mirror of
https://github.com/aap/librw.git
synced 2025-12-19 00:49:50 +00:00
Merge branch 'master' of github.com:aap/librw
This commit is contained in:
28
src/base.cpp
Executable file → Normal file
28
src/base.cpp
Executable file → Normal file
@@ -110,9 +110,9 @@ slerp(const Quat &q, const Quat &p, float32 a)
|
||||
}
|
||||
float32 phi = acos(c);
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||||
if(phi > 0.00001f){
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||||
float32 s = sin(phi);
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||||
return add(scale(q1, sin((1.0f-a)*phi)/s),
|
||||
scale(p, sin(a*phi)/s));
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float32 s = sinf(phi);
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||||
return add(scale(q1, sinf((1.0f-a)*phi)/s),
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scale(p, sinf(a*phi)/s));
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}
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return q1;
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}
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||||
@@ -424,25 +424,25 @@ Matrix::getRotation(void)
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float32 tr = right.x + up.y + at.z;
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float s;
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if(tr > 0.0f){
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s = sqrt(1.0f + tr) * 2.0f;
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s = sqrtf(1.0f + tr) * 2.0f;
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q.w = s / 4.0f;
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q.x = (up.z - at.y) / s;
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q.y = (at.x - right.z) / s;
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q.z = (right.y - up.x) / s;
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}else if(right.x > up.y && right.x > at.z){
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s = sqrt(1.0f + right.x - up.y - at.z) * 2.0f;
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s = sqrtf(1.0f + right.x - up.y - at.z) * 2.0f;
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q.w = (up.z - at.y) / s;
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q.x = s / 4.0f;
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q.y = (up.x + right.y) / s;
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q.z = (at.x + right.z) / s;
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}else if(up.y > at.z){
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s = sqrt(1.0f + up.y - right.x - at.z) * 2.0f;
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s = sqrtf(1.0f + up.y - right.x - at.z) * 2.0f;
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||||
q.w = (at.x - right.z) / s;
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||||
q.x = (up.x + right.y) / s;
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||||
q.y = s / 4.0f;
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||||
q.z = (at.y + up.z) / s;
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||||
}else{
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||||
s = sqrt(1.0f + at.z - right.x - up.y) * 2.0f;
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s = sqrtf(1.0f + at.z - right.x - up.y) * 2.0f;
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q.w = (right.y - up.x) / s;
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q.x = (at.x + right.z) / s;
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q.y = (at.y + up.z) / s;
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@@ -513,8 +513,8 @@ Matrix::invertGeneral(Matrix *dst, const Matrix *src)
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// get the determinant from that
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det = src->up.x * dst->right.y + src->at.x * dst->right.z + dst->right.x * src->right.x;
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invdet = 1.0;
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if(det != 0.0)
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invdet = 1.0/det;
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if(det != 0.0f)
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invdet = 1.0f/det;
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dst->right.x *= invdet;
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dst->right.y *= invdet;
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dst->right.z *= invdet;
|
||||
@@ -535,10 +535,10 @@ void
