2015-01-26 19:23:45 +00:00
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#include <cstdio>
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#include <cstring>
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#define _USE_MATH_DEFINES
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#include <cmath>
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#include <cassert>
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2015-01-18 18:35:23 +00:00
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2015-01-25 21:27:03 +00:00
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#include <rw.h>
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#include <src/gtaplg.h>
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2015-01-18 18:35:23 +00:00
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#include "ps2.h"
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#include "dma.h"
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#include "gif.h"
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#include "gs.h"
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#include "math.h"
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using namespace std;
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2015-01-28 20:15:49 +00:00
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Matrix projMat, viewMat, worldMat;
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2015-01-18 18:35:23 +00:00
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extern uint32 MyDmaPacket[];
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extern Matrix vuMat;
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2015-01-28 20:15:49 +00:00
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extern Matrix vuLightMat;
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2015-01-18 18:35:23 +00:00
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extern float vuOffset[];
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extern uint64 vuGIFtag[];
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extern float vuMatcolor[];
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extern float vuSurfProps[];
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extern uint32 vuGeometry[];
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extern uint32 mpgCall[];
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extern uint32 geometryCall[];
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extern uint32 defaultPipe[];
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extern uint32 skinPipe[];
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2015-01-25 21:27:03 +00:00
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rw::Clump *clump;
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2015-01-18 18:35:23 +00:00
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void
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2015-01-25 21:27:03 +00:00
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drawAtomic(rw::Atomic *atomic)
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2015-01-18 18:35:23 +00:00
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{
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2015-01-25 21:27:03 +00:00
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rw::Geometry *geo = atomic->geometry;
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2015-01-18 18:35:23 +00:00
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assert(geo->instData != NULL);
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2015-01-25 21:27:03 +00:00
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rw::ps2::InstanceDataHeader *instData =
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(rw::ps2::InstanceDataHeader*)geo->instData;
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2015-01-28 20:15:49 +00:00
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rw::MeshHeader *meshHeader = geo->meshHeader;
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rw::Mesh *mesh;
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uint8 *color;
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2015-01-18 18:35:23 +00:00
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atomic->frame->updateLTM();
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2015-01-28 20:15:49 +00:00
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matCopy(vuLightMat, atomic->frame->ltm);
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2015-01-18 18:35:23 +00:00
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matMult(vuMat, atomic->frame->ltm);
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2015-01-28 20:15:49 +00:00
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rw::Skin *skin = *PLUGINOFFSET(rw::Skin*, geo, rw::skinGlobals.offset);
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2015-01-18 18:35:23 +00:00
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for(int i = 0; i < instData->numMeshes; i++){
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if(instData->instanceMeshes[i].arePointersFixed == 0)
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rw::ps2::fixDmaOffsets(&instData->instanceMeshes[i]);
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geometryCall[1] = (uint32)instData->instanceMeshes[i].data;
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2015-01-28 20:15:49 +00:00
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mesh = &meshHeader->mesh[i];
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color = mesh->material->color;
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2015-01-18 18:35:23 +00:00
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vuGIFtag[0] = MAKE_GIF_TAG(0,1,1,0xC,0,2);
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vuGIFtag[1] = 0x41;
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2015-01-28 20:15:49 +00:00
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vuMatcolor[0] = color[0]/255.0f;
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vuMatcolor[1] = color[1]/255.0f;
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vuMatcolor[2] = color[2]/255.0f;
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vuMatcolor[3] = color[3]/2.0f/255.0f;
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2015-01-25 21:27:03 +00:00
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if(rw::skinGlobals.offset && skin){
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2015-01-18 18:35:23 +00:00
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geometryCall[3] = 0x020000DC;
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mpgCall[1] = (uint32)skinPipe;
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}else{
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geometryCall[3] = 0x02000114;
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mpgCall[1] = (uint32)defaultPipe;
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}
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SET_REG32(D1_QWC, 0x00);
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SET_REG32(D1_TADR, (uint)MyDmaPacket & 0x0FFFFFFF);
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FlushCache(0);
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SET_REG32(D1_CHCR, MAKE_DN_CHCR(1, 1, 0, 1, 0, 1));
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DMA_WAIT(D1_CHCR);
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}
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}
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void
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draw(void)
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{
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Matrix m;
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static float rot = 0.0f;
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gsClear();
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2015-01-28 20:15:49 +00:00
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matMakeIdentity(viewMat);
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// matTranslate(viewMat, 0.0f, 0.0f, -34.0f);
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// matTranslate(viewMat, 0.0f, 0.0f, -10.0f);
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matTranslate(viewMat, 0.0f, 0.0f, -8.0f);
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matRotateX(viewMat, rot);
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matRotateY(viewMat, rot);
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matRotateZ(viewMat, rot);
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2015-01-18 18:35:23 +00:00
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2015-01-28 20:15:49 +00:00
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matCopy(vuMat, projMat);
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matMult(vuMat, viewMat);
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2015-01-18 18:35:23 +00:00
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for(int i = 0; i < clump->numAtomics; i++){
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char *name = PLUGINOFFSET(char, clump->atomicList[i]->frame,
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gta::nodeNameOffset);
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2015-01-18 18:35:23 +00:00
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if(strstr(name, "_dam") || strstr(name, "_vlo"))
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continue;
