Added support for mod configurations
This commit is contained in:
@@ -50,25 +50,34 @@
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packages:
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- lib32gcc-s1
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- netcat
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- rsync
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# Mount data drive
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- hosts: '{{ target | default("all") }}'
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become: yes
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become_method: sudo
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vars:
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mount_src: /dev/vdb
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mount_path: /data
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tasks:
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- name: Create list of mounted devices
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set_fact:
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mounted_devices: "{{ ansible_mounts|json_query('[].device') }}"
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- name: Create a ext4 filesystem on /dev/vdb and check disk blocks
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community.general.filesystem:
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fstype: ext4
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dev: /dev/vdb
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dev: "{{ mount_src }}"
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state: present
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- name: Mount up device by label
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ansible.posix.mount:
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path: /data
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src: /dev/vdb
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- name: Mount File System
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mount:
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path: "{{ mount_path }}"
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src: "{{ mount_src }}"
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fstype: ext4
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state: present
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state: mounted
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when: mount_src not in mounted_devices
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# Download steamcmd
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- hosts: '{{ target | default("all") }}'
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@@ -135,6 +144,15 @@
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owner: "{{ssh_user}}"
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group: "{{ssh_user}}"
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mode: 0644
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tags:
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- configuration
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- name: Upload mod configs
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ansible.posix.synchronize:
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src: static_files/Mods
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dest: /data/Steam/sdtt-server
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tags:
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- configuration
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# Create game server systemd service
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- hosts: '{{ target | default("all") }}'
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@@ -0,0 +1,183 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!-- Conditionals example - NOTE: Still WIP and all features may not work properly.
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{} - To evaluate and return result within.
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< - Less than
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> - Greater than
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& - AND
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e.g. {week=1?{weekDay<3?1:{weekDay}}:{week}}
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becomes
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If Week = 1:
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SubValue = 0
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If WeekDay < 3:
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SubValue = 1
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Else:
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SubValue = WeekDay
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Return SubValue
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Else:
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Return Week
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Conditional variables
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week - Current in-game week.
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weekDay - Current day in the week (1-7).
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totalDay - Current day in the game (1-1000+). -->
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<!-- Define horde enemies for Improved Hordes. -->
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<hordes>
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<horde type="wandering">
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<hordegroup name="ZombieDogs" prefWeekDay="3,6,7" maxWeeklyOccurrences="2">
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<gs min="5" countIncPerGS="0.1">
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<entity name="animalZombieDog" minCount="1" maxCount="20"/>
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</gs>
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</hordegroup>
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<hordegroup name="Wolfs" weight="0.5" prefWeekDay="1,2,3,6" maxWeeklyOccurrences="1">
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<gs min="10" countIncPerGS="0.033">
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<entity biomes="desert,snow" name="animalCoyote" minCount="1" maxCount="6"/>
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<entity biomes="pine_forest,burnt_forest" name="animalWolf" minCount="2" maxCount="6"/>
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</gs>
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<gs min="50" countIncPerGS="0.025">
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<entity biomes="pine_forest,desert,wasteland,burnt_forest" name="animalDireWolf" minCount="1" maxCount="3"/>
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<entity biomes="snow" name="animalMountainLion" minCount="1" maxCount="3"/>
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</gs>
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</hordegroup>
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<hordegroup name="Bears" weight="0.5" prefWeekDay="1,2,3" maxWeeklyOccurrences="1">
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<gs min="50" countIncPerGS="0.02">
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<entity biomes="pine_forest,snow" name="animalBear" minCount="1" maxCount="6"/>
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</gs>
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<gs min="100" countIncPerGS="0.02">
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<entity biomes="wasteland,burnt_forest" name="animalZombieBear" minCount="1" maxCount="7"/>
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</gs>
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</hordegroup>
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<hordegroup name="Deserted" weight="0.1" prefWeekDay="4,5" maxWeeklyOccurrences="1">
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<gs min="20" countIncPerGS="0.03">
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<entity biomes="desert,burnt_forest,wasteland" name="animalZombieVulture" minCount="1" maxCount="4"/>
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<entity biomes="desert,pine_forest" name="animalSnake" minCount="1" maxCount="3"/>
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</gs>
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<gs min="100" countIncPerGS="0.025">
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<entity biomes="wasteland" name="animalZombieVultureRadiated" minCount="1" maxCount="4"/>
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</gs>
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</hordegroup>
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<hordegroup name="Zombies">
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<!-- Standard Zombies -->
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<gs max="100" countIncPerGS="0.417" countDecGS="48" countDecPerPostGS="0.417">
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<gs min="15" max="75">
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<entity name="zombieScreamer" chance="0.1" minCount="1" maxCount="1"/>
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</gs>
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<entity group="ZombiesAll" minCount="3" maxCount="20"/>
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</gs>
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<!-- Example of GS
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Start spawning at GS100 and increase count by 0.02 per GS from there,
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at GS400 start decreasing spawn count by 0.1 per GS after 400,
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then cease any remaining spawns at GS700.-->
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<!-- Feral Zombies -->
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<gs min="50" max="375" countIncPerGS="0.18" countDecGS="160" countDecPerPostGS="0.18">
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<gs min="75" max="250">
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<entity name="zombieScreamerFeral" chance="0.2" minCount="1" maxCount="1"/>
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</gs>
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<entity group="IHZombiesAllFeral" minCount="1" maxCount="20"/>
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</gs>
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<!-- Radiated Zombies -->
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<gs min="166" countIncPerGS="0.18">
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<gs min="250">
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<entity name="zombieScreamerRadiated" chance="0.25" minCount="1" maxCount="1"/>
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</gs>
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<entity group="IHZombiesAllRadiated" minCount="1" maxCount="40"/>
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</gs>
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</hordegroup>
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<hordegroup name="Stags" weight="0.75" parent="Farm" maxWeeklyOccurrences="1">
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<entity biomes="pine_forest,snow" name="animalStag" minCount="1" maxCount="2"/>
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<entity biomes="pine_forest,snow" name="animalDoe" minCount="1" maxCount="1"/>
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</hordegroup>
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<hordegroup name="Boars" weight="0.75" parent="Farm" maxWeeklyOccurrences="1">
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<entity biomes="pine_forest" name="animalBoar" minCount="1" maxCount="2"/>
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</hordegroup>
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<hordegroup name="Farm" weight="0.5" maxWeeklyOccurrences="1">
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<entity horde="wandering" group="Stags" maxCount="2"/>
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<entity horde="wandering" group="Boars" maxCount="2"/>
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<entity name="animalChicken" minCount="2" maxCount="3"/>
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<entity name="animalRabbit" minCount="1" maxCount="2"/>
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</hordegroup>
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</horde>
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<!-- Scouts -->
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<horde type="scouts">
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<hordegroup name="ScreamerScout" weight="0.75">
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<!-- Standard Screamer -->
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<gs min="25" max="75">
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<entity name="zombieScreamer" minCount="1" maxCount="1"/>
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</gs>
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<!-- Feral Screamer Scout -->
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<gs min="76" max="250">
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<entity name="zombieScreamerFeral" minCount="1" maxCount="1"/>
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</gs>
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<!-- Radiated Screamer Scout -->
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<gs min="251">
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<entity name="zombieScreamerRadiated" minCount="1" maxCount="1"/>
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</gs>
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</hordegroup>
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<!-- Classic spider zombie trio -->
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<hordegroup name="SpiderScouts" weight="0.25">
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<gs min="25" max="100" countIncPerGS="0.042">
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<entity name="zombieSpider" minCount="1" maxCount="3"/>
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</gs>
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<gs min="101" max="250" countIncPerGS="0.035">
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<entity name="zombieSpiderFeral" minCount="1" maxCount="3"/>
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</gs>
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<gs min="251" countIncPerGS="0.03">
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<entity name="zombieSpiderRadiated" minCount="1" maxCount="3"/>
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</gs>
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</hordegroup>
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</horde>
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<!-- Scout horde spawned by scouts -->
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<horde type="scout">
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<hordegroup name="Zombies">
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<gs min="25" max="200" countIncPerGS="0.075" countDecGS="151" countDecPerPostGS="0.075">
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<gs min="50">
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<entity horde="scouts" chance="0.1"/> <!-- Entity types allow you to integrate other hordes into different hordes -->
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</gs>
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<entity group="ZombiesAll" minCount="2" maxCount="8"/>
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</gs>
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<gs min="151" max="400" countIncPerGS="0.075" countDecGS="301" countDecPerPostGS="0.075">
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<gs min="175">
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<entity horde="scouts" chance="0.25"/>
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</gs>
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<entity group="IHZombiesAllFeral" minCount="2" maxCount="8"/>
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</gs>
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<gs min="301" countIncPerGS="0.075">
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<gs min="301">
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<entity horde="scouts" chance="0.5"/>
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</gs>
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<entity group="IHZombiesAllRadiated" minCount="1" maxCount="10"/>
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</gs>
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</hordegroup>
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</horde>
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</hordes>
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@@ -0,0 +1,24 @@
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<improved_hordes>
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<max_alive_per_horde_player>8</max_alive_per_horde_player> <!-- -1 to disable. -->
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<wandering_horde>
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<horde_player_group_dist>400</horde_player_group_dist> <!-- All players within 400m will be grouped together to calculate spawned horde gamestages. -->
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<schedule>
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<days_per_wandering_week>7</days_per_wandering_week>
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<hrs_in_week_to_first_occurrence>0</hrs_in_week_to_first_occurrence>
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<hrs_in_week_for_last_occurrence_max>156</hrs_in_week_for_last_occurrence_max> <!-- 6 * 24 + 12 or Day 7 12:00 pm -->
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<min_hrs_between_occurrences>6</min_hrs_between_occurrences>
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<min_occurrences>6</min_occurrences>
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<max_occurrences>8</max_occurrences>
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<feral_horde_chance>0.5</feral_horde_chance> <!-- 0.5 means 50% chance, range from 0.0 to 1.0 -->
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</schedule>