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Matrix::makeRotation(Matrix *dst, V3d *axis, float32 angle)
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{
|
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V3d v = normalize(*axis);
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angle = angle*M_PI/180.0f;
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angle = angle*(float)M_PI/180.0f;
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float32 s = sin(angle);
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float32 c = cos(angle);
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float32 t = 1.0f - cos(angle);
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float32 t = 1.0f - c;
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dst->right.x = c + v.x*v.x*t;
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dst->right.y = v.x*v.y*t + v.z*s;
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@@ -588,9 +588,9 @@ float32
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Matrix::normalError(void)
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{
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float32 x, y, z;
|
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x = dot(right, right) - 1.0;
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y = dot(up, up) - 1.0;
|
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z = dot(at, at) - 1.0;
|
||||
x = dot(right, right) - 1.0f;
|
||||
y = dot(up, up) - 1.0f;
|
||||
z = dot(at, at) - 1.0f;
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||||
return x*x + y*y + z*z;
|
||||
}
|
||||
|
||||
|
||||
18
src/base.err
18
src/base.err
@@ -1,20 +1,20 @@
|
||||
ECODE(ERR_GENERAL,
|
||||
"Error: %s")
|
||||
"Error: %s"),
|
||||
ECODE(ERR_ALLOC,
|
||||
"Couldn't allocate 0x%X bytes")
|
||||
"Couldn't allocate 0x%X bytes"),
|
||||
ECODE(ERR_FILE,
|
||||
"Couldn't open file %s")
|
||||
"Couldn't open file %s"),
|
||||
ECODE(ERR_CHUNK,
|
||||
"Couldn't find chunk %s")
|
||||
"Couldn't find chunk %s"),
|
||||
ECODE(ERR_VERSION,
|
||||
"Unsupported version %X")
|
||||
"Unsupported version %X"),
|
||||
ECODE(ERR_PLATFORM,
|
||||
"Unsupported platform %d")
|
||||
"Unsupported platform %d"),
|
||||
ECODE(ERR_ENGINEINIT,
|
||||
"Engine could not be initialized")
|
||||
"Engine could not be initialized"),
|
||||
ECODE(ERR_ENGINEOPEN,
|
||||
"Engine could not be opened")
|
||||
"Engine could not be opened"),
|
||||
ECODE(ERR_ENGINESTART,
|
||||
"Engine could not be started")
|
||||
"Engine could not be started"),
|
||||
ECODE(ERR_INVRASTER,
|
||||
"Invalid raster format")
|
||||
|
||||
4
src/camera.cpp
Executable file → Normal file
4
src/camera.cpp
Executable file → Normal file
@@ -502,8 +502,8 @@ Camera::setFOV(float32 hfov, float32 ratio)
|
||||
|
||||
float ar1 = 4.0/3.0;
|
||||
float ar2 = w/h;
|
||||
float vfov = atan(tan(hfov/2) / ar1) *2;
|
||||
hfov = atan(tan(vfov/2) * ar2) *2;
|
||||
float vfov = atanf(tanf(hfov/2) / ar1) *2;
|
||||
hfov = atanf(tanf(vfov/2) * ar2) *2;
|
||||
|
||||
float32 a = tan(hfov);
|
||||
v.set(a, a/ratio);
|
||||
|
||||
@@ -110,7 +110,7 @@ enum {
|
||||
// 2.8 biased fixed point
|
||||
D3DFMT_A2B10G10R10_XR_BIAS = 119,
|
||||
// Binary format indicating that the data has no inherent type
|
||||
D3DFMT_BINARYBUFFER = 199,
|
||||
D3DFMT_BINARYBUFFER = 199
|
||||
};
|
||||
#endif
|
||||
|
||||
|
||||
0
src/d3d/d3ddevice.cpp
Executable file → Normal file
0
src/d3d/d3ddevice.cpp
Executable file → Normal file
@@ -118,7 +118,7 @@ enum {
|
||||
D3DDECLUSAGE_COLOR, // 10
|
||||
D3DDECLUSAGE_FOG, // 11
|
||||
D3DDECLUSAGE_DEPTH, // 12
|
||||
D3DDECLUSAGE_SAMPLE, // 13
|
||||
D3DDECLUSAGE_SAMPLE // 13
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -184,7 +184,7 @@ enum {
|
||||
D3DFMT_LIN_F16 = 0x00000031,
|
||||
|
||||
D3DFMT_VERTEXDATA = 100,
|
||||
D3DFMT_INDEX16 = 101,
|
||||
D3DFMT_INDEX16 = 101
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -189,7 +189,7 @@ registerNativeDataPlugin(void)
|
||||
|
||||
enum {
|
||||
D3DPT_TRIANGLELIST = 5,
|
||||
D3DPT_TRIANGLESTRIP = 6,
|
||||
D3DPT_TRIANGLESTRIP = 6
|
||||
};
|
||||
|
||||
static void
|
||||
|
||||
0
src/engine.cpp
Executable file → Normal file
0
src/engine.cpp
Executable file → Normal file
@@ -23,7 +23,7 @@ getError(Error *e)
|
||||
return e;
|
||||
}
|
||||
|
||||
#define ECODE(c, s) s,
|
||||
#define ECODE(c, s) s
|
||||
|
||||
const char *errstrs[] = {
|
||||
"No error",
|
||||
@@ -33,7 +33,7 @@ const char *errstrs[] = {
|
||||
#undef ECODE
|
||||
|
||||
char*
|
||||
dbgsprint(int32 code, ...)
