winamp/Src/resources/data/Milkdrop2/presets/Flexi - meta4free.milk
2024-09-24 14:54:57 +02:00

328 lines
8.4 KiB
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MILKDROP_PRESET_VERSION=201
PSVERSION=2
PSVERSION_WARP=2
PSVERSION_COMP=2
[preset00]
fRating=5.000
fGammaAdj=1.700
fDecay=1.000
fVideoEchoZoom=1.000
fVideoEchoAlpha=0.500
nVideoEchoOrientation=0
nWaveMode=0
bAdditiveWaves=0
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=1
fWaveAlpha=0.004
fWaveScale=0.295
fWaveSmoothing=0.000
fWaveParam=-0.440
fModWaveAlphaStart=1.000
fModWaveAlphaEnd=1.000
fWarpAnimSpeed=0.228
fWarpScale=4.141
fZoomExponent=0.43865
fShader=0.000
zoom=0.99010
rot=0.00000
cx=0.500
cy=0.500
dx=0.00000
dy=0.00000
warp=0.18090
sx=1.00000
sy=1.00000
wave_r=1.000
wave_g=1.000
wave_b=1.000
wave_x=0.500
wave_y=0.040
ob_size=0.005
ob_r=1.000
ob_g=0.000
ob_b=0.000
ob_a=1.000
ib_size=0.000
ib_r=0.000
ib_g=0.000
ib_b=0.000
ib_a=1.000
nMotionVectorsX=64.000
nMotionVectorsY=48.000
mv_dx=0.000
mv_dy=0.000
mv_l=0.250
mv_r=1.000
mv_g=0.500
mv_b=0.000
mv_a=0.000
b1n=0.000
b2n=0.000
b3n=0.000
b1x=1.000
b2x=1.000
b3x=1.000
b1ed=0.000
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=1
wavecode_0_scaling=2.02310
wavecode_0_smoothing=0.00000
wavecode_0_r=0.000
wavecode_0_g=1.000
wavecode_0_b=1.000
wavecode_0_a=1.000
wave_0_init1=t2 = 0;
wave_0_init2=t3 = 0;
wave_0_init3=t4 = 0;
wave_0_init4=cl = 0;
wave_0_per_frame1=vol = bass*8 + mid*5 + treb*3;
wave_0_per_frame2=m = m*0.97 + vol*0.08;
wave_0_per_frame3=monitor = vol;
wave_0_per_frame4=beat = above(vol,res)*above(vol,m)*above(vol,16);
wave_0_per_frame5=diff = (1-beat)*diff + beat*(vol-res);
wave_0_per_frame6=res = beat*(vol + m*0.04) + (1-beat)*(res - (0.1+diff*0.02)*60/fps);
wave_0_per_frame7=res = max(0,res);
wave_0_per_frame8=b = beat;
wave_0_per_frame9=g = 1-beat;
wave_0_per_point1=tt3 = tt3*0.6 + (value1)*1;
wave_0_per_point2=tt2 = tt2*0.7 + tt3*0.2;
wave_0_per_point3=tt1 = tt1*0.8 + tt2*0.1;
wave_0_per_point4=d = d*0.9 + tt1*0.2;
wave_0_per_point5=
wave_0_per_point6=y = 0.5 + d*sample*(1-sample)*4;
wave_0_per_point7=x = -0.05 + sample*1.1;
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=1
wavecode_1_bAdditive=0
wavecode_1_scaling=2.44415
wavecode_1_smoothing=0.00000
wavecode_1_r=1.000
wavecode_1_g=1.000
wavecode_1_b=1.000
wavecode_1_a=1.000
wave_1_init1=t2 = 0;
wave_1_init2=t3 = 0;
wave_1_init3=t4 = 0;
wave_1_init4=cl = 0;
wave_1_per_point1=w = sample*asin(1)*4;
wave_1_per_point2=d = 0.04;
wave_1_per_point3=x = 0.5 + sin(w)*d;
wave_1_per_point4=y = 0.5 + cos(w)*d;
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=1
wavecode_2_bAdditive=1
wavecode_2_scaling=100.00000
wavecode_2_smoothing=0.60000
wavecode_2_r=0.000
wavecode_2_g=0.400
wavecode_2_b=1.000
wavecode_2_a=0.300
