A re-implementation of the RenderWare Graphics engine (Mirror of https://github.com/aap/librw)
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aap c84249900a implemented ogl skin pipe 2015-08-03 21:33:35 +02:00
build/win32_2013 - fixed some runtime compiler library dependencies 2015-05-31 12:25:05 +02:00
src implemented ogl skin pipe 2015-08-03 21:33:35 +02:00
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various/dffwrite - fixed some runtime compiler library dependencies 2015-05-31 12:25:05 +02:00
LICENSE Initial commit 2014-12-18 17:25:08 +01:00
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README.md Added PS2 test. 2015-01-18 19:35:23 +01:00
TODO Implemented R* env and spec plugins. 2015-01-19 13:32:12 +01:00
dffwrite.cpp improved pipeline system 2015-08-03 18:30:10 +02:00
dumprwtree.cpp worked on ps2 pipelines 2015-08-01 23:03:10 +02:00
insttest.cpp implemented ogl skin pipe 2015-08-03 21:33:35 +02:00
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README.md

librw

This work in progress. The basics of DFFs and many plugins are implemented (at least read&write).