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</wandering_horde>
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<scout_horde>
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<chunk_radius>4</chunk_radius> <!-- Notify scouts near these certain chunks, and group players for difficulty by distance using chunk_radius * 16 (chunk size) -->
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<feral_horde_chance_multiplier>1.0</feral_horde_chance_multiplier> <!-- 1.0 for default difficulty scaling from 0 to 75% chance at gamestage 540 -->
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</scout_horde>
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</improved_hordes>
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@@ -0,0 +1,29 @@
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<ihentities>
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<!-- Allows the animal hordes to work properly -->
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<remove xpath="/entity_classes/entity_class[@name='animalTemplateTimid']/property[@name='AITask-1']"/>
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<remove xpath="/entity_classes/entity_class[@name='animalTemplateTimid']/property[@name='AITask-2']"/>
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<remove xpath="/entity_classes/entity_class[@name='animalTemplateTimid']/property[@name='AITask-3']"/>
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<remove xpath="/entity_classes/entity_class[@name='animalTemplateTimid']/property[@name='AITask-4']"/>
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<append xpath="/entity_classes/entity_class[@name='animalTemplateTimid']">
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<property name="AITask-1" value="ApproachSpot"/>
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<property name="AITask-2" value="RunawayWhenHurt"/>
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<property name="AITask-3" value="RunawayFromEntity" data="class=EntityPlayer,EntityZombie,EntityEnemyAnimal"/>
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<property name="AITask-4" value="Look"/>
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<property name="AITask-5" value="Wander"/>
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</append>
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<!-- Same for rabbits -->
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<remove xpath="/entity_classes/entity_class[@name='animalRabbit']/property[@name='AITask-1']"/>
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<remove xpath="/entity_classes/entity_class[@name='animalRabbit']/property[@name='AITask-2']"/>
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<remove xpath="/entity_classes/entity_class[@name='animalRabbit']/property[@name='AITask-3']"/>
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<remove xpath="/entity_classes/entity_class[@name='animalRabbit']/property[@name='AITask-4']"/>
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<append xpath="/entity_classes/entity_class[@name='animalRabbit']">
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<property name="AITask-1" value="ApproachSpot"/>
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<property name="AITask-2" value="RunawayWhenHurt"/>
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<property name="AITask-3" value="RunawayFromEntity" data="class=EntityPlayer,EntityZombie,EntityEnemyAnimal;safeDistance=20"/>
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<property name="AITask-4" value="Look"/>
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<property name="AITask-5" value="Wander"/>
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</append>
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</ihentities>
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@@ -0,0 +1,38 @@
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<ihhordes>
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<append xpath="/entitygroups">
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<entitygroup name="IHZombiesAllFeral">
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<entity name="zombieSpiderFeral"/>
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<entity name="zombieBoeFeral"/>
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<entity name="zombieJoeFeral"/>
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<entity name="zombieSteveFeral"/>
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<entity name="zombieMoeFeral"/>
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<entity name="zombieYoFeral"/>
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<entity name="zombieBusinessManFeral"/>
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<entity name="zombieArleneFeral"/>
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<entity name="zombieDarleneFeral"/>
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<entity name="zombieMarleneFeral"/>
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<entity name="zombieNurseFeral"/>
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<entity name="zombieFatHawaiianFeral"/>
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<entity name="zombieSteveCrawlerFeral"/>
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<entity name="zombieFemaleFatFeral"/>
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<entity name="zombieJanitorFeral"/>
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<entity name="zombieLabFeral"/>
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</entitygroup>
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<entitygroup name="IHZombiesAllRadiated">
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<entity name="zombieSpiderRadiated"/>
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<entity name="zombieBoeRadiated"/>
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<entity name="zombieJoeRadiated"/>
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<entity name="zombieSteveRadiated"/>
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<entity name="zombieMoeRadiated"/>
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<entity name="zombieYoRadiated"/>
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<entity name="zombieArleneRadiated"/>
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<entity name="zombieDarleneRadiated"/>
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<entity name="zombieMarleneRadiated"/>
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<entity name="zombieSkateboarderRadiated"/>
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<entity name="zombieFemaleFatRadiated"/>
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<entity name="zombieJanitorRadiated"/>
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<entity name="zombieLabRadiated"/>
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</entitygroup>
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</append>
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</ihhordes>
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File diff suppressed because it is too large
Load Diff
12030
ansible/static_files/Mods/War3zuk Alpha 20 AIO/Config/items.xml
Normal file
12030
ansible/static_files/Mods/War3zuk Alpha 20 AIO/Config/items.xml
Normal file
File diff suppressed because it is too large
Load Diff
41
ansible/static_files/Mods/ZSCZA20/Config/Localization.txt
Normal file
41
ansible/static_files/Mods/ZSCZA20/Config/Localization.txt
Normal file
@@ -0,0 +1,41 @@
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Key,File,Type,Changes,english
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zombieScorcher,entityclasses,Entity,New,Scorcher,
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zombieBanshee,entityclasses,Entity,New,Banshee Screamer,
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zombieMantis,entityclasses,Entity,New,Mantis,
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||||
zombieGeist,entityclasses,Entity,New,Geist,
|
||||
zombieScarecrow,entityclasses,Entity,New,Scarecrow,
|
||||
zombiePsycho,entityclasses,Entity,New,Psycho,
|
||||
zombieSiren,entityclasses,Entity,New,Siren,
|
||||
ZombieUndertaker,entityclasses,Entity,New,Undertaker,
|
||||
ZombieBomber,entityclasses,Entity,New,Bomber,
|
||||
ZombieJuggernaut,entityclasses,Entity,New,Juggernaut,
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||||
zombieCowhead,entityclasses,Entity,New,Cowhead,
|
||||
zombieParasite,entityclasses,Entity,New,Parasite,
|
||||
zombieWendigo,entityclasses,Entity,New,Wendigo,
|
||||
zombieWrestler,entityclasses,Entity,New,Wrestler,
|
||||
ZombieArchon,entityclasses,Entity,New,Archon,
|
||||
|
||||
zombieMotorhead,entityclasses,Entity,New,Motorhead,
|
||||
Paindeer,entityclasses,Entity,New,Paindeer,
|
||||
Mittens,entityclasses,Entity,New,Mittens,
|
||||
HellLion,entityclasses,Entity,New,Hell Lion,
|
||||
HellBear,entityclasses,Entity,New,Hell Bear,
|
||||
HellWolf,entityclasses,Entity,New,Hell Wolf,
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HellBoar,entityclasses,Entity,New,Hell Boar,
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HellFlyer,entityclasses,Entity,New,Hell Flyer Drone,
|
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HellShocker,entityclasses,Entity,New,Hell Shocker Drone,
|
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SharkWFLB,entityclasses,Entity,New,Shark with Frickin' Lazer Beam,
|
||||
ZombieJuggernautGolden,entityclasses,Entity,New,Golden Juggernaut,
|
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zombieGeistArcher,entityclasses,Entity,New,Geist Archer,
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zombieHisser,entityclasses,Entity,New,Hisser,
|
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zombieTipsySquatch,entityclasses,Entity,New,Tipsy Squatch,
|
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zombieDirewolf,entityclasses,Entity,New,Zombie Direwolf,
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zombieTipsyPinkSquatch,entityclasses,Entity,New,Pink Tipsy Squatch,
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zombieSnowBear,entityclasses,Entity,New,Snow Bear,
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zombiePogo,entityclasses,Entity,New,Pogo,
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zombieRedOni,entityclasses,Entity,New,Red Oni,
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zombieBlueOni,entityclasses,Entity,New,Blue Oni,
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zombieNavezganeSlasher,entityclasses,Entity,New,Navezgane Slasher,
|
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MotherClucker,entityclasses,Entity,New,Mother Clucker,
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zombieWightRadiationShower,entityclasses,Entity,New,Wight Radiation Shower,
|
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1530
ansible/static_files/Mods/ZSCZA20/Config/archetypes.xml
Normal file
1530
ansible/static_files/Mods/ZSCZA20/Config/archetypes.xml
Normal file
File diff suppressed because it is too large
Load Diff
507
ansible/static_files/Mods/ZSCZA20/Config/buffs.xml
Normal file
507
ansible/static_files/Mods/ZSCZA20/Config/buffs.xml
Normal file
@@ -0,0 +1,507 @@
|
||||
<configs>
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||||
<append xpath="/buffs">
|
||||
<buff name="wrestlerPassive01" hidden="true">
|
||||
<duration value=".25"/>
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="wrestlerPassive02"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="positionAOE" range="30" buff="wrestlerBuff"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
<buff name="wrestlerPassive02" hidden="true">
|
||||
<duration value=".25"/>
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="wrestlerPassive01"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="positionAOE" range="30" buff="wrestlerBuff"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
<buff name="wrestlerBuff" name_key="Taunt" tooltip_key="Buffed! 4x Melee | 0.25x Distance" icon="ui_game_symbol_muscle" icon_color="255,255,255" icon_blink="true">
|
||||
<stack_type value="replace"/>
|
||||
<duration value="2"/>
|
||||
<update_rate value="1"/>
|
||||
<effect_group>
|
||||
<requirement name="EntityTagCompare" tags="player"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="ModifyScreenEffect" intensity="1" fade="2" effect_name="Hot"/>
|
||||
<triggered_effect trigger="onSelfBuffRemove" action="ModifyScreenEffect" intensity="0" fade="1" effect_name="Hot"/>
|
||||
<passive_effect name="EntityDamage" operation="perc_subtract" value="0.75">
|
||||
<requirement name="HoldingItemHasTags" tags="ranged"/>
|
||||
</passive_effect>
|
||||
<passive_effect name="RunSpeed" operation="perc_subtract" value="0.5">
|
||||
<requirement name="HoldingItemHasTags" tags="ranged"/>
|
||||
</passive_effect>
|
||||
<passive_effect name="WalkSpeed" operation="perc_subtract" value="0.5">
|
||||
<requirement name="HoldingItemHasTags" tags="ranged"/>
|
||||
</passive_effect>
|
||||
<passive_effect name="EntityDamage" operation="perc_add" value="4">
|
||||
<requirement name="HoldingItemHasTags" tags="melee"/>
|
||||
</passive_effect>
|
||||
<passive_effect name="RunSpeed" operation="perc_add" value="1">
|
||||
<requirement name="HoldingItemHasTags" tags="melee"/>
|
||||
</passive_effect>
|
||||
<passive_effect name="WalkSpeed" operation="perc_add" value="1">
|
||||
<requirement name="HoldingItemHasTags" tags="melee"/>
|
||||
</passive_effect>
|
||||
</effect_group>
|
||||
</buff>
|
||||
<buff name="ScorcherDeco" hidden="true">
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Ranged/JunkTurret/junkTurret_Prefab.prefab" parent_transform="LeftShoulder" local_offset=".15,-.15,0" local_rotation="0,0,0"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Ranged/JunkTurret/junkTurret_Prefab.prefab" parent_transform="RightShoulder" local_offset="-.15,.15,0" local_rotation="180,0,0"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Industrial/barrelOilPrefab" local_offset=".275,.35,-.2" local_rotation="0,0,0" parent_transform="Spine"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Industrial/barrelGasPrefab" local_offset="-.175,.35,-.2" local_rotation="0,0,0" parent_transform="Spine"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="RightShoulder" transform_path="BaseMesh"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="RightShoulder" transform_path="turret_cone"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="RightShoulder" transform_path="DiscMesh"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="RightShoulder" transform_path="turret_laser"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="LeftShoulder" transform_path="BaseMesh"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="LeftShoulder" transform_path="turret_cone"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="LeftShoulder" transform_path="DiscMesh"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="LeftShoulder" transform_path="turret_laser"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" transform_path="Detonator"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
<buff name="mantisDeco" hidden="true">
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/Knives/machetePrefab.prefab" local_offset="-.25,0,0" local_rotation="0,-90,180" parent_transform="RightForeArm"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/Knives/machetePrefab.prefab" local_offset="-.25,0,0" local_rotation="180,90,180" parent_transform="LeftForeArm"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
<buff name="BDeco" hidden="true">
|
||||
<effect_group></effect_group>
|
||||
</buff>
|
||||
<buff name="buffSiren" hidden="true">
|
||||
<update_rate value=".1"/>
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="positionAOE" range="25" buff="SirenPassiveC">
|
||||
<requirement name="EntityTagCompare" target="other" tags="player"/>
|
||||
</triggered_effect>
|
||||
</effect_group>
|
||||
</buff>
|
||||
<buff name="SirenPassiveA" hidden="true">
|
||||
<stack_type value="replace"/>
|
||||
<duration value="1"/>
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="sirenweak" play_in_head="true"/>
|
||||
<triggered_effect trigger="onSelfBuffFinish" action="StopSound" sound="sirenweak" />
|
||||
</effect_group>
|
||||
</buff>
|
||||
<buff name="SirenPassiveB" hidden="true">
|
||||
<stack_type value="replace"/>
|
||||
<duration value="1"/>
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="sirenmed" play_in_head="true"/>
|
||||
<triggered_effect trigger="onSelfBuffFinish" action="StopSound" sound="sirenmed" />
|
||||
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="SirenPassiveA"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
<buff name="SirenPassiveC" hidden="true">
|
||||
<stack_type value="replace"/>
|
||||
<duration value="1"/>
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="sirenstrong" play_in_head="true"/>
|
||||
<triggered_effect trigger="onSelfBuffFinish" action="StopSound" sound="sirenstrong" />
|
||||
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="SirenPassiveB"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="SirenPassiveA"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
<buff name="SirenDeco" hidden="true">
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Electrical/loudspeakerPrefab" local_offset="-.27,0,0.25" local_rotation="0,0,90" parent_transform="Spine1"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/Club/Club_Wood_Branch.FBX" local_offset="-.3,0,0" local_rotation="-45,0,-90" parent_transform="Spine1"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/Club/Club_Wood_BranchPrefab.prefab" local_offset="-.55,0,0" local_rotation="0,0,-90" parent_transform="Spine1"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
<buff name="buffNarcoticsMantis" icon="ui_game_symbol_stunned" icon_color="255,255,255">
|
||||
<stack_type value="replace"/>
|
||||
<duration value="8"/>
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="horde_spawn_warning" play_in_head="true"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="FadeOutSound" sound="horde_spawn_warning" play_in_head="true"/>
|
||||
<triggered_effect trigger="onSelfBuffRemove" action="StopSound" sound="horde_spawn_warning" play_in_head="true"/>
|
||||
</effect_group>
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="ModifyScreenEffect" intensity="1" effect_name="Distortion"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="ModifyScreenEffect" intensity="1" fade="4" effect_name="VibrantDeSat"/>
|
||||
<triggered_effect trigger="onSelfBuffRemove" action="ModifyScreenEffect" intensity="0" fade="4" effect_name="VibrantDeSat"/>