wave_2_per_frame1=t1 = q1;
wave_2_per_frame2=t2 = q2;
wave_2_per_frame3=t3 = q3;
wave_2_per_frame4=t4 = q4;
wave_2_per_frame5=t5 = q5;
wave_2_per_frame6=t6 = q6;
wave_2_per_frame7=t7 = q7;
wave_2_per_frame8=t8 = q8;
wave_2_per_point1=sample = 1-sample;
wave_2_per_point2=xxx = xx;
wave_2_per_point3=yyy = yy;
wave_2_per_point4=xx = pow(sample,5)*t1 + 5*pow(sample,4)*(1-sample)*t1 + 10*pow(sample,3)*sqr(1-sample)*t2
wave_2_per_point5=+ 10*sqr(sample)*pow(1-sample,3)*t3 + 5*pow(1-sample,4)*sample*t4 + pow(1-sample,5)*t4;
wave_2_per_point6=
wave_2_per_point7=yy = pow(sample,5)*t5 + 5*pow(sample,4)*(1-sample)*t5 + 10*pow(sample,3)*sqr(1-sample)*t6
wave_2_per_point8=+ 10*sqr(sample)*pow(1-sample,3)*t7 + 5*pow(1-sample,4)*sample*t8 + pow(1-sample,5)*t8;
wave_2_per_point9=d = 1/sqrt(sqr(xx-xxx)+sqr(yy-yyy));
wave_2_per_point10=x = xx + sample*(1-sample)*(value1-value2)*(yy-yyy)*d;
wave_2_per_point11=y = yy - sample*(1-sample)*(value1-value2)*(xx-xxx)*d;
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=1
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=2.44415
wavecode_3_smoothing=0.00000
wavecode_3_r=0.000
wavecode_3_g=0.000
wavecode_3_b=1.000
wavecode_3_a=1.000
wave_3_init1=t2 = 0;
wave_3_init2=t3 = 0;
wave_3_init3=t4 = 0;
wave_3_init4=cl = 0;
wave_3_per_frame1=t8 = 1;
wave_3_per_point1=t8 = -t8;
wave_3_per_point2=y = (1+t8)*0.01;
wave_3_per_point3=x = sample;
shapecode_0_enabled=0
shapecode_0_sides=100
shapecode_0_additive=1
shapecode_0_thickOutline=1
shapecode_0_textured=1
shapecode_0_num_inst=1
shapecode_0_x=0.330
shapecode_0_y=0.500
shapecode_0_rad=0.34340
shapecode_0_ang=0.00000
shapecode_0_tex_ang=0.12566
shapecode_0_tex_zoom=0.70591
shapecode_0_r=1.000
shapecode_0_g=1.000
shapecode_0_b=1.000
shapecode_0_a=1.000
shapecode_0_r2=0.000
shapecode_0_g2=0.000
shapecode_0_b2=0.000
shapecode_0_a2=0.000
shapecode_0_border_r=1.000
shapecode_0_border_g=1.000
shapecode_0_border_b=0.000
shapecode_0_border_a=0.000
shapecode_1_enabled=0
shapecode_1_sides=100
shapecode_1_additive=1
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_num_inst=1
shapecode_1_x=0.490
shapecode_1_y=0.500
shapecode_1_rad=0.04557
shapecode_1_ang=0.00000
shapecode_1_tex_ang=0.00000
shapecode_1_tex_zoom=0.73458
shapecode_1_r=1.000
shapecode_1_g=1.000
shapecode_1_b=0.000
shapecode_1_a=0.000
shapecode_1_r2=0.000
shapecode_1_g2=0.000
shapecode_1_b2=0.000
shapecode_1_a2=0.000
shapecode_1_border_r=1.000
shapecode_1_border_g=0.000
shapecode_1_border_b=0.000
shapecode_1_border_a=1.000
shapecode_2_enabled=0
shapecode_2_sides=100
shapecode_2_additive=1
shapecode_2_thickOutline=1
shapecode_2_textured=0
shapecode_2_num_inst=1
shapecode_2_x=0.500
shapecode_2_y=0.750
shapecode_2_rad=0.04208
shapecode_2_ang=0.00000
shapecode_2_tex_ang=0.00000
shapecode_2_tex_zoom=0.73458
