mirror of
https://github.com/aap/librw.git
synced 2024-11-25 13:15:43 +00:00
Merge branch 'master' of github.com:aap/librw
This commit is contained in:
commit
0b968c9866
36
.appveyor.yml
Normal file
36
.appveyor.yml
Normal file
@ -0,0 +1,36 @@
|
|||||||
|
image: Visual Studio 2017
|
||||||
|
configuration: Release
|
||||||
|
environment:
|
||||||
|
GLEW_BASE: glew-2.1.0
|
||||||
|
GLEW_URL: https://github.com/nigels-com/glew/releases/download/glew-2.1.0/%GLEW_BASE%-win32.zip
|
||||||
|
GLFW_BASE: glfw-3.2.1.bin.WIN64
|
||||||
|
GLFW_URL: https://github.com/glfw/glfw/releases/download/3.2.1/%GLFW_BASE%.zip
|
||||||
|
SDL2_BASE: SDL2-devel-2.0.8-VC
|
||||||
|
SDL2_URL: https://www.libsdl.org/release/%SDL2_BASE%.zip
|
||||||
|
SDL2_DIRAME: SDL2-2.0.8
|
||||||
|
PREMAKE5_URL: https://github.com/premake/premake-core/releases/download/v5.0.0-alpha12/premake-5.0.0-alpha12-windows.zip
|
||||||
|
matrix:
|
||||||
|
- PLATFORM: win-amd64-null
|
||||||
|
- PLATFORM: win-amd64-gl3
|
||||||
|
PREMAKE5_EXTRA_ARGS: --gfxlib=glfw
|
||||||
|
- PLATFORM: win-amd64-gl3
|
||||||
|
PREMAKE5_EXTRA_ARGS: --gfxlib=sdl2
|
||||||
|
- PLATFORM: win-amd64-d3d9
|
||||||
|
|
||||||
|
install:
|
||||||
|
- appveyor DownloadFile %GLFW_URL% -FileName "%APPVEYOR_BUILD_FOLDER%/%GLFW_BASE%.zip"
|
||||||
|
- 7z x "%APPVEYOR_BUILD_FOLDER%/%GLFW_BASE%.zip"
|
||||||
|
- appveyor DownloadFile %GLEW_URL% -FileName "%APPVEYOR_BUILD_FOLDER%/%GLEW_BASE%.zip"
|
||||||
|
- 7z x "%APPVEYOR_BUILD_FOLDER%/%GLEW_BASE%.zip"
|
||||||
|
- appveyor DownloadFile %SDL2_URL% -FileName "%APPVEYOR_BUILD_FOLDER%/%SDL2_BASE%.zip"
|
||||||
|
- 7z x "%APPVEYOR_BUILD_FOLDER%/%SDL2_BASE%.zip"
|
||||||
|
- appveyor DownloadFile %PREMAKE5_URL% -FileName "%APPVEYOR_BUILD_FOLDER%/premake5.zip"
|
||||||
|
- mkdir "%APPVEYOR_BUILD_FOLDER%/bin" && cd "%APPVEYOR_BUILD_FOLDER%/bin" && 7z x "%APPVEYOR_BUILD_FOLDER%/premake5.zip"
|
||||||
|
- set PATH=%APPVEYOR_BUILD_FOLDER%/bin;%PATH%
|
||||||
|
before_build:
|
||||||
|
- mkdir "%APPVEYOR_BUILD_FOLDER%/build"
|
||||||
|
- cd "%APPVEYOR_BUILD_FOLDER%"
|
||||||
|
- premake5 vs2017 --glewdir=%APPVEYOR_BUILD_FOLDER%/%GLEW_BASE% --glfwdir=%APPVEYOR_BUILD_FOLDER%/%GLFW_BASE% --sdl2dir=%APPVEYOR_BUILD_FOLDER%/%SDL2_DIRAME% %PREMAKE5_EXTRA_ARGS%
|
||||||
|
build:
|
||||||
|
project: c:\projects\librw\build\librw.sln
|
||||||
|
verbosity: minimal
|
43
.travis.yml
Normal file
43
.travis.yml
Normal file
@ -0,0 +1,43 @@
|
|||||||
|
language: cpp
|
||||||
|
|
||||||
|
matrix:
|
||||||
|
include:
|
||||||
|
- os: linux
|
||||||
|
env: TARGET=release_linux-amd64-null
|
||||||
|
script:
|
||||||
|
- mkdir -p "$TRAVIS_BUILD_DIR/build"
|
||||||
|
#- docker build -t librw "$TRAVIS_BUILD_DIR"
|
||||||
|
#- docker run -v "$TRAVIS_BUILD_DIR:/librw:rw,z" --name librw_instance -d librw sleep infinity
|
||||||
|
- docker pull librw/librw
|
||||||
|
- docker run -v "$TRAVIS_BUILD_DIR:/librw:rw,z" -v "$TRAVIS_BUILD_DIR/build:/build:rw,z" --name librw_instance -d librw/librw sleep infinity
|
||||||
|
- docker exec -u builder librw_instance /bin/bash -c "cd /librw && premake5 gmake && cd /librw/build && make config=$TARGET verbose=1"
|
||||||
|
- os: linux
|
||||||
|
env: TARGET=release_linux-amd64-gl3 GFXLIB=glfw
|
||||||
|
services: docker
|
||||||
|
script:
|
||||||
|
- mkdir -p "$TRAVIS_BUILD_DIR/build"
|
||||||
|
#- docker build -t librw "$TRAVIS_BUILD_DIR"
|
||||||
|
#- docker run -v "$TRAVIS_BUILD_DIR:/librw:rw,z" --name librw_instance -d librw sleep infinity
|
||||||
|
- docker pull librw/librw
|
||||||
|
- docker run -v "$TRAVIS_BUILD_DIR:/librw:rw,z" -v "$TRAVIS_BUILD_DIR/build:/build:rw,z" --name librw_instance -d librw/librw sleep infinity
|
||||||
|
- docker exec -u builder librw_instance /bin/bash -c "cd /librw && premake5 --gfxlib=$GFXLIB gmake && cd /librw/build && make config=$TARGET verbose=1"
|
||||||
|
- os: linux
|
||||||
|
env: TARGET=release_linux-amd64-gl3 GFXLIB=sdl2
|
||||||
|
services: docker
|
||||||
|
script:
|
||||||
|
- mkdir -p "$TRAVIS_BUILD_DIR/build"
|
||||||
|
#- docker build -t librw "$TRAVIS_BUILD_DIR"
|
||||||
|
#- docker run -v "$TRAVIS_BUILD_DIR:/librw:rw,z" --name librw_instance -d librw sleep infinity
|
||||||
|
- docker pull librw/librw
|
||||||
|
- docker run -v "$TRAVIS_BUILD_DIR:/librw:rw,z" -v "$TRAVIS_BUILD_DIR/build:/build:rw,z" --name librw_instance -d librw/librw sleep infinity
|
||||||
|
- docker exec -u builder librw_instance /bin/bash -c "cd /librw && premake5 --gfxlib=$GFXLIB gmake && cd /librw/build && make config=$TARGET verbose=1"
|
||||||
|
- os: linux
|
||||||
|
env: TARGET=release_ps2
|
||||||
|
services: docker
|
||||||
|
script:
|
||||||
|
- mkdir -p "$TRAVIS_BUILD_DIR/build"
|
||||||
|
#- docker build -t librw "$TRAVIS_BUILD_DIR"
|
||||||
|
#- docker run -v "$TRAVIS_BUILD_DIR:/librw:rw,z" --name librw_instance -d librw sleep infinity
|
||||||
|
- docker pull librw/librw
|
||||||
|
- docker run -v "$TRAVIS_BUILD_DIR:/librw:rw,z" -v "$TRAVIS_BUILD_DIR/build:/build:rw,z" --name librw_instance -d librw/librw sleep infinity
|
||||||
|
- docker exec -u builder librw_instance /bin/bash -c "cd /librw && premake5 gmake && cd /librw/build && make config=$TARGET verbose=1"
|
61
Dockerfile
Normal file
61
Dockerfile
Normal file
@ -0,0 +1,61 @@
|
|||||||
|
FROM ubuntu:rolling
|
||||||
|
|
||||||
|
ENV PS2DEV /ps2dev
|
||||||
|
ENV PS2SDK $PS2DEV/ps2sdk
|
||||||
|
ENV PATH $PATH:$PS2DEV/bin:$PS2DEV/ee/bin:$PS2DEV/iop/bin:$PS2DEV/dvp/bin:$PS2SDK/bin
|
||||||
|
|
||||||
|
ENV DEBIAN_FRONTEND noninteractive
|
||||||
|
|
||||||
|
ENV TOOLCHAIN_GIT_URL git://github.com/ps2dev/ps2toolchain.git
|
||||||
|
ENV TOOLCHAIN_GIT_BRANCH master
|
||||||
|
|
||||||
|