|
||||
dbgsprint(uint32 code, ...)
|
||||
{
|
||||
va_list ap;
|
||||
static char strbuf[512];
|
||||
|
||||
102
src/gl/gl3device.cpp
Executable file → Normal file
102
src/gl/gl3device.cpp
Executable file → Normal file
@@ -12,7 +12,11 @@
|
||||
#include "../rwobjects.h"
|
||||
#ifdef RW_OPENGL
|
||||
#include <GL/glew.h>
|
||||
#ifdef LIBRW_SDL2
|
||||
#include <SDL.h>
|
||||
#else
|
||||
#include <GLFW/glfw3.h>
|
||||
#endif
|
||||
#include "rwgl3.h"
|
||||
#include "rwgl3shader.h"
|
||||
#include "rwgl3impl.h"
|
||||
@@ -24,7 +28,12 @@ namespace gl3 {
|
||||
|
||||
struct GlGlobals
|
||||
{
|
||||
#ifdef LIBRW_SDL2
|
||||
SDL_Window *window;
|
||||
SDL_GLContext glcontext;
|
||||
#else
|
||||
GLFWwindow *window;
|
||||
#endif
|
||||
int presentWidth, presentHeight;
|
||||
} glGlobals;
|
||||
|
||||
@@ -625,7 +634,11 @@ static void
|
||||
showRaster(Raster *raster)
|
||||
{
|
||||
// TODO: do this properly!
|
||||
#ifdef LIBRW_SDL2
|
||||
SDL_GL_SwapWindow(glGlobals.window);
|
||||
#else
|
||||
glfwSwapBuffers(glGlobals.window);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void
|
||||
@@ -701,7 +714,11 @@ beginUpdate(Camera *cam)
|
||||
}
|
||||
|
||||
int w, h;
|
||||
#ifdef LIBRW_SDL2
|
||||
SDL_GetWindowSize(glGlobals.window, &w, &h);
|
||||
#else
|
||||
glfwGetWindowSize(glGlobals.window, &w, &h);
|
||||
#endif
|
||||
if(w != glGlobals.presentWidth || h != glGlobals.presentHeight){
|
||||
glViewport(0, 0, w, h);
|
||||
glGlobals.presentWidth = w;
|
||||
@@ -709,6 +726,74 @@ beginUpdate(Camera *cam)
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef LIBRW_SDL2
|
||||
static int
|
||||
openSDL2(EngineStartParams *startparams)
|
||||
{
|
||||
if (!startparams){
|
||||
RWERROR((ERR_GENERAL, "startparams invalid"));
|
||||
return 0;
|
||||
}
|
||||
|
||||
GLenum status;
|
||||
SDL_Window *win;
|
||||
SDL_GLContext ctx;
|
||||
|
||||
/* Init SDL */
|
||||
if(SDL_InitSubSystem(SDL_INIT_VIDEO)){
|
||||
RWERROR((ERR_ENGINEOPEN, SDL_GetError()));
|
||||
return 0;
|
||||
}
|
||||
SDL_ClearHints();
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
|
||||
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG);
|
||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
|
||||
|
||||
int flags = SDL_WINDOW_RESIZABLE | SDL_WINDOW_OPENGL;
|
||||
if (startparams->fullscreen)
|
||||
flags |= SDL_WINDOW_FULLSCREEN;
|
||||
