507 lines
41 KiB
XML
507 lines
41 KiB
XML
<configs>
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<append xpath="/buffs">
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<buff name="wrestlerPassive01" hidden="true">
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<duration value=".25"/>
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<effect_group>
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<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="wrestlerPassive02"/>
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<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="positionAOE" range="30" buff="wrestlerBuff"/>
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</effect_group>
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</buff>
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<buff name="wrestlerPassive02" hidden="true">
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<duration value=".25"/>
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<effect_group>
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<triggered_effect trigger="onSelfBuffFinish" action="AddBuff" buff="wrestlerPassive01"/>
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<triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="positionAOE" range="30" buff="wrestlerBuff"/>
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</effect_group>
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</buff>
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<buff name="wrestlerBuff" name_key="Taunt" tooltip_key="Buffed! 4x Melee | 0.25x Distance" icon="ui_game_symbol_muscle" icon_color="255,255,255" icon_blink="true">
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<stack_type value="replace"/>
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<duration value="2"/>
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<update_rate value="1"/>
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<effect_group>
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<requirement name="EntityTagCompare" tags="player"/>
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<triggered_effect trigger="onSelfBuffStart" action="ModifyScreenEffect" intensity="1" fade="2" effect_name="Hot"/>
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<triggered_effect trigger="onSelfBuffRemove" action="ModifyScreenEffect" intensity="0" fade="1" effect_name="Hot"/>
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<passive_effect name="EntityDamage" operation="perc_subtract" value="0.75">
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<requirement name="HoldingItemHasTags" tags="ranged"/>
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</passive_effect>
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<passive_effect name="RunSpeed" operation="perc_subtract" value="0.5">
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<requirement name="HoldingItemHasTags" tags="ranged"/>
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</passive_effect>
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<passive_effect name="WalkSpeed" operation="perc_subtract" value="0.5">
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<requirement name="HoldingItemHasTags" tags="ranged"/>
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</passive_effect>
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<passive_effect name="EntityDamage" operation="perc_add" value="4">
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<requirement name="HoldingItemHasTags" tags="melee"/>
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</passive_effect>
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<passive_effect name="RunSpeed" operation="perc_add" value="1">
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<requirement name="HoldingItemHasTags" tags="melee"/>
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</passive_effect>
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<passive_effect name="WalkSpeed" operation="perc_add" value="1">
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<requirement name="HoldingItemHasTags" tags="melee"/>
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</passive_effect>
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</effect_group>
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</buff>
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<buff name="ScorcherDeco" hidden="true">
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<effect_group>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Ranged/JunkTurret/junkTurret_Prefab.prefab" parent_transform="LeftShoulder" local_offset=".15,-.15,0" local_rotation="0,0,0"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Ranged/JunkTurret/junkTurret_Prefab.prefab" parent_transform="RightShoulder" local_offset="-.15,.15,0" local_rotation="180,0,0"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Industrial/barrelOilPrefab" local_offset=".275,.35,-.2" local_rotation="0,0,0" parent_transform="Spine"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Industrial/barrelGasPrefab" local_offset="-.175,.35,-.2" local_rotation="0,0,0" parent_transform="Spine"/>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="RightShoulder" transform_path="BaseMesh"/>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="RightShoulder" transform_path="turret_cone"/>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="RightShoulder" transform_path="DiscMesh"/>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="RightShoulder" transform_path="turret_laser"/>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="LeftShoulder" transform_path="BaseMesh"/>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="LeftShoulder" transform_path="turret_cone"/>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="LeftShoulder" transform_path="DiscMesh"/>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="LeftShoulder" transform_path="turret_laser"/>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" transform_path="Detonator"/>