ENV PREMAKE5_URL=https://github.com/premake/premake-core/releases/download/v5.0.0-alpha12/premake-5.0.0-alpha12-linux.tar.gz
|
||||||
|
|
||||||
|
RUN mkdir -p "$PS2DEV" "$PS2SDK" \
|
||||||
|
&& apt-get update \
|
||||||
|
&& apt-get upgrade -y \
|
||||||
|
&& apt-get install -y \
|
||||||
|
build-essential \
|
||||||
|
cmake \
|
||||||
|
autoconf \
|
||||||
|
bzip2 \
|
||||||
|
gcc \
|
||||||
|
git \
|
||||||
|
libucl-dev \
|
||||||
|
make \
|
||||||
|
patch \
|
||||||
|
vim \
|
||||||
|
wget \
|
||||||
|
zip \
|
||||||
|
zlib1g-dev \
|
||||||
|
libglew-dev \
|
||||||
|
libglfw3-dev \
|
||||||
|
libsdl2-dev \
|
||||||
|
&& git clone -b $TOOLCHAIN_GIT_BRANCH $TOOLCHAIN_GIT_URL /toolchain \
|
||||||
|
&& cd /toolchain \
|
||||||
|
&& ./toolchain.sh \
|
||||||
|
&& git clone git://github.com/ps2dev/ps2eth.git /ps2dev/ps2eth \
|
||||||
|
&& make -C /ps2dev/ps2eth \
|
||||||
|
&& git clone git://github.com/ps2dev/ps2-packer.git /ps2-packer \
|
||||||
|
&& make install -C /ps2-packer \
|
||||||
|
&& rm -rf \
|
||||||
|
/ps2-packer \
|
||||||
|
/ps2dev/ps2eth/.git \
|
||||||
|
/ps2dev/ps2sdk/test.tmp \
|
||||||
|
/ps2dev/test.tmp \
|
||||||
|
/toolchain \
|
||||||
|
&& rm -rf /var/lib/apt/lists/* \
|
||||||
|
&& wget "$PREMAKE5_URL" -O /tmp/premake5.tar.gz \
|
||||||
|
&& tar xf /tmp/premake5.tar.gz -C /usr/bin/ \
|
||||||
|
&& rm /tmp/premake5.tar.gz \
|
||||||
|
&& groupadd 1000 -g 1000 \
|
||||||
|
&& groupadd 1001 -g 1001 \
|
||||||
|
&& groupadd 2000 -g 2000 \
|
||||||
|
&& groupadd 999 -g 999 \
|
||||||
|
&& useradd -ms /bin/bash builder -g 1001 -G 1000,2000,999 \
|
||||||
|
&& printf "builder:builder" | chpasswd \
|
||||||
|
&& adduser builder sudo \
|
||||||
|
&& printf "builder ALL= NOPASSWD: ALL\\n" >> /etc/sudoers
|
||||||
|
|
||||||
|
USER builder
|
||||||
|
WORKDIR /home/builder
|
22
docker_rebuild_ps2.sh
Executable file
22
docker_rebuild_ps2.sh
Executable file
@ -0,0 +1,22 @@
|
|||||||
|
#!/bin/bash
|
||||||
|
|
||||||
|
TARGET=release_ps2
|
||||||
|
|
||||||
|
set -e
|
||||||
|
|
||||||
|
LIBRWDIR=$(dirname "$(readlink -f "$0")")
|
||||||
|
echo "LIBRWDIR is $LIBRWDIR"
|
||||||
|
|
||||||
|
cd "$LIBRWDIR"
|
||||||
|
|
||||||
|
premake5 gmake
|
||||||
|
|
||||||
|
docker rm librw_instance -f >/dev/null 2>&1 || true
|
||||||
|
docker stop librw_instance -t 0 >/dev/null 2>&1 || true
|
||||||
|
|
||||||
|
docker pull librw/librw
|
||||||
|
docker run -v "$LIBRWDIR:/librw:rw,z" --name librw_instance -d librw/librw sleep infinity
|
||||||
|
docker exec -u builder librw_instance /bin/bash -c "cd /librw/build && make clean config=$TARGET && make config=$TARGET verbose=1"
|
||||||
|
|
||||||
|
docker rm librw_instance -f >/dev/null 2>&1 || true
|
||||||
|
docker stop librw_instance -t 0 >/dev/null 2>&1 || true
|
69
premake5.lua
Executable file → Normal file
69
premake5.lua
Executable file → Normal file
@ -1,5 +1,34 @@
|
|||||||
GLEWdir = "C:/Users/aap/src/glew-2.1.0"
|
newoption {
|
||||||
GLFW64dir = "C:/Users/aap/src/glfw-3.2.1.bin.WIN64"
|
trigger = "glewdir",
|
||||||
|
value = "PATH",
|
||||||
|
description = "Directory of GLEW",
|
||||||
|
default = "C:/Users/aap/src/glew-2.1.0",
|
||||||
|
}
|
||||||
|
|
||||||
|
newoption {
|
||||||
|
trigger = "gfxlib",
|
||||||
|
value = "LIBRARY",
|
||||||
|
description = "Choose a particular development library",
|
||||||
|
default = "glfw",
|
||||||
|
allowed = {
|
||||||
|
{ "glfw", "GLFW" },
|
||||||
|
{ "sdl2", "SDL2" },
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
newoption {
|
||||||
|
trigger = "glfwdir",
|
||||||
|
value = "PATH",
|
||||||
|
description = "Directory of glfw",
|
||||||
|
default = "C:/Users/aap/src/glfw-3.2.1.bin.WIN64",
|
||||||
|
}
|
||||||
|
|
||||||
|
newoption {
|
||||||
|
trigger = "sdl2dir",
|
||||||
|
value = "PATH",
|
||||||
|
description = "Directory of sdl2",
|
||||||
|
default = "C:/Users/aap/src/SDL2-2.0.8",
|
||||||
|
}
|
||||||
|
|
||||||
workspace "librw"
|
workspace "librw"
|
||||||
location "build"
|
location "build"
|
||||||
@ -14,6 +43,9 @@ workspace "librw"
|
|||||||
platforms { "linux-x86-null", "linux-x86-gl3",
|
platforms { "linux-x86-null", "linux-x86-gl3",
|
||||||
"linux-amd64-null", "linux-amd64-gl3",
|
"linux-amd64-null", "linux-amd64-gl3",
|
||||||
"ps2" }
|
"ps2" }
|
||||||
|
if _OPTIONS["gfxlib"] == "sdl2" then
|
||||||
|
includedirs { "/usr/include/SDL2" }
|
||||||
|
end
|
||||||
filter {}
|
filter {}
|
||||||
|
|
||||||
filter "configurations:Debug"
|
filter "configurations:Debug"
|
||||||
@ -29,6 +61,9 @@ workspace "librw"
|
|||||||
defines { "RW_NULL" }
|
defines { "RW_NULL" }
|
||||||
filter { "platforms:*gl3" }
|
filter { "platforms:*gl3" }
|
||||||
defines { "RW_GL3" }
|
defines { "RW_GL3" }
|
||||||
|
if _OPTIONS["gfxlib"] == "sdl2" then
|
||||||
|
defines { "LIBRW_SDL2" }
|
||||||
|
end
|
||||||
filter { "platforms:*d3d9" }
|
filter { "platforms:*d3d9" }
|
||||||
defines { "RW_D3D9" }
|
defines { "RW_D3D9" }
|
||||||
filter { "platforms:ps2" }
|
filter { "platforms:ps2" }
|
||||||
@ -37,6 +72,7 @@ workspace "librw"
|
|||||||
gccprefix 'ee-'
|
gccprefix 'ee-'
|
||||||
buildoptions { "-nostdlib", "-fno-common" }
|
buildoptions { "-nostdlib", "-fno-common" }
|
||||||
includedirs { "$(PS2SDK)/ee/include", "$(PS2SDK)/common/include" }
|
includedirs { "$(PS2SDK)/ee/include", "$(PS2SDK)/common/include" }
|
||||||
|
optimize "Off"
|
||||||
|
|
||||||
filter { "platforms:*amd64*" }
|
filter { "platforms:*amd64*" }
|
||||||
architecture "x86_64"
|
architecture "x86_64"
|
||||||
@ -50,8 +86,9 @@ workspace "librw"
|
|||||||
|
|
||||||
filter { "platforms:win*gl3" }
|
filter { "platforms:win*gl3" }
|
||||||
defines { "GLEW_STATIC" }
|
defines { "GLEW_STATIC" }
|
||||||
includedirs { path.join(GLEWdir, "include") }
|
