mirror of
https://github.com/thecatontheceiling/buckshotroulette-decomp.git
synced 2024-11-24 22:47:01 +00:00
cd02fa8dd8
- Localization fixes. - Top leaderboard scores can now be cycled with the arrow keys on the computer. - Added music toggle to audio/video settings.
172 lines
5.8 KiB
GDScript
172 lines
5.8 KiB
GDScript
class_name CRT extends Node
|
|
|
|
@export var exit : ExitManager
|
|
var viewing = false
|
|
|
|
@export var intro : IntroManager
|
|
@export var bathroom_normal : VisualInstance3D
|
|
@export var bathroom_broken : VisualInstance3D
|
|
@export var mask : Node3D
|
|
|
|
@export var objarray_normal : Array[Node3D]
|
|
@export var objarray_broken : Array[Node3D]
|
|
@export var anim_intro : AnimationPlayer
|
|
@export var array_bootup : Array[Node3D]
|
|
@export var array_bootuplogo : Array[Node3D]
|
|
@export var array_partbranch : Array[PartitionBranch]
|
|
@export var array_stats : Array[Node3D]
|
|
@export var screenparent_leaderboard : Node3D
|
|
@export var screenparent_stats : Node3D
|
|
|
|
var window_index = 3
|
|
@export var iconbranches : Array[CrtIcon]
|
|
@export var anim_iconfade : AnimationPlayer
|
|
@export var board : Board
|
|
|
|
@export var speaker_playerwalk : AudioStreamPlayer2D
|
|
@export var speaker_bootuploop : AudioStreamPlayer2D
|
|
@export var speaker_shutdown : AudioStreamPlayer2D
|
|
@export var speaker_consolebeep : AudioStreamPlayer2D
|
|
@export var speaker_buttonpress : AudioStreamPlayer2D
|
|
@export var speaker_navbeep : AudioStreamPlayer2D
|
|
@export var speaker_melody : AudioStreamPlayer2D
|
|
@export var speaker_melodyhide : AudioStreamPlayer2D
|
|
|
|
var selection_range1 = 1
|
|
var selection_range2 = 12
|
|
|
|
func _ready():
|
|
screenparent_stats.visible = true
|
|
screenparent_leaderboard.visible = false
|
|
|
|
func _unhandled_input(event):
|
|
if (event.is_action_pressed("ui_accept") && viewing):
|
|
Interaction("window")
|
|
if (event.is_action_pressed("ui_cancel") && viewing):
|
|
Interaction("exit")
|
|
if (event.is_action_pressed("exit game") && viewing):
|
|
Interaction("exit")
|
|
if (event.is_action_pressed("ui_left") && viewing):
|
|
Interaction("left")
|
|
if (event.is_action_pressed("ui_right") && viewing):
|
|
Interaction("right")
|
|
|
|
func DisableCRT():
|
|
SetCRT(false)
|
|
|
|
func SetCRT(state : bool):
|
|
if (state && GlobalVariables.using_steam):
|
|
bathroom_normal.set_layer_mask_value(1, false)
|
|
bathroom_broken.visible = true
|
|
for obj in objarray_normal: obj.visible = false
|
|
for obj in objarray_broken: obj.visible = true
|
|
mask.visible = true
|
|
else:
|
|
bathroom_normal.set_layer_mask_value(1, true)
|
|
bathroom_broken.visible = false
|
|
for obj in objarray_normal: obj.visible = true
|
|
for obj in objarray_broken: obj.visible = false
|
|
mask.visible = false
|
|
|
|
@export var branch_right : InteractionBranch
|
|
@export var branch_left : InteractionBranch
|
|
@export var branch_window : InteractionBranch
|
|
@export var branch_exit : InteractionBranch
|
|
|
|
var has_exited = false
|
|
func Interaction(alias : String):
|
|
speaker_buttonpress.pitch_scale = randf_range(.8, 1)
|
|
speaker_buttonpress.play()
|
|
match alias:
|
|
"right":
|
|
branch_right.get_parent().get_child(1).Press()
|
|
if (selection_range2 <= board.active_entry_count && window_index == 0):
|
|
selection_range1 += 12