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matCopy(m, vuMat);
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drawAtomic(clump->atomicList[i]);
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matCopy(vuMat, m);
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}
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rot += 0.01f;
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if(rot > 2*M_PI)
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rot -= 2*M_PI;
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}
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int
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main()
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{
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GsState gss;
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gsCurState = &gss;
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dmaReset(1);
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// gsInitState(NONINTERLACED, PAL, FRAME);
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// gsInitState(INTERLACED, PAL, FRAME);
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gsInitState(INTERLACED, PAL, FIELD);
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gsCurState->clearcol = 0x80404040;
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gsInit();
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2015-01-26 19:23:45 +00:00
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gta::registerEnvSpecPlugin();
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2015-01-25 21:27:03 +00:00
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rw::registerMatFXPlugin();
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2015-01-26 19:23:45 +00:00
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rw::registerMaterialRightsPlugin();
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2015-01-25 21:27:03 +00:00
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rw::registerAtomicRightsPlugin();
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rw::registerHAnimPlugin();
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2015-01-25 21:27:03 +00:00
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gta::registerNodeNamePlugin();
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gta::registerBreakableModelPlugin();
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gta::registerExtraVertColorPlugin();
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rw::ps2::registerADCPlugin();
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rw::registerSkinPlugin();
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rw::registerNativeDataPlugin();
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2015-01-26 19:23:45 +00:00
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// rw::ps2::registerNativeDataPlugin();
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2015-01-25 21:27:03 +00:00
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rw::registerMeshPlugin();
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// rw::StreamFile in;
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2015-01-18 18:35:23 +00:00
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// in.open("host:player-vc-ps2.dff", "rb");
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2015-01-28 20:15:49 +00:00
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FILE *cf = fopen("host:player-vc-ps2.dff", "rb");
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// FILE *cf = fopen("host:od_newscafe_dy-ps2.dff", "rb");
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2015-01-18 18:35:23 +00:00
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// FILE *cf = fopen("host:admiral-ps2.dff", "rb");
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assert(cf != NULL);
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fseek(cf, 0, SEEK_END);
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rw::uint32 len = ftell(cf);
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fseek(cf, 0, SEEK_SET);
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2015-01-25 21:27:03 +00:00
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rw::uint8 *data = new rw::uint8[len];
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fread(data, len, 1, cf);
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fclose(cf);
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2015-01-25 21:27:03 +00:00
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rw::StreamMemory in;
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2015-01-18 18:35:23 +00:00
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in.open(data, len);
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printf("opened file\n");
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2015-01-25 21:27:03 +00:00
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rw::findChunk(&in, rw::ID_CLUMP, NULL, NULL);
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2015-01-18 18:35:23 +00:00
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printf("found chunk\n");
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2015-01-25 21:27:03 +00:00
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clump = rw::Clump::streamRead(&in);
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2015-01-18 18:35:23 +00:00
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printf("read file\n");
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in.close();
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printf("closed file\n");
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delete[] data;
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2015-01-25 21:27:03 +00:00
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data = new rw::uint8[256*1024];
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rw::StreamMemory out;
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2015-01-18 18:35:23 +00:00
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out.open(data, 0, 256*1024);
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clump->streamWrite(&out);
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// cf = fopen("host:out-ps2.dff", "wb");
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// assert(cf != NULL);
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// fwrite(data, out.getLength(), 1, cf);
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// fclose(cf);
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out.close();
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delete[] data;
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2015-01-25 21:27:03 +00:00
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// rw::StreamFile out;
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2015-01-18 18:35:23 +00:00
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// out.open("host:out-ps2.dff", "wb");
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// c->streamWrite(&out);
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// out.close();
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//
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// printf("wrote file\n");
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vuOffset[0] = 2048.0f;
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vuOffset[1] = 2048.0f;
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for(int i = 0; i < clump->numAtomics; i++){
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2015-01-25 21:27:03 +00:00
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rw::Atomic *a = clump->atomicList[i];
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2015-01-18 18:35:23 +00:00
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char *name =
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2015-01-25 21:27:03 +00:00
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PLUGINOFFSET(char, a->frame, gta::nodeNameOffset);
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2015-01-18 18:35:23 +00:00
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printf("%s\n", name);
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}
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// gsDumpState();
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// matPerspective(mathProjectionMat, 60.0f, (float)gss.width/gss.height,
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// matPerspective(mathProjectionMat, 60.0f, (float)gss.width/gss.dh,
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// matPerspective(mathProjectionMat, 60.0f, 4.0/3.0, 1.0f, 100.0f);
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// matPerspective(mathProjectionMat, 60.0f, 16.0/9.0, 1.0f, 100.0f);
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2015-01-28 20:15:49 +00:00
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matPerspective2(projMat, 60.0f, 4.0/3.0, gss.width,gss.height,
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1.0f, 100.0f, 16777216, 1);
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for(;;){
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draw();
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gsFlip();
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}
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return 0;
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}
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