always set param
SetParamFromY(row, y);
break;
case kAction_OverwriteFXWithNote:
if(!m_SndFile.Patterns.IsValidPat(m_nPattern))
break;
if(!m_SndFile.Patterns[m_nPattern].GetpModCommand(row, m_nChan)->IsNote())
break;
[[fallthrough]];
case kAction_OverwriteFX:
// Always set command and param. Blows away any PC notes.
SetCommand(row, effectInfo.GetEffectFromIndex(m_nFillEffect));
SetParamFromY(row, y);
break;
case kAction_FillPC:
// Fill only empty slots with PC notes - leave other slots alone.
if (m.IsEmpty())
{
SetPcNote(row);
}
// Always set param
SetParamFromY(row, y);
break;
case kAction_OverwritePC:
// Always convert to PC Note and set param value
SetPcNote(row);
SetParamFromY(row, y);
break;
case kAction_Preserve:
if (GetCommand(row) != CMD_NONE || IsPcNote(row))
{
// Only set param if we have an effect type or if this is a PC note.
// Never change the effect type.
SetParamFromY(row, y);
}
break;
}
m_ModDoc.SetModified();
m_ModDoc.UpdateAllViews(nullptr, PatternHint(m_nPattern).Data());
}
void CEffectVis::SetPcNote(ROWINDEX row)
{
if(!m_SndFile.Patterns.IsValidPat(m_nPattern))
return;
ModCommand &m = *m_SndFile.Patterns[m_nPattern].GetpModCommand(row, m_nChan);
m.Set(m_templatePCNote.note, m_templatePCNote.instr, m_templatePCNote.GetValueVolCol(), 0);
}
bool CEffectVis::IsPcNote(ROWINDEX row) const
{
if(m_SndFile.Patterns.IsValidPat(m_nPattern))
return m_SndFile.Patterns[m_nPattern].GetpModCommand(row, m_nChan)->IsPcNote();
else
return false;
}
OPENMPT_NAMESPACE_END