|
||||
<triggered_effect trigger="onSelfBuffRemove" action="ModifyScreenEffect" intensity="0" fade="4" effect_name="Distortion"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
<buff name="ArchonDeco" hidden="true">
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Animals/Vulture/animalVultureStandard" local_offset="0,-.3,.25" local_rotation="-45,0,0" parent_transform="Spine3"/> <!-- A19 Oakraven -->
|
||||
<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="Spine" transform_path="body_mesh"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_torch_wall" local_offset=".2,0,0" local_rotation="0,0,0" parent_transform="RightHand"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_torch_wall" local_offset="-.2,0,0" local_rotation="0,0,0" parent_transform="LeftHand"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
<buff name="JuggernautDeco" hidden="true">
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Ranged/RocketLauncher/rocketlauncherPrefab.prefab" local_offset="-.2,.13,0" local_rotation="180,0,0" parent_transform="LeftShoulder"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="#Other/Items?Tools/augerPrefab.prefab" local_offset="-.1,0,0" local_rotation="0,-90,0" parent_transform="RightHand"/>
|
||||
<triggered_effect trigger="onSelfRangedBurstShot" action="AddBuff" target="self" buff="JuggernautMuzzle"/>
|
||||
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffInjuryKnockdown01Cooldown"/>
|
||||
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="Auger_Idle" />
|
||||
</effect_group>
|
||||
</buff>
|
||||
<buff name="JuggernautMuzzle" hidden="true">
|
||||
<duration value="1"/>
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" target="self" particle="p_rocketLauncherFire" local_offset="-.2,.13,0" local_rotation="180,0,0" parent_transform="LeftShoulder"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" target="self" particle="p_nozzlesmoke_m136" local_offset="-.2,.13,0" local_rotation="180,0,0" parent_transform="LeftShoulder"/>
|
||||
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" target="self" particle="p_nozzlesmoke_m136" />
|
||||
<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" target="self" particle="p_rocketLauncherFire" />
|
||||
</effect_group>
|
||||
</buff>
|
||||
<buff name="UndertakerDeco" hidden="true">
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Misc/body_bag_fliesPrefab" local_offset=".2,-.35,.15" local_rotation="45,90,90" parent_transform="Spine"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Tools/shovel_ironPrefab.prefab" local_offset="-.11,.2,-.02" local_rotation="0,0,0" parent_transform="RightHand"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Lighting/lanternPlayerPrefab" local_offset="-.1,0,-.05" local_rotation="90,90,0" parent_transform="LeftHand"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
<buff name="BomberDeco" hidden="true">
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Industrial/barrelRadiatedPrefab" local_offset="0,.1,-.2" local_rotation="0,0,0" parent_transform="Spine"/>
|
||||
<triggered_effect trigger="onSelfRangedBurstShot" target="self" action="ModifyStats" stat="Health" operation="subtract" value="99999999"/>
|
||||
<triggered_effect trigger="onSelfDamagedBlock" target="self" action="ModifyStats" stat="Health" operation="set" value="60"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
<buff name="cowheadDeco" hidden="true">
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/OutdoorDecor/cowSkullPrefab" local_offset="-.4,0,.3" local_rotation="0,30,90" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/Chainsaw/chainsawPrefab.prefab" local_offset="-.1,0,0" local_rotation="180,90,180" parent_transform="RightHand"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="chainsaw_idle" />
|
||||
</effect_group>
|
||||
</buff>
|
||||
<buff name="ParasiteDeco" hidden="true">
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Misc/meat_venisonPrefab.prefab" local_offset="-.1,0,-.2" local_rotation="0,0,0" parent_transform="Spine"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="#Other/Items?Weapons/Melee/Knives/boneShivPrefab.prefab" local_offset="-.1,0,0" local_rotation="0,0,45" parent_transform="RightHand"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="#Other/Items?Weapons/Melee/Knives/boneShivPrefab.prefab" local_offset="-.1,0,0" local_rotation="0,0,45" parent_transform="LeftHand"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/Knives/boneShivPrefab.prefab" local_offset="-.1,0,0" local_rotation="0,0,90" parent_transform="RightHand"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/Knives/boneShivPrefab.prefab" local_offset="-.1,0,0" local_rotation="0,0,90" parent_transform="LeftHand"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="#Other/Items?Weapons/Melee/Knives/boneShivPrefab.prefab" local_offset="-.1,0,0" local_rotation="0,0,45" parent_transform="RightForeArm"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="#Other/Items?Weapons/Melee/Knives/boneShivPrefab.prefab" local_offset="-.1,0,0" local_rotation="0,0,40" parent_transform="LeftForeArm"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="#Other/Items?Weapons/Melee/Knives/boneShivPrefab.prefab" local_offset="-.1,0,0" local_rotation="0,0,20" parent_transform="RightShoulder"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="#Other/Items?Weapons/Melee/Knives/boneShivPrefab.prefab" local_offset="-.1,0,0" local_rotation="0,0,100" parent_transform="LeftShoulder"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
<buff name="ParasiteAttack" icon="ui_game_symbol_skull" icon_color="255,0,0" icon_blink="true">
|
||||
<stack_type value="replace"/>
|
||||
<display_value value="$parasite"/>
|
||||
<effect_group>
|
||||
<passive_effect name="HealthMax" operation="base_subtract" value="15"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$parasite" operation="set" value="5"/>
|
||||
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$parasite" operation="add" value="-1"/>
|
||||
<triggered_effect trigger="onSelfBuffStack" action="ModifyCVar" cvar="$parasite" operation="add" value="10"/>
|
||||
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$parasite" operation="set" value="0"/>
|
||||
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="ParasiteAttack">
|
||||
<requirement name="CVarCompare" cvar="$parasite" operation="LTE" value="0"/>
|
||||
</triggered_effect>
|
||||
</effect_group>
|
||||
</buff>
|
||||
<buff name="wendigoDeco" hidden="true">
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/OutdoorDecor/cowSkullPrefab" local_offset="-.3,0,-.1" local_rotation="0,-45,90" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Tools/torch02_droppedPrefab.prefab" local_offset="-.3,.25,0" local_rotation="0,0,-135" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/Club/Club_Wood_BranchPrefab.prefab" local_offset="-.3,-.25,0" local_rotation="0,0,-45" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Spear/spear_stone_Prefab.prefab" local_offset="-.1,-.2,0" local_rotation="0,90,0" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Misc/crossbow_bolt_dropped_stonePrefab.prefab" local_offset="-.1,0,0" local_rotation="0,0,-90" parent_transform="RightHand"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Misc/crossbow_bolt_dropped_stonePrefab.prefab" local_offset="-.1,0,0" local_rotation="0,0,-90" parent_transform="LeftHand"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
<buff name="psychoDeco" hidden="true">
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Industrial/hoistHookPrefab" local_offset="-.2,0,0" local_rotation="0,180,90" parent_transform="RightHand"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Items/Misc/sack.fbx" local_offset="-.5,-.075,0" local_rotation="0,0,-90" parent_transform="LeftHand"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="LeftHand" transform_path="sackMesh"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="LeftHand" transform_path="sack_LOD1"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="LeftHand" transform_path="sack_LOD2"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/Knives/machetePrefab.prefab" local_offset="-.04,0,0" local_rotation="-10,90,0" parent_transform="main1"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Tools/wrenchPrefab.prefab" local_offset="0,0.04,0" local_rotation="0,-90,0" parent_transform="main2"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/Knives/machetePrefab.prefab" local_offset="-.04,.4,0" local_rotation="10,90,180" parent_transform="main3"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
<buff name="scarecrowDeco" hidden="true">
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Plants/pumpkinJackoLanternPrefab" local_offset="-.5,0,0" local_rotation="0,0,90" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_torch_wall" local_offset="0,0,0" local_rotation="0,0,0" parent_transform="RightHand"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_torch_wall" local_offset="0,0,0" local_rotation="0,0,0" parent_transform="LeftHand"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Tools/pickaxe_ironPrefab.prefab" local_offset="-.2,.1,0" local_rotation="0,-90,0" parent_transform="RightHand"/>
|
||||
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_torch_wall" />
|
||||
<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_torch_wall" />
|
||||
</effect_group>
|
||||
</buff>
|
||||
<buff name="buffBansheeScream" hidden="true">
|
||||
<update_rate value="12"/>
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="bansheebuff0"/>
|
||||
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="positionAOE" range="12" buff="buffBanshee"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
<buff name="ArchonScream" hidden="true">
|
||||
<update_rate value="20"/>
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="horde_spawn"/>
|
||||
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="positionAOE" range="11" buff="buffArchon">
|
||||
<requirement name="EntityTagCompare" tags="zombie"/>
|
||||
</triggered_effect>
|
||||
</effect_group>
|
||||
</buff>
|
||||
<buff name="buffArchon" hidden="true">
|
||||
<stack_type value="replace"/>
|
||||
<duration value="10"/>
|
||||
<effect_group>
|
||||
<passive_effect name="PhysicalDamageResist" operation="base_set" value="50">
|
||||
<requirement name="EntityTagCompare" target="self" tags="zombie"/>
|
||||
</passive_effect>
|
||||
</effect_group>
|
||||
</buff>
|
||||
<buff name="buffBanshee" hidden="true">
|
||||
<stack_type value="replace"/>
|
||||
<duration value="3"/>
|
||||
<effect_group>
|
||||
<passive_effect name="RunSpeed" operation="perc_subtract" value="0.8,.2" duration="0,4">
|
||||
<requirement name="EntityTagCompare" tags="player"/>
|
||||
</passive_effect>
|
||||
<passive_effect name="WalkSpeed" operation="perc_subtract" value="0.8,.2" duration="0,4">
|
||||
<requirement name="EntityTagCompare" tags="player"/>
|
||||
</passive_effect>
|
||||
<passive_effect name="CrouchSpeed" operation="perc_subtract" value="0.8,.2" duration="0,4">
|
||||
<requirement name="EntityTagCompare" tags="player"/>
|
||||
</passive_effect>
|
||||
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.8,.2" duration="0,4">
|
||||
<requirement name="EntityTagCompare" tags="player"/>
|
||||
</passive_effect>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="ModifyScreenEffect" intensity="2" fade="1" effect_name="Blur"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="ModifyScreenEffect" intensity=".5" fade="1" effect_name="Radiation" />
|
||||
<triggered_effect trigger="onSelfBuffStart" action="ModifyScreenEffect" intensity="1" effect_name="Drunk" fade="1"/>
|
||||
<triggered_effect trigger="onSelfBuffRemove" action="ModifyScreenEffect" intensity="0" fade="1" effect_name="Blur"/>
|
||||
<triggered_effect trigger="onSelfBuffRemove" action="ModifyScreenEffect" intensity="0" fade="1" effect_name="Radiation" />
|
||||
<triggered_effect trigger="onSelfBuffRemove" action="ModifyScreenEffect" intensity="0" effect_name="Drunk" fade="1"/>
|
||||
<triggered_effect trigger="onSelfDied" action="ModifyScreenEffect" intensity="0" fade="1" effect_name="Blur"/>
|
||||
<triggered_effect trigger="onSelfDied" action="ModifyScreenEffect" intensity="0" fade="1" effect_name="Radiation" />
|
||||
<triggered_effect trigger="onSelfDied" action="ModifyScreenEffect" intensity="0" effect_name="Drunk" fade="1"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="bansheebuff0" play_in_head="true">
|
||||
<requirement name="EntityTagCompare" tags="player"/>
|
||||
</triggered_effect>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="bansheebuff1" play_in_head="true">
|
||||
<requirement name="EntityTagCompare" tags="player"/>
|
||||
</triggered_effect>
|
||||
</effect_group>
|
||||
</buff>
|
||||
|
||||
<buff name="zombieMotorheadDeco" hidden="true">
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Entities/Vehicles?Car/motorPrefab.prefab" local_offset="0,0.3,-0.35" local_rotation="90,0,180" parent_transform="Spine1"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Industrial/hoistChainPrefab" local_offset="0,-0.3,-0.5" local_rotation="0,0,0" parent_transform="Spine1"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Industrial/hoistHookPrefab" local_offset="0,-0.5,-0.5" local_rotation="0,0,0" parent_transform="Spine1"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Tools/pickaxe_steelPrefab.prefab" local_offset="0,0.2,0" local_rotation="0,90,0" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Industrial/hoistChainPrefab" local_offset="0,0.2,0" local_rotation="0,0,0" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/Axe/steelAxePrefab.prefab" local_offset="0.1,0.02,-0.09" local_rotation="255,10,0" parent_transform="RightHand"/> <!--1st local Height/Rotation horizontal spin / -->
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/ClubIron/ClubIronPrefab.prefab" local_offset="-0.13,-0.07,0" local_rotation="60,10,0" parent_transform="LeftHand"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
|
||||
<buff name="PaindeerDeco" hidden="true">
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/Axe/steelAxePrefab.prefab" local_offset="0,0,0.3" local_rotation="90,0,0" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Misc/snowball_FP_Prefab.prefab" local_offset="0,-0.265,0.29" local_rotation="0,0,0" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Entities/Zombies?Zombies/corpse3Prefab.prefab" local_offset="0,0.5,0" local_rotation="0,0,0" parent_transform="Spine1"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
|
||||
<buff name="MittensDeco" hidden="true">
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Industrial/hoistMagnetPrefab" local_offset="0,0.1,0" local_rotation="180,0,0" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Electrical/motion_sensorPrefab" local_offset="0,0.15,0.25" local_rotation="0,0,0" parent_transform="Head"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
|
||||
<buff name="helllionDeco" hidden="true">
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/OutdoorDecor/cowSkullPrefab" local_offset="0,0.1,0.1" local_rotation="30,0,0" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="torch02_firePrefab" local_offset=".1,0.05,0.2" local_rotation="90,0,180" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="particleeffects/torch02_firePrefab" local_offset="-.1,0.05,0.2" local_rotation="90,0,180" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/ClubIron/ClubIronPrefab.prefab" local_offset="-0.05,0.2,-0.25" local_rotation="0,0,180" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Animals/Vulture/animalVultureStandard" local_offset="0,0,0" local_rotation="90,0,0" parent_transform="Spine"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Entities/Zombies?Zombies/zombieStandardSpiderRagdoll.prefab" local_offset="0,0.15,-0.2" local_rotation="0,0,0" parent_transform="Spine2"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/ClubIron/ClubIronPrefab.prefab" local_offset="0.13,0,0.4" local_rotation="0,90,-180" parent_transform="Spine3"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Plants/pumpkinJackoLanternPrefab" local_offset="0,0.54,0.33" local_rotation="30,0,0" parent_transform="Spine"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
|
||||
<buff name="hellbearDeco" hidden="true">
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/OutdoorDecor/cowSkullPrefab" local_offset="0,0.5,0.1" local_rotation="30,0,0" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="torch02_firePrefab" local_offset=".2,0.1,-0.8" local_rotation="180,0,180" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="particleeffects/torch02_firePrefab" local_offset="-.2,0.1,-0.8" local_rotation="180,0,180" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Animals/Vulture/animalVultureStandard" local_offset="0,0.3,-1.2" local_rotation="90,0,0" parent_transform="Spine"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Animals/Vulture/animalVultureStandard" local_offset="0,0.2,-1.1" local_rotation="90,0,0" parent_transform="Spine1"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Entities/Zombies?Zombies/zombieStandardSpiderRagdoll.prefab" local_offset="0,-0.2,0" local_rotation="220,0,0" parent_transform="Spine2"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/OutdoorDecor/cowSkullPrefab" local_offset="0,-1,-0.65" local_rotation="220,0,0" parent_transform="Spine3"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
|
||||
<buff name="HellWolfDeco" hidden="true">
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/OutdoorDecor/cowSkullPrefab" local_offset="0,0.3,0.2" local_rotation="30,0,0" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="torch02_firePrefab" local_offset=".05,0.05,0.5" local_rotation="90,0,180" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="particleeffects/torch02_firePrefab" local_offset="-.05,0.05,0.5" local_rotation="90,0,180" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Animals/Vulture/animalVultureStandard" local_offset="0,0,-0.4" local_rotation="90,0,0" parent_transform="Spine"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
|
||||
<buff name="HellBoarDeco" hidden="true">
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/OutdoorDecor/cowSkullPrefab" local_offset="0,0.3,0.2" local_rotation="30,0,0" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="torch02_firePrefab" local_offset=".05,0.05,0.5" local_rotation="90,0,180" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="particleeffects/torch02_firePrefab" local_offset="-.05,0.05,0.5" local_rotation="90,0,180" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Animals/Vulture/animalVultureStandard" local_offset="0,0,-0.4" local_rotation="90,0,0" parent_transform="Spine"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