shapecode_2_r=1.000
shapecode_2_g=1.000
shapecode_2_b=0.000
shapecode_2_a=1.000
shapecode_2_r2=0.000
shapecode_2_g2=0.000
shapecode_2_b2=0.000
shapecode_2_a2=0.000
shapecode_2_border_r=1.000
shapecode_2_border_g=1.000
shapecode_2_border_b=1.000
shapecode_2_border_a=0.000
shape_2_init1=vx = 0
shape_2_per_frame1=x = q2;
shape_2_per_frame2=y = q6;
shapecode_3_enabled=0
shapecode_3_sides=100
shapecode_3_additive=1
shapecode_3_thickOutline=1
shapecode_3_textured=0
shapecode_3_num_inst=1
shapecode_3_x=0.500
shapecode_3_y=0.750
shapecode_3_rad=0.07059
shapecode_3_ang=0.00000
shapecode_3_tex_ang=0.00000
shapecode_3_tex_zoom=0.73458
shapecode_3_r=1.000
shapecode_3_g=0.000
shapecode_3_b=0.000
shapecode_3_a=1.000
shapecode_3_r2=0.000
shapecode_3_g2=0.000
shapecode_3_b2=0.000
shapecode_3_a2=0.000
shapecode_3_border_r=1.000
shapecode_3_border_g=1.000
shapecode_3_border_b=1.000
shapecode_3_border_a=0.000
shape_3_init1=vx = 0
shape_3_per_frame1=x = q1;
shape_3_per_frame2=y = q5;
per_frame_init_1=x1 = 0.9;
per_frame_init_2=y1 = 0.5;
per_frame_init_3=
per_frame_init_4=x2 = 0.5; y2 = 0.5;
per_frame_init_5=x3 = 0.5; y3 = 0.5;
per_frame_init_6=x4 = 0.5; y4 = 0.5;
per_frame_1=wave_a = 0;
per_frame_2=zoom = 0.996;
per_frame_3=warp = 0.18 - (bass-treb)*0.15;
warp_1=`shader_body
warp_2=`{
warp_3=`float2 dither_uv = uv_orig*texsize.xy*texsize_noise_lq.zw * 1 + rand_frame.xy;
warp_4=`
warp_5=`ret = GetPixel(uv) - 0.08;
warp_6=`float2 uv1 = uv;
warp_7=`float2 d = texsize.zw*4;
warp_8=`float3 dx = GetBlur1(uv1 + float2(1,0)*d) - GetBlur1(uv1 - float2(1,0)*d);
warp_9=`float3 dy = GetBlur1(uv1 + float2(0,1)*d) - GetBlur1(uv1 - float2(0,1)*d);
warp_10=`d *= float2(dx.x,dy.x)*0.4;
warp_11=`uv1+=d;
warp_12=`//uv1 = frac(uv1);
warp_13=`ret.x = tex2d(sampler_fc_main, uv1).x;
warp_14=`ret.x -=(GetBlur1(uv1).x-ret.x)*0.05 + 0.004;
warp_15=`
warp_16=`ret.z = max(length(float2(dx.x,dy.x))*1.4,GetPixel(lerp(uv_orig,uv,-1) - float2(dx.z,dy.z)*texsize.zw*4).z) - 0.004;
warp_17=`}
comp_1=`shader_body
comp_2=`{
comp_3=`float2 uv1 = uv;
comp_4=`float2 d = texsize.zw*3;
comp_5=`float3 dx = GetBlur1(uv1 + float2(1,0)*d) - GetBlur1(uv1 - float2(1,0)*d);
comp_6=`float3 dy = GetBlur1(uv1 + float2(0,1)*d) - GetBlur1(uv1 - float2(0,1)*d);
comp_7=`uv1 = uv+float2(dx.x,dy.x)*texsize.zw*32;
comp_8=` ret = GetPixel(uv1).x*float3(1,0,0)*0.5;
comp_9=`
comp_10=`ret.x += (+dx.x - dy.x)*0.4;
comp_11=`ret = pow(ret.x,0.8)*float3(1.2,0.15,0);
comp_12=`ret = lerp(ret,float3(1,1,1),GetBlur2(uv - float2(dx.x,dy.x)*texsize.zw*128).z*0.6);
comp_13=`
comp_14=`ret = lerp(ret,float3(1,1.1,1.2),GetPixel(uv1).z);
comp_15=`
comp_16=`ret = lerp(ret,float3(0.2,0,0.1),GetBlur1(uv - float2(dx.y,dy.y)*texsize.zw*16 - float2(dx.x,dy.x)*texsize.zw*32 ).y*6);
comp_17=`//ret = GetPixel(uv);
comp_18=`}