Added support for mod configurations

This commit is contained in:
Pijus Kamandulis
2022-01-28 19:07:49 +02:00
parent ea46b13a17
commit 8db034560c
17 changed files with 17381 additions and 6 deletions

View File

@@ -0,0 +1,48 @@
<configs>
<!--<append xpath="/spawning/biome[@name='pine_forest']">
<spawn maxcount="2" respawndelay="1" time="Day" entitygroup="ZombiesAll" notags="commercial,industrial,downtown" />
<spawn maxcount="2" respawndelay="1" time="Night" entitygroup="ZombiesNight" notags="commercial,industrial,downtown" />
<spawn maxcount="2" respawndelay="1" time="Day" entitygroup="ZombiesAll" tags="commercial,industrial" notags="downtown" />
<spawn maxcount="2" respawndelay="1" time="Night" entitygroup="ZombiesNight" tags="commercial,industrial" notags="downtown" />
<spawn maxcount="3" respawndelay="1" time="Day" entitygroup="ZombiesForestDowntown" tags="downtown" />
<spawn maxcount="3" respawndelay="1" time="Night" entitygroup="ZombiesForestDowntownNight" tags="downtown" />
</append>
<append xpath="/spawning/biome[@name='burnt_forest']">
<spawn maxcount="2" respawndelay="1" time="Day" entitygroup="ZombiesBurntForest" />
<spawn maxcount="2" respawndelay="1" time="Night" entitygroup="ZombiesNight" />
<spawn maxcount="2" respawndelay="1" time="Day" entitygroup="ZombiesAll" tags="commercial,industrial" notags="downtown" />
<spawn maxcount="3" respawndelay="1" time="Night" entitygroup="ZombiesNight" tags="commercial,industrial" notags="downtown" />
<spawn maxcount="2" respawndelay="1" time="Day" entitygroup="ZombiesDowntown" tags="downtown" />
<spawn maxcount="3" respawndelay="1" time="Night" entitygroup="ZombiesDowntown" tags="downtown" />
</append>
<append xpath="/spawning/biome[@name='desert']">
<spawn maxcount="2" respawndelay="1" time="Any" entitygroup="ZombiesAll" notags="commercial,industrial,downtown" />
<spawn maxcount="2" respawndelay="1" time="Night" entitygroup="ZombiesNight" notags="commercial,industrial,downtown" />
<spawn maxcount="2" respawndelay="1" time="Day" entitygroup="ZombiesAll" tags="commercial,industrial" notags="downtown" />
<spawn maxcount="2" respawndelay="1" time="Night" entitygroup="ZombiesNight" tags="commercial,industrial" notags="downtown" />
<spawn maxcount="3" respawndelay="1" time="Day" entitygroup="ZombiesDowntown" tags="downtown" />
<spawn maxcount="3" respawndelay="1" time="Night" entitygroup="ZombiesDowntown" tags="downtown" />
</append>
<append xpath="/spawning/biome[@name='snow']">
<spawn maxcount="2" respawndelay="1" time="Any" entitygroup="SnowZombies" notags="downtown" />
<spawn maxcount="2" respawndelay="1" time="Night" entitygroup="ZombiesNight" notags="commercial,industrial,downtown" />
<spawn maxcount="3" respawndelay="1" time="Day" entitygroup="ZombiesAll" tags="commercial,industrial" notags="downtown" />
<spawn maxcount="3" respawndelay="1" time="Night" entitygroup="ZombiesNight" tags="commercial,industrial" notags="downtown" />
<spawn maxcount="3" respawndelay="1" time="Day" entitygroup="ZombiesDowntown" tags="downtown" />
<spawn maxcount="3" respawndelay="1" time="Night" entitygroup="ZombiesDowntown" tags="downtown" />
</append>
<append xpath="/spawning/biome[@name='wasteland']">
<spawn maxcount="2" respawndelay="1" time="Day" entitygroup="ZombiesWasteland" notags="commercial,industrial,downtown" />
<spawn maxcount="2" respawndelay="1" time="Night" entitygroup="ZombiesWastelandNight" notags="commercial,industrial,downtown" />
<spawn maxcount="3" respawndelay="1" time="Day" entitygroup="ZombiesWasteland" tags="commercial,industrial" notags="downtown" />
<spawn maxcount="3" respawndelay="1" time="Night" entitygroup="ZombiesWastelandNight" tags="commercial,industrial" notags="downtown" />
<spawn maxcount="3" respawndelay="1" time="Day" entitygroup="ZombiesWastelandDowntown" tags="downtown" />
<spawn maxcount="3" respawndelay="1" time="Night" entitygroup="ZombiesWastelandDowntown" tags="downtown" />
</append>-->
</configs>