includedirs { path.join(_OPTIONS["glewdir"], "include") }
|
||||||
includedirs { path.join(GLFW64dir, "include") }
|
includedirs { path.join(_OPTIONS["glfwdir"], "include") }
|
||||||
|
includedirs { path.join(_OPTIONS["sdl2dir"], "include") }
|
||||||
|
|
||||||
filter "action:vs*"
|
filter "action:vs*"
|
||||||
buildoptions { "/wd4996", "/wd4244" }
|
buildoptions { "/wd4996", "/wd4244" }
|
||||||
@ -79,16 +116,28 @@ project "dumprwtree"
|
|||||||
|
|
||||||
function findlibs()
|
function findlibs()
|
||||||
filter { "platforms:linux*gl3" }
|
filter { "platforms:linux*gl3" }
|
||||||
links { "GL", "GLEW", "glfw" }
|
links { "GL", "GLEW" }
|
||||||
|
if _OPTIONS["gfxlib"] == "glfw" then
|
||||||
|
links { "glfw" }
|
||||||
|
else
|
||||||
|
links { "SDL2" }
|
||||||
|
end
|
||||||
filter { "platforms:win*gl3" }
|
filter { "platforms:win*gl3" }
|
||||||
defines { "GLEW_STATIC" }
|
defines { "GLEW_STATIC" }
|
||||||
filter { "platforms:win-amd64-gl3" }
|
filter { "platforms:win-amd64-gl3" }
|
||||||
libdirs { path.join(GLEWdir, "lib/Release/x64") }
|
libdirs { path.join(_OPTIONS["glewdir"], "lib/Release/x64") }
|
||||||
libdirs { path.join(GLFW64dir, "lib-vc2015") }
|
libdirs { path.join(_OPTIONS["glfwdir"], "lib-vc2015") }
|
||||||
|
libdirs { path.join(_OPTIONS["sdl2dir"], "lib/x64") }
|
||||||
filter { "platforms:win-x86-gl3" }
|
filter { "platforms:win-x86-gl3" }
|
||||||
libdirs { path.join(GLEWdir, "lib/Release/Win32") }
|
libdirs { path.join(_OPTIONS["glewdir"], "lib/Release/Win32") }
|
||||||
|
libdirs { path.join(_OPTIONS["sdl2dir"], "lib/x86") }
|
||||||
filter { "platforms:win*gl3" }
|
filter { "platforms:win*gl3" }
|
||||||
links { "glew32s", "glfw3", "opengl32" }
|
links { "glew32s", "opengl32" }
|
||||||
|
if _OPTIONS["gfxlib"] == "glfw" then
|
||||||
|
links { "glfw3" }
|
||||||
|
else
|
||||||
|
links { "SDL2" }
|
||||||
|
end
|
||||||
filter { "platforms:*d3d9" }
|
filter { "platforms:*d3d9" }
|
||||||
links { "d3d9", "Xinput9_1_0" }
|
links { "d3d9", "Xinput9_1_0" }
|
||||||
filter {}
|
filter {}
|
||||||
@ -157,7 +206,7 @@ project "ps2test"
|
|||||||
libdirs { "$(PS2SDK)/ee/lib" }
|
libdirs { "$(PS2SDK)/ee/lib" }
|
||||||
links { "librw" }
|
links { "librw" }
|
||||||
-- "c -lc" is a hack because we need -lc twice for some reason
|
-- "c -lc" is a hack because we need -lc twice for some reason
|
||||||
links { "c -lc", "kernel", "mf" }
|
links { "c", "kernel", "mf" }
|
||||||
|
|
||||||
--project "ps2rastertest"
|
--project "ps2rastertest"
|
||||||
-- kind "ConsoleApp"
|
-- kind "ConsoleApp"
|
||||||
|
@ -1,3 +1,5 @@
|
|||||||
|
#ifndef LIBRW_SDL2
|
||||||
|
|
||||||
#include <rw.h>
|
#include <rw.h>
|
||||||
#include "skeleton.h"
|
#include "skeleton.h"
|
||||||
|
|
||||||
@ -257,3 +259,4 @@ SetMousePosition(int x, int y)
|
|||||||
}
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
#endif
|
||||||
|
325
skeleton/sdl2.cpp
Normal file
325
skeleton/sdl2.cpp
Normal file
@ -0,0 +1,325 @@
|
|||||||
|
#ifdef LIBRW_SDL2
|
||||||
|
|
||||||
|
#include <rw.h>
|
||||||
|
#include "skeleton.h"
|
||||||
|
|
||||||
|
using namespace sk;
|
||||||
|
using namespace rw;
|
||||||
|
|
||||||
|
#ifdef RW_OPENGL
|
||||||
|
|
||||||
|
SDL_Window *window;
|
||||||
|
|
||||||
|
static int keyCodeToSkKey(SDL_Keycode keycode) {
|
||||||
|
switch (keycode) {
|
||||||
|
case SDLK_SPACE: return ' ';
|
||||||
|
case SDLK_QUOTE: return '\'';
|
||||||
|
case SDLK_COMMA: return ',';
|
||||||
|
case SDLK_MINUS: return '-';
|
||||||
|
case SDLK_PERIOD: return '.';
|
||||||
|
case SDLK_SLASH: return '/';
|
||||||
|
|
||||||
|
case SDLK_0: return '0';
|
||||||
|
case SDLK_1: return '1';
|
||||||
|
case SDLK_2: return '2';
|
||||||
|
case SDLK_3: return '3';
|
||||||
|
case SDLK_4: return '4';
|
||||||
|
case SDLK_5: return '5';
|
||||||
|
case SDLK_6: return '6';
|
||||||
|
case SDLK_7: return '7';
|
||||||
|
case SDLK_8: return '8';
|
||||||
|
case SDLK_9: return '9';
|
||||||
|
|
||||||
|
case SDLK_SEMICOLON: return ';';
|
||||||
|
case SDLK_EQUALS: return '=';
|
||||||
|
|
||||||
|
case SDLK_a: return 'A';
|
||||||
|
case SDLK_b: return 'B';
|
||||||
|
case SDLK_c: return 'C';
|
||||||
|
case SDLK_d: return 'D';
|
||||||
|
case SDLK_e: return 'E';
|
||||||
|
case SDLK_f: return 'F';
|
||||||
|
case SDLK_g: return 'G';
|
||||||
|
case SDLK_h: return 'H';
|
||||||
|
case SDLK_i: return 'I';
|
||||||
|
case SDLK_j: return 'J';
|
||||||
|
case SDLK_k: return 'K';
|
||||||
|
case SDLK_l: return 'L';
|
||||||
|
case SDLK_m: return 'M';
|
||||||
|
case SDLK_n: return 'N';
|
||||||
|
case SDLK_o: return 'O';
|
||||||
|
case SDLK_p: return 'P';
|
||||||
|
case SDLK_q: return 'Q';
|
||||||
|
case SDLK_r: return 'R';
|
||||||
|
case SDLK_s: return 'S';
|
||||||
|
case SDLK_t: return 'T';
|
||||||
|
case SDLK_u: return 'U';
|
||||||
|
case SDLK_v: return 'V';
|
||||||
|
case SDLK_w: return 'W';
|
||||||
|
case SDLK_x: return 'X';
|
||||||
|
case SDLK_y: return 'Y';
|
||||||
|
case SDLK_z: return 'Z';
|
||||||
|
|
||||||
|
case SDLK_LEFTBRACKET: return '[';
|
||||||
|
case SDLK_BACKSLASH: return '\\';
|
||||||
|
case SDLK_RIGHTBRACKET: return ']';
|
||||||
|
case SDLK_BACKQUOTE: return '`';
|
||||||
|
case SDLK_ESCAPE: return KEY_ESC;
|
||||||
|
case SDLK_RETURN: return KEY_ENTER;
|
||||||
|
case SDLK_TAB: return KEY_TAB;
|
||||||
|
case SDLK_BACKSPACE: return KEY_BACKSP;
|
||||||
|
case SDLK_INSERT: return KEY_INS;
|
||||||
|
case SDLK_DELETE: return KEY_DEL;
|
||||||
|
case SDLK_RIGHT: return KEY_RIGHT;
|
||||||
|
case SDLK_DOWN: return KEY_DOWN;
|
||||||
|
case SDLK_UP: return KEY_UP;
|
||||||
|
case SDLK_PAGEUP: return KEY_PGUP;
|
||||||
|
case SDLK_PAGEDOWN: return KEY_PGDN;
|
||||||
|
case SDLK_HOME: return KEY_HOME;
