librw/Makefile

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Makefile
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# null, opengl
BUILD=null
# e.g. null -> -DRW_NULL
BUILDDEF:=$(shell echo $(BUILD) | tr a-z A-Z | sed 's/^/-DRW_/')
BUILDDIR=build-$(BUILD)
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SRCDIR=src
SRC := $(patsubst %.cpp,$(SRCDIR)/%.cpp, rwbase.cpp clump.cpp\
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geometry.cpp plugins.cpp pipeline.cpp\
ps2.cpp ogl.cpp xbox.cpp\
image.cpp gtaplg.cpp)
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OBJ := $(patsubst $(SRCDIR)/%.cpp,$(BUILDDIR)/%.o,$(SRC))
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DEP := $(patsubst $(SRCDIR)/%.cpp,$(BUILDDIR)/%.d,$(SRC))
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INC := -I/usr/local/include
CFLAGS=-Wall -Wextra -g $(BUILDDEF) -Wno-parentheses #-Wconversion
LIB=librw-$(BUILD).a
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$(LIB): $(OBJ)
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ar scr $@ $(OBJ)
$(BUILDDIR)/%.o: $(SRCDIR)/%.cpp
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@mkdir -p $(@D)
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$(CXX) $(CFLAGS) $(INC) -c $< -o $@
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$(BUILDDIR)/%.d: $(SRCDIR)/%.cpp
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@mkdir -p $(@D)
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$(CXX) -MM -MT '$(patsubst $(SRCDIR)/%.cpp,$(BUILDDIR)/%.o,$<)' $(CFLAGS) $(INC) $< > $@
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clean:
rm -f $(BUILDDIR)/*.[od]
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-include $(DEP)