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</effect_group>
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</buff>
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<buff name="mantisDeco" hidden="true">
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<effect_group>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/Knives/machetePrefab.prefab" local_offset="-.25,0,0" local_rotation="0,-90,180" parent_transform="RightForeArm"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/Knives/machetePrefab.prefab" local_offset="-.25,0,0" local_rotation="180,90,180" parent_transform="LeftForeArm"/>
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</effect_group>
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</buff>
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<buff name="BDeco" hidden="true">
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<effect_group></effect_group>
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</buff>
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<buff name="buffSiren" hidden="true">
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<update_rate value=".1"/>
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<effect_group>
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<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="positionAOE" range="25" buff="SirenPassiveC">
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<requirement name="EntityTagCompare" target="other" tags="player"/>
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</triggered_effect>
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</effect_group>
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</buff>
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<buff name="SirenPassiveA" hidden="true">
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<stack_type value="replace"/>
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<duration value="1"/>
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<effect_group>
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<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="sirenweak" play_in_head="true"/>
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<triggered_effect trigger="onSelfBuffFinish" action="StopSound" sound="sirenweak" />
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</effect_group>
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</buff>
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<buff name="SirenPassiveB" hidden="true">
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<stack_type value="replace"/>
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<duration value="1"/>
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<effect_group>
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<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="sirenmed" play_in_head="true"/>
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<triggered_effect trigger="onSelfBuffFinish" action="StopSound" sound="sirenmed" />
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<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="SirenPassiveA"/>
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</effect_group>
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</buff>
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<buff name="SirenPassiveC" hidden="true">
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<stack_type value="replace"/>
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<duration value="1"/>
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<effect_group>
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<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="sirenstrong" play_in_head="true"/>
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<triggered_effect trigger="onSelfBuffFinish" action="StopSound" sound="sirenstrong" />
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<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="SirenPassiveB"/>
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<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="SirenPassiveA"/>
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</effect_group>
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</buff>
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<buff name="SirenDeco" hidden="true">
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<effect_group>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Electrical/loudspeakerPrefab" local_offset="-.27,0,0.25" local_rotation="0,0,90" parent_transform="Spine1"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/Club/Club_Wood_Branch.FBX" local_offset="-.3,0,0" local_rotation="-45,0,-90" parent_transform="Spine1"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/Club/Club_Wood_BranchPrefab.prefab" local_offset="-.55,0,0" local_rotation="0,0,-90" parent_transform="Spine1"/>
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</effect_group>
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</buff>
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<buff name="buffNarcoticsMantis" icon="ui_game_symbol_stunned" icon_color="255,255,255">
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<stack_type value="replace"/>
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<duration value="8"/>