|
||||||
|
case SDLK_END: return KEY_END;
|
||||||
|
case SDLK_CAPSLOCK: return KEY_CAPSLK;
|
||||||
|
case SDLK_SCROLLLOCK: return KEY_NULL;
|
||||||
|
case SDLK_NUMLOCKCLEAR: return KEY_NULL;
|
||||||
|
case SDLK_PRINTSCREEN: return KEY_NULL;
|
||||||
|
case SDLK_PAUSE: return KEY_NULL;
|
||||||
|
|
||||||
|
case SDLK_F1: return KEY_F1;
|
||||||
|
case SDLK_F2: return KEY_F2;
|
||||||
|
case SDLK_F3: return KEY_F3;
|
||||||
|
case SDLK_F4: return KEY_F4;
|
||||||
|
case SDLK_F5: return KEY_F5;
|
||||||
|
case SDLK_F6: return KEY_F6;
|
||||||
|
case SDLK_F7: return KEY_F7;
|
||||||
|
case SDLK_F8: return KEY_F8;
|
||||||
|
case SDLK_F9: return KEY_F9;
|
||||||
|
case SDLK_F10: return KEY_F10;
|
||||||
|
case SDLK_F11: return KEY_F11;
|
||||||
|
case SDLK_F12: return KEY_F12;
|
||||||
|
case SDLK_F13: return KEY_NULL;
|
||||||
|
case SDLK_F14: return KEY_NULL;
|
||||||
|
case SDLK_F15: return KEY_NULL;
|
||||||
|
case SDLK_F16: return KEY_NULL;
|
||||||
|
case SDLK_F17: return KEY_NULL;
|
||||||
|
case SDLK_F18: return KEY_NULL;
|
||||||
|
case SDLK_F19: return KEY_NULL;
|
||||||
|
case SDLK_F20: return KEY_NULL;
|
||||||
|
case SDLK_F21: return KEY_NULL;
|
||||||
|
case SDLK_F22: return KEY_NULL;
|
||||||
|
case SDLK_F23: return KEY_NULL;
|
||||||
|
case SDLK_F24: return KEY_NULL;
|
||||||
|
|
||||||
|
case SDLK_KP_0: return KEY_NULL;
|
||||||
|
case SDLK_KP_1: return KEY_NULL;
|
||||||
|
case SDLK_KP_2: return KEY_NULL;
|
||||||
|
case SDLK_KP_3: return KEY_NULL;
|
||||||
|
case SDLK_KP_4: return KEY_NULL;
|
||||||
|
case SDLK_KP_5: return KEY_NULL;
|
||||||
|
case SDLK_KP_6: return KEY_NULL;
|
||||||
|
case SDLK_KP_7: return KEY_NULL;
|
||||||
|
case SDLK_KP_8: return KEY_NULL;
|
||||||
|
case SDLK_KP_9: return KEY_NULL;
|
||||||
|
case SDLK_KP_DECIMAL: return KEY_NULL;
|
||||||
|
case SDLK_KP_DIVIDE: return KEY_NULL;
|
||||||
|
case SDLK_KP_MULTIPLY: return KEY_NULL;
|
||||||
|
case SDLK_KP_MINUS: return KEY_NULL;
|
||||||
|
case SDLK_KP_PLUS: return KEY_NULL;
|
||||||
|
case SDLK_KP_ENTER: return KEY_NULL;
|
||||||
|
case SDLK_KP_EQUALS: return KEY_NULL;
|
||||||
|
|
||||||
|
case SDLK_LSHIFT: return KEY_LSHIFT;
|
||||||
|
case SDLK_LCTRL: return KEY_LCTRL;
|
||||||
|
case SDLK_LALT: return KEY_LALT;
|
||||||
|
case SDLK_LGUI: return KEY_NULL;
|
||||||
|
case SDLK_RSHIFT: return KEY_RSHIFT;
|
||||||
|
case SDLK_RCTRL: return KEY_RCTRL;
|
||||||
|
case SDLK_RALT: return KEY_RALT;
|
||||||
|
case SDLK_RGUI: return KEY_NULL;
|
||||||
|
case SDLK_MENU: return KEY_NULL;
|
||||||
|
}
|
||||||
|
return KEY_NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
#if 0
|
||||||
|
static void
|
||||||
|
keypress(SDL_Window *window, int key, int scancode, int action, int mods)
|
||||||
|
{
|
||||||
|
if(key >= 0 && key <= GLFW_KEY_LAST){
|
||||||
|
if(action == GLFW_RELEASE) KeyUp(keymap[key]);
|
||||||
|
else if(action == GLFW_PRESS) KeyDown(keymap[key]);
|
||||||
|
else if(action == GLFW_REPEAT) KeyDown(keymap[key]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
charinput(GLFWwindow *window, unsigned int c)
|
||||||
|
{
|
||||||
|
EventHandler(CHARINPUT, (void*)(uintptr)c);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
resize(GLFWwindow *window, int w, int h)
|
||||||
|
{
|
||||||
|
rw::Rect r;
|
||||||
|
r.x = 0;
|
||||||
|
r.y = 0;
|
||||||
|
r.w = w;
|
||||||
|
r.h = h;
|
||||||
|
EventHandler(RESIZE, &r);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
mousebtn(GLFWwindow *window, int button, int action, int mods)
|
||||||
|
{
|
||||||
|
static int buttons = 0;
|
||||||
|
sk::MouseState ms;
|
||||||
|
|
||||||
|
switch(button){
|
||||||
|
case GLFW_MOUSE_BUTTON_LEFT:
|
||||||
|
if(action == GLFW_PRESS)
|
||||||
|
buttons |= 1;
|
||||||
|
else
|
||||||
|
buttons &= ~1;
|
||||||
|
break;
|
||||||
|
case GLFW_MOUSE_BUTTON_MIDDLE:
|
||||||
|
if(action == GLFW_PRESS)
|
||||||
|
buttons |= 2;
|
||||||
|
else
|
||||||
|
buttons &= ~2;
|
||||||
|
break;
|
||||||
|
case GLFW_MOUSE_BUTTON_RIGHT:
|
||||||
|
if(action == GLFW_PRESS)
|
||||||
|
buttons |= 4;
|
||||||
|
else
|
||||||
|
buttons &= ~4;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
sk::MouseState ms;
|
||||||
|
ms.buttons = buttons;
|
||||||
|
EventHandler(MOUSEBTN, &ms);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
enum mousebutton {
|
||||||
|
BUTTON_LEFT = 0x1,
|
||||||
|
BUTTON_MIDDLE = 0x2,
|
||||||
|
BUTTON_RIGHT = 0x4,
|
||||||
|
};
|
||||||
|
|
||||||
|
int
|
||||||
|
main(int argc, char *argv[])
|
||||||
|
{
|
||||||
|
args.argc = argc;
|
||||||
|
args.argv = argv;
|
||||||
|
|
||||||
|
if(EventHandler(INITIALIZE, nil) == EVENTERROR)
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
engineStartParams.width = sk::globals.width;
|
||||||
|
engineStartParams.height = sk::globals.height;
|
||||||
|
engineStartParams.windowtitle = sk::globals.windowtitle;
|
||||||
|
engineStartParams.window = &window;
|
||||||
|
|
||||||
|
if(EventHandler(RWINITIALIZE, nil) == EVENTERROR)
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
float lastTime = SDL_GetTicks();
|
||||||
|
SDL_Event event;
|
||||||
|
int mouseButtons = 0;
|
||||||
|
|
||||||
|
SDL_StartTextInput();
|
||||||
|
|
||||||
|
while(!sk::globals.quit){
|
||||||
|
while(SDL_PollEvent(&event)){
|
||||||
|
switch(event.type){
|
||||||
|
case SDL_QUIT:
|
||||||
|
sk::globals.quit = true;
|
||||||
|
break;
|
||||||
|
case SDL_WINDOWEVENT:
|
||||||
|
switch (event.window.event) {
|
||||||
|
case SDL_WINDOWEVENT_RESIZED: {
|
||||||
|
rw::Rect r;
|
||||||
|
SDL_GetWindowPosition(window, &r.x, &r.y);
|
||||||
|
r.w = event.window.data1;
|
||||||
|
r.h = event.window.data2;
|
||||||
|
EventHandler(RESIZE, &r);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case SDL_KEYUP: {