|
||||
<buff name="HellFlyerDeco" hidden="true">
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="Vehicles/Gyrocopter/gyrocopter_start"/>
|
||||
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="Vehicles/Gyrocopter/gyrocopter_med_lp"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Mods/Sides/side_attachment_flashlightPrefab.prefab" local_offset="0,0.25,-0.5" local_rotation="33,0,0" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Ranged/Junk Drone/junkDrone_Prefab.prefab" local_offset="0,0.25,-0.5" local_rotation="33,0,0" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfDied" action="AttachParticleEffectToEntity" particle="p_fire_small" local_offset="0,0,0" local_rotation="0,0,0" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfDied" action="AttachPrefabToEntity" prefab="prefabs/prefabexplosion15" local_offset="0,0,0" local_rotation="0,0,0" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfDied" action="AttachPrefabToEntity" prefab="prefabs/prefabexplosion6" local_offset="0,0,0" local_rotation="0,0,0" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfDied" action="PlaySound" sound="drone_shutdown"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
|
||||
<buff name="HellShockerDeco" hidden="true">
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="Vehicles/Gyrocopter/gyrocopter_start"/>
|
||||
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="Vehicles/Gyrocopter/gyrocopter_med_lp"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Mods/Sides/side_attachment_flashlightPrefab.prefab" local_offset="0,0.25,-0.5" local_rotation="33,0,0" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Ranged/Junk Drone/junkDrone_Prefab.prefab" local_offset="0,0.25,-0.5" local_rotation="33,0,0" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfDied" action="AttachParticleEffectToEntity" particle="p_fire_small" local_offset="0,0,0" local_rotation="0,0,0" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfDied" action="AttachPrefabToEntity" prefab="prefabs/prefabexplosion15" local_offset="0,0,0" local_rotation="0,0,0" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfDied" action="AttachPrefabToEntity" prefab="prefabs/prefabexplosion6" local_offset="0,0,0" local_rotation="0,0,0" parent_transform="Head"/>
|
||||
|
||||
</effect_group>
|
||||
</buff>
|
||||
|
||||
<buff name="SharkWFLBDeco" hidden="true">
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="Entities/animals/shark/animalsharkstandard" local_offset="0,-0.5,-0.8" local_rotation="-35,0,0" parent_transform="Spine1"/>
|
||||
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="Entities/Electrical/power_switchPrefab" local_offset="0,0.72,-0.45" local_rotation="315,180,0" parent_transform="Spine1"/>
|
||||
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Ranged/RocketLauncher/rocketlauncherPrefab.prefab" local_offset="0,0.31,-0.33" local_rotation="-45,0,0" parent_transform="Spine1"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
|
||||
<buff name="JuggernautGoldenDeco" hidden="true">
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="#Other/Items?Tools/augerPrefab.prefab" local_offset="-.1,0,0" local_rotation="0,-90,0" parent_transform="RightHand"/>
|
||||
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffInjuryKnockdown01Cooldown"/>
|
||||
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="Auger_Idle" />
|
||||
</effect_group>
|
||||
</buff>
|
||||
|
||||
<buff name="buffNarcoticsHisser" icon="ui_game_symbol_stunned" icon_color="255,255,255">
|
||||
<stack_type value="replace"/>
|
||||
<duration value="4"/>
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="horde_spawn_warning" play_in_head="true"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="FadeOutSound" sound="horde_spawn_warning" play_in_head="true"/>
|
||||
<triggered_effect trigger="onSelfBuffRemove" action="StopSound" sound="horde_spawn_warning" play_in_head="true"/>
|
||||
</effect_group>
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="ModifyScreenEffect" intensity="0.5" effect_name="Distortion"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="ModifyScreenEffect" intensity="0.5" fade="2" effect_name="VibrantDeSat"/>
|
||||
<triggered_effect trigger="onSelfBuffRemove" action="ModifyScreenEffect" intensity="0" fade="2" effect_name="VibrantDeSat"/>
|
||||
<triggered_effect trigger="onSelfBuffRemove" action="ModifyScreenEffect" intensity="0" fade="2" effect_name="Distortion"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
|
||||
<buff name="zombieTipsySquatchDeco" hidden="true">
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Food/bottled_waterPrefab.prefab" local_offset="-0.1,0,-0.04" local_rotation="0,0,0" parent_transform="RightHand"/> <!--1st local Height/Rotation horizontal spin / -->
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/Knives/boneShivPrefab.prefab" local_offset="-0.07,-0.04,-0.02" local_rotation="0,0,180" parent_transform="LeftHand"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
|
||||
<buff name="zombieDirewolfDeco" hidden="true">
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/animals/catfish/animalcatfish" local_offset="0,-0.12,0.42" local_rotation="270,0,180" parent_transform="Spine"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
|
||||
<buff name="zombieSnowBearDeco" hidden="true">
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/animals/catfish/animalcatfish" local_offset="-0.7,-0.19,0.49" local_rotation="270,0,90" parent_transform="Head"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Commercial/wallClockPrefab" local_offset="0,-0.35,0.15" local_rotation="270,0,0" parent_transform="Head"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
|
||||
<buff name="buffSnowBearChill" icon="ui_game_symbol_cold" icon_color="255,0,0" icon_blink="true">
|
||||
<stack_type value="replace"/>
|
||||
<duration value="4"/>
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="ModifyScreenEffect" intensity="1" effect_name="Cold"/>
|
||||
<triggered_effect trigger="onSelfBuffRemove" action="ModifyScreenEffect" intensity="0" fade="1" effect_name="Cold"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
|
||||
<buff name="zombiePogoDeco" hidden="true">
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" local_offset="-0.2,0,.13" local_rotation="0,0,0" prefab="#Other/Items?Mods/Sides/side_attachment_flashlightPrefab.prefab" parent_transform="Head" />
|
||||
</effect_group>
|
||||
</buff>
|
||||
|
||||
<buff name="OniDeco" hidden="true">
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/ClubIron/ClubIronPrefab.prefab" local_offset="-0.09,0,-0.018" local_rotation="0,0,0" parent_transform="RightHand"/> <!--1st local Height/Rotation horizontal spin / -->
|
||||
</effect_group>
|
||||
</buff>
|
||||
|
||||
<buff name="NavezganeSlasherDeco" hidden="true">
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/Knives/machetePrefab.prefab" local_offset="-.11,0,0" local_rotation="180,0,90" parent_transform="RightHand"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="#Other/Items?Weapons/Melee/Knives/machetePrefab.prefab" local_offset="-.11,0.03,0" local_rotation="180,0,90" parent_transform="RightHand"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="#Other/Items?Weapons/Melee/Knives/machetePrefab.prefab" local_offset="-.35,-0.01,-0" local_rotation="270,0,90" parent_transform="RightForeArm"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
|
||||
<buff name="zombieWightRadiationShowerAOE" hidden="true">
|
||||
<damage_type value="radiation"/>
|
||||
<stack_type value="replace"/>
|
||||
<duration value="0"/>
|
||||
<update_rate value="1"/>
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="4" buff="zombieWightRadiationShowerAOEEffect">
|
||||
<requirement name="!EntityTagCompare" target="other" tags="vehicle,zombie,turret,drone"/>
|
||||
</triggered_effect>
|
||||
</effect_group>
|
||||
</buff>
|
||||
<buff name="zombieWightRadiationShowerAOEEffect" icon="ui_game_symbol_radiation" icon_color="255,0,0" icon_blink="true">
|
||||
<damage_type value="radiation"/>
|
||||
<stack_type value="replace"/>
|
||||
<duration value="4"/>
|
||||
<update_rate value="1"/>
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="subtract" value=".5"/>
|
||||
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="RadiationSignal" operation="add" value="1"/>
|
||||
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="RadiationSignal" operation="set" value="0">
|
||||
<requirement name="CVarCompare" cvar="RadiationSignal" operation="Equals" value="2"/>
|
||||
</triggered_effect>
|
||||
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="RadiationSignal" operation="set" value="0"/>
|
||||
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyScreenEffect" intensity=".15" fade=".5" effect_name="Hot">
|
||||
<requirement name="CVarCompare" cvar="RadiationSignal" operation="Equals" value="1"/>
|
||||
</triggered_effect>
|
||||
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyScreenEffect" intensity="0" fade=".5" effect_name="Hot">
|
||||
<requirement name="CVarCompare" cvar="RadiationSignal" operation="Equals" value="0"/>
|
||||
</triggered_effect>
|
||||
<triggered_effect trigger="onSelfBuffRemove" action="ModifyScreenEffect" intensity="0" fade="1" effect_name="Hot"/>
|
||||
<triggered_effect trigger="onSelfBuffStart" action="ModifyScreenEffect" effect_name="Radiation" intensity=".3" fade="2"/>
|
||||
<triggered_effect trigger="onSelfDied" action="ModifyScreenEffect" effect_name="Radiation" intensity="0" fade="0"/>
|
||||
<triggered_effect trigger="onSelfBuffRemove" action="ModifyScreenEffect" effect_name="Radiation" intensity="0" fade="2"/>
|
||||
</effect_group>
|
||||
</buff>
|
||||
|
||||
</append>
|
||||
</configs>
|
||||
638
ansible/static_files/Mods/ZSCZA20/Config/entityclasses.xml
Normal file
638
ansible/static_files/Mods/ZSCZA20/Config/entityclasses.xml
Normal file
@@ -0,0 +1,638 @@
|
||||
<configs>
|
||||
|
||||
<append xpath="/entity_classes/entity_class[@name='playerMale']">
|
||||
<effect_group>
|
||||
<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffInjuryKnockdown01">
|
||||
<requirement name="RandomRoll" seed_type="Random" min_max="0,100" operation="LTE" value="50"/>
|
||||
<requirement name="NotHasBuff" target="self" buff="buffInjuryKnockdown01Cooldown"/>
|
||||
<requirement name="EntityTagCompare" target="other" tags="undertaker"/>
|
||||
</triggered_effect>
|
||||
<triggered_effect trigger="onOtherDamagedSelf" action="ModifyStats" stat="Stamina" operation="subtract" value="20">
|
||||
<requirement name="EntityTagCompare" target="other" tags="wendigo"/>
|
||||
</triggered_effect>
|
||||
</effect_group>
|
||||
</append>
|
||||
|
||||
<append xpath="/entity_classes">
|
||||
|
||||
<entity_class name="Zombie_Template" extends="zombieTemplateMale">
|
||||
<property name="EntityType" value="Zombie" />
|
||||
<property name="Mesh" value=""/>
|
||||
<property name="Prefab" value="Z"/>
|
||||
<property name="Class" value="EntityZombie" />
|
||||
<property name="Parent" value="Enemies" />
|
||||
<property name="IsEnemyEntity" value="true" />
|
||||
<property name="HandItem" value="meleeHandZombie01" />
|
||||
<property name="SoundAlert" value="Enemies/Base_Zombie_Male/zombiemalealert" />
|
||||
<property name="SoundSense" value="Enemies/Base_Zombie_Male/zombiemalesense" />
|
||||
<property name="SoundHurt" value="Enemies/Base_Zombie_Male/zombiemalepain" />
|
||||
<property name="SoundDeath" value="Enemies/Base_Zombie_Male/zombiemaledeath" />
|
||||
<property name="SoundAttack" value="Enemies/Base_Zombie_Male/zombiemaleattack" />
|
||||
<property name="DismemberMultiplierHead" value=".4"/>
|
||||
<property name="DismemberMultiplierArms" value=".4"/>
|
||||
<property name="DismemberMultiplierLegs" value=".4"/>
|
||||
<property name="PainResistPerHit" value=".5"/>
|
||||
<property name="AttackTimeoutDay" value="1.5" />
|
||||
<property name="AttackTimeoutNight" value="1.1" />
|
||||
<property name="WalkType" value="7" />
|
||||
<property name="ModelType" value="ZombieUMA" />
|
||||
<property name="RootMotion" value="true" />
|
||||
<property name="HasRagdoll" value="true" />
|
||||
<property name="PhysicsBody" value="zombieUMA" />
|
||||
<property name="HasDeathAnim" value="false" />
|
||||
<property name="TimeStayAfterDeath" value="30" />
|
||||
</entity_class>
|
||||
|
||||
<entity_class name="zombieScorcher" extends="zombieSoldier">
|
||||
<property name="SizeScale" value="1.2"/>
|
||||
<property name="Tags" value="entity,zombie,walker,boss,scorcher"/>
|
||||
<property name="Mesh" value="#Entities/Zombies?Prefabs/ZDemolition.prefab"/>
|
||||
<property name="Class" value="EntityZombieCop"/>
|
||||
<property name="Mass" value="300"/>
|
||||
<property name="RightHandJointName" value="RightShoulder"/>
|
||||
<property name="AITask-1" value="BreakBlock"/>
|
||||
<property name="AITask-2" value="RangedAttackTarget" data="itemType=1;cooldown=4;duration=5"/>
|
||||
<property name="AITask-3" value="ApproachAndAttackTarget" data="class=EntityEnemyAnimal,0,EntityPlayer"/>
|
||||
<property name="AITask-4" value="ApproachSpot"/>
|
||||
<property name="AITask-5" value="Look"/>
|
||||
<property name="AITask-6" value="Wander"/>
|
||||
<property name="AITask-7" value=""/>
|
||||
<property name="DismemberMultiplierHead" value="0"/>
|
||||
<property name="DismemberMultiplierArms" value=".7"/>
|
||||
<property name="DismemberMultiplierLegs" value=".7"/>
|
||||
<property name="LegCrawlerThreshold" value="0"/>
|
||||
<property name="LegCrippleThreshold" value="0"/>
|
||||
<property name="KnockdownProneDamageThreshold" value="0"/>
|
||||
<property name="KnockdownKneelDamageThreshold" value="0"/>
|
||||
<property name="SoundRandom" value="demolitionzroam"/>
|
||||
<property name="SoundAlert" value="demolitionzalert"/>
|
||||
<property name="SoundAttack" value="demolitionzattack"/>
|
||||
<property name="SoundHurt" value="demolitionzpain"/>
|
||||
<property name="SoundDeath" value="demolitionzdeath"/>
|
||||
<property name="SoundSense" value="demolitionzsense"/>
|
||||
<property name="SoundFootstepModifier" value="bear_footstep"/>
|
||||
<property name="HandItem" value="meleeHandScorcher"/>
|
||||
<property name="MoveSpeed" value="0.9"/>
|
||||
<property name="MoveSpeedAggro" value="0.8, 1.45"/>
|
||||
<property name="MoveSpeedPanic" value="1.5"/>
|
||||
<property name="JumpMaxDistance" value="1, 2"/>
|
||||
<property name="PainResistPerHit" value="1"/>
|
||||
<property name="StompsSpikes" value="true"/>
|
||||
<property name="ExplodeHealthThreshold" value="0"/>
|
||||
<property name="ExperienceGain" value="750"/>
|
||||
<property name="LootDropEntityClass" value="EntityLootContainerBoss"/>
|
||||
<property name="LootDropProb" value="0.2"/>
|
||||
<effect_group name="Base Effects">
|
||||
<passive_effect name="HealthMax" operation="base_set" value="750"/>
|
||||
<passive_effect name="HealthMax" operation="perc_set" value="1"/>
|
||||
<passive_effect name="DamageModifier" operation="perc_set" value="1" tags="head"/>
|
||||
<passive_effect name="PhysicalDamageResist" operation="base_set" value="10"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="ScorcherDeco"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" target="self" cvar="EntityBoss" operation="set" value="1"/>
|
||||
</effect_group>
|
||||
</entity_class>
|
||||
|
||||
<entity_class name="zombieBanshee" extends="zombieBoeFeral">
|
||||
<property name="SizeScale" value="1"/>
|
||||
<property name="Tags" value="entity,zombie,walker,boss,banshee" />
|
||||
<property name="Mesh" value="#Entities/Zombies?Zombies/zombieStandardScreamerRagdoll.prefab"/>
|
||||
<property name="ReplaceMaterial0" value="particleeffects/models/materials/p_glass"/>
|
||||
<property name="SoundRandom" value=""/>
|
||||
<property name="SoundAlert" value=""/>
|
||||
<property name="SoundAttack" value="Enemies/Base_Zombie_Female/zombiefemalescoutattack"/>
|
||||
<property name="SoundHurt" value="Enemies/Base_Zombie_Female/zombiefemalescoutpain"/>
|
||||
<property name="SoundDeath" value="Enemies/Base_Zombie_Female/zombiefemalescoutdeath"/>
|
||||
<property name="SoundSense" value=""/>
|
||||
<property name="MoveSpeed" value="0.7"/>
|
||||
<property name="MoveSpeedAggro" value="0.8, 1.35"/>
|
||||
<property name="MoveSpeedPanic" value="1.5"/>
|
||||
<property name="ExperienceGain" value="500"/>
|
||||
<property name="LootDropEntityClass" value="EntityLootContainerBoss"/>
|
||||
<property name="LootDropProb" value="0.2"/>
|
||||
<property name="WalkType" value="8"/>
|
||||
<property name="HandItem" value="meleeHandBanshee"/>
|
||||
<effect_group name="Base Effects">
|
||||
<passive_effect name="HealthMax" operation="base_set" value="250"/>
|
||||
<passive_effect name="HealthMax" operation="perc_set" value="1"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffBansheeScream"/>
|
||||
<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="1"/>
|
||||
<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
|
||||
</effect_group>
|
||||
</entity_class>
|
||||
|
||||
<entity_class name="zombieGeist" extends="Zombie_Template">
|
||||
<property name="Archetype" value="Geist" />
|
||||
<property name="Class" value="EntityVulture"/>
|
||||
<property name="HasRagdoll" value="false"/>
|
||||
<property name="Tags" value="entity,animal,zombie,boss,hostile,radiated,vulture,umazombie,geist"/>
|
||||
<property name="Radiated" value=""/>
|
||||
<property name="SoundRandom" value="Animals/Vulture/vultureroam"/>
|
||||
<property name="SoundAlert" value="Animals/Vulture/vulturealert"/>
|
||||
<property name="SoundHurt" value="Animals/Vulture/vulturepain"/>
|
||||
<property name="SoundDeath" value="Animals/Vulture/vulturedeath"/>
|
||||
<property name="SoundAttack" value="Animals/Vulture/vultureattack"/>
|
||||
<property name="SoundSense" value="Animals/Vulture/vulturesense"/>
|
||||
<property name="SoundGiveUp" value="Animals/Vulture/vulturegiveup"/>
|
||||
<property name="Mass" value="50"/>
|
||||
<property name="PhysicsBody" value="nolegsUMA" />
|
||||
<property name="MoveSpeed" value=".9"/>
|
||||
<property name="MoveSpeedAggro" value="2, 2"/>
|
||||
<property name="MaxTurnSpeed" value="150"/>
|
||||
<property name="ExperienceGain" value="350"/>
|
||||
<property name="LootDropEntityClass" value="EntityLootContainerBoss"/>
|
||||
<property name="LootDropProb" value="0.2"/>
|
||||
<property name="HandItem" value="meleeHandWendigo"/>
|
||||
<property name="AITask-1" value=""/>
|
||||
<property name="AITarget-1" value=""/>
|
||||
<property name="SightRange" value="300"/>
|
||||
<effect_group name="Base Effects">
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="GeistDeco"/>
|
||||