win = SDL_CreateWindow(startparams->windowtitle, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, startparams->width, startparams->height, flags);
|
||||
if(win == nil){
|
||||
RWERROR((ERR_ENGINEOPEN, SDL_GetError()));
|
||||
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
||||
return 0;
|
||||
}
|
||||
ctx = SDL_GL_CreateContext(win);
|
||||
|
||||
/* Init GLEW */
|
||||
glewExperimental = GL_TRUE;
|
||||
status = glewInit();
|
||||
if(status != GLEW_OK){
|
||||
RWERROR((ERR_ENGINEOPEN, glewGetErrorString(status)));
|
||||
SDL_GL_DeleteContext(ctx);
|
||||
SDL_DestroyWindow(win);
|
||||
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
||||
return 0;
|
||||
}
|
||||
if(!GLEW_VERSION_3_3){
|
||||
RWERROR((ERR_VERSION, "OpenGL 3.3 needed"));
|
||||
SDL_GL_DeleteContext(ctx);
|
||||
SDL_DestroyWindow(win);
|
||||
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
||||
return 0;
|
||||
}
|
||||
glGlobals.window = win;
|
||||
glGlobals.glcontext = ctx;
|
||||
*startparams->window = win;
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int
|
||||
closeSDL2(void)
|
||||
{
|
||||
SDL_GL_DeleteContext(glGlobals.glcontext);
|
||||
SDL_DestroyWindow(glGlobals.window);
|
||||
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
||||
return 1;
|
||||
}
|
||||
#else
|
||||
static int
|
||||
openGLFW(EngineStartParams *startparams)
|
||||
{
|
||||
@@ -732,6 +817,14 @@ openGLFW(EngineStartParams *startparams)
|
||||
glfwTerminate();
|
||||
return 0;
|
||||
}
|
||||
if(startparams->fullscreen){
|
||||
int nbmonitors;
|
||||
auto monitors = glfwGetMonitors(&nbmonitors);
|
||||
if (nbmonitors){
|
||||
const GLFWvidmode* mode = glfwGetVideoMode(monitors[0]);
|
||||
glfwSetWindowMonitor(win, monitors[0], 0, 0, mode->width, mode->height, mode->refreshRate);
|
||||
}
|
||||
}
|
||||
glfwMakeContextCurrent(win);
|
||||
|
||||
/* Init GLEW */
|
||||
@@ -761,6 +854,7 @@ closeGLFW(void)
|
||||
glfwTerminate();
|
||||
return 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
static int
|
||||
initOpenGL(void)
|
||||
@@ -836,9 +930,17 @@ deviceSystem(DeviceReq req, void *arg0)
|
||||
{
|
||||
switch(req){
|
||||
case DEVICEOPEN:
|
||||
#ifdef LIBRW_SDL2
|
||||
return openSDL2((EngineStartParams*)arg0);
|
||||
#else
|
||||
return openGLFW((EngineStartParams*)arg0);
|
||||
#endif
|
||||
case DEVICECLOSE:
|
||||
#ifdef LIBRW_SDL2
|
||||
return closeSDL2();
|
||||
#else
|
||||
return closeGLFW();
|
||||
#endif
|
||||
|
||||
case DEVICEINIT:
|
||||
return initOpenGL();
|