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<effect_group>
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<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="horde_spawn_warning" play_in_head="true"/>
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<triggered_effect trigger="onSelfBuffStart" action="FadeOutSound" sound="horde_spawn_warning" play_in_head="true"/>
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<triggered_effect trigger="onSelfBuffRemove" action="StopSound" sound="horde_spawn_warning" play_in_head="true"/>
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</effect_group>
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<effect_group>
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<triggered_effect trigger="onSelfBuffStart" action="ModifyScreenEffect" intensity="1" effect_name="Distortion"/>
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<triggered_effect trigger="onSelfBuffStart" action="ModifyScreenEffect" intensity="1" fade="4" effect_name="VibrantDeSat"/>
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<triggered_effect trigger="onSelfBuffRemove" action="ModifyScreenEffect" intensity="0" fade="4" effect_name="VibrantDeSat"/>
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<triggered_effect trigger="onSelfBuffRemove" action="ModifyScreenEffect" intensity="0" fade="4" effect_name="Distortion"/>
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</effect_group>
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</buff>
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<buff name="ArchonDeco" hidden="true">
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<effect_group>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Animals/Vulture/animalVultureStandard" local_offset="0,-.3,.25" local_rotation="-45,0,0" parent_transform="Spine3"/> <!-- A19 Oakraven -->
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="Spine" transform_path="body_mesh"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_torch_wall" local_offset=".2,0,0" local_rotation="0,0,0" parent_transform="RightHand"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_torch_wall" local_offset="-.2,0,0" local_rotation="0,0,0" parent_transform="LeftHand"/>
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</effect_group>
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</buff>
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<buff name="JuggernautDeco" hidden="true">
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<effect_group>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Ranged/RocketLauncher/rocketlauncherPrefab.prefab" local_offset="-.2,.13,0" local_rotation="180,0,0" parent_transform="LeftShoulder"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="#Other/Items?Tools/augerPrefab.prefab" local_offset="-.1,0,0" local_rotation="0,-90,0" parent_transform="RightHand"/>
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<triggered_effect trigger="onSelfRangedBurstShot" action="AddBuff" target="self" buff="JuggernautMuzzle"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffInjuryKnockdown01Cooldown"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="Auger_Idle" />
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</effect_group>
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</buff>
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<buff name="JuggernautMuzzle" hidden="true">
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<duration value="1"/>
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<effect_group>
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<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" target="self" particle="p_rocketLauncherFire" local_offset="-.2,.13,0" local_rotation="180,0,0" parent_transform="LeftShoulder"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" target="self" particle="p_nozzlesmoke_m136" local_offset="-.2,.13,0" local_rotation="180,0,0" parent_transform="LeftShoulder"/>
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<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" target="self" particle="p_nozzlesmoke_m136" />
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<triggered_effect trigger="onSelfBuffFinish" action="RemoveParticleEffectFromEntity" target="self" particle="p_rocketLauncherFire" />
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</effect_group>
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</buff>
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<buff name="UndertakerDeco" hidden="true">
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<effect_group>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Misc/body_bag_fliesPrefab" local_offset=".2,-.35,.15" local_rotation="45,90,90" parent_transform="Spine"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Tools/shovel_ironPrefab.prefab" local_offset="-.11,.2,-.02" local_rotation="0,0,0" parent_transform="RightHand"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Lighting/lanternPlayerPrefab" local_offset="-.1,0,-.05" local_rotation="90,90,0" parent_transform="LeftHand"/>
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</effect_group>
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</buff>
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<buff name="BomberDeco" hidden="true">
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<effect_group>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Industrial/barrelRadiatedPrefab" local_offset="0,.1,-.2" local_rotation="0,0,0" parent_transform="Spine"/>
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<triggered_effect trigger="onSelfRangedBurstShot" target="self" action="ModifyStats" stat="Health" operation="subtract" value="99999999"/>