<passive_effect name="HealthMax" operation="base_set" value="350"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" target="self" cvar="EntityBoss" operation="set" value="1"/>
|
||||
<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="1"/>
|
||||
<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
|
||||
<triggered_effect trigger="onSelfExplosionDamagedOther" action="AddBuff" target="other" buff="buffShocked"/>
|
||||
</effect_group>
|
||||
</entity_class>
|
||||
|
||||
<entity_class name="zombiePsycho" extends="Zombie_Template">
|
||||
<property name="Archetype" value="Psycho" />
|
||||
<property name="Tags" value="entity,zombie,walker,boss,umazombie,psycho" />
|
||||
<property name="WalkType" value="7"/>
|
||||
<property name="HandItem" value="meleeScarecrow"/>
|
||||
<property name="ExperienceGain" value="250"/>
|
||||
<property name="LootDropEntityClass" value="EntityLootContainerBoss"/>
|
||||
<property name="LootDropProb" value="0.2"/>
|
||||
<property name="SoundFootstepModifier" value=""/>
|
||||
<effect_group name="Base Effects">
|
||||
<passive_effect name="HealthMax" operation="base_set" value="450"/>
|
||||
<passive_effect name="HealthMax" operation="perc_set" value="1"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="psychoDeco"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" target="self" cvar="EntityBoss" operation="set" value="1"/>
|
||||
<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="1"/>
|
||||
<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
|
||||
</effect_group>
|
||||
</entity_class>
|
||||
|
||||
<entity_class name="zombieSiren" extends="Zombie_Template">
|
||||
<property name="Archetype" value="Siren" />
|
||||
<property name="Tags" value="entity,zombie,walker,boss,umazombie,siren" />
|
||||
<property name="WalkType" value="7"/>
|
||||
<property name="SoundRandomTime" value="7"/>
|
||||
<property name="SurfaceCategory" value="organic"/>
|
||||
<property name="SoundRandom" value="sirenidle"/>
|
||||
<property name="SoundSpawn" value="sirenspawn"/>
|
||||
<property name="SoundAlert" value=""/>
|
||||
<property name="SoundAttack" value=""/>
|
||||
<property name="SoundHurt" value=""/>
|
||||
<property name="SoundDeath" value=""/>
|
||||
<property name="SoundSense" value=""/>
|
||||
<property name="HandItem" value="meleeHandZombieFeral"/>
|
||||
<property name="ExperienceGain" value="1500"/>
|
||||
<property name="LootDropEntityClass" value="EntityLootContainerBoss"/>
|
||||
<property name="LootDropProb" value="0.2"/>
|
||||
<property name="SoundFootstepModifier" value=""/>
|
||||
<property name="DismemberMultiplierHead" value="0"/>
|
||||
<property name="DismemberMultiplierArms" value="0"/>
|
||||
<property name="DismemberMultiplierLegs" value="0"/>
|
||||
<property name="LegCrippleScale" value="0"/>
|
||||
<property name="LegCrawlerThreshold" value="0"/>
|
||||
<property name="KnockdownProneDamageThreshold" value="1"/>
|
||||
<property name="KnockdownProneStunDuration" value="0"/>
|
||||
<property name="KnockdownProneRefillRate" value="1"/>
|
||||
<property name="KnockdownKneelDamageThreshold" value="1"/>
|
||||
<property name="KnockdownKneelStunDuration" value="0"/>
|
||||
<property name="KnockdownKneelRefillRate" value="1"/>
|
||||
<property name="LegsExplosionDamageMultiplier" value="0"/>
|
||||
<property name="ArmsExplosionDamageMultiplier" value="0"/>
|
||||
<property name="HeadExplosionDamageMultiplier" value="0"/>
|
||||
<property name="ChestExplosionDamageMultiplier" value="0"/>
|
||||
<property name="PainResistPerHit" value="1"/>
|
||||
<property name="SightRange" value="10"/>
|
||||
<property name="MoveSpeed" value="1.1"/>
|
||||
<property name="MoveSpeedAggro" value="1.3, 1.4"/>
|
||||
<property name="MoveSpeedPanic" value="1.6"/>
|
||||
<property name="AITask-1" value="Territorial"/>
|
||||
<property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,0"/>
|
||||
<property name="AITask-3" value="ApproachSpot"/>
|
||||
<property name="AITask-4" value="Look"/>
|
||||
<property name="AITask-5" value="Wander"/>
|
||||
<property name="AITask-6" value=""/>
|
||||
<property name="AITarget-1" value="SetAsTargetIfHurt" data="class=EntityPlayer"/>
|
||||
<property name="AITarget-2" value="SetNearestEntityAsTarget" data="class=EntityPlayer,0,0,EntityNPC,0,0"/>
|
||||
<property name="AITarget-3" value=""/>
|
||||
<effect_group name="Base Effects">
|
||||
<passive_effect name="HealthMax" operation="base_set" value="550"/>
|
||||
<passive_effect name="HealthMax" operation="perc_set" value="1"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="SirenDeco"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffSiren"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" target="self" cvar="EntityBoss" operation="set" value="1"/>
|
||||
</effect_group>
|
||||
</entity_class>
|
||||
|
||||
<entity_class name="ZombieUndertaker" extends="Zombie_Template">
|
||||
<property name="Archetype" value="Undertaker" />
|
||||
<property name="Tags" value="entity,zombie,walker,boss,undertaker,umazombie,undertaker" />
|
||||
<property name="HandItem" value="meleeHandUndertaker"/>
|
||||
<property name="ExperienceGain" value="750"/>
|
||||
<property name="LootDropEntityClass" value="EntityLootContainerBoss"/>
|
||||
<property name="LootDropProb" value="0.2"/>
|
||||
<property name="WalkType" value="2"/>
|
||||
<property name="SurfaceCategory" value="metal"/>
|
||||
<property name="PainResistPerHit" value=".7"/>
|
||||
<property name="MoveSpeed" value="0.9"/>
|
||||
<property name="MoveSpeedAggro" value="0.8, 1.45"/>
|
||||
<property name="MoveSpeedPanic" value="1.5"/>
|
||||
<effect_group name="Base Effects">
|
||||
<passive_effect name="HealthMax" operation="base_set" value="750"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="UndertakerDeco"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" target="self" cvar="EntityBoss" operation="set" value="1"/>
|
||||
<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="1"/>
|
||||
<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
|
||||
</effect_group>
|
||||
</entity_class>
|
||||
|
||||
<entity_class name="ZombieBomber" extends="Zombie_Template">
|
||||
<property name="Archetype" value="Bomber" />
|
||||
<property name="Tags" value="entity,zombie,walker,boss,bomber,umazombie,bomber" />
|
||||
<property name="HandItem" value="meleeHandBomber"/>
|
||||
<property name="ExperienceGain" value="2500"/>
|
||||
<property name="LootDropEntityClass" value="EntityLootContainerBoss"/>
|
||||
<property name="LootDropProb" value="0.2"/>
|
||||
<property name="WalkType" value="1"/>
|
||||
<property name="Class" value="EntityZombieCop"/>
|
||||
<property name="AITask-1" value="BreakBlock"/>
|
||||
<property name="AITask-2" value="RangedAttackTarget" data="itemType=1;cooldown=3;duration=4;minRange=0;maxRange=2"/>
|
||||
<property name="AITask-3" value="ApproachAndAttackTarget" data="class=EntityEnemyAnimal,0,EntityPlayer"/>
|
||||
<property name="AITask-4" value="ApproachSpot"/>
|
||||
<property name="AITask-5" value="Look"/>
|
||||
<property name="AITask-6" value="Wander"/>
|
||||
<property name="AITask-7" value=""/>
|
||||
<property name="SoundRandom" value="Enemies/Acid_Puking_Hulk/hulkroam"/>
|
||||
<property name="SoundAlert" value="Enemies/Acid_Puking_Hulk/hulkalert"/>
|
||||
<property name="SoundAttack" value="Enemies/Acid_Puking_Hulk/hulkattack"/>
|
||||
<property name="SoundHurt" value="Enemies/Acid_Puking_Hulk/hulkpain"/>
|
||||
<property name="SoundDeath" value="Enemies/Acid_Puking_Hulk/hulkdeath"/>
|
||||
<property name="SoundSense" value="Enemies/Acid_Puking_Hulk/hulksense"/>
|
||||
<property name="SoundFootstepModifier" value="Animals/Bear/bear_footstep"/>
|
||||
<property name="SoundExplodeWarn" value="hulkexplodewarning"/>
|
||||
<property name="DismemberMultiplierLegs" value="0"/>
|
||||
<property name="LegCrawlerThreshold" value="0"/>
|
||||
<property name="LegCrippleThreshold" value="0"/>
|
||||
<property name="KnockdownProneDamageThreshold" value="0"/>
|
||||
<property name="KnockdownKneelDamageThreshold" value="0"/>
|
||||
<property name="LegsExplosionDamageMultiplier" value="2"/>
|
||||
<property name="ArmsExplosionDamageMultiplier" value="2"/>
|
||||
<property name="HeadExplosionDamageMultiplier" value="2"/>
|
||||
<property name="ChestExplosionDamageMultiplier" value="2"/>
|
||||
<property name="Explosion.ParticleIndex" value="4"/>
|
||||
<property name="Explosion.RadiusBlocks" value="6"/>
|
||||
<property name="Explosion.RadiusEntities" value="6"/>
|
||||
<property name="Explosion.DamageBonus.stone" value=".1"/>
|
||||
<property name="Explosion.DamageBonus.metal" value=".05"/>
|
||||
<property name="Explosion.DamageBonus.earth" value="0"/>
|
||||
<property name="Explosion.DamageBonus.wood" value=".5"/>
|
||||
<property name="Explosion.DamageBonus.water" value="0"/>
|
||||
<property name="Explosion.BlockDamage" value="1000"/>
|
||||
<property name="Explosion.EntityDamage" value="500"/>
|
||||
<property name="JumpMaxDistance" value="0, 0"/>
|
||||
<property name="MoveSpeed" value="0.5"/>
|
||||
<property name="MoveSpeedAggro" value="0.6, 0.9"/>
|
||||
<property name="MoveSpeedPanic" value="1.1"/>
|
||||
<property name="SurfaceCategory" value="metal"/>
|
||||
<property name="PainResistPerHit" value=".7"/>
|
||||
<effect_group name="Base Effects">
|
||||
<passive_effect name="HealthMax" operation="base_set" value="250"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="BomberDeco"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" target="self" cvar="EntityBoss" operation="set" value="1"/>
|
||||
<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="1"/>
|
||||
<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
|
||||
</effect_group>
|
||||
</entity_class>
|
||||
|
||||
<entity_class name="ZombieJuggernaut" extends="Zombie_Template">
|
||||
<property name="Archetype" value="Juggernaut" />
|
||||
<property name="LootDropEntityClass" value="EntityLootContainerBoss"/>
|
||||
<property name="Tags" value="entity,zombie,walker,boss,umazombie,juggernaut" />
|
||||
<property name="HandItem" value="meleeHandJuggernaut"/>
|
||||
<property name="RightHandJointName" value="LeftShoulder"/>
|
||||
<property name="ExperienceGain" value="2000"/>
|
||||
<property name="LootDropEntityClass" value="EntityLootContainerBoss"/>
|
||||
<property name="LootDropProb" value="0.2"/>
|
||||
<property name="WalkType" value="2"/>
|
||||
<property name="AITask-1" value="RangedAttackTarget" data="itemType=1;cooldown=3;duration=4;minRange=3;maxRange=300"/>
|
||||
<property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityEnemyAnimal,0,EntityPlayer"/>
|
||||
<property name="AITask-3" value="BreakBlock"/>
|
||||
<property name="AITask-4" value="ApproachSpot"/>
|
||||
<property name="AITask-5" value="Look"/>
|
||||
<property name="AITask-6" value="Wander"/>
|
||||
<property name="AITask-7" value=""/>
|
||||
<property name="SoundRandom" value="demolitionzroam"/>
|
||||
<property name="SoundAlert" value="demolitionzalert"/>
|
||||
<property name="SoundAttack" value="demolitionzattack"/>
|
||||
<property name="SoundHurt" value="demolitionzpain"/>
|
||||
<property name="SoundDeath" value="demolitionzdeath"/>
|
||||
<property name="SoundSense" value="demolitionzsense"/>
|
||||
<property name="SoundFootstepModifier" value="bear_footstep"/>
|
||||
<property name="SurfaceCategory" value="metal"/>
|
||||
<property name="DismemberMultiplierHead" value="0"/>
|
||||
<property name="DismemberMultiplierArms" value="0"/>
|
||||
<property name="DismemberMultiplierLegs" value="0"/>
|
||||
<property name="LegCrippleScale" value="0"/>
|
||||
<property name="LegCrawlerThreshold" value="0"/>
|
||||
<property name="KnockdownProneDamageThreshold" value="1"/>
|
||||
<property name="KnockdownProneStunDuration" value="0"/>
|
||||
<property name="KnockdownProneRefillRate" value="1"/>
|
||||
<property name="KnockdownKneelDamageThreshold" value="1"/>
|
||||
<property name="KnockdownKneelStunDuration" value="0"/>
|
||||
<property name="KnockdownKneelRefillRate" value="1"/>
|
||||
<property name="LegsExplosionDamageMultiplier" value="0"/>
|
||||
<property name="ArmsExplosionDamageMultiplier" value="0"/>
|
||||
<property name="HeadExplosionDamageMultiplier" value="0"/>
|
||||
<property name="ChestExplosionDamageMultiplier" value="0"/>
|
||||
<property name="PainResistPerHit" value="1"/>
|
||||
<property name="MoveSpeed" value="0.5"/>
|
||||
<property name="MoveSpeedAggro" value="0.75, 1.2"/>
|
||||
<effect_group name="Base Effects">
|
||||
<passive_effect name="HealthMax" operation="base_set" value="2000"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="JuggernautDeco"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" target="self" cvar="EntityBoss" operation="set" value="1"/>
|
||||
<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="1"/>
|
||||
<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
|
||||
</effect_group>
|
||||
</entity_class>
|
||||
|
||||
<entity_class name="zombieCowhead" extends="Zombie_Template">
|
||||
<property name="Archetype" value="Cowhead" />
|
||||
<property name="Tags" value="entity,zombie,walker,boss,umazombie,cowhead" />
|
||||
<property name="ExperienceGain" value="200"/>
|
||||
<property name="LootDropEntityClass" value="EntityLootContainerBoss"/>
|
||||
<property name="LootDropProb" value="0.2"/>
|
||||
<property name="HandItem" value="meleeHandCowhead"/>
|
||||
<effect_group name="Base Effects">
|
||||
<passive_effect name="HealthMax" operation="base_set" value="200"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="cowheadDeco"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" target="self" cvar="EntityBoss" operation="set" value="1"/>
|
||||
<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="1"/>
|
||||
<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
|
||||
</effect_group>
|
||||
</entity_class>
|
||||
|
||||
<entity_class name="zombieParasite" extends="Zombie_Template">
|
||||
<property name="Archetype" value="Parasite" />
|
||||
<property name="Tags" value="entity,zombie,walker,boss,umazombie,parasite" />
|
||||
<property name="LootDropEntityClass" value="EntityLootContainerBoss"/>
|
||||
<property name="LootDropProb" value="0.2"/>
|
||||
<property name="ExperienceGain" value="200"/>
|
||||
<property name="HandItem" value="meleeHandParasite"/>
|
||||
<property name="SurfaceCategory" value="organic"/>
|
||||
<property name="WalkType" value="6"/>
|
||||
<property name="MoveSpeed" value="0.5"/>
|
||||
<property name="MoveSpeedAggro" value="0.8, 1.5"/>
|
||||
<effect_group name="Base Effects">
|
||||
<passive_effect name="HealthMax" operation="base_set" value="250"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="ParasiteDeco"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" target="self" cvar="EntityBoss" operation="set" value="1"/>
|
||||
<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="1"/>
|
||||
<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
|
||||
</effect_group>
|
||||
</entity_class>
|
||||
|
||||
<entity_class name="zombieWrestler" extends="Zombie_Template">
|
||||
<property name="Archetype" value="Wrestler" />
|
||||
<property name="Tags" value="entity,zombie,walker,boss,umazombie,wrestler" />
|
||||
<property name="ExperienceGain" value="1000"/>
|
||||
<property name="LootDropEntityClass" value="EntityLootContainerBoss"/>
|
||||
<property name="LootDropProb" value="0.2"/>
|
||||
<property name="WalkType" value="2"/>
|
||||
<property name="SoundRandom" value="Enemies/Snow_Zombie_Male/zombiemalesnowroam"/>
|
||||
<property name="SoundAlert" value="Enemies/Snow_Zombie_Male/zombiemalesnowalert"/>
|
||||
<property name="SoundAttack" value="Enemies/Snow_Zombie_Male/zombiemalesnowattack"/>
|
||||
<property name="SoundHurt" value="Enemies/Snow_Zombie_Male/zombiemalesnowpain"/>
|
||||
<property name="SoundDeath" value="Enemies/Snow_Zombie_Male/zombiemalesnowdeath"/>
|
||||
<property name="SoundSense" value="Enemies/Snow_Zombie_Male/zombiemalesnowsense"/>
|
||||
<property name="SoundFootstepModifier" value="Animals/Bear/bear_footstep"/>
|
||||
<property name="MaxTurnSpeed" value="2100"/>
|
||||
<property name="MoveSpeed" value="0.4"/>
|
||||
<property name="MoveSpeedAggro" value="0.5, 0.8"/>
|
||||
<property name="MoveSpeedPanic" value="1.1"/>
|
||||
<property name="CanClimbLadders" value="true"/>
|
||||
<property name="PainResistPerHit" value=".2"/>
|
||||
<property name="HandItem" value="meleeHandBrawler"/>
|
||||
<effect_group name="Base Effects">
|
||||
<passive_effect name="HealthMax" operation="base_set" value="600"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="wrestlerPassive01"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" target="self" cvar="EntityBoss" operation="set" value="1"/>
|
||||
<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="1"/>
|
||||
<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
|
||||
</effect_group>
|
||||
</entity_class>
|
||||
|
||||
<entity_class name="ZombieArchon" extends="zombieWightFeral">
|
||||
<property name="Tags" value="entity,zombie,walker,feral,radiated,hostile,vulture,archon"/>
|
||||
<property name="Class" value="EntityVulture"/>
|
||||
<property name="HasRagdoll" value="false"/>
|
||||
<property name="ReplaceMaterial0" value="entities/animals/vulture/materials/vulture_v2"/>
|
||||
<property name="ReplaceMaterial1" value="#Entities/Zombies?Zombies/Materials/rad_eye.mat"/>
|
||||
<property name="Radiated" value=""/>
|
||||
<property name="Mass" value="50"/>
|
||||
<property name="MoveSpeed" value=".7"/>
|
||||
<property name="MoveSpeedAggro" value="2, 2"/>
|
||||
<property name="MaxTurnSpeed" value="150"/>
|
||||
<property name="HandItem" value="meleeHandWendigo"/>
|
||||
<property name="AITask-1" value="ApproachAndAttackTarget" data="class=EntityPlayer,200"/>
|
||||
<property name="AITask-2" value="BreakBlock"/>
|
||||
<property name="AITask-3" value="RunawayWhenHurt" data="runChance=0.5;healthPer=0.3;healthPerMax=0.6"/>
|
||||
<property name="AITask-4" value="ApproachSpot"/>
|
||||
<property name="AITask-5" value="Wander"/>
|
||||
<property name="AITask-6" value=""/>
|
||||
<property name="AITarget-1" value="SetNearestEntityAsTarget" data="class=EntityPlayer,200,200"/>
|
||||
<property name="AITarget-2" value="BlockingTargetTask"/>
|
||||
<property name="DismemberMultiplierHead" value=".2"/>
|
||||
<property name="DismemberMultiplierArms" value=".2"/>
|
||||
<property name="DismemberMultiplierLegs" value=".2"/>
|
||||
<property name="PainResistPerHit" value="1"/>
|
||||
<property name="LegCrawlerThreshold" value="0"/>
|
||||
<property name="LegCrippleThreshold" value="0"/>
|
||||
<property name="KnockdownProneDamageThreshold" value="0"/>
|
||||
