winamp/Src/external_dependencies/openmpt-trunk/soundlib/patternContainer.h

116 lines
4.3 KiB
C++

/*
* PatternContainer.h
* ------------------
* Purpose: Container class for managing patterns.
* Notes : (currently none)
* Authors: OpenMPT Devs
* The OpenMPT source code is released under the BSD license. Read LICENSE for more details.
*/
#pragma once
#include "openmpt/all/BuildSettings.hpp"
#include "pattern.h"
#include <algorithm>
OPENMPT_NAMESPACE_BEGIN
class CSoundFile;
class CPatternContainer
{
public:
CPattern& operator[](const int pat) { return m_Patterns[pat]; }
const CPattern& operator[](const int pat) const { return m_Patterns[pat]; }
public:
CPatternContainer(CSoundFile& sndFile) : m_rSndFile(sndFile) { }
// Empty and initialize all patterns.
void ClearPatterns();
// Delete all patterns.
void DestroyPatterns();
// Insert (default)pattern to given position. If pattern already exists at that position,
// ignoring request. Returns true on success, false otherwise.
bool Insert(const PATTERNINDEX index, const ROWINDEX rows);
// Insert pattern to position with the lowest index, and return that index, PATTERNINDEX_INVALID on failure.
// If respectQtyLimits is true, inserting patterns will fail if the resulting pattern index would exceed the current format's pattern quantity limits.
PATTERNINDEX InsertAny(const ROWINDEX rows, bool respectQtyLimits = false);
// Duplicate an existing pattern. Returns new pattern index on success, or PATTERNINDEX_INVALID on failure.
// If respectQtyLimits is true, inserting patterns will fail if the resulting pattern index would exceed the current format's pattern quantity limits.
PATTERNINDEX Duplicate(PATTERNINDEX from, bool respectQtyLimits = false);
//Remove pattern from given position. Currently it actually makes the pattern
//'invisible' - the pattern data is cleared but the actual pattern object won't get removed.
void Remove(const PATTERNINDEX index);
// Applies function object for modcommands in patterns in given range.
// Return: Copy of the function object.
template <class Func>
Func ForEachModCommand(PATTERNINDEX nStartPat, PATTERNINDEX nLastPat, Func func);
template <class Func>
Func ForEachModCommand(Func func) { return ForEachModCommand(0, Size() - 1, func); }
std::vector<CPattern>::iterator begin() { return m_Patterns.begin(); }
std::vector<CPattern>::const_iterator begin() const { return m_Patterns.begin(); }
std::vector<CPattern>::const_iterator cbegin() const { return m_Patterns.cbegin(); }
std::vector<CPattern>::iterator end() { return m_Patterns.end(); }
std::vector<CPattern>::const_iterator end() const { return m_Patterns.end(); }
std::vector<CPattern>::const_iterator cend() const { return m_Patterns.cend(); }
PATTERNINDEX Size() const { return static_cast<PATTERNINDEX>(m_Patterns.size()); }
CSoundFile& GetSoundFile() { return m_rSndFile; }
const CSoundFile& GetSoundFile() const { return m_rSndFile; }
// Return true if pattern can be accessed with operator[](iPat), false otherwise.
bool IsValidIndex(const PATTERNINDEX iPat) const { return (iPat < Size()); }
// Return true if IsValidIndex() is true and the corresponding pattern has allocated modcommand array, false otherwise.
bool IsValidPat(const PATTERNINDEX iPat) const { return IsValidIndex(iPat) && m_Patterns[iPat].IsValid(); }
// Returns true if the pattern is empty, i.e. there are no notes/effects in this pattern
bool IsPatternEmpty(const PATTERNINDEX nPat) const;
void ResizeArray(const PATTERNINDEX newSize);
void OnModTypeChanged(const MODTYPE oldtype);
// Returns index of last valid pattern + 1, zero if no such pattern exists.
PATTERNINDEX GetNumPatterns() const;
// Returns index of highest pattern with pattern named + 1.
PATTERNINDEX GetNumNamedPatterns() const;
private:
std::vector<CPattern> m_Patterns;
CSoundFile &m_rSndFile;
};
template <class Func>
Func CPatternContainer::ForEachModCommand(PATTERNINDEX nStartPat, PATTERNINDEX nLastPat, Func func)
{
if (nStartPat > nLastPat || nLastPat >= Size())
return func;
for (PATTERNINDEX nPat = nStartPat; nPat <= nLastPat; nPat++) if (m_Patterns[nPat].IsValid())
std::for_each(m_Patterns[nPat].begin(), m_Patterns[nPat].end(), func);
return func;
}
const char FileIdPatterns[] = "mptPc";
void ReadModPatterns(std::istream& iStrm, CPatternContainer& patc, const size_t nSize = 0);
void WriteModPatterns(std::ostream& oStrm, const CPatternContainer& patc);
OPENMPT_NAMESPACE_END