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<triggered_effect trigger="onSelfDamagedBlock" target="self" action="ModifyStats" stat="Health" operation="set" value="60"/>
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</effect_group>
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</buff>
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<buff name="cowheadDeco" hidden="true">
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<effect_group>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/OutdoorDecor/cowSkullPrefab" local_offset="-.4,0,.3" local_rotation="0,30,90" parent_transform="Head"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/Chainsaw/chainsawPrefab.prefab" local_offset="-.1,0,0" local_rotation="180,90,180" parent_transform="RightHand"/>
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<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="chainsaw_idle" />
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</effect_group>
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</buff>
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<buff name="ParasiteDeco" hidden="true">
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<effect_group>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Misc/meat_venisonPrefab.prefab" local_offset="-.1,0,-.2" local_rotation="0,0,0" parent_transform="Spine"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="#Other/Items?Weapons/Melee/Knives/boneShivPrefab.prefab" local_offset="-.1,0,0" local_rotation="0,0,45" parent_transform="RightHand"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="#Other/Items?Weapons/Melee/Knives/boneShivPrefab.prefab" local_offset="-.1,0,0" local_rotation="0,0,45" parent_transform="LeftHand"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/Knives/boneShivPrefab.prefab" local_offset="-.1,0,0" local_rotation="0,0,90" parent_transform="RightHand"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/Knives/boneShivPrefab.prefab" local_offset="-.1,0,0" local_rotation="0,0,90" parent_transform="LeftHand"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="#Other/Items?Weapons/Melee/Knives/boneShivPrefab.prefab" local_offset="-.1,0,0" local_rotation="0,0,45" parent_transform="RightForeArm"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="#Other/Items?Weapons/Melee/Knives/boneShivPrefab.prefab" local_offset="-.1,0,0" local_rotation="0,0,40" parent_transform="LeftForeArm"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="#Other/Items?Weapons/Melee/Knives/boneShivPrefab.prefab" local_offset="-.1,0,0" local_rotation="0,0,20" parent_transform="RightShoulder"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="#Other/Items?Weapons/Melee/Knives/boneShivPrefab.prefab" local_offset="-.1,0,0" local_rotation="0,0,100" parent_transform="LeftShoulder"/>
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</effect_group>
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</buff>
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<buff name="ParasiteAttack" icon="ui_game_symbol_skull" icon_color="255,0,0" icon_blink="true">
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<stack_type value="replace"/>
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<display_value value="$parasite"/>
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<effect_group>
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<passive_effect name="HealthMax" operation="base_subtract" value="15"/>
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<triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="$parasite" operation="set" value="5"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$parasite" operation="add" value="-1"/>
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<triggered_effect trigger="onSelfBuffStack" action="ModifyCVar" cvar="$parasite" operation="add" value="10"/>
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<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$parasite" operation="set" value="0"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="ParasiteAttack">
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<requirement name="CVarCompare" cvar="$parasite" operation="LTE" value="0"/>
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</triggered_effect>
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</effect_group>
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</buff>
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<buff name="wendigoDeco" hidden="true">
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<effect_group>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/OutdoorDecor/cowSkullPrefab" local_offset="-.3,0,-.1" local_rotation="0,-45,90" parent_transform="Head"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Tools/torch02_droppedPrefab.prefab" local_offset="-.3,.25,0" local_rotation="0,0,-135" parent_transform="Head"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/Club/Club_Wood_BranchPrefab.prefab" local_offset="-.3,-.25,0" local_rotation="0,0,-45" parent_transform="Head"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Spear/spear_stone_Prefab.prefab" local_offset="-.1,-.2,0" local_rotation="0,90,0" parent_transform="Head"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Misc/crossbow_bolt_dropped_stonePrefab.prefab" local_offset="-.1,0,0" local_rotation="0,0,-90" parent_transform="RightHand"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Misc/crossbow_bolt_dropped_stonePrefab.prefab" local_offset="-.1,0,0" local_rotation="0,0,-90" parent_transform="LeftHand"/>
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</effect_group>
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</buff>