<property name="KnockdownProneStunDuration" value="0"/>
|
||||
<property name="KnockdownProneRefillRate" value="0"/>
|
||||
<property name="KnockdownKneelDamageThreshold" value="0"/>
|
||||
<property name="KnockdownKneelStunDuration" value="0"/>
|
||||
<property name="KnockdownKneelRefillRate" value="0"/>
|
||||
<property name="LegsExplosionDamageMultiplier" value=".85"/>
|
||||
<property name="ArmsExplosionDamageMultiplier" value=".85"/>
|
||||
<property name="HeadExplosionDamageMultiplier" value=".85"/>
|
||||
<property name="ChestExplosionDamageMultiplier" value=".85"/>
|
||||
<property name="ExperienceGain" value="150"/>
|
||||
<property name="LootDropEntityClass" value="EntityLootContainerBoss"/>
|
||||
<property name="LootDropProb" value="0.2"/>
|
||||
<effect_group name="Base Effects">
|
||||
<passive_effect name="HealthMax" operation="base_set" value="150"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="ArchonDeco"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="ArchonScream"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" target="self" cvar="EntityBoss" operation="set" value="1"/>
|
||||
<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="1"/>
|
||||
<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
|
||||
</effect_group>
|
||||
</entity_class>
|
||||
|
||||
<!--Plus Add On-->
|
||||
|
||||
<entity_class name="zombieMotorhead" extends="zombieTemplateMale">
|
||||
<property name="SizeScale" value="1.7"/>
|
||||
<property name="Tags" value="entity,zombie,walker,boss"/>
|
||||
<property name="Mesh" value="#Entities/Zombies?Prefabs/ZBiker.prefab"/>
|
||||
<property name="Mass" value="230"/>
|
||||
<property name="WalkType" value="2"/>
|
||||
<property name="JumpMaxDistance" value="2.8, 4.1"/>
|
||||
<property name="PainResistPerHit" value=".85"/>
|
||||
<property name="AINoiseSeekDist" value="10"/>
|
||||
<property name="AIPathCostScale" value=".15, .4"/>
|
||||
<property name="AITask-1" value="BreakBlock"/>
|
||||
<property name="AITask-2" value="DestroyArea"/>
|
||||
<property name="AITask-3" value="Territorial"/>
|
||||
<property name="AITask-4" value="ApproachDistraction"/>
|
||||
<property name="AITask-5" value="ApproachAndAttackTarget" data="class=EntityNPC,0,EntityPlayer,0"/>
|
||||
<property name="AITask-6" value="ApproachSpot"/>
|
||||
<property name="AITask-7" value="Look"/>
|
||||
<property name="AITask-8" value="Wander"/>
|
||||
<property name="AITarget-1" value="SetAsTargetIfHurt" data="class=EntityNPC,EntityPlayer"/>
|
||||
<property name="AITarget-2" value="BlockingTargetTask"/>
|
||||
<property name="AITarget-3" value="SetNearestCorpseAsTarget" data="class=EntityPlayer"/>
|
||||
<property name="AITarget-4" value="SetNearestEntityAsTarget" data="class=EntityPlayer,0,0,EntityNPC,0,0"/>
|
||||
<property name="HandItem" value="meleeHandZombieMotorhead"/>
|
||||
<property name="MoveSpeed" value="0.9"/>
|
||||
<property name="MoveSpeedAggro" value="0.8, 1.45"/>
|
||||
<property name="MoveSpeedPanic" value="1.5"/>
|
||||
<property name="ExperienceGain" value="200"/>
|
||||
<property name="LootDropEntityClass" value="EntityLootContainerBoss"/>
|
||||
<property name="LootDropProb" value="0.2"/>
|
||||
<effect_group name="Base Effects">
|
||||
<passive_effect name="HealthMax" operation="base_set" value="450"/>
|
||||
<passive_effect name="HealthMax" operation="perc_set" value="1"/>
|
||||
<passive_effect name="PhysicalDamageResist" operation="base_set" value="10"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="zombieMotorheadDeco"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" target="self" cvar="EntityBoss" operation="set" value="1"/>
|
||||
<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="1"/>
|
||||
<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="AttachPrefabToEntity" local_offset="0.03,0.075,0.07" local_rotation="0,0,180" prefab="#Other/Items?Mods/Scopes/scope_laser_reflexPrefab.prefab" parent_transform="Head" />
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="SetTransformActive" active="true" parent_transform="Head" transform_path="lightSource"/>
|
||||
</effect_group>
|
||||
</entity_class>
|
||||
|
||||
<entity_class name="zombieSnowBear" extends="animalTemplateHostile">
|
||||
<property name="Tags" value="entity,animal,boss,hostile,bear,zombiesnowbear,perkAT03"/>
|
||||
<property name="MapIcon" value="ui_game_symbol_tracking_bear"/>
|
||||
<property name="TrackerIcon" value="ui_game_symbol_tracking_bear"/>
|
||||
<property name="AvatarController" value="AvatarAnimalController"/>
|
||||
<property name="ModelType" value="Standard"/>
|
||||
<property name="HasRagdoll" value="true"/>
|
||||
<property name="HasDeathAnim" value="true"/>
|
||||
<property name="RootMotion" value="true"/>
|
||||
<property name="RagdollOnDeathChance" value=".5"/>
|
||||
<property name="PhysicsBody" value="bear"/>
|
||||
<property name="Mass" value="600"/>
|
||||
<property name="Prefab" value="/Entities/Animals/Bear/animalBearStandardRagdoll"/>
|
||||
<property name="ReplaceMaterial0" value="#Other/Items?Misc/snowballPrefab/materials/snowball"/>
|
||||
<property name="HandItem" value="meleeHandSnowBear"/>
|
||||
<property name="AITask-1" value="BreakBlock"/>
|
||||
<property name="AITask-2" value="DestroyArea"/>
|
||||
<property name="AITask-3" value="Territorial"/>
|
||||
<property name="AITask-4" value="ApproachAndAttackTarget" data="class=EntityPlayer,25"/>
|
||||
<property name="AITask-5" value="ApproachSpot"/>
|
||||
<property name="AITask-6" value="Look"/>
|
||||
<property name="AITask-7" value="Wander"/>
|
||||
<property name="AITask-8" value=""/>
|
||||
<property name="AITarget-1" value="SetAsTargetIfHurt"/>
|
||||
<property name="AITarget-2" value="BlockingTargetTask"/>
|
||||
<property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,13,8"/>
|
||||
<property name="AITarget-4" value=""/>
|
||||
<property name="SoundHurt" value="Animals/Bear/bearpain"/>
|
||||
<property name="SoundDeath" value="Animals/Bear/beardeath"/>
|
||||
<property name="SoundRandom" value="Animals/Bear/bearroam"/>
|
||||
<property name="SoundSense" value="Animals/Bear/bearsense"/>
|
||||
<property name="SoundAlert" value="Animals/Bear/bearalert"/>
|
||||
<property name="SoundAttack" value="Animals/Bear/bearattack"/>
|
||||
<property name="SoundFootstepModifier" value="Animals/Bear/bear_footstep"/>
|
||||
<property name="SoundGiveUp" value="Animals/Bear/beargiveup"/>
|
||||
<property name="PainResistPerHit" value="1"/>
|
||||
<property name="ExperienceGain" value="1000"/>
|
||||
<property name="DeadBodyHitPoints" value="600"/>
|
||||
<property name="LootDropEntityClass" value="EntityLootContainerBoss"/>
|
||||
<property name="LootDropProb" value="0.2"/>
|
||||
<drop event="Harvest" name="foodRawMeat" count="0" tool_category="Butcher"/>
|
||||
<drop event="Harvest" name="foodRawMeat" tag="butcherHarvest" count="35"/>
|
||||
<drop event="Harvest" name="resourceLeather" tag="butcherHarvest" count="10"/>
|
||||
<drop event="Harvest" name="resourceAnimalFat" tag="butcherHarvest" count="4"/>
|
||||
<drop event="Harvest" name="resourceBone" tag="butcherHarvest" count="20"/>
|
||||
<drop event="Harvest" name="resourceBone" tag="allToolsHarvest" count="4"/>
|
||||
<drop event="Harvest" name="resourceTestosteroneExtract" tag="butcherHarvest" count="1"/>
|
||||
<drop event="Harvest" name="foodRawMeat" count="1" tag="WasteTreasuresCompleteHarvest"/>
|
||||
<drop event="Harvest" name="resourceLeather" count="1" tag="WasteTreasuresCompleteHarvest"/>
|
||||
<drop event="Harvest" name="resourceBone" count="1" tag="WasteTreasuresCompleteHarvest"/>
|
||||
<effect_group name="Base Effects">
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="zombieSnowBearDeco"/>
|
||||
<passive_effect name="HealthMax" operation="base_set" value="850"/>
|
||||
<passive_effect name="HealthMax" operation="perc_add" value="0"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" target="self" cvar="EntityBoss" operation="set" value="1"/>
|
||||
<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="1"/>
|
||||
<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
|
||||
</effect_group>
|
||||
</entity_class>
|
||||
|
||||
<entity_class name="zombieNavezganeSlasher" extends="Zombie_Template">
|
||||
<property name="Archetype" value="NavezganeSlasher" />
|
||||
<property name="Tags" value="entity,zombie,walker,boss,umazombie,navezganeslasher" />
|
||||
<property name="ExperienceGain" value="300"/>
|
||||
<property name="LootDropEntityClass" value="EntityLootContainerBoss"/>
|
||||
<property name="LootDropProb" value="0.2"/>
|
||||
<property name="WalkType" value="2"/>
|
||||
<property name="HandItem" value="meleeHandParasite"/>
|
||||
<effect_group name="Base Effects">
|
||||
<passive_effect name="HealthMax" operation="base_set" value="300"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="NavezganeSlasherDeco"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" target="self" cvar="EntityBoss" operation="set" value="1"/>
|
||||
<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="1"/>
|
||||
<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
|
||||
</effect_group>
|
||||
</entity_class>
|
||||
|
||||
<entity_class name="zombieWightRadiationShower" extends="zombieWightRadiated">
|
||||
<property name="Tags" value="entity,zombie,walker,feral,radiated"/>
|
||||
<property name="ReplaceMaterial0" value="#Entities/Zombies?Zombies/Materials/feral_radiated.mat"/>
|
||||
<property name="ReplaceMaterial1" value="#Entities/Zombies?Zombies/Materials/rad_eye.mat"/>
|
||||
<property name="DismemberMultiplierHead" value=".4"/>
|
||||
<property name="DismemberMultiplierArms" value=".4"/>
|
||||
<property name="DismemberMultiplierLegs" value=".4"/>
|
||||
<property name="PainResistPerHit" value=".9"/>
|
||||
<property name="LegCrawlerThreshold" value="0"/>
|
||||
<property name="LegCrippleThreshold" value="0.01"/>
|
||||
<property name="MoveSpeed" value="0.6"/>
|
||||
<property name="MoveSpeedAggro" value="0.6, 1.1"/>
|
||||
<property name="MoveSpeedPanic" value="1.2"/>
|
||||
<property name="KnockdownProneDamageThreshold" value="0.45"/>
|
||||
<property name="KnockdownProneStunDuration" value="0.5,1.8"/>
|
||||
<property name="KnockdownProneRefillRate" value="0.045,0.045"/>
|
||||
<property name="KnockdownKneelDamageThreshold" value="0.38"/>
|
||||
<property name="KnockdownKneelStunDuration" value="0.5,1.8"/>
|
||||
<property name="KnockdownKneelRefillRate" value="0.045,0.045"/>
|
||||
<property name="LegsExplosionDamageMultiplier" value=".85"/>
|
||||
<property name="ArmsExplosionDamageMultiplier" value=".85"/>
|
||||
<property name="HeadExplosionDamageMultiplier" value=".85"/>
|
||||
<property name="ChestExplosionDamageMultiplier" value=".85"/>
|
||||
<property name="ExperienceGain" value="500"/>
|
||||
<property name="LootDropEntityClass" value="EntityLootContainerBoss"/>
|
||||
<property name="LootDropProb" value="0.2"/>
|
||||
<effect_group name="Base Effects">
|
||||
<passive_effect name="HealthMax" operation="base_set" value="350"/>
|
||||
<passive_effect name="HealthMax" operation="perc_set" value="1"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" target="self" cvar="EntityBoss" operation="set" value="1"/>
|
||||
<triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="1"/>
|
||||
<triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
|
||||
<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" buff="zombieWightRadiationShowerAOE"/>
|
||||
</effect_group>
|
||||
</entity_class>
|
||||
|
||||
</append>
|
||||
</configs>
|
||||
103
ansible/static_files/Mods/ZSCZA20/Config/entitygroups.xml
Normal file
103
ansible/static_files/Mods/ZSCZA20/Config/entitygroups.xml
Normal file
@@ -0,0 +1,103 @@
|
||||
<configs>
|
||||
|
||||
<append xpath="/entitygroups/entitygroup[@name='ZombiesNight']">
|
||||
<entity name="zombieBanshee" prob="0.4"/>
|
||||
<entity name="ZombieBomber" prob="0.4"/>
|
||||
<entity name="zombieCowhead" prob="0.4"/>
|
||||
<entity name="zombieParasite" prob="0.4"/>
|
||||
<entity name="zombiePsycho" prob="0.4"/>
|
||||
<entity name="zombieSiren" prob="0.4"/>
|
||||
<entity name="ZombieUndertaker" prob="0.4"/>
|
||||
<entity name="zombieMotorhead" prob="0.4"/>
|
||||
<entity name="zombieNavezganeSlasher" prob="0.4"/>
|
||||
<entity name="zombieWightRadiationShower" prob="0.4"/>
|
||||
</append>
|
||||
|
||||
<append xpath="/entitygroups/entitygroup[@name='ZombiesAll']">
|
||||
<entity name="zombieBanshee" prob="0.4"/>
|
||||
<entity name="zombieCowhead" prob="0.4"/>
|
||||
<entity name="zombiePsycho" prob="0.4"/>
|
||||
<entity name="ZombieUndertaker" prob="0.4"/>
|
||||
<entity name="zombieMotorhead" prob="0.4"/>
|
||||
<entity name="zombieNavezganeSlasher" prob="0.4"/>
|
||||
<entity name="zombieWightRadiationShower" prob="0.4"/>
|
||||
</append>
|
||||
|
||||
<append xpath="/entitygroups/entitygroup[@name='ZombiesBurntForest']">
|
||||
<entity name="ZombieArchon" prob="0.01"/>
|
||||
<entity name="ZombieBomber" prob="0.4"/>
|
||||
<entity name="zombieSiren" prob="0.4"/>
|
||||
<entity name="zombieNavezganeSlasher" prob="0.4"/>
|
||||
</append>
|
||||
|
||||
<append xpath="/entitygroups/entitygroup[@name='SnowZombies']">
|
||||
<entity name="zombieSnowBear" prob="0.4"/>
|
||||
<entity name="zombieNavezganeSlasher" prob="0.1"/>
|
||||
</append>
|
||||
|
||||
<append xpath="/entitygroups/entitygroup[@name='ZombiesForestDowntown']">
|
||||
<entity name="zombieCowhead" prob="0.3"/>
|
||||
<entity name="zombieGeist" prob="0.3"/>
|
||||
<entity name="ZombieUndertaker" prob="0.3"/>
|
||||
<entity name="zombieMotorhead" prob="0.3"/>
|
||||
<entity name="zombieNavezganeSlasher" prob="0.3"/>
|
||||
</append>
|
||||
|
||||
<append xpath="/entitygroups/entitygroup[@name='ZombiesForestDowntownNight']">
|
||||
<entity name="zombieBanshee" prob="0.2"/>
|
||||
<entity name="zombieCowhead" prob="0.2"/>
|
||||
<entity name="zombieGeist" prob="0.2"/>
|
||||
<entity name="zombieParasite" prob="0.2"/>
|
||||
<entity name="zombiePsycho" prob="0.2"/>
|
||||
<entity name="ZombieUndertaker" prob="0.2"/>
|
||||
<entity name="zombieNavezganeSlasher" prob="0.2"/>
|
||||
<entity name="zombieWightRadiationShower" prob="0.2"/>
|
||||
</append>
|
||||
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS1']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS2']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS4']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS7']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS10']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS13']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS16']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS19']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS23']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS27']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS31']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS35']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS40']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS44']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS49']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS54']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS59']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS64']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS69']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS74']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS80']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS85']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS91']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS97']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS103']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS109']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS115']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS121']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS127']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS133']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS140']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS147']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS153']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS160']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS167']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS174']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS181']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS188']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS195']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS202']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS210']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS217']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS225']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS232']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS240']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
<append xpath="/entitygroups/entitygroup[@name='feralHordeStageGS247']"><entity name="ZombieArchon" prob="0.01"/><entity name="ZombieUndertaker" prob="0.3"/><entity name="zombieCowhead" prob="0.3"/><entity name="zombieParasite" prob="0.3"/><entity name="zombieGeist" prob="0.3"/><entity name="ZombieBomber" prob="0.3"/><entity name="zombieBanshee" prob="0.1"/><entity name="zombiePsycho" prob="0.3"/><entity name="zombieSiren" prob="0.3"/><entity name="zombieMotorhead" prob="0.3"/><entity name="zombieSnowBear" prob="0.3"/><entity name="zombieNavezganeSlasher" prob="0.3"/><entity name="ZombieJuggernaut" prob="0.005"/></append>
|
||||
</configs>
|
||||
425
ansible/static_files/Mods/ZSCZA20/Config/items.xml
Normal file
425
ansible/static_files/Mods/ZSCZA20/Config/items.xml
Normal file
@@ -0,0 +1,425 @@
|
||||
<configs>
|
||||
|
||||
<append xpath="/items">
|
||||
|
||||
<item name="meleeHandBanshee">
|
||||
<property name="Extends" value="meleeHandMaster"/>
|
||||
<property name="CreativeMode" value="None"/>
|
||||
<property name="Degradation" value="99999" param1="true"/>
|
||||
<property class="Action0">
|
||||
<property name="Range" value="2"/>
|
||||
<property name="DamageEntity" value="7"/>
|
||||
<property name="DamageBlock" value="5"/></property>
|
||||
<effect_group name="meleeHandBanshee" tiered="false">
|
||||
<triggered_effect trigger="onSelfSecondaryActionStart" action="AddBuff" target="self" range="15" buff="buffBansheeScream"/>
|
||||
</effect_group>
|
||||
</item>
|
||||
|
||||
<item name="meleeHandUndertaker">
|
||||
<property name="Extends" value="meleeHandMaster"/>
|
||||
<property name="Degradation" value="99999" param1="true"/>
|
||||
<property name="CreativeMode" value="None"/>
|
||||
<property name="Material" value="Mmetal"/>
|
||||
<property class="Action0">
|
||||
<property name="Range" value="3"/>
|
||||