|
||||||
|
int c = keyCodeToSkKey(event.key.keysym.sym);
|
||||||
|
EventHandler(KEYUP, &c);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case SDL_KEYDOWN: {
|
||||||
|
int c = keyCodeToSkKey(event.key.keysym.sym);
|
||||||
|
EventHandler(KEYDOWN, &c);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case SDL_TEXTINPUT: {
|
||||||
|
char *c = event.text.text;
|
||||||
|
while (int ci = *c) {
|
||||||
|
EventHandler(CHARINPUT, (void*)(uintptr)ci);
|
||||||
|
++c;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case SDL_MOUSEMOTION: {
|
||||||
|
sk::MouseState ms;
|
||||||
|
ms.posx = event.motion.x;
|
||||||
|
ms.posy = event.motion.y;
|
||||||
|
EventHandler(MOUSEMOVE, &ms);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case SDL_MOUSEBUTTONDOWN: {
|
||||||
|
switch (event.button.button) {
|
||||||
|
case SDL_BUTTON_LEFT: mouseButtons |= BUTTON_LEFT; break;
|
||||||
|
case SDL_BUTTON_MIDDLE: mouseButtons |= BUTTON_MIDDLE; break;
|
||||||
|
case SDL_BUTTON_RIGHT: mouseButtons |= BUTTON_RIGHT; break;
|
||||||
|
}
|
||||||
|
sk::MouseState ms;
|
||||||
|
ms.buttons = mouseButtons;
|
||||||
|
EventHandler(MOUSEBTN, &ms);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case SDL_MOUSEBUTTONUP: {
|
||||||
|
switch (event.button.button) {
|
||||||
|
case SDL_BUTTON_LEFT: mouseButtons &= ~BUTTON_LEFT; break;
|
||||||
|
case SDL_BUTTON_MIDDLE: mouseButtons &= ~BUTTON_MIDDLE; break;
|
||||||
|
case SDL_BUTTON_RIGHT: mouseButtons &= ~BUTTON_RIGHT; break;
|
||||||
|
}
|
||||||
|
sk::MouseState ms;
|
||||||
|
ms.buttons = mouseButtons;
|
||||||
|
EventHandler(MOUSEBTN, &ms);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
float currTime = SDL_GetTicks();
|
||||||
|
float timeDelta = (currTime - lastTime) * 0.001f;
|
||||||
|
|
||||||
|
EventHandler(IDLE, &timeDelta);
|
||||||
|
|
||||||
|
lastTime = currTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
SDL_StopTextInput();
|
||||||
|
|
||||||
|
EventHandler(RWTERMINATE, nil);
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace sk {
|
||||||
|
|
||||||
|
void
|
||||||
|
SetMousePosition(int x, int y)
|
||||||
|
{
|
||||||
|
SDL_WarpMouseInWindow(*engineStartParams.window, x, y);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
|
#endif
|
28
src/base.cpp
Executable file → Normal file
28
src/base.cpp
Executable file → Normal file
@ -110,9 +110,9 @@ slerp(const Quat &q, const Quat &p, float32 a)
|
|||||||
}
|
}
|
||||||
float32 phi = acos(c);
|
float32 phi = acos(c);
|
||||||
if(phi > 0.00001f){
|
if(phi > 0.00001f){
|
||||||
float32 s = sin(phi);
|
float32 s = sinf(phi);
|
||||||
return add(scale(q1, sin((1.0f-a)*phi)/s),
|
return add(scale(q1, sinf((1.0f-a)*phi)/s),
|
||||||
scale(p, sin(a*phi)/s));
|
scale(p, sinf(a*phi)/s));
|
||||||
}
|
}
|
||||||
return q1;
|
return q1;
|
||||||
}
|
}
|
||||||
@ -424,25 +424,25 @@ Matrix::getRotation(void)
|
|||||||
float32 tr = right.x + up.y + at.z;
|
float32 tr = right.x + up.y + at.z;
|
||||||
float s;
|
float s;
|
||||||
if(tr > 0.0f){
|
if(tr > 0.0f){
|
||||||
s = sqrt(1.0f + tr) * 2.0f;
|
s = sqrtf(1.0f + tr) * 2.0f;
|
||||||
q.w = s / 4.0f;
|
q.w = s / 4.0f;
|
||||||
q.x = (up.z - at.y) / s;
|
q.x = (up.z - at.y) / s;
|
||||||
q.y = (at.x - right.z) / s;
|
q.y = (at.x - right.z) / s;
|
||||||
q.z = (right.y - up.x) / s;
|
q.z = (right.y - up.x) / s;
|
||||||
}else if(right.x > up.y && right.x > at.z){
|
}else if(right.x > up.y && right.x > at.z){
|
||||||
s = sqrt(1.0f + right.x - up.y - at.z) * 2.0f;
|
s = sqrtf(1.0f + right.x - up.y - at.z) * 2.0f;
|
||||||
q.w = (up.z - at.y) / s;
|
q.w = (up.z - at.y) / s;
|
||||||
q.x = s / 4.0f;
|
q.x = s / 4.0f;
|
||||||
q.y = (up.x + right.y) / s;
|
q.y = (up.x + right.y) / s;
|
||||||
q.z = (at.x + right.z) / s;
|
q.z = (at.x + right.z) / s;
|
||||||
}else if(up.y > at.z){
|
}else if(up.y > at.z){
|
||||||
s = sqrt(1.0f + up.y - right.x - at.z) * 2.0f;
|
s = sqrtf(1.0f + up.y - right.x - at.z) * 2.0f;
|
||||||
q.w = (at.x - right.z) / s;
|
q.w = (at.x - right.z) / s;
|
||||||
q.x = (up.x + right.y) / s;
|
q.x = (up.x + right.y) / s;
|
||||||
q.y = s / 4.0f;
|
q.y = s / 4.0f;
|
||||||
q.z = (at.y + up.z) / s;
|
q.z = (at.y + up.z) / s;
|
||||||
}else{
|
}else{
|
||||||
s = sqrt(1.0f + at.z - right.x - up.y) * 2.0f;
|
s = sqrtf(1.0f + at.z - right.x - up.y) * 2.0f;
|
||||||
q.w = (right.y - up.x) / s;
|
q.w = (right.y - up.x) / s;
|
||||||
q.x = (at.x + right.z) / s;
|
q.x = (at.x + right.z) / s;
|
||||||
q.y = (at.y + up.z) / s;
|
q.y = (at.y + up.z) / s;
|
||||||
@ -513,8 +513,8 @@ Matrix::invertGeneral(Matrix *dst, const Matrix *src)
|
|||||||
// get the determinant from that
|
// get the determinant from that
|
||||||
det = src->up.x * dst->right.y + src->at.x * dst->right.z + dst->right.x * src->right.x;
|
det = src->up.x * dst->right.y + src->at.x * dst->right.z + dst->right.x * src->right.x;
|
||||||
invdet = 1.0;
|
invdet = 1.0;
|
||||||
if(det != 0.0)
|
if(det != 0.0f)
|
||||||
invdet = 1.0/det;
|
invdet = 1.0f/det;
|
||||||
dst->right.x *= invdet;
|
dst->right.x *= invdet;
|
||||||
dst->right.y *= invdet;
|
dst->right.y *= invdet;
|
||||||
dst->right.z *= invdet;
|
dst->right.z *= invdet;
|
||||||
@ -535,10 +535,10 @@ void
|
|||||||
Matrix::makeRotation(Matrix *dst, V3d *axis, float32 angle)
|
Matrix::makeRotation(Matrix *dst, V3d *axis, float32 angle)
|
||||||
{
|
{
|
||||||
V3d v = normalize(*axis);
|
V3d v = normalize(*axis);
|
||||||
angle = angle*M_PI/180.0f;
|
angle = angle*(float)M_PI/180.0f;
|
||||||
float32 s = sin(angle);
|
float32 s = sin(angle);
|
||||||
float32 c = cos(angle);
|
float32 c = cos(angle);
|
||||||
float32 t = 1.0f - cos(angle);
|
float32 t = 1.0f - c;
|
||||||
|
|