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<buff name="psychoDeco" hidden="true">
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<effect_group>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Industrial/hoistHookPrefab" local_offset="-.2,0,0" local_rotation="0,180,90" parent_transform="RightHand"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Items/Misc/sack.fbx" local_offset="-.5,-.075,0" local_rotation="0,0,-90" parent_transform="LeftHand"/>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="LeftHand" transform_path="sackMesh"/>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="LeftHand" transform_path="sack_LOD1"/>
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<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" parent_transform="LeftHand" transform_path="sack_LOD2"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/Knives/machetePrefab.prefab" local_offset="-.04,0,0" local_rotation="-10,90,0" parent_transform="main1"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Tools/wrenchPrefab.prefab" local_offset="0,0.04,0" local_rotation="0,-90,0" parent_transform="main2"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/Knives/machetePrefab.prefab" local_offset="-.04,.4,0" local_rotation="10,90,180" parent_transform="main3"/>
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</effect_group>
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</buff>
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<buff name="scarecrowDeco" hidden="true">
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<effect_group>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Plants/pumpkinJackoLanternPrefab" local_offset="-.5,0,0" local_rotation="0,0,90" parent_transform="Head"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_torch_wall" local_offset="0,0,0" local_rotation="0,0,0" parent_transform="RightHand"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="p_torch_wall" local_offset="0,0,0" local_rotation="0,0,0" parent_transform="LeftHand"/>
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<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Tools/pickaxe_ironPrefab.prefab" local_offset="-.2,.1,0" local_rotation="0,-90,0" parent_transform="RightHand"/>
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<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_torch_wall" />
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<triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_torch_wall" />
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</effect_group>
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</buff>
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<buff name="buffBansheeScream" hidden="true">
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<update_rate value="12"/>
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<effect_group>
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<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="bansheebuff0"/>
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<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="positionAOE" range="12" buff="buffBanshee"/>
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</effect_group>
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</buff>
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<buff name="ArchonScream" hidden="true">
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<update_rate value="20"/>
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<effect_group>
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<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="horde_spawn"/>
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|
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="positionAOE" range="11" buff="buffArchon">
|
|
<requirement name="EntityTagCompare" tags="zombie"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</buff>
|
|
<buff name="buffArchon" hidden="true">
|
|
<stack_type value="replace"/>
|
|
<duration value="10"/>
|
|
<effect_group>
|
|
<passive_effect name="PhysicalDamageResist" operation="base_set" value="50">
|
|
<requirement name="EntityTagCompare" target="self" tags="zombie"/>
|
|
</passive_effect>
|
|
</effect_group>
|
|
</buff>
|
|
<buff name="buffBanshee" hidden="true">
|
|
<stack_type value="replace"/>
|
|
<duration value="3"/>
|
|
<effect_group>
|
|
<passive_effect name="RunSpeed" operation="perc_subtract" value="0.8,.2" duration="0,4">
|
|
<requirement name="EntityTagCompare" tags="player"/>
|
|
</passive_effect>
|
|
<passive_effect name="WalkSpeed" operation="perc_subtract" value="0.8,.2" duration="0,4">
|
|
<requirement name="EntityTagCompare" tags="player"/>
|
|
</passive_effect>
|
|
<passive_effect name="CrouchSpeed" operation="perc_subtract" value="0.8,.2" duration="0,4">
|
|
<requirement name="EntityTagCompare" tags="player"/>
|
|
</passive_effect>
|
|
<passive_effect name="JumpStrength" operation="perc_subtract" value="0.8,.2" duration="0,4">
|
|
<requirement name="EntityTagCompare" tags="player"/>
|
|
</passive_effect>
|
|
<triggered_effect trigger="onSelfBuffStart" action="ModifyScreenEffect" intensity="2" fade="1" effect_name="Blur"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="ModifyScreenEffect" intensity=".5" fade="1" effect_name="Radiation" />
|
|
<triggered_effect trigger="onSelfBuffStart" action="ModifyScreenEffect" intensity="1" effect_name="Drunk" fade="1"/>
|
|
<triggered_effect trigger="onSelfBuffRemove" action="ModifyScreenEffect" intensity="0" fade="1" effect_name="Blur"/>
|
|
<triggered_effect trigger="onSelfBuffRemove" action="ModifyScreenEffect" intensity="0" fade="1" effect_name="Radiation" />
|
|