<property name="Sound_start" value="swoosh"/>
|
||||
<property name="DamageEntity" value="30"/>
|
||||
<property name="DamageBlock" value="100"/>
|
||||
<property name="Buff" value="buffBlackOut"/>
|
||||
</property>
|
||||
<effect_group name="meleeHandZombieStrong" tiered="false">
|
||||
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
||||
<passive_effect name="BuffProcChance" operation="base_set" value=".90" tags="buffBlackOut"/>
|
||||
</effect_group>
|
||||
</item>
|
||||
|
||||
<item name="meleeHandWendigo">
|
||||
<property name="Extends" value="meleeHandMaster"/>
|
||||
<property name="CreativeMode" value="None"/>
|
||||
<property name="Degradation" value="99999" param1="true"/>
|
||||
<property name="Material" value="Morganic"/>
|
||||
<property class="Action0">
|
||||
<property name="Range" value="2"/>
|
||||
<property name="Sound_start" value="swoosh"/>
|
||||
<property name="DamageEntity" value="45"/>
|
||||
<property name="DamageBlock" value="60"/></property>
|
||||
<effect_group name="meleeHandWendigo" tiered="false">
|
||||
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
||||
<passive_effect name="BuffProcChance" operation="base_set" value=".75" tags="buffInjuryBleedingZombie"/>
|
||||
<passive_effect name="BuffProcChance" operation="base_set" value=".3" tags="buffInfectionCatch"/>
|
||||
<passive_effect name="BuffProcChance" operation="base_set" value=".3" tags="buffInjuryStunned01"/>
|
||||
<triggered_effect trigger="onSelfDamagedOther" action="ModifyCVar" target="other" cvar="infectionZombieHit" operation="set" value="75"/>
|
||||
</effect_group>
|
||||
</item>
|
||||
|
||||
<item name="meleeHandCowhead">
|
||||
<property name="Extends" value="meleeHandZombie01"/>
|
||||
<property name="CreativeMode" value="None"/>
|
||||
<property class="Action0">
|
||||
<property name="DamageEntity" value="25"/>
|
||||
<property name="DamageBlock" value="30"/>
|
||||
<property name="DamageBonus.wood" value="2"/>
|
||||
<property name="Particles_muzzle_smoke" value="nozzlesmoke_chainsaw"/>
|
||||
<property name="Sound_start" value="chainsaw_fire_start"/></property>
|
||||
<effect_group name="meleeHandCowhead" tiered="false">
|
||||
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
||||
<passive_effect name="BuffProcChance" operation="base_set" value=".5" tags="buffInjuryBleedingZombie"/>
|
||||
<passive_effect name="BuffProcChance" operation="base_set" value=".3" tags="buffInfectionCatch"/>
|
||||
<passive_effect name="BuffProcChance" operation="base_set" value=".3" tags="buffInjuryStunned01"/>
|
||||
<triggered_effect trigger="onSelfDamagedOther" action="ModifyCVar" target="other" cvar="infectionZombieHit" operation="set" value="45"/>
|
||||
<triggered_effect trigger="onSelfDamagedOther" action="PlaySound" sound="chainsaw_fire_start"/>
|
||||
</effect_group>
|
||||
</item>
|
||||
|
||||
<item name="meleeHandParasite">
|
||||
<property name="Extends" value="meleeHandMaster"/>
|
||||
<property name="CreativeMode" value="None"/>
|
||||
<property name="HoldType" value="9"/>
|
||||
<property class="Action0">
|
||||
<property name="Buff" value="ParasiteAttack"/>
|
||||
<!--property name="DamageEntity" value="0"/-->
|
||||
<property name="DamageEntity" value="10"/> <!--Changed from the above 0 to offset loss of buff HealthMaxModifierOT. A value of 10 provides 8 damage-->
|
||||
<property name="DamageBlock" value="16"/></property>
|
||||
<effect_group name="meleeHandParasite" tiered="false">
|
||||
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
||||
<passive_effect name="BuffProcChance" operation="base_set" value="0.90" tags="ParasiteAttack"/>
|
||||
<triggered_effect trigger="onSelfDamagedOther" action="ModifyCVar" target="other" cvar="infectionZombieHit" operation="set" value="30"/>
|
||||
<!--InfectionRegular-->
|
||||
</effect_group>
|
||||
</item>
|
||||
|
||||
<item name="meleeHandBrawler">
|
||||
<property name="Extends" value="meleeHandZombie01"/>
|
||||
<property name="CreativeMode" value="None"/>
|
||||
<property class="Action0">
|
||||
<property name="DamageEntity" value="16"/>
|
||||
<property name="DamageBlock" value="32"/></property>
|
||||
<effect_group name="meleeHandCowhead" tiered="false">
|
||||
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
||||
<passive_effect name="BuffProcChance" operation="base_set" value=".2" tags="buffInjuryBleedingZombie"/>
|
||||
<passive_effect name="BuffProcChance" operation="base_set" value=".2" tags="buffInfectionCatch"/>
|
||||
<passive_effect name="BuffProcChance" operation="base_set" value=".1" tags="buffInjuryStunned01"/>
|
||||
</effect_group>
|
||||
</item>
|
||||
|
||||
<item name="meleeScarecrow">
|
||||
<property name="Extends" value="meleeHandZombieBurning"/>
|
||||
<property name="CreativeMode" value="None"/>
|
||||
<property class="Action0">
|
||||
<property name="DamageEntity" value="30"/>
|
||||
<property name="DamageBlock" value="30"/></property>
|
||||
<effect_group name="meleeHandZombieBurningFeral" tiered="false">
|
||||
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
||||
<passive_effect name="BuffProcChance" operation="base_set" value=".5" tags="buffBurningZombie"/>
|
||||
<passive_effect name="BuffProcChance" operation="base_set" value=".3" tags="buffInjuryBleedingZombie"/>
|
||||
<triggered_effect trigger="onSelfDamagedOther" action="ModifyCVar" target="other" cvar="infectionZombieHit" operation="set" value="45"/>
|
||||
<!--InfectionFeral-->
|
||||
</effect_group>
|
||||
</item>
|
||||
|
||||
<item name="meleeHandBomber">
|
||||
<property name="Extends" value="meleeHandZombie01"/>
|
||||
<property name="CreativeMode" value="None"/>
|
||||
<property class="Action0">
|
||||
<property name="DamageEntity" value="10"/>
|
||||
<property name="DamageBlock" value="30"/></property>
|
||||
<property class="Action1">
|
||||
<!-- UseAction -->
|
||||
<property name="Class" value="Vomit"/>
|
||||
<property name="Delay" value="0.3"/>
|
||||
<property name="Range" value="100"/>
|
||||
<property name="Infinite_ammo" value="true"/>
|
||||
<property name="Magazine_items" value="BomberProjectile" />
|
||||
<property name="Sound_warning" value="moepukervomitwarning"/>
|
||||
<property name="Sound_start" value="moepukervomitwarning"/>
|
||||
<property name="Sound_repeat" value=""/>
|
||||
<property name="Sound_end" value=""/>
|
||||
<property name="Sound_empty" value=""/>
|
||||
<property name="Sound_reload" value=""/></property>
|
||||
<effect_group name="meleeHandBomber" tiered="false">
|
||||
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
||||
<passive_effect name="DamageFalloffRange" operation="base_set" value="100"/>
|
||||
<passive_effect name="MaxRange" operation="base_set" value="100"/>
|
||||
<passive_effect name="MagazineSize" operation="base_set" value="1"/>
|
||||
<passive_effect name="BurstRoundCount" operation="base_set" value="1"/>
|
||||
</effect_group>
|
||||
</item>
|
||||
|
||||
<item name="BomberProjectile">
|
||||
<property name="Meshfile" value="#Other/Items?Weapons/Ranged/RocketLauncher/rocketPrefab.prefab"/>
|
||||
<property name="Material" value="Mmetal"/>
|
||||
<property name="CreativeMode" value="None"/>
|
||||
<property class="Action1">
|
||||
<property name="Class" value="Projectile"/>
|
||||
<!--property name="Explosion.ParticleIndex" value="4"/-->
|
||||
<property name="Explosion.ParticleIndex" value="6"/>
|
||||
<!-- which Prefab/particle is used -->
|
||||
<property name="Explosion.RadiusBlocks" value="6"/>
|
||||
<!-- damage radius for blocks -->
|
||||
<property name="Explosion.RadiusEntities" value="6"/>
|
||||
<!-- damage radius for entities -->
|
||||
<property name="Explosion.DamageBonus.stone" value=".1"/>
|
||||
<property name="Explosion.DamageBonus.metal" value=".05"/>
|
||||
<property name="Explosion.DamageBonus.earth" value="0"/>
|
||||
<property name="Explosion.DamageBonus.wood" value=".5"/>
|
||||
<property name="Explosion.DamageBonus.water" value="0"/>
|
||||
<property name="Velocity" value="0"/>
|
||||
<property name="Gravity" value="-200"/>
|
||||
<property name="FlyTime" value=".01"/>
|
||||
<property name="LifeTime" value="20"/></property>
|
||||
<effect_group name="BomberProjectile" tiered="false">
|
||||
<passive_effect name="BlockDamage" operation="base_set" value="1000"/>
|
||||
<passive_effect name="EntityDamage" operation="base_set" value="500"/>
|
||||
<passive_effect name="ProjectileVelocity" operation="base_set" value="50"/>
|
||||
<display_value name="dExRadius" value="5"/>
|
||||
</effect_group>
|
||||
</item>
|
||||
|
||||
<item name="meleeHandMantis">
|
||||
<property name="Extends" value="meleeHandMaster"/>
|
||||
<property name="CreativeMode" value="None"/>
|
||||
<property class="Action0">
|
||||
<property name="Range" value="2"/>
|
||||
<property name="Delay" value="0.5"/>
|
||||
<!-- obsolete if rounds per minute exists -->
|
||||
<property name="DamageEntity" value="20"/>
|
||||
<property name="DamageBlock" value="5"/>
|
||||
<property name="Buff" value="buffNarcoticsMantis"/>
|
||||
<property name="Sound_start" value="machete_swinglight"/>
|
||||
<property class="HitSounds">
|
||||
<property name="Override0" value="organic" param1="metalslashorganic"/></property>
|
||||
</property>
|
||||
<property class="Action1">
|
||||
<!-- UseAction -->
|
||||
<property name="Class" value="Vomit"/>
|
||||
<property name="Delay" value="0.3"/>
|
||||
<!-- obsolete if rounds per minute exists -->
|
||||
<property name="Range" value="200"/>
|
||||
<property name="Infinite_ammo" value="true"/>
|
||||
<property name="Magazine_items" value="MantisVomitProjectile" />
|
||||
<property name="Sound_warning" value="hulkvomitwarning"/>
|
||||
<property name="Sound_start" value="hulkvomitattack"/>
|
||||
<property name="Sound_repeat" value=""/>
|
||||
<property name="Sound_end" value=""/>
|
||||
<property name="Sound_empty" value=""/>
|
||||
<property name="Sound_reload" value=""/>
|
||||
<property name="Buff" value="buffNarcoticsMantis"/></property>
|
||||
<effect_group name="meleeHandMantis" tiered="false">
|
||||
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
||||
<passive_effect name="DamageFalloffRange" operation="base_set" value="50"/>
|
||||
<passive_effect name="MaxRange" operation="base_set" value="100"/>
|
||||
<passive_effect name="MagazineSize" operation="base_set" value="5"/>
|
||||
<passive_effect name="BurstRoundCount" operation="base_set" value="1"/>
|
||||
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="2"/>
|
||||
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="4"/>
|
||||
<passive_effect name="SpreadMultiplierIdle" operation="base_set" value="1"/>
|
||||
<passive_effect name="BuffProcChance" operation="base_set" value="0.90" tags="buffNarcoticsMantis"/>
|
||||
</effect_group>
|
||||
</item>
|
||||
|
||||
<item name="MantisVomitProjectile">
|
||||
<property name="Meshfile" value="#Other/Items?Weapons/Ranged/Vomit/vomitBulbPrefab.prefab"/>
|
||||
<property name="Material" value="Morganic"/>
|
||||
<property name="CreativeMode" value="None"/>
|
||||
<property class="Action1">
|
||||
<property name="Class" value="Projectile"/>
|
||||
<property name="DamageEntity" value="5"/>
|
||||
<property name="DamageBlock" value="5"/>
|
||||
<property name="Explosion.ParticleIndex" value="7"/>
|
||||
<property name="Velocity" value="15"/>
|
||||
<property name="FlyTime" value="1"/>
|
||||
<property name="LifeTime" value="4"/>
|
||||
<property name="CollisionRadius" value="0.7"/>
|
||||
<property name="Buff" value="buffNarcoticsMantis"/></property>
|
||||
<effect_group name="MantisVomitProjectile" tiered="false">
|
||||
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
||||
<passive_effect name="DamageModifier" operation="perc_set" value="0" tags="earth"/>
|
||||
<passive_effect name="DamageModifier" operation="perc_set" value="0" tags="metal"/>
|
||||
<passive_effect name="BuffProcChance" operation="base_set" value="0.50" tags="buffNarcoticsMantis"/>
|
||||
</effect_group>
|
||||
</item>
|
||||
|
||||
<item name="meleeHandJuggernaut">
|
||||
<property name="Extends" value="meleeHandMaster"/>
|
||||
<property name="CreativeMode" value="None"/>
|
||||
<property name="Degradation" value="99999" param1="true"/>
|
||||
<property class="Action0">
|
||||
<property name="Range" value="1.75"/>
|
||||
<property name="DamageEntity" value="75"/>
|
||||
<property name="DamageBlock" value="500"/>
|
||||
<property name="Buff" value="buffInjuryBleedingZombie,buffInfectionCatch,buffInjuryStunned01"/>
|
||||
<property name="Sound_start" value="Auger_Fire_Start"/>
|
||||
<property class="HitSounds">
|
||||
<property name="Override0" value="organic" param1="metalsolidhitorganic"/></property>
|
||||
</property>
|
||||
<property class="Action1">
|
||||
<property name="Class" value="Vomit"/>
|
||||
<property name="Delay" value=".3"/>
|
||||
<property name="Range" value="500"/>
|
||||
<property name="Infinite_ammo" value="true"/>
|
||||
<property name="Magazine_items" value="JuggernautProjectile"/>
|
||||
<property name="Sound_warning" value="demolitionzexplodewarning"/>
|
||||
<property name="Sound_start" value="m136_fire"/>
|
||||
<property name="Sound_repeat" value=""/>
|
||||
<property name="Sound_end" value=""/>
|
||||
<property name="Sound_empty" value=""/>
|
||||
<property name="Sound_reload" value=""/></property>
|
||||
<effect_group name="meleeHandJuggernaut" tiered="false">
|
||||
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
||||
<passive_effect name="DamageFalloffRange" operation="base_set" value="50"/>
|
||||
<passive_effect name="MaxRange" operation="base_set" value="100"/>
|
||||
<passive_effect name="MagazineSize" operation="base_set" value="3"/>
|
||||
<passive_effect name="BurstRoundCount" operation="base_set" value="3"/>
|
||||
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="1"/>
|
||||
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="3"/>
|
||||
<passive_effect name="SpreadMultiplierIdle" operation="base_set" value="1"/>
|
||||
<passive_effect name="BuffProcChance" operation="base_set" value=".20" tags="buffInjuryBleedingZombie"/>
|
||||
<passive_effect name="BuffProcChance" operation="base_set" value=".20" tags="buffInfectionCatch"/>
|
||||
<passive_effect name="BuffProcChance" operation="base_set" value=".25" tags="buffInjuryStunned01"/>
|
||||
<triggered_effect trigger="onSelfDamagedOther" action="ModifyCVar" target="other" cvar="infectionZombieHit" operation="set" value="30"/>
|
||||
</effect_group>
|
||||
</item>
|
||||
|
||||
<item name="JuggernautProjectile">
|
||||
<property name="Meshfile" value="#Other/Items?Weapons/Ranged/RocketLauncher/rocketPrefab.prefab"/>
|
||||
<property name="Material" value="Mmetal"/>
|
||||
<property name="CreativeMode" value="None"/>
|
||||
<property class="Action1">
|
||||
<property name="Class" value="Projectile"/>
|
||||
<property name="DamageEntity" value="125"/>
|
||||
<property name="DamageBlock" value="1000"/>
|
||||
<!--property name="Explosion.ParticleIndex" value="4"/-->
|
||||
<property name="Explosion.ParticleIndex" value="5"/>
|
||||
<!-- which Prefab/particle is used -->
|
||||
<property name="Explosion.RadiusBlocks" value="5"/>
|
||||
<!-- damage radius for blocks -->
|
||||
<property name="Explosion.RadiusEntities" value="4"/>
|
||||
<!-- damage radius for entities -->
|
||||
<property name="Explosion.DamageBonus.water" value="0"/>
|
||||
<property name="Velocity" value="18"/>
|
||||
<property name="FlyTime" value="2"/>
|
||||
<property name="LifeTime" value="4"/>
|
||||
<property name="CollisionRadius" value="0.75"/>
|
||||
<property name="DamageBonus.earth" value="0"/></property>
|
||||
<effect_group name="JuggernautProjectile" tiered="false">
|
||||
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
||||
<passive_effect name="DamageModifier" operation="perc_set" value="0" tags="earth"/>
|
||||
<passive_effect name="DamageModifier" operation="perc_set" value="0.5" tags="stone"/>
|
||||
<passive_effect name="DamageModifier" operation="perc_add" value="1.2" tags="metal"/>
|
||||
</effect_group>
|
||||
</item>
|
||||
|
||||
|
||||
<item name="meleeHandScorcher">
|
||||
<property name="Extends" value="meleeHandMaster"/>
|
||||
<property name="CreativeMode" value="None"/>
|
||||
<property name="Degradation" value="99999" param1="true"/>
|
||||
<property class="Action0">
|
||||
<property name="Range" value="1.75"/>
|
||||
<property name="DamageEntity" value="25"/>
|
||||
<property name="DamageBlock" value="50"/>
|
||||
<property name="Buff" value="buffInjuryBleedingZombie,buffInfectionCatch,buffInjuryStunned01"/>
|
||||
</property>
|
||||
<property class="Action1"> <!-- UseAction -->
|
||||
<property name="Class" value="Vomit"/>
|
||||
<property name="Hitmask_override" value="Arrow"/>
|
||||
<property name="Delay" value=".2"/> <!-- obsolete if rounds per minute exists -->
|
||||
<property name="Range" value="20"/>
|
||||
<property name="Infinite_ammo" value="true"/>
|
||||
<property name="Magazine_items" value="ammoProjectileScorcher"/>
|
||||
<property name="Sound_warning" value=""/>
|
||||
<property name="Sound_start" value=""/>
|
||||
<property name="Sound_repeat" value=""/>
|
||||
<property name="Sound_end" value=""/>
|
||||
<property name="Sound_empty" value=""/>
|
||||
<property name="Sound_reload" value=""/>
|
||||
<property name="Buff" value="buffBurningZombie"/>
|
||||
</property>
|
||||
<effect_group name="meleeHandZombieCop" tiered="false">
|
||||
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
||||
<!--<passive_effect name="AttacksPerMinute" operation="base_set" value="75"/> A16 .8 -->
|
||||
<passive_effect name="DamageFalloffRange" operation="base_set" value="50"/>
|
||||
<passive_effect name="MaxRange" operation="base_set" value="20"/>
|
||||
<passive_effect name="MagazineSize" operation="base_set" value="10"/>
|
||||
<passive_effect name="BurstRoundCount" operation="base_set" value="10"/>
|
||||
<passive_effect name="SpreadDegreesVertical" operation="base_set" value="2"/>
|
||||
<passive_effect name="SpreadDegreesHorizontal" operation="base_set" value="10"/>
|
||||
<passive_effect name="SpreadMultiplierIdle" operation="base_set" value="1"/>
|
||||
<passive_effect name="BuffProcChance" operation="base_set" value=".20" tags="buffInjuryBleedingZombie"/>
|
||||
<passive_effect name="BuffProcChance" operation="base_set" value=".20" tags="buffInfectionCatch"/>
|
||||
<passive_effect name="BuffProcChance" operation="base_set" value=".25" tags="buffInjuryStunned01"/>
|
||||
<triggered_effect trigger="onSelfDamagedOther" action="ModifyCVar" target="other" cvar="infectionZombieHit" operation="set" value="30"/><!--InfectionRegular-->
|
||||
</effect_group>
|
||||
</item>
|
||||
|
||||
<item name="ammoProjectileScorcher">
|
||||
<!--property name="Meshfile" value="particleeffects/p_onFire"/-->