||||
|
||||
@@ -1,15 +1,24 @@
|
||||
#ifdef RW_GL3
|
||||
#include <GL/glew.h>
|
||||
#ifdef LIBRW_SDL2
|
||||
#include <SDL.h>
|
||||
#else
|
||||
#include <GLFW/glfw3.h>
|
||||
#endif
|
||||
#endif
|
||||
|
||||
namespace rw {
|
||||
|
||||
#ifdef RW_GL3
|
||||
struct EngineStartParams
|
||||
{
|
||||
#ifdef LIBRW_SDL2
|
||||
SDL_Window **window;
|
||||
#else
|
||||
GLFWwindow **window;
|
||||
#endif
|
||||
int width, height;
|
||||
bool32 fullscreen;
|
||||
const char *windowtitle;
|
||||
};
|
||||
#endif
|
||||
@@ -43,7 +52,7 @@ enum AttribIndices
|
||||
ATTRIB_TEXCOORDS4,
|
||||
ATTRIB_TEXCOORDS5,
|
||||
ATTRIB_TEXCOORDS6,
|
||||
ATTRIB_TEXCOORDS7,
|
||||
ATTRIB_TEXCOORDS7
|
||||
};
|
||||
|
||||
// default uniform indices
|
||||
|
||||
0
src/matfx.cpp
Executable file → Normal file
0
src/matfx.cpp
Executable file → Normal file
0
src/pipeline.cpp
Executable file → Normal file
0
src/pipeline.cpp
Executable file → Normal file
0
src/ps2/pds.cpp
Executable file → Normal file
0
src/ps2/pds.cpp
Executable file → Normal file
2
src/ps2/ps2.cpp
Executable file → Normal file
2
src/ps2/ps2.cpp
Executable file → Normal file
@@ -521,7 +521,7 @@ enum {
|
||||
VIF_MARK = 0x07000000,
|
||||
VIF_FLUSH = 0x11000000,
|
||||
VIF_MSCALF = 0x15000000,
|
||||
VIF_MSCNT = 0x17000000,
|
||||
VIF_MSCNT = 0x17000000
|
||||
};
|
||||
|
||||
struct InstMeshInfo
|
||||
|
||||
0
src/ps2/ps2device.cpp
Executable file → Normal file
0
src/ps2/ps2device.cpp
Executable file → Normal file
@@ -37,7 +37,7 @@ enum Psm {
|
||||
PSMZ32 = 0x30,
|
||||
PSMZ24 = 0x31,
|
||||
PSMZ16 = 0x32,
|
||||
PSMZ16S = 0x3A,
|
||||
PSMZ16S = 0x3A
|
||||
};
|
||||
|
||||
// i don't really understand this, stolen from RW
|
||||
|
||||
2
src/ps2/rwps2.h
Executable file → Normal file
2
src/ps2/rwps2.h
Executable file → Normal file
@@ -185,7 +185,7 @@ struct Ps2Raster
|
||||
enum Flags {
|
||||
NEWSTYLE = 0x1, // has GIF tags and transfer DMA chain
|
||||
SWIZZLED8 = 0x2,
|
||||
SWIZZLED4 = 0x4,
|
||||
SWIZZLED4 = 0x4
|
||||
};
|
||||
struct PixelPtr {
|
||||
// RW has pixels as second element but we don't want this struct
|
||||
|
||||
18
src/rwbase.h
18
src/rwbase.h
@@ -80,7 +80,7 @@ struct LLLink
|
||||
};
|
||||
|
||||
#define LLLinkGetData(linkvar,type,entry) \
|
||||
((type*)(((uint8*)(linkvar))-offsetof(type,entry)))
|
||||
((type*)(((rw::uint8*)(linkvar))-offsetof(type,entry)))
|
||||
|
||||
// Have to be careful since the link might be deleted.