<triggered_effect trigger="onSelfBuffRemove" action="ModifyScreenEffect" intensity="0" effect_name="Drunk" fade="1"/>
|
|
<triggered_effect trigger="onSelfDied" action="ModifyScreenEffect" intensity="0" fade="1" effect_name="Blur"/>
|
|
<triggered_effect trigger="onSelfDied" action="ModifyScreenEffect" intensity="0" fade="1" effect_name="Radiation" />
|
|
<triggered_effect trigger="onSelfDied" action="ModifyScreenEffect" intensity="0" effect_name="Drunk" fade="1"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="bansheebuff0" play_in_head="true">
|
|
<requirement name="EntityTagCompare" tags="player"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="bansheebuff1" play_in_head="true">
|
|
<requirement name="EntityTagCompare" tags="player"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</buff>
|
|
|
|
<buff name="zombieMotorheadDeco" hidden="true">
|
|
<effect_group>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Entities/Vehicles?Car/motorPrefab.prefab" local_offset="0,0.3,-0.35" local_rotation="90,0,180" parent_transform="Spine1"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Industrial/hoistChainPrefab" local_offset="0,-0.3,-0.5" local_rotation="0,0,0" parent_transform="Spine1"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Industrial/hoistHookPrefab" local_offset="0,-0.5,-0.5" local_rotation="0,0,0" parent_transform="Spine1"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Tools/pickaxe_steelPrefab.prefab" local_offset="0,0.2,0" local_rotation="0,90,0" parent_transform="Head"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Industrial/hoistChainPrefab" local_offset="0,0.2,0" local_rotation="0,0,0" parent_transform="Head"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/Axe/steelAxePrefab.prefab" local_offset="0.1,0.02,-0.09" local_rotation="255,10,0" parent_transform="RightHand"/> <!--1st local Height/Rotation horizontal spin / -->
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/ClubIron/ClubIronPrefab.prefab" local_offset="-0.13,-0.07,0" local_rotation="60,10,0" parent_transform="LeftHand"/>
|
|
</effect_group>
|
|
</buff>
|
|
|
|
<buff name="PaindeerDeco" hidden="true">
|
|
<effect_group>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/Axe/steelAxePrefab.prefab" local_offset="0,0,0.3" local_rotation="90,0,0" parent_transform="Head"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Misc/snowball_FP_Prefab.prefab" local_offset="0,-0.265,0.29" local_rotation="0,0,0" parent_transform="Head"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Entities/Zombies?Zombies/corpse3Prefab.prefab" local_offset="0,0.5,0" local_rotation="0,0,0" parent_transform="Spine1"/>
|
|
</effect_group>
|
|
</buff>
|
|
|
|
<buff name="MittensDeco" hidden="true">
|
|
<effect_group>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Industrial/hoistMagnetPrefab" local_offset="0,0.1,0" local_rotation="180,0,0" parent_transform="Head"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Electrical/motion_sensorPrefab" local_offset="0,0.15,0.25" local_rotation="0,0,0" parent_transform="Head"/>
|
|
</effect_group>
|
|
</buff>
|
|
|
|
<buff name="helllionDeco" hidden="true">
|
|
<effect_group>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/OutdoorDecor/cowSkullPrefab" local_offset="0,0.1,0.1" local_rotation="30,0,0" parent_transform="Head"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="torch02_firePrefab" local_offset=".1,0.05,0.2" local_rotation="90,0,180" parent_transform="Head"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="particleeffects/torch02_firePrefab" local_offset="-.1,0.05,0.2" local_rotation="90,0,180" parent_transform="Head"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/ClubIron/ClubIronPrefab.prefab" local_offset="-0.05,0.2,-0.25" local_rotation="0,0,180" parent_transform="Head"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Animals/Vulture/animalVultureStandard" local_offset="0,0,0" local_rotation="90,0,0" parent_transform="Spine"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Entities/Zombies?Zombies/zombieStandardSpiderRagdoll.prefab" local_offset="0,0.15,-0.2" local_rotation="0,0,0" parent_transform="Spine2"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/ClubIron/ClubIronPrefab.prefab" local_offset="0.13,0,0.4" local_rotation="0,90,-180" parent_transform="Spine3"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Plants/pumpkinJackoLanternPrefab" local_offset="0,0.54,0.33" local_rotation="30,0,0" parent_transform="Spine"/>
|
|
</effect_group>
|
|
</buff>
|
|
|
|
<buff name="hellbearDeco" hidden="true">
|
|
<effect_group>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/OutdoorDecor/cowSkullPrefab" local_offset="0,0.5,0.1" local_rotation="30,0,0" parent_transform="Head"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="torch02_firePrefab" local_offset=".2,0.1,-0.8" local_rotation="180,0,180" parent_transform="Head"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="particleeffects/torch02_firePrefab" local_offset="-.2,0.1,-0.8" local_rotation="180,0,180" parent_transform="Head"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Animals/Vulture/animalVultureStandard" local_offset="0,0.3,-1.2" local_rotation="90,0,0" parent_transform="Spine"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Animals/Vulture/animalVultureStandard" local_offset="0,0.2,-1.1" local_rotation="90,0,0" parent_transform="Spine1"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Entities/Zombies?Zombies/zombieStandardSpiderRagdoll.prefab" local_offset="0,-0.2,0" local_rotation="220,0,0" parent_transform="Spine2"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/OutdoorDecor/cowSkullPrefab" local_offset="0,-1,-0.65" local_rotation="220,0,0" parent_transform="Spine3"/>
|
|
</effect_group>
|