||||||
dst->right.x = c + v.x*v.x*t;
|
dst->right.x = c + v.x*v.x*t;
|
||||||
dst->right.y = v.x*v.y*t + v.z*s;
|
dst->right.y = v.x*v.y*t + v.z*s;
|
||||||
@ -588,9 +588,9 @@ float32
|
|||||||
Matrix::normalError(void)
|
Matrix::normalError(void)
|
||||||
{
|
{
|
||||||
float32 x, y, z;
|
float32 x, y, z;
|
||||||
x = dot(right, right) - 1.0;
|
x = dot(right, right) - 1.0f;
|
||||||
y = dot(up, up) - 1.0;
|
y = dot(up, up) - 1.0f;
|
||||||
z = dot(at, at) - 1.0;
|
z = dot(at, at) - 1.0f;
|
||||||
return x*x + y*y + z*z;
|
return x*x + y*y + z*z;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
18
src/base.err
18
src/base.err
@ -1,20 +1,20 @@
|
|||||||
ECODE(ERR_GENERAL,
|
ECODE(ERR_GENERAL,
|
||||||
"Error: %s")
|
"Error: %s"),
|
||||||
ECODE(ERR_ALLOC,
|
ECODE(ERR_ALLOC,
|
||||||
"Couldn't allocate 0x%X bytes")
|
"Couldn't allocate 0x%X bytes"),
|
||||||
ECODE(ERR_FILE,
|
ECODE(ERR_FILE,
|
||||||
"Couldn't open file %s")
|
"Couldn't open file %s"),
|
||||||
ECODE(ERR_CHUNK,
|
ECODE(ERR_CHUNK,
|
||||||
"Couldn't find chunk %s")
|
"Couldn't find chunk %s"),
|
||||||
ECODE(ERR_VERSION,
|
ECODE(ERR_VERSION,
|
||||||
"Unsupported version %X")
|
"Unsupported version %X"),
|
||||||
ECODE(ERR_PLATFORM,
|
ECODE(ERR_PLATFORM,
|
||||||
"Unsupported platform %d")
|
"Unsupported platform %d"),
|
||||||
ECODE(ERR_ENGINEINIT,
|
ECODE(ERR_ENGINEINIT,
|
||||||
"Engine could not be initialized")
|
"Engine could not be initialized"),
|
||||||
ECODE(ERR_ENGINEOPEN,
|
ECODE(ERR_ENGINEOPEN,
|
||||||
"Engine could not be opened")
|
"Engine could not be opened"),
|
||||||
ECODE(ERR_ENGINESTART,
|
ECODE(ERR_ENGINESTART,
|
||||||
"Engine could not be started")
|
"Engine could not be started"),
|
||||||
ECODE(ERR_INVRASTER,
|
ECODE(ERR_INVRASTER,
|
||||||
"Invalid raster format")
|
"Invalid raster format")
|
||||||
|
4
src/camera.cpp
Executable file → Normal file
4
src/camera.cpp
Executable file → Normal file
@ -502,8 +502,8 @@ Camera::setFOV(float32 hfov, float32 ratio)
|
|||||||
|
|
||||||
float ar1 = 4.0/3.0;
|
float ar1 = 4.0/3.0;
|
||||||
float ar2 = w/h;
|
float ar2 = w/h;
|
||||||
float vfov = atan(tan(hfov/2) / ar1) *2;
|
float vfov = atanf(tanf(hfov/2) / ar1) *2;
|
||||||
hfov = atan(tan(vfov/2) * ar2) *2;
|
hfov = atanf(tanf(vfov/2) * ar2) *2;
|
||||||
|
|
||||||
float32 a = tan(hfov);
|
float32 a = tan(hfov);
|
||||||
v.set(a, a/ratio);
|
v.set(a, a/ratio);
|
||||||
|
@ -110,7 +110,7 @@ enum {
|
|||||||
// 2.8 biased fixed point
|
// 2.8 biased fixed point
|
||||||
D3DFMT_A2B10G10R10_XR_BIAS = 119,
|
D3DFMT_A2B10G10R10_XR_BIAS = 119,
|
||||||
// Binary format indicating that the data has no inherent type
|
// Binary format indicating that the data has no inherent type
|
||||||
D3DFMT_BINARYBUFFER = 199,
|
D3DFMT_BINARYBUFFER = 199
|
||||||
};
|
};
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
0
src/d3d/d3ddevice.cpp
Executable file → Normal file
0
src/d3d/d3ddevice.cpp
Executable file → Normal file
@ -118,7 +118,7 @@ enum {
|
|||||||
D3DDECLUSAGE_COLOR, // 10
|
D3DDECLUSAGE_COLOR, // 10
|
||||||
D3DDECLUSAGE_FOG, // 11
|
D3DDECLUSAGE_FOG, // 11
|
||||||
D3DDECLUSAGE_DEPTH, // 12
|
D3DDECLUSAGE_DEPTH, // 12
|
||||||
D3DDECLUSAGE_SAMPLE, // 13
|
D3DDECLUSAGE_SAMPLE // 13
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -184,7 +184,7 @@ enum {
|
|||||||
D3DFMT_LIN_F16 = 0x00000031,
|
D3DFMT_LIN_F16 = 0x00000031,
|
||||||
|
|
||||||
D3DFMT_VERTEXDATA = 100,
|
D3DFMT_VERTEXDATA = 100,
|
||||||
D3DFMT_INDEX16 = 101,
|
D3DFMT_INDEX16 = 101
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -189,7 +189,7 @@ registerNativeDataPlugin(void)
|
|||||||
|
|
||||||
enum {
|
enum {
|
||||||
D3DPT_TRIANGLELIST = 5,
|
D3DPT_TRIANGLELIST = 5,
|
||||||
D3DPT_TRIANGLESTRIP = 6,
|
D3DPT_TRIANGLESTRIP = 6
|
||||||
};
|
};
|
||||||
|
|
||||||
static void
|
static void
|
||||||
|
0
src/engine.cpp
Executable file → Normal file
0
src/engine.cpp
Executable file → Normal file
@ -23,7 +23,7 @@ getError(Error *e)
|
|||||||
return e;
|
return e;
|
||||||
}
|
}
|
||||||
|
|
||||||
#define ECODE(c, s) s,
|
#define ECODE(c, s) s
|
||||||
|
|
||||||
const char *errstrs[] = {
|
const char *errstrs[] = {
|
||||||
"No error",
|
"No error",
|
||||||
@ -33,7 +33,7 @@ const char *errstrs[] = {
|
|||||||
#undef ECODE
|
#undef ECODE
|
||||||
|
|
||||||
char*
|
char*
|
||||||
dbgsprint(int32 code, ...)
|
dbgsprint(uint32 code, ...)
|
||||||
{
|
{
|
||||||
va_list ap;
|
va_list ap;
|
||||||
static char strbuf[512];
|
static char strbuf[512];
|
||||||
|
102
src/gl/gl3device.cpp
Executable file → Normal file
102
src/gl/gl3device.cpp
Executable file → Normal file
@ -12,7 +12,11 @@
|
|||||||
#include "../rwobjects.h"
|
#include "../rwobjects.h"
|
||||||
#ifdef RW_OPENGL
|
#ifdef RW_OPENGL
|
||||||
#include <GL/glew.h>
|
#include <GL/glew.h>
|
||||||
|
#ifdef LIBRW_SDL2
|
||||||
|
#include <SDL.h>
|
||||||
|
#else
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
|
#endif
|
||||||
#include "rwgl3.h"
|
#include "rwgl3.h"
|
||||||
#include "rwgl3shader.h"
|
#include "rwgl3shader.h"
|
||||||
#include "rwgl3impl.h"
|
#include "rwgl3impl.h"
|
||||||
@ -24,7 +28,12 @@ namespace gl3 {
|
|||||||
|
|
||||||
struct GlGlobals
|
struct GlGlobals
|
||||||
{
|
{
|
||||||
|
#ifdef LIBRW_SDL2
|
||||||
|
SDL_Window *window;
|
||||||
|
SDL_GLContext glcontext;
|
||||||
|
#else
|
||||||
GLFWwindow *window;
|
GLFWwindow *window;
|
||||||
|
#endif
|
||||||
int presentWidth, presentHeight;
|
int presentWidth, presentHeight;
|
||||||
} glGlobals;
|
} glGlobals;
|
||||||
|
|
||||||
@ -625,7 +634,11 @@ static void
|
|||||||
showRaster(Raster *raster)
|
showRaster(Raster *raster)
|
||||||
{
|
{
|
||||||
// TODO: do this properly!
|
// TODO: do this properly!