|
|
selection_range2 += 12
|
|
if (window_index == 0): board.DownloadEntries(selection_range1, selection_range2, "top")
|
|
"left":
|
|
branch_left.get_parent().get_child(1).Press()
|
|
if (selection_range1 != 1 && window_index == 0):
|
|
selection_range1 -= 12
|
|
selection_range2 -= 12
|
|
if (window_index == 0): board.DownloadEntries(selection_range1, selection_range2, "top")
|
|
"window":
|
|
branch_window.get_parent().get_child(1).Press()
|
|
CycleWindow()
|
|
"exit":
|
|
has_exited = true
|
|
branch_exit.get_parent().get_child(1).Press()
|
|
viewing = false
|
|
board.TurnOffDisplay()
|
|
intro.DisableInteractionCrt()
|
|
await get_tree().create_timer(.3, false).timeout
|
|
intro.RevertCRT()
|
|
exit.exitAllowed = true
|
|
|
|
func CycleWindow():
|
|
board.lock.material_override.albedo_color = Color(1, 1, 1, 0)
|
|
selection_range1 = 1
|
|
selection_range2 = 12
|
|
board.ClearDisplay()
|
|
window_index += 1
|
|
if window_index == 4: window_index = 0
|
|
for icon in iconbranches: icon.CheckState(window_index)
|
|
if (window_index == 3):
|
|
board.nocon.visible = false
|
|
screenparent_leaderboard.visible = false
|
|
screenparent_stats.visible = true
|
|
else:
|
|
screenparent_leaderboard.visible = true
|
|
screenparent_stats.visible = false
|
|
board.nocon.visible = true
|
|
if (window_index == 0): board.PassLeaderboard(selection_range1, selection_range2, "top")
|
|
if (window_index == 1):
|
|
board.lock.visible = true
|
|
board.PassLeaderboard(selection_range1, selection_range2, "overview")
|
|
if (window_index == 2): board.PassLeaderboard(1, 49, "friends") #range ignored
|
|
|
|
func Bootup():
|
|
has_exited = false
|
|
board.lock.material_override.albedo_color = Color(1, 1, 1, 0)
|
|
screenparent_stats.visible = true
|
|
board.UpdateStats()
|
|
window_index = 3
|
|
for icon in iconbranches: icon.CheckState(window_index)
|
|
for line in array_bootup:
|
|
line.visible = true
|
|
await get_tree().create_timer(.07, false).timeout
|
|
speaker_navbeep.pitch_scale = randf_range(1, 1)
|
|
speaker_navbeep.play()
|
|
await get_tree().create_timer(.1, false).timeout
|
|
for part in array_partbranch:
|
|
part.Loop(true)
|
|
await get_tree().create_timer(.04, false).timeout
|
|
speaker_navbeep.pitch_scale = randf_range(.1, .1)
|
|
speaker_navbeep.play()
|
|
await get_tree().create_timer(1, false).timeout
|
|
for part in array_partbranch: part.Loop(false)
|
|
await get_tree().create_timer(1, false).timeout
|
|
for line in array_bootup: line.visible = false
|
|
await get_tree().create_timer(.2, false).timeout
|
|
speaker_melody.pitch_scale = 2
|
|
speaker_melody.play()
|
|
for line in array_bootuplogo:
|
|
line.visible = true
|
|
await get_tree().create_timer(.07, false).timeout
|
|
await get_tree().create_timer(2, false).timeout
|
|
for line in array_bootuplogo: line.visible = false
|
|
speaker_melody.stop()
|
|
speaker_melodyhide.play()
|
|
await get_tree().create_timer(.5, false).timeout
|
|
anim_iconfade.play("fade in")
|
|
await get_tree().create_timer(.5, false).timeout
|
|
for i in array_stats:
|
|
i.visible = true
|
|
await get_tree().create_timer(.07, false).timeout
|
|
speaker_navbeep.pitch_scale = randf_range(.5, .5)
|
|
speaker_navbeep.play()
|
|
await get_tree().create_timer(.3, false).timeout
|
|
intro.EnabledInteractionCRT()
|
|
exit.exitAllowed = false
|
|
viewing = true
|