|
</buff>
|
|
|
|
<buff name="HellWolfDeco" hidden="true">
|
|
<effect_group>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/OutdoorDecor/cowSkullPrefab" local_offset="0,0.3,0.2" local_rotation="30,0,0" parent_transform="Head"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="torch02_firePrefab" local_offset=".05,0.05,0.5" local_rotation="90,0,180" parent_transform="Head"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="particleeffects/torch02_firePrefab" local_offset="-.05,0.05,0.5" local_rotation="90,0,180" parent_transform="Head"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Animals/Vulture/animalVultureStandard" local_offset="0,0,-0.4" local_rotation="90,0,0" parent_transform="Spine"/>
|
|
</effect_group>
|
|
</buff>
|
|
|
|
<buff name="HellBoarDeco" hidden="true">
|
|
<effect_group>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/OutdoorDecor/cowSkullPrefab" local_offset="0,0.3,0.2" local_rotation="30,0,0" parent_transform="Head"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="torch02_firePrefab" local_offset=".05,0.05,0.5" local_rotation="90,0,180" parent_transform="Head"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="particleeffects/torch02_firePrefab" local_offset="-.05,0.05,0.5" local_rotation="90,0,180" parent_transform="Head"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Animals/Vulture/animalVultureStandard" local_offset="0,0,-0.4" local_rotation="90,0,0" parent_transform="Spine"/>
|
|
</effect_group>
|
|
</buff>
|
|
|
|
<buff name="HellFlyerDeco" hidden="true">
|
|
<effect_group>
|
|
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="Vehicles/Gyrocopter/gyrocopter_start"/>
|
|
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="Vehicles/Gyrocopter/gyrocopter_med_lp"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Mods/Sides/side_attachment_flashlightPrefab.prefab" local_offset="0,0.25,-0.5" local_rotation="33,0,0" parent_transform="Head"/>
|
|
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Ranged/Junk Drone/junkDrone_Prefab.prefab" local_offset="0,0.25,-0.5" local_rotation="33,0,0" parent_transform="Head"/>
|
|
<triggered_effect trigger="onSelfDied" action="AttachParticleEffectToEntity" particle="p_fire_small" local_offset="0,0,0" local_rotation="0,0,0" parent_transform="Head"/>
|
|
<triggered_effect trigger="onSelfDied" action="AttachPrefabToEntity" prefab="prefabs/prefabexplosion15" local_offset="0,0,0" local_rotation="0,0,0" parent_transform="Head"/>
|
|
<triggered_effect trigger="onSelfDied" action="AttachPrefabToEntity" prefab="prefabs/prefabexplosion6" local_offset="0,0,0" local_rotation="0,0,0" parent_transform="Head"/>
|
|
<triggered_effect trigger="onSelfDied" action="PlaySound" sound="drone_shutdown"/>
|
|
</effect_group>
|
|
</buff>
|
|
|
|
<buff name="HellShockerDeco" hidden="true">
|
|
<effect_group>
|
|
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="Vehicles/Gyrocopter/gyrocopter_start"/>
|
|
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="Vehicles/Gyrocopter/gyrocopter_med_lp"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Mods/Sides/side_attachment_flashlightPrefab.prefab" local_offset="0,0.25,-0.5" local_rotation="33,0,0" parent_transform="Head"/>
|
|
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Ranged/Junk Drone/junkDrone_Prefab.prefab" local_offset="0,0.25,-0.5" local_rotation="33,0,0" parent_transform="Head"/>
|
|
<triggered_effect trigger="onSelfDied" action="AttachParticleEffectToEntity" particle="p_fire_small" local_offset="0,0,0" local_rotation="0,0,0" parent_transform="Head"/>
|
|
<triggered_effect trigger="onSelfDied" action="AttachPrefabToEntity" prefab="prefabs/prefabexplosion15" local_offset="0,0,0" local_rotation="0,0,0" parent_transform="Head"/>
|
|
<triggered_effect trigger="onSelfDied" action="AttachPrefabToEntity" prefab="prefabs/prefabexplosion6" local_offset="0,0,0" local_rotation="0,0,0" parent_transform="Head"/>
|
|
|
|
</effect_group>
|
|
</buff>
|
|
|
|
<buff name="SharkWFLBDeco" hidden="true">
|
|
<effect_group>
|
|
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="Entities/animals/shark/animalsharkstandard" local_offset="0,-0.5,-0.8" local_rotation="-35,0,0" parent_transform="Spine1"/>
|
|
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="Entities/Electrical/power_switchPrefab" local_offset="0,0.72,-0.45" local_rotation="315,180,0" parent_transform="Spine1"/>
|
|
<triggered_effect trigger="onSelfBuffUpdate" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Ranged/RocketLauncher/rocketlauncherPrefab.prefab" local_offset="0,0.31,-0.33" local_rotation="-45,0,0" parent_transform="Spine1"/>
|
|
</effect_group>
|
|
</buff>
|
|
|
|
<buff name="JuggernautGoldenDeco" hidden="true">
|
|
<effect_group>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="#Other/Items?Tools/augerPrefab.prefab" local_offset="-.1,0,0" local_rotation="0,-90,0" parent_transform="RightHand"/>
|
|
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="self" buff="buffInjuryKnockdown01Cooldown"/>
|
|
<triggered_effect trigger="onSelfBuffUpdate" action="PlaySound" sound="Auger_Idle" />
|
|
</effect_group>
|
|
</buff>
|
|
|
|
<buff name="buffNarcoticsHisser" icon="ui_game_symbol_stunned" icon_color="255,255,255">
|
|
<stack_type value="replace"/>
|
|
<duration value="4"/>
|
|
<effect_group>
|
|
<triggered_effect trigger="onSelfBuffStart" action="PlaySound" sound="horde_spawn_warning" play_in_head="true"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="FadeOutSound" sound="horde_spawn_warning" play_in_head="true"/>
|
|
<triggered_effect trigger="onSelfBuffRemove" action="StopSound" sound="horde_spawn_warning" play_in_head="true"/>
|
|
</effect_group>
|
|
<effect_group>
|
|