|
||||||
|
#ifdef LIBRW_SDL2
|
||||||
|
SDL_GL_SwapWindow(glGlobals.window);
|
||||||
|
#else
|
||||||
glfwSwapBuffers(glGlobals.window);
|
glfwSwapBuffers(glGlobals.window);
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
@ -701,7 +714,11 @@ beginUpdate(Camera *cam)
|
|||||||
}
|
}
|
||||||
|
|
||||||
int w, h;
|
int w, h;
|
||||||
|
#ifdef LIBRW_SDL2
|
||||||
|
SDL_GetWindowSize(glGlobals.window, &w, &h);
|
||||||
|
#else
|
||||||
glfwGetWindowSize(glGlobals.window, &w, &h);
|
glfwGetWindowSize(glGlobals.window, &w, &h);
|
||||||
|
#endif
|
||||||
if(w != glGlobals.presentWidth || h != glGlobals.presentHeight){
|
if(w != glGlobals.presentWidth || h != glGlobals.presentHeight){
|
||||||
glViewport(0, 0, w, h);
|
glViewport(0, 0, w, h);
|
||||||
glGlobals.presentWidth = w;
|
glGlobals.presentWidth = w;
|
||||||
@ -709,6 +726,74 @@ beginUpdate(Camera *cam)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifdef LIBRW_SDL2
|
||||||
|
static int
|
||||||
|
openSDL2(EngineStartParams *startparams)
|
||||||
|
{
|
||||||
|
if (!startparams){
|
||||||
|
RWERROR((ERR_GENERAL, "startparams invalid"));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
GLenum status;
|
||||||
|
SDL_Window *win;
|
||||||
|
SDL_GLContext ctx;
|
||||||
|
|
||||||
|
/* Init SDL */
|
||||||
|
if(SDL_InitSubSystem(SDL_INIT_VIDEO)){
|
||||||
|
RWERROR((ERR_ENGINEOPEN, SDL_GetError()));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
SDL_ClearHints();
|
||||||
|
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
|
||||||
|
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
|
||||||
|
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0);
|
||||||
|
SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG);
|
||||||
|
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
|
||||||
|
|
||||||
|
int flags = SDL_WINDOW_RESIZABLE | SDL_WINDOW_OPENGL;
|
||||||
|
if (startparams->fullscreen)
|
||||||
|
flags |= SDL_WINDOW_FULLSCREEN;
|
||||||
|
win = SDL_CreateWindow(startparams->windowtitle, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, startparams->width, startparams->height, flags);
|
||||||
|
if(win == nil){
|
||||||
|
RWERROR((ERR_ENGINEOPEN, SDL_GetError()));
|
||||||
|
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
ctx = SDL_GL_CreateContext(win);
|
||||||
|
|
||||||
|
/* Init GLEW */
|
||||||
|
glewExperimental = GL_TRUE;
|
||||||
|
status = glewInit();
|
||||||
|
if(status != GLEW_OK){
|
||||||
|
RWERROR((ERR_ENGINEOPEN, glewGetErrorString(status)));
|
||||||
|
SDL_GL_DeleteContext(ctx);
|
||||||
|
SDL_DestroyWindow(win);
|
||||||
|
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
if(!GLEW_VERSION_3_3){
|
||||||
|
RWERROR((ERR_VERSION, "OpenGL 3.3 needed"));
|
||||||
|
SDL_GL_DeleteContext(ctx);
|
||||||
|
SDL_DestroyWindow(win);
|
||||||
|
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
glGlobals.window = win;
|
||||||
|
glGlobals.glcontext = ctx;
|
||||||
|
*startparams->window = win;
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int
|
||||||
|
closeSDL2(void)
|
||||||
|
{
|
||||||
|
SDL_GL_DeleteContext(glGlobals.glcontext);
|
||||||
|
SDL_DestroyWindow(glGlobals.window);
|
||||||
|
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
#else
|
||||||
static int
|
static int
|
||||||
openGLFW(EngineStartParams *startparams)
|
openGLFW(EngineStartParams *startparams)
|
||||||
{
|
{
|
||||||
@ -732,6 +817,14 @@ openGLFW(EngineStartParams *startparams)
|
|||||||
glfwTerminate();
|
glfwTerminate();
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
if(startparams->fullscreen){
|
||||||
|
int nbmonitors;
|
||||||
|
auto monitors = glfwGetMonitors(&nbmonitors);
|
||||||
|
if (nbmonitors){
|
||||||
|
const GLFWvidmode* mode = glfwGetVideoMode(monitors[0]);
|
||||||
|
glfwSetWindowMonitor(win, monitors[0], 0, 0, mode->width, mode->height, mode->refreshRate);
|
||||||
|
}
|
||||||
|
}
|
||||||
glfwMakeContextCurrent(win);
|
glfwMakeContextCurrent(win);
|
||||||
|
|
||||||
/* Init GLEW */
|
/* Init GLEW */
|
||||||
@ -761,6 +854,7 @@ closeGLFW(void)
|
|||||||
glfwTerminate();
|
glfwTerminate();
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
static int
|
static int
|
||||||
initOpenGL(void)
|
initOpenGL(void)
|
||||||
@ -836,9 +930,17 @@ deviceSystem(DeviceReq req, void *arg0)
|
|||||||
{
|
{
|
||||||
switch(req){
|
switch(req){
|
||||||
case DEVICEOPEN:
|
case DEVICEOPEN:
|
||||||
|
#ifdef LIBRW_SDL2
|
||||||
|
return openSDL2((EngineStartParams*)arg0);
|
||||||
|
#else
|
||||||
return openGLFW((EngineStartParams*)arg0);
|
return openGLFW((EngineStartParams*)arg0);
|
||||||
|
#endif
|
||||||
case DEVICECLOSE:
|
case DEVICECLOSE:
|
||||||
|
#ifdef LIBRW_SDL2
|
||||||
|
return closeSDL2();
|
||||||
|
#else
|
||||||
return closeGLFW();
|
return closeGLFW();
|
||||||
|
#endif
|
||||||
|
|
||||||
case DEVICEINIT:
|
case DEVICEINIT:
|
||||||
return initOpenGL();
|
return initOpenGL();
|
||||||
|
@ -1,15 +1,24 @@
|
|||||||
#ifdef RW_GL3
|
#ifdef RW_GL3
|
||||||
#include <GL/glew.h>
|
#include <GL/glew.h>
|
||||||
|
#ifdef LIBRW_SDL2
|
||||||
|
#include <SDL.h>
|
||||||
|
#else
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
#endif
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
namespace rw {
|
namespace rw {
|
||||||
|
|
||||||
#ifdef RW_GL3
|
#ifdef RW_GL3
|
||||||
struct EngineStartParams
|
struct EngineStartParams
|
||||||
{
|
{
|
||||||
|
#ifdef LIBRW_SDL2
|
||||||
|
SDL_Window **window;
|
||||||
|
#else
|
||||||
GLFWwindow **window;
|
GLFWwindow **window;
|
||||||
|
#endif
|
||||||
int width, height;
|
int width, height;
|
||||||
|
bool32 fullscreen;
|
||||||
const char *windowtitle;
|
const char *windowtitle;
|
||||||
};
|
};
|
||||||
#endif
|
#endif
|
||||||
@ -43,7 +52,7 @@ enum AttribIndices
|
|||||||
ATTRIB_TEXCOORDS4,
|
ATTRIB_TEXCOORDS4,
|
||||||
ATTRIB_TEXCOORDS5,
|
ATTRIB_TEXCOORDS5,
|
||||||
ATTRIB_TEXCOORDS6,
|
ATTRIB_TEXCOORDS6,
|
||||||
ATTRIB_TEXCOORDS7,
|
ATTRIB_TEXCOORDS7
|
||||||
};
|
};
|
||||||
|
|
||||||
// default uniform indices
|
// default uniform indices
|
||||||
|
0
src/matfx.cpp
Executable file → Normal file
0
src/matfx.cpp
Executable file → Normal file
0
src/pipeline.cpp
Executable file → Normal file
0
src/pipeline.cpp
Executable file → Normal file
0
src/ps2/pds.cpp
Executable file → Normal file
0
src/ps2/pds.cpp
Executable file → Normal file
2
src/ps2/ps2.cpp
Executable file → Normal file
2
src/ps2/ps2.cpp
Executable file → Normal file
@ -521,7 +521,7 @@ enum {
|
|||||||
VIF_MARK = 0x07000000,
|
VIF_MARK = 0x07000000,
|
||||||
VIF_FLUSH = 0x11000000,
|
VIF_FLUSH = 0x11000000,
|
||||||
VIF_MSCALF = 0x15000000,
|
VIF_MSCALF = 0x15000000,
|
||||||
VIF_MSCNT = 0x17000000,
|
VIF_MSCNT = 0x17000000
|
||||||
};
|
};
|
||||||
|
|
||||||
struct InstMeshInfo
|
struct InstMeshInfo
|
||||||
|
0
src/ps2/ps2device.cpp
Executable file → Normal file
0
src/ps2/ps2device.cpp
Executable file → Normal file
@ -37,7 +37,7 @@ enum Psm {
|
|||||||
PSMZ32 = 0x30,
|
PSMZ32 = 0x30,
|
||||||
PSMZ24 = 0x31,
|
PSMZ24 = 0x31,
|
||||||
PSMZ16 = 0x32,
|
PSMZ16 = 0x32,
|
||||||
PSMZ16S = 0x3A,
|
PSMZ16S = 0x3A
|
||||||
};
|
};
|
||||||
|
|
||||||
// i don't really understand this, stolen from RW
|
// i don't really understand this, stolen from RW
|
||||||
|
2
src/ps2/rwps2.h
Executable file → Normal file
2
src/ps2/rwps2.h
Executable file → Normal file
@ -185,7 +185,7 @@ struct Ps2Raster
|
|||||||
enum Flags {
|
enum Flags {
|
||||||
NEWSTYLE = 0x1, // has GIF tags and transfer DMA chain
|
NEWSTYLE = 0x1, // has GIF tags and transfer DMA chain
|
||||||
SWIZZLED8 = 0x2,
|
SWIZZLED8 = 0x2,
|
||||||
SWIZZLED4 = 0x4,
|
SWIZZLED4 = 0x4
|
||||||
};
|
};
|
||||||
struct PixelPtr {
|
struct PixelPtr {
|
||||||
// RW has pixels as second element but we don't want this struct
|
// RW has pixels as second element but we don't want this struct
|
||||||
|
18
src/rwbase.h
18
src/rwbase.h
@ -80,7 +80,7 @@ struct LLLink
|
|||||||
};
|
};
|
||||||
|
|
||||||
#define LLLinkGetData(linkvar,type,entry) \
|
#define LLLinkGetData(linkvar,type,entry) \
|
||||||
((type*)(((uint8*)(linkvar))-offsetof(type,entry)))
|
((type*)(((rw::uint8*)(linkvar))-offsetof(type,entry)))
|
||||||
|
|
||||||
// Have to be careful since the link might be deleted.
