librw/tests/gl/math/quat.h

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2015-01-17 20:51:04 +00:00
#ifndef MATH_QUAT_H
#define MATH_QUAT_H
#include <iostream>
#include <cmath>
class Vec3;
class Vec4;
class Mat3;
/* Hamilton style */
class Quat {
public:
float w, x, y, z;
Quat(void);
Quat(float w);
Quat(float x, float y, float z);
Quat(float w, float x, float y, float z);
Quat(float w, const Vec3 &v);
Quat(const Vec3 &v);
Quat(const Vec4 &v);
Quat(const Mat3 &m);
float *ptr(void);
Quat operator-(void) const;
Quat operator+(const Quat &rhs) const;
Quat operator-(const Quat &rhs) const;
Quat operator*(const Quat &rhs) const;
Quat operator*(float rhs) const;
Quat operator/(float rhs) const;
Quat &operator+=(const Quat &rhs);
Quat &operator-=(const Quat &rhs);
Quat &operator*=(const Quat &rhs);
Quat &operator*=(float rhs);
Quat &operator/=(float rhs);
bool operator==(const Quat &rhs) const;
bool operator!=(const Quat &rhs) const;
Quat inv(void) const;
Quat K(void) const; /* conjugate */
Quat S(void) const; /* scalar */
Quat V(void) const; /* vector */
float T(void) const; /* tensor */
float N(void) const; /* norm = tensor^2 */
Quat U(void) const; /* versor */
Quat wedge(const Quat &rhs) const;
float inner(const Quat &rhs) const;
Quat lerp(const Quat &rhs, float t) const;
Quat slerp(const Quat &rhs, float t) const;
void print(std::ostream &of) const;
};
#endif