|
||||
#define FORLIST(_link, _list) \
|
||||
@@ -269,7 +269,7 @@ enum CombineOp
|
||||
{
|
||||
COMBINEREPLACE,
|
||||
COMBINEPRECONCAT,
|
||||
COMBINEPOSTCONCAT,
|
||||
COMBINEPOSTCONCAT
|
||||
};
|
||||
|
||||
struct RawMatrix
|
||||
@@ -398,7 +398,7 @@ enum PrimitiveType
|
||||
PRIMTYPETRILIST,
|
||||
PRIMTYPETRISTRIP,
|
||||
PRIMTYPETRIFAN,
|
||||
PRIMTYPEPOINTLIST,
|
||||
PRIMTYPEPOINTLIST
|
||||
};
|
||||
|
||||
/*
|
||||
@@ -503,7 +503,7 @@ enum VendorID
|
||||
// Used for rasters (platform-specific)
|
||||
VEND_RASTER = 10,
|
||||
// Used for driver/device allocation tags
|
||||
VEND_DRIVER = 11,
|
||||
VEND_DRIVER = 11
|
||||
};
|
||||
|
||||
// TODO: modules (VEND_CRITERIONINT)
|
||||
@@ -559,17 +559,17 @@ enum PluginID
|
||||
ID_RASTERGL3 = MAKEPLUGINID(VEND_RASTER, PLATFORM_GL3),
|
||||
|
||||
// anything driver/device related (only as allocation tag)
|
||||
ID_DRIVER = MAKEPLUGINID(VEND_DRIVER, 0),
|
||||
ID_DRIVER = MAKEPLUGINID(VEND_DRIVER, 0)
|
||||
};
|
||||
|
||||
enum CoreModuleID
|
||||
{
|
||||
ID_NAMODULE = MAKEPLUGINID(VEND_CRITERIONINT, 0x00),
|
||||
ID_FRAMEMODULE = MAKEPLUGINID(VEND_CRITERIONINT, 0x03),
|
||||
ID_TEXTUREMODULE = MAKEPLUGINID(VEND_CRITERIONINT, 0x08),
|
||||
ID_TEXTUREMODULE = MAKEPLUGINID(VEND_CRITERIONINT, 0x08)
|
||||
};
|
||||
|
||||
#define ECODE(c, s) c,
|
||||
#define ECODE(c, s) c
|
||||
|
||||
enum Errors
|
||||
{
|
||||
@@ -601,7 +601,7 @@ libraryIDPack(int version, int build)
|
||||
{
|
||||
if(version <= 0x31000)
|
||||
return version>>8;
|
||||
return (version-0x30000 & 0x3FF00) << 14 | (version&0x3F) << 16 |
|
||||
return ((version-0x30000) & 0x3FF00) << 14 | (version&0x3F) << 16 |
|
||||
(build & 0xFFFF);
|
||||
}
|
||||
|
||||
@@ -609,7 +609,7 @@ inline int
|
||||
libraryIDUnpackVersion(uint32 libid)
|
||||
{
|
||||
if(libid & 0xFFFF0000)
|
||||
return (libid>>14 & 0x3FF00) + 0x30000 |
|
||||
return ((libid>>14 & 0x3FF00) + 0x30000) |
|
||||
(libid>>16 & 0x3F);
|
||||
else
|
||||
return libid<<8;
|
||||
|
||||
2
src/rwengine.h
Executable file → Normal file
2
src/rwengine.h
Executable file → Normal file
@@ -13,7 +13,7 @@ enum DeviceReq
|
||||
DEVICETERM,
|
||||
|
||||
// Device initialization after Engine/Driver plugins are opened
|
||||
DEVICEFINALIZE,
|
||||
DEVICEFINALIZE
|
||||
// TODO? counterpart to FINALIZE?