<triggered_effect trigger="onSelfBuffStart" action="ModifyScreenEffect" intensity="0.5" effect_name="Distortion"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="ModifyScreenEffect" intensity="0.5" fade="2" effect_name="VibrantDeSat"/>
|
|
<triggered_effect trigger="onSelfBuffRemove" action="ModifyScreenEffect" intensity="0" fade="2" effect_name="VibrantDeSat"/>
|
|
<triggered_effect trigger="onSelfBuffRemove" action="ModifyScreenEffect" intensity="0" fade="2" effect_name="Distortion"/>
|
|
</effect_group>
|
|
</buff>
|
|
|
|
<buff name="zombieTipsySquatchDeco" hidden="true">
|
|
<effect_group>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Food/bottled_waterPrefab.prefab" local_offset="-0.1,0,-0.04" local_rotation="0,0,0" parent_transform="RightHand"/> <!--1st local Height/Rotation horizontal spin / -->
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/Knives/boneShivPrefab.prefab" local_offset="-0.07,-0.04,-0.02" local_rotation="0,0,180" parent_transform="LeftHand"/>
|
|
</effect_group>
|
|
</buff>
|
|
|
|
<buff name="zombieDirewolfDeco" hidden="true">
|
|
<effect_group>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/animals/catfish/animalcatfish" local_offset="0,-0.12,0.42" local_rotation="270,0,180" parent_transform="Spine"/>
|
|
</effect_group>
|
|
</buff>
|
|
|
|
<buff name="zombieSnowBearDeco" hidden="true">
|
|
<effect_group>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/animals/catfish/animalcatfish" local_offset="-0.7,-0.19,0.49" local_rotation="270,0,90" parent_transform="Head"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="Entities/Commercial/wallClockPrefab" local_offset="0,-0.35,0.15" local_rotation="270,0,0" parent_transform="Head"/>
|
|
</effect_group>
|
|
</buff>
|
|
|
|
<buff name="buffSnowBearChill" icon="ui_game_symbol_cold" icon_color="255,0,0" icon_blink="true">
|
|
<stack_type value="replace"/>
|
|
<duration value="4"/>
|
|
<effect_group>
|
|
<triggered_effect trigger="onSelfBuffStart" action="ModifyScreenEffect" intensity="1" effect_name="Cold"/>
|
|
<triggered_effect trigger="onSelfBuffRemove" action="ModifyScreenEffect" intensity="0" fade="1" effect_name="Cold"/>
|
|
</effect_group>
|
|
</buff>
|
|
|
|
<buff name="zombiePogoDeco" hidden="true">
|
|
<effect_group>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" local_offset="-0.2,0,.13" local_rotation="0,0,0" prefab="#Other/Items?Mods/Sides/side_attachment_flashlightPrefab.prefab" parent_transform="Head" />
|
|
</effect_group>
|
|
</buff>
|
|
|
|
<buff name="OniDeco" hidden="true">
|
|
<effect_group>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/ClubIron/ClubIronPrefab.prefab" local_offset="-0.09,0,-0.018" local_rotation="0,0,0" parent_transform="RightHand"/> <!--1st local Height/Rotation horizontal spin / -->
|
|
</effect_group>
|
|
</buff>
|
|
|
|
<buff name="NavezganeSlasherDeco" hidden="true">
|
|
<effect_group>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachPrefabToEntity" prefab="#Other/Items?Weapons/Melee/Knives/machetePrefab.prefab" local_offset="-.11,0,0" local_rotation="180,0,90" parent_transform="RightHand"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="#Other/Items?Weapons/Melee/Knives/machetePrefab.prefab" local_offset="-.11,0.03,0" local_rotation="180,0,90" parent_transform="RightHand"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="#Other/Items?Weapons/Melee/Knives/machetePrefab.prefab" local_offset="-.35,-0.01,-0" local_rotation="270,0,90" parent_transform="RightForeArm"/>
|
|
</effect_group>
|
|
</buff>
|
|
|
|
<buff name="zombieWightRadiationShowerAOE" hidden="true">
|
|
<damage_type value="radiation"/>
|
|
<stack_type value="replace"/>
|
|
<duration value="0"/>
|
|
<update_rate value="1"/>
|
|
<effect_group>
|
|
<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range="4" buff="zombieWightRadiationShowerAOEEffect">
|
|
<requirement name="!EntityTagCompare" target="other" tags="vehicle,zombie,turret,drone"/>
|
|
</triggered_effect>
|
|
</effect_group>
|
|
</buff>
|
|
<buff name="zombieWightRadiationShowerAOEEffect" icon="ui_game_symbol_radiation" icon_color="255,0,0" icon_blink="true">
|
|
<damage_type value="radiation"/>
|
|
<stack_type value="replace"/>
|
|
<duration value="4"/>
|
|
<update_rate value="1"/>
|
|
<effect_group>
|
|
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="subtract" value=".5"/>
|
|
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="RadiationSignal" operation="add" value="1"/>
|
|
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="RadiationSignal" operation="set" value="0">
|
|
<requirement name="CVarCompare" cvar="RadiationSignal" operation="Equals" value="2"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="RadiationSignal" operation="set" value="0"/>
|
|
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyScreenEffect" intensity=".15" fade=".5" effect_name="Hot">
|
|
<requirement name="CVarCompare" cvar="RadiationSignal" operation="Equals" value="1"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyScreenEffect" intensity="0" fade=".5" effect_name="Hot">
|
|
<requirement name="CVarCompare" cvar="RadiationSignal" operation="Equals" value="0"/>
|
|
</triggered_effect>
|
|
<triggered_effect trigger="onSelfBuffRemove" action="ModifyScreenEffect" intensity="0" fade="1" effect_name="Hot"/>
|
|
<triggered_effect trigger="onSelfBuffStart" action="ModifyScreenEffect" effect_name="Radiation" intensity=".3" fade="2"/>
|
|
<triggered_effect trigger="onSelfDied" action="ModifyScreenEffect" effect_name="Radiation" intensity="0" fade="0"/>
|
|
<triggered_effect trigger="onSelfBuffRemove" action="ModifyScreenEffect" effect_name="Radiation" intensity="0" fade="2"/>
|
|
</effect_group>
|
|
</buff>
|
|
|
|
</append>
|
|
</configs> |