|
||||
<property name="Meshfile" value="particleeffects/p_fire_small"/>
|
||||
<property name="Material" value="Morganic"/>
|
||||
<property name="CreativeMode" value="None"/>
|
||||
<property class="Action1">
|
||||
<property name="Class" value="Projectile"/>
|
||||
<property name="DamageEntity" value="5"/>
|
||||
<property name="DamageBlock" value="30"/>
|
||||
<property name="Explosion.ParticleIndex" value="0"/>
|
||||
<property name="Velocity" value="18"/>
|
||||
<property name="FlyTime" value=".2"/>
|
||||
<property name="LifeTime" value="2"/>
|
||||
<property name="CollisionRadius" value=".5"/>
|
||||
<property name="DamageBonus.earth" value="0"/>
|
||||
<property name="Buff" value="buffBurningZombie"/>
|
||||
</property>
|
||||
<effect_group name="ammoProjectileZombieVomit" tiered="false">
|
||||
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
||||
<passive_effect name="DamageModifier" operation="perc_set" value="0" tags="earth"/>
|
||||
<passive_effect name="DamageModifier" operation="perc_set" value="0.5" tags="stone"/>
|
||||
<passive_effect name="DamageModifier" operation="perc_add" value="1.2" tags="metal"/>
|
||||
<passive_effect name="BuffProcChance" operation="base_set" value=".8" tags="buffBurningZombie"/>
|
||||
</effect_group>
|
||||
</item>
|
||||
|
||||
<!--Plus Add On-->
|
||||
|
||||
<item name="meleeHandZombieMotorhead">
|
||||
<property name="Extends" value="meleeHandZombieStrong"/>
|
||||
<property name="Range" value="3.5"/>
|
||||
<property name="Sphere" value=".8"/>
|
||||
<property class="Action0">
|
||||
<property name="DamageEntity" value="35"/>
|
||||
<property name="DamageBlock" value="300"/>
|
||||
</property>
|
||||
<effect_group name="meleeHandZombieMotorhead" tiered="false">
|
||||
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
||||
<!--<passive_effect name="AttacksPerMinute" operation="base_set" value="40"/> A16 1.5 -->
|
||||
<triggered_effect trigger="onSelfAttackedOther" action="AddBuff" target="other" fireOneBuff="true"
|
||||
buff="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"
|
||||
weights=".11,.07,.07,.05,.29,.36,.11"/>
|
||||
|
||||
<triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="infectionCounter" operation="add" value="10"><!--InfectionRegular-->
|
||||
<requirement name="CVarCompare" target="other" cvar="infectionCounter" operation="GT" value="0"/></triggered_effect>
|
||||
</effect_group>
|
||||
</item>
|
||||
|
||||
<item name="meleeHandSnowBear">
|
||||
<property name="Extends" value="meleeHandMaster"/>
|
||||
<property name="CreativeMode" value="None"/>
|
||||
<property name="HoldType" value="46"/>
|
||||
<property class="Action0">
|
||||
<property name="Delay" value="1.5"/> <!-- obsolete if rounds per minute exists -->
|
||||
<property name="Range" value="3.6"/>
|
||||
<property name="Sphere" value=".3"/>
|
||||
<property name="DamageEntity" value="15"/>
|
||||
<property name="DamageBlock" value="150"/>
|
||||
<property name="Buff" value="buffSnowBearChill"/>
|
||||
</property>
|
||||
<effect_group name="meleeHandSnowBear" tiered="false">
|
||||
<passive_effect name="ModSlots" operation="base_set" value="0"/>
|
||||
<passive_effect name="BuffProcChance" operation="base_set" value=".05" tags="buffInjuryBleedingZombie"/>
|
||||
<passive_effect name="BuffProcChance" operation="base_set" value=".05" tags="buffInfectionCatch"/>
|
||||
<passive_effect name="BuffProcChance" operation="base_set" value=".1" tags="buffInjuryStunned01"/>
|
||||
<triggered_effect trigger="onSelfDamagedOther" action="ModifyCVar" target="other" cvar="infectionZombieHit" operation="set" value="75"/>
|
||||
</effect_group>
|
||||
</item>
|
||||
|
||||
</append>
|
||||
</configs>
|
||||
91
ansible/static_files/Mods/ZSCZA20/Config/physicsbodies.xml
Normal file
91
ansible/static_files/Mods/ZSCZA20/Config/physicsbodies.xml
Normal file
@@ -0,0 +1,91 @@
|
||||
<configs>
|
||||
<append xpath="/bodies">
|
||||
|
||||
<body name="nolegsUMA">
|
||||
<collider>
|
||||
<property name="tag" value="E_BP_Body"/>
|
||||
<property name="path" value="Hips"/>
|
||||
<property name="collisionLayer" value="0"/>
|
||||
<property name="ragdollLayer" value="0"/>
|
||||
<property name="collisionScale" value="1 1 1"/>
|
||||
<property name="ragdollScale" value="1 1 1"/>
|
||||
<property name="collisionOffset" value="0 0 0"/>
|
||||
<property name="ragdollOffset" value="0 0 0"/>
|
||||
<property name="type" value="Detail"/>
|
||||
<property name="flags" value="collision;ragdoll"/>
|
||||
</collider>
|
||||
<collider>
|
||||
<property name="tag" value="E_BP_Body"/>
|
||||
<property name="path" value="Hips/LowerBack/Spine/Spine1"/>
|
||||
<property name="collisionLayer" value="0"/>
|
||||
<property name="ragdollLayer" value="0"/>
|
||||
<property name="collisionScale" value="1 1 1"/>
|
||||
<property name="ragdollScale" value="1 1 1"/>
|
||||
<property name="collisionOffset" value="0 0 0"/>
|
||||
<property name="ragdollOffset" value="0 0 0"/>
|
||||
<property name="type" value="Detail"/>
|
||||
<property name="flags" value="collision;ragdoll"/>
|
||||
</collider>
|
||||
<collider>
|
||||
<property name="tag" value="E_BP_LArm"/>
|
||||
<property name="path" value="Hips/LowerBack/Spine/Spine1/LeftShoulder/LeftArm"/>
|
||||
<property name="collisionLayer" value="0"/>
|
||||
<property name="ragdollLayer" value="0"/>
|
||||
<property name="collisionScale" value="1 1 1"/>
|
||||
<property name="ragdollScale" value="1 1 1"/>
|
||||
<property name="collisionOffset" value="0 0 0"/>
|
||||
<property name="ragdollOffset" value="0 0 0"/>
|
||||
<property name="type" value="Detail"/>
|
||||
<property name="flags" value="collision;ragdoll"/>
|
||||
</collider>
|
||||
<collider>
|
||||
<property name="tag" value="E_BP_LArm"/>
|
||||
<property name="path" value="Hips/LowerBack/Spine/Spine1/LeftShoulder/LeftArm/LeftForeArm"/>
|
||||
<property name="collisionLayer" value="0"/>
|
||||
<property name="ragdollLayer" value="0"/>
|
||||
<property name="collisionScale" value="0.7 1 1"/>
|
||||
<property name="ragdollScale" value="1 1 1"/>
|
||||
<property name="collisionOffset" value="0 0 0"/>
|
||||
<property name="ragdollOffset" value="0 0 0"/>
|
||||
<property name="type" value="Detail"/>
|
||||
<property name="flags" value="collision;ragdoll"/>
|
||||
</collider>
|
||||
<collider>
|
||||
<property name="tag" value="E_BP_RArm"/>
|
||||
<property name="path" value="Hips/LowerBack/Spine/Spine1/RightShoulder/RightArm"/>
|
||||
<property name="collisionLayer" value="0"/>
|
||||
<property name="ragdollLayer" value="0"/>
|
||||
<property name="collisionScale" value="1 1 1"/>
|
||||
<property name="ragdollScale" value="1 1 1"/>
|
||||
<property name="collisionOffset" value="0 0 0"/>
|
||||
<property name="ragdollOffset" value="0 0 0"/>
|
||||
<property name="type" value="Detail"/>
|
||||
<property name="flags" value="collision;ragdoll"/>
|
||||
</collider>
|
||||
<collider>
|
||||
<property name="tag" value="E_BP_RArm"/>
|
||||
<property name="path" value="Hips/LowerBack/Spine/Spine1/RightShoulder/RightArm/RightForeArm"/>
|
||||
<property name="collisionLayer" value="0"/>
|
||||
<property name="ragdollLayer" value="0"/>
|
||||
<property name="collisionScale" value="0.7 1 1"/>
|
||||
<property name="ragdollScale" value="1 1 1"/>
|
||||
<property name="collisionOffset" value="0 0 0"/>
|
||||
<property name="ragdollOffset" value="0 0 0"/>
|
||||
<property name="type" value="Detail"/>
|
||||
<property name="flags" value="collision;ragdoll"/>
|
||||
</collider>
|
||||
<collider>
|
||||
<property name="tag" value="E_BP_Head"/>
|
||||
<property name="path" value="Hips/LowerBack/Spine/Spine1/Neck/Head"/>
|
||||
<property name="collisionLayer" value="0"/>
|
||||
<property name="ragdollLayer" value="0"/>
|
||||
<property name="collisionScale" value="1 1 1"/>
|
||||
<property name="ragdollScale" value="1 1 1"/>
|
||||
<property name="collisionOffset" value="0 0 0"/>
|
||||
<property name="ragdollOffset" value="0 0 0"/>
|
||||
<property name="type" value="Detail"/>
|
||||
<property name="flags" value="collision;ragdoll"/>
|
||||
</collider>
|
||||
</body>
|
||||
</append>
|
||||
</configs>
|
||||
96
ansible/static_files/Mods/ZSCZA20/Config/sounds.xml
Normal file
96
ansible/static_files/Mods/ZSCZA20/Config/sounds.xml
Normal file
@@ -0,0 +1,96 @@
|
||||
<configs>
|
||||
<append xpath="/Sounds">
|
||||
<SoundDataNode name="bansheescream">
|
||||
<AudioSource name="Sounds/AudioSource_Screamer"/>
|
||||
<AudioClip ClipName="Sounds/Enemies/Scout_Zombie/zombiefemalescoutalert3"/>
|
||||
<Channel name="Mouth"/>
|
||||
<Priority name="3"/>
|
||||
<maxVoicesPerEntity value="10"/>
|
||||
<LowestPitch name="0.95"/>
|
||||
<HighestPitch name="1.05"/>
|
||||
<LocalCrouchVolumeScale value="1.0"/>
|
||||
<CrouchNoiseScale value="0.5"/>
|
||||
<NoiseScale value="1"/>
|
||||
<MaxVoices value="10"/>
|
||||
<MaxRepeatRate value="0.01"/>
|
||||
</SoundDataNode>
|
||||
<SoundDataNode name="bansheebuff0">
|
||||
<AudioSource name="Sounds/AudioSource_Notifications"/>
|
||||
<AudioClip ClipName="Sounds/Enemies/Scout_Zombie/zombiefemalescoutalert2"/>
|
||||
<LocalCrouchVolumeScale value="1.0"/>
|
||||
<CrouchNoiseScale value="0.5"/>
|
||||
<NoiseScale value="1"/>
|
||||
<MaxVoices value="10"/>
|
||||
<MaxRepeatRate value="0.01"/>
|
||||
</SoundDataNode>
|
||||
<SoundDataNode name="bansheebuff1">
|
||||
<AudioSource name="Sounds/AudioSource_Notifications"/>
|
||||
<AudioClip ClipName="Sounds/Ambient_Oneshots/a_horde_oneshot2"/>
|
||||
<LocalCrouchVolumeScale value="1.0"/>
|
||||
<CrouchNoiseScale value="0.5"/>
|
||||
<NoiseScale value="1"/>
|
||||
<MaxVoices value="10"/>
|
||||
<MaxRepeatRate value="0.01"/>
|
||||
</SoundDataNode>
|
||||
<SoundDataNode name="sirenidle"> <AudioSource name="Sounds/AudioSource_VO_Announce"/>
|
||||
<AudioClip ClipName="Sounds/Ambient_oneshots/a_lullabye"/>
|
||||
<AudioClip ClipName="Sounds/VO/Trader/Announcements/trader_announce_closed"/>
|
||||
<AudioClip ClipName="Sounds/Ambient_oneshots/a_lullabye"/>
|
||||
<AudioClip ClipName="Sounds/VO/Trader/Announcements/trader_announce_closing"/>
|
||||
<AudioClip ClipName="Sounds/Ambient_oneshots/a_lullabye"/>
|
||||
<AudioClip ClipName="Sounds/VO/Trader/Announcements/trader_announce_open"/>
|
||||
<AudioClip ClipName="Sounds/Ambient_oneshots/a_lullabye"/>
|
||||
<AudioClip ClipName="Sounds/VO/Trader/Jen/trader_jen_announce_special_03"/>
|
||||
<AudioClip ClipName="Sounds/Ambient_oneshots/a_lullabye"/>
|
||||
<AudioClip ClipName="Sounds/VO/Trader/Jen/trader_jen_announce_special_02"/>
|
||||
<AudioClip ClipName="Sounds/Ambient_oneshots/a_lullabye"/>
|
||||
<AudioClip ClipName="Sounds/VO/Trader/Jen/trader_jen_announce_special_01"/>
|
||||
<AudioClip ClipName="Sounds/VO/Trader/Jen/trader_jen_announce_closed_01"/>
|
||||
<AudioClip ClipName="Sounds/Ambient_oneshots/a_lullabye"/>
|
||||
<AudioClip ClipName="Sounds/VO/Trader/Jen/trader_jen_announce_closed_02"/>
|
||||
<AudioClip ClipName="Sounds/Ambient_oneshots/a_lullabye"/>
|
||||
<AudioClip ClipName="Sounds/VO/Trader/Jen/trader_jen_announce_closed_03"/>
|
||||
<AudioClip ClipName="Sounds/VO/Trader/Jen/trader_jen_announce_closing_01"/>
|
||||
<AudioClip ClipName="Sounds/Ambient_oneshots/a_lullabye"/>
|
||||
<AudioClip ClipName="Sounds/VO/Trader/Jen/trader_jen_announce_closing_02"/>
|
||||
<AudioClip ClipName="Sounds/VO/Trader/Jen/trader_jen_announce_closing_03"/>
|
||||
<AudioClip ClipName="Sounds/Ambient_oneshots/a_lullabye"/>
|
||||
<AudioClip ClipName="Sounds/VO/Trader/Jen/trader_jen_announce_open_01"/>
|
||||
<AudioClip ClipName="Sounds/Ambient_oneshots/a_lullabye"/>
|
||||
<AudioClip ClipName="Sounds/VO/Trader/Jen/trader_jen_announce_open_02"/>
|
||||
<AudioClip ClipName="Sounds/Ambient_oneshots/a_lullabye"/>
|
||||
<AudioClip ClipName="Sounds/VO/Trader/Jen/trader_jen_announce_open_03"/>
|
||||
<LowestPitch name="0"/>
|
||||
<HighestPitch name="0"/>
|
||||
<Channel name="Mouth"/>
|
||||
<Priority name="2"/>
|
||||
<maxVoicesPerEntity value="1"/>
|
||||
<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="0.5"/> <NoiseScale value="1"/> <MaxVoices value="10"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
|
||||
|
||||
|
||||
<SoundDataNode name="sirenspawn"> <AudioSource name="Sounds/AudioSource_VO_Announce"/>
|
||||
<AudioClip ClipName="Sounds/Ambient_oneshots/a_lullabye"/>
|
||||
<LowestPitch name="0"/>
|
||||
<HighestPitch name="0"/>
|
||||
<Channel name="Mouth"/>
|
||||
<Priority name="1"/>
|
||||
<maxVoicesPerEntity value="1"/>
|
||||
<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="0.5"/> <NoiseScale value="1"/> <MaxVoices value="10"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
|
||||
|
||||
|
||||
<SoundDataNode name="sirenmed"> <AudioSource name="Sounds/AudioSource_Notifications"/>
|
||||
<AudioClip ClipName="Sounds/Ambient_Loops/a_radiated_strong_lp" Loop="true"/>
|
||||
<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="0.5"/> <NoiseScale value="1"/> <MaxVoices value="10"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
|
||||
|
||||
<SoundDataNode name="sirenstrong"> <AudioSource name="Sounds/AudioSource_Notifications"/>
|
||||
<AudioClip ClipName="Sounds/Ambient_Loops/a_radiated_kill_lp" Loop="true"/>
|
||||
<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="0.5"/> <NoiseScale value="1"/> <MaxVoices value="10"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
|
||||
|
||||
<SoundDataNode name="sirenweak"> <AudioSource name="Sounds/AudioSource_Notifications"/>
|
||||
<AudioClip ClipName="Sounds/Ambient_Loops/a_radiated_medium_lp" Loop="true"/>
|
||||
<LocalCrouchVolumeScale value="1.0"/> <CrouchNoiseScale value="0.5"/> <NoiseScale value="1"/> <MaxVoices value="10"/> <MaxRepeatRate value="0.001"/> </SoundDataNode>
|
||||
|
||||
|
||||
|
||||
</append>
|
||||
</configs>
|
||||
48
ansible/static_files/Mods/ZSCZA20/Config/spawning.xml
Normal file
48
ansible/static_files/Mods/ZSCZA20/Config/spawning.xml
Normal file
@@ -0,0 +1,48 @@
|
||||
<configs>
|
||||
|
||||
<!--<append xpath="/spawning/biome[@name='pine_forest']">
|
||||
<spawn maxcount="2" respawndelay="1" time="Day" entitygroup="ZombiesAll" notags="commercial,industrial,downtown" />
|
||||
<spawn maxcount="2" respawndelay="1" time="Night" entitygroup="ZombiesNight" notags="commercial,industrial,downtown" />
|
||||
<spawn maxcount="2" respawndelay="1" time="Day" entitygroup="ZombiesAll" tags="commercial,industrial" notags="downtown" />
|
||||
<spawn maxcount="2" respawndelay="1" time="Night" entitygroup="ZombiesNight" tags="commercial,industrial" notags="downtown" />
|
||||
<spawn maxcount="3" respawndelay="1" time="Day" entitygroup="ZombiesForestDowntown" tags="downtown" />
|
||||
<spawn maxcount="3" respawndelay="1" time="Night" entitygroup="ZombiesForestDowntownNight" tags="downtown" />
|
||||
</append>
|
||||
|
||||
<append xpath="/spawning/biome[@name='burnt_forest']">
|
||||
<spawn maxcount="2" respawndelay="1" time="Day" entitygroup="ZombiesBurntForest" />
|
||||
<spawn maxcount="2" respawndelay="1" time="Night" entitygroup="ZombiesNight" />
|
||||
<spawn maxcount="2" respawndelay="1" time="Day" entitygroup="ZombiesAll" tags="commercial,industrial" notags="downtown" />
|
||||
<spawn maxcount="3" respawndelay="1" time="Night" entitygroup="ZombiesNight" tags="commercial,industrial" notags="downtown" />
|
||||
<spawn maxcount="2" respawndelay="1" time="Day" entitygroup="ZombiesDowntown" tags="downtown" />
|
||||
<spawn maxcount="3" respawndelay="1" time="Night" entitygroup="ZombiesDowntown" tags="downtown" />
|
||||
</append>
|
||||
|
||||
<append xpath="/spawning/biome[@name='desert']">
|
||||
<spawn maxcount="2" respawndelay="1" time="Any" entitygroup="ZombiesAll" notags="commercial,industrial,downtown" />
|
||||
<spawn maxcount="2" respawndelay="1" time="Night" entitygroup="ZombiesNight" notags="commercial,industrial,downtown" />
|
||||
<spawn maxcount="2" respawndelay="1" time="Day" entitygroup="ZombiesAll" tags="commercial,industrial" notags="downtown" />
|
||||
<spawn maxcount="2" respawndelay="1" time="Night" entitygroup="ZombiesNight" tags="commercial,industrial" notags="downtown" />
|
||||
<spawn maxcount="3" respawndelay="1" time="Day" entitygroup="ZombiesDowntown" tags="downtown" />
|
||||
<spawn maxcount="3" respawndelay="1" time="Night" entitygroup="ZombiesDowntown" tags="downtown" />
|
||||
</append>
|
||||
|
||||
<append xpath="/spawning/biome[@name='snow']">
|
||||
<spawn maxcount="2" respawndelay="1" time="Any" entitygroup="SnowZombies" notags="downtown" />
|
||||
<spawn maxcount="2" respawndelay="1" time="Night" entitygroup="ZombiesNight" notags="commercial,industrial,downtown" />
|
||||
<spawn maxcount="3" respawndelay="1" time="Day" entitygroup="ZombiesAll" tags="commercial,industrial" notags="downtown" />
|
||||
<spawn maxcount="3" respawndelay="1" time="Night" entitygroup="ZombiesNight" tags="commercial,industrial" notags="downtown" />
|
||||
<spawn maxcount="3" respawndelay="1" time="Day" entitygroup="ZombiesDowntown" tags="downtown" />
|
||||
<spawn maxcount="3" respawndelay="1" time="Night" entitygroup="ZombiesDowntown" tags="downtown" />
|
||||
</append>
|
||||
|
||||
<append xpath="/spawning/biome[@name='wasteland']">
|
||||
<spawn maxcount="2" respawndelay="1" time="Day" entitygroup="ZombiesWasteland" notags="commercial,industrial,downtown" />
|
||||
<spawn maxcount="2" respawndelay="1" time="Night" entitygroup="ZombiesWastelandNight" notags="commercial,industrial,downtown" />
|
||||
<spawn maxcount="3" respawndelay="1" time="Day" entitygroup="ZombiesWasteland" tags="commercial,industrial" notags="downtown" />
|
||||
<spawn maxcount="3" respawndelay="1" time="Night" entitygroup="ZombiesWastelandNight" tags="commercial,industrial" notags="downtown" />
|
||||
<spawn maxcount="3" respawndelay="1" time="Day" entitygroup="ZombiesWastelandDowntown" tags="downtown" />
|
||||
<spawn maxcount="3" respawndelay="1" time="Night" entitygroup="ZombiesWastelandDowntown" tags="downtown" />
|
||||
</append>-->
|
||||
|
||||
</configs>
|
||||
18
update_configs.sh
Normal file
18
update_configs.sh
Normal file
@@ -0,0 +1,18 @@
|
||||
#!/bin/bash
|
||||
|
||||
TERRAFORM_DIR="terraform_pl"
|
||||
|
||||
# Get server IP
|
||||
SERVER_IP=$(bin/terraform -chdir=$TERRAFORM_DIR output public_ip | tr -d '"')
|
||||
|
||||
# Run ansible stop.xml playbook
|
||||
VENV_NAME="./venv"
|
||||
|
||||
if [ -d "$VENV_NAME" ]
|
||||
then
|
||||
source "$VENV_NAME/bin/activate"
|
||||
(cd ansible && ANSIBLE_HOST_KEY_CHECKING=False ANSIBLE_NOCOWS=1 ansible-playbook --tags "configuration" -u root -i "$SERVER_IP," --private-key ~/sdtt/key -e 'pub_key=~/sdtt/key.pub' main.yml)
|
||||
deactivate
|
||||
else
|
||||
echo "Could not find venv directory."
|
||||
fi
|
||||
Reference in New Issue
Block a user