|
||||
};
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@ void setError(Error *e);
|
||||
Error *getError(Error *e);
|
||||
|
||||
#define _ERRORCODE(code, ...) code
|
||||
char *dbgsprint(int32 code, ...);
|
||||
char *dbgsprint(uint32 code, ...);
|
||||
|
||||
/* ecode is supposed to be in format "(errorcode, printf-arguments..)" */
|
||||
#define RWERROR(ecode) do{ \
|
||||
|
||||
14
src/rwobjects.h
Executable file → Normal file
14
src/rwobjects.h
Executable file → Normal file
@@ -41,7 +41,7 @@ struct Frame
|
||||
SUBTREESYNCOBJ = 0x08,
|
||||
SUBTREESYNC = SUBTREESYNCLTM | SUBTREESYNCOBJ,
|
||||
SYNCLTM = HIERARCHYSYNCLTM | SUBTREESYNCLTM,
|
||||
SYNCOBJ = HIERARCHYSYNCOBJ | SUBTREESYNCOBJ,
|
||||
SYNCOBJ = HIERARCHYSYNCOBJ | SUBTREESYNCOBJ
|
||||
// STATIC = 0x10
|
||||
};
|
||||
|
||||
@@ -219,7 +219,7 @@ struct Raster
|
||||
CAMERA = 0x02,
|
||||
TEXTURE = 0x04,
|
||||
CAMERATEXTURE = 0x05,
|
||||
DONTALLOCATE = 0x80,
|
||||
DONTALLOCATE = 0x80
|
||||
};
|
||||
};
|
||||
|
||||
@@ -258,11 +258,11 @@ struct Texture
|
||||
static Texture *fromDict(LLLink *lnk){
|
||||
return LLLinkGetData(lnk, Texture, inDict); }
|
||||
FilterMode getFilter(void) { return (FilterMode)(filterAddressing & 0xFF); }
|
||||
void setFilter(FilterMode f) { filterAddressing = filterAddressing & ~0xFF | f; }
|
||||
void setFilter(FilterMode f) { filterAddressing = (filterAddressing & ~0xFF) | f; }
|
||||
Addressing getAddressU(void) { return (Addressing)((filterAddressing >> 8) & 0xF); }
|
||||
Addressing getAddressV(void) { return (Addressing)((filterAddressing >> 12) & 0xF); }
|
||||
void setAddressU(Addressing u) { filterAddressing = filterAddressing & ~0xF00 | u<<8; }
|
||||
void setAddressV(Addressing v) { filterAddressing = filterAddressing & ~0xF000 | v<<12; }
|
||||
void setAddressU(Addressing u) { filterAddressing = (filterAddressing & ~0xF00) | u<<8; }
|
||||
void setAddressV(Addressing v) { filterAddressing = (filterAddressing & ~0xF000) | v<<12; }
|
||||
static Texture *streamRead(Stream *stream);
|
||||
bool streamWrite(Stream *stream);
|
||||
uint32 streamGetSize(void);
|
||||
@@ -451,7 +451,7 @@ struct Atomic
|
||||
// private flags
|
||||
WORLDBOUNDDIRTY = 0x01,
|
||||
// for setGeometry
|
||||
SAMEBOUNDINGSPHERE = 0x01,
|
||||
SAMEBOUNDINGSPHERE = 0x01
|
||||
};
|
||||
|
||||
ObjectWithFrame object;
|
||||
@@ -541,7 +541,7 @@ struct Light
|
||||
AMBIENT,
|
||||
POINT = 0x80, // positioned
|
||||
SPOT,
|
||||
SOFTSPOT,
|
||||
SOFTSPOT
|
||||
};
|
||||
enum Flags {
|
||||
LIGHTATOMICS = 1,
|
||||
|
||||
0
src/rwplugins.h
Executable file → Normal file
0
src/rwplugins.h
Executable file → Normal file
@@ -24,7 +24,7 @@ enum RenderState
|
||||
|
||||
// platform specific or opaque?
|
||||
ALPHATESTFUNC,
|
||||
ALPHATESTREF,
|
||||
ALPHATESTREF
|
||||
};
|
||||
|
||||
enum AlphaTestFunc
|
||||
@@ -53,7 +53,7 @@ enum BlendFunction
|
||||
BLENDINVDESTALPHA,
|
||||
BLENDDESTCOLOR,
|
||||
BLENDINVDESTCOLOR,
|
||||
BLENDSRCALPHASAT,
|
||||
BLENDSRCALPHASAT
|
||||
// TODO: add more perhaps
|
||||
};
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@ enum UserDataType
|
||||
USERDATANA = 0,
|
||||
USERDATAINT = 1,
|
||||
USERDATAFLOAT = 2,
|
||||
USERDATASTRING = 3,
|
||||
USERDATASTRING = 3
|
||||
};
|
||||
|
||||
struct UserDataArray
|
||||
|
||||
0
src/world.cpp
Executable file → Normal file
0
src/world.cpp
Executable file → Normal file
Reference in New Issue
Block a user