|
// Have to be careful since the link might be deleted.
|
||||||
#define FORLIST(_link, _list) \
|
#define FORLIST(_link, _list) \
|
||||||
@ -269,7 +269,7 @@ enum CombineOp
|
|||||||
{
|
{
|
||||||
COMBINEREPLACE,
|
COMBINEREPLACE,
|
||||||
COMBINEPRECONCAT,
|
COMBINEPRECONCAT,
|
||||||
COMBINEPOSTCONCAT,
|
COMBINEPOSTCONCAT
|
||||||
};
|
};
|
||||||
|
|
||||||
struct RawMatrix
|
struct RawMatrix
|
||||||
@ -398,7 +398,7 @@ enum PrimitiveType
|
|||||||
PRIMTYPETRILIST,
|
PRIMTYPETRILIST,
|
||||||
PRIMTYPETRISTRIP,
|
PRIMTYPETRISTRIP,
|
||||||
PRIMTYPETRIFAN,
|
PRIMTYPETRIFAN,
|
||||||
PRIMTYPEPOINTLIST,
|
PRIMTYPEPOINTLIST
|
||||||
};
|
};
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@ -503,7 +503,7 @@ enum VendorID
|
|||||||
// Used for rasters (platform-specific)
|
// Used for rasters (platform-specific)
|
||||||
VEND_RASTER = 10,
|
VEND_RASTER = 10,
|
||||||
// Used for driver/device allocation tags
|
// Used for driver/device allocation tags
|
||||||
VEND_DRIVER = 11,
|
VEND_DRIVER = 11
|
||||||
};
|
};
|
||||||
|
|
||||||
// TODO: modules (VEND_CRITERIONINT)
|
// TODO: modules (VEND_CRITERIONINT)
|
||||||
@ -559,17 +559,17 @@ enum PluginID
|
|||||||
ID_RASTERGL3 = MAKEPLUGINID(VEND_RASTER, PLATFORM_GL3),
|
ID_RASTERGL3 = MAKEPLUGINID(VEND_RASTER, PLATFORM_GL3),
|
||||||
|
|
||||||
// anything driver/device related (only as allocation tag)
|
// anything driver/device related (only as allocation tag)
|
||||||
ID_DRIVER = MAKEPLUGINID(VEND_DRIVER, 0),
|
ID_DRIVER = MAKEPLUGINID(VEND_DRIVER, 0)
|
||||||
};
|
};
|
||||||
|
|
||||||
enum CoreModuleID
|
enum CoreModuleID
|
||||||
{
|
{
|
||||||
ID_NAMODULE = MAKEPLUGINID(VEND_CRITERIONINT, 0x00),
|
ID_NAMODULE = MAKEPLUGINID(VEND_CRITERIONINT, 0x00),
|
||||||
ID_FRAMEMODULE = MAKEPLUGINID(VEND_CRITERIONINT, 0x03),
|
ID_FRAMEMODULE = MAKEPLUGINID(VEND_CRITERIONINT, 0x03),
|
||||||
ID_TEXTUREMODULE = MAKEPLUGINID(VEND_CRITERIONINT, 0x08),
|
ID_TEXTUREMODULE = MAKEPLUGINID(VEND_CRITERIONINT, 0x08)
|
||||||
};
|
};
|
||||||
|
|
||||||
#define ECODE(c, s) c,
|
#define ECODE(c, s) c
|
||||||
|
|
||||||
enum Errors
|
enum Errors
|
||||||
{
|
{
|
||||||
@ -601,7 +601,7 @@ libraryIDPack(int version, int build)
|
|||||||
{
|
{
|
||||||
if(version <= 0x31000)
|
if(version <= 0x31000)
|
||||||
return version>>8;
|
return version>>8;
|
||||||
return (version-0x30000 & 0x3FF00) << 14 | (version&0x3F) << 16 |
|
return ((version-0x30000) & 0x3FF00) << 14 | (version&0x3F) << 16 |
|
||||||
(build & 0xFFFF);
|
(build & 0xFFFF);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -609,7 +609,7 @@ inline int
|
|||||||
libraryIDUnpackVersion(uint32 libid)
|
libraryIDUnpackVersion(uint32 libid)
|
||||||
{
|
{
|
||||||
if(libid & 0xFFFF0000)
|
if(libid & 0xFFFF0000)
|
||||||
return (libid>>14 & 0x3FF00) + 0x30000 |
|
return ((libid>>14 & 0x3FF00) + 0x30000) |
|
||||||
(libid>>16 & 0x3F);
|
(libid>>16 & 0x3F);
|
||||||
else
|
else
|
||||||
return libid<<8;
|
return libid<<8;
|
||||||
|
2
src/rwengine.h
Executable file → Normal file
2
src/rwengine.h
Executable file → Normal file
@ -13,7 +13,7 @@ enum DeviceReq
|
|||||||
DEVICETERM,
|
DEVICETERM,
|
||||||
|
|
||||||
// Device initialization after Engine/Driver plugins are opened
|
// Device initialization after Engine/Driver plugins are opened
|
||||||
DEVICEFINALIZE,
|
DEVICEFINALIZE
|
||||||
// TODO? counterpart to FINALIZE?
|
// TODO? counterpart to FINALIZE?
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -10,7 +10,7 @@ void setError(Error *e);
|
|||||||
Error *getError(Error *e);
|
Error *getError(Error *e);
|
||||||
|
|
||||||
#define _ERRORCODE(code, ...) code
|
#define _ERRORCODE(code, ...) code
|
||||||
char *dbgsprint(int32 code, ...);
|
char *dbgsprint(uint32 code, ...);
|
||||||
|
|
||||||
/* ecode is supposed to be in format "(errorcode, printf-arguments..)" */
|
/* ecode is supposed to be in format "(errorcode, printf-arguments..)" */
|
||||||
#define RWERROR(ecode) do{ \
|
#define RWERROR(ecode) do{ \
|
||||||
|
14
src/rwobjects.h
Executable file → Normal file
14
src/rwobjects.h
Executable file → Normal file
@ -41,7 +41,7 @@ struct Frame
|
|||||||
SUBTREESYNCOBJ = 0x08,
|
SUBTREESYNCOBJ = 0x08,
|
||||||
SUBTREESYNC = SUBTREESYNCLTM | SUBTREESYNCOBJ,
|
SUBTREESYNC = SUBTREESYNCLTM | SUBTREESYNCOBJ,
|
||||||
SYNCLTM = HIERARCHYSYNCLTM | SUBTREESYNCLTM,
|
SYNCLTM = HIERARCHYSYNCLTM | SUBTREESYNCLTM,
|
||||||
SYNCOBJ = HIERARCHYSYNCOBJ | SUBTREESYNCOBJ,
|
SYNCOBJ = HIERARCHYSYNCOBJ | SUBTREESYNCOBJ
|
||||||
// STATIC = 0x10
|
// STATIC = 0x10
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -219,7 +219,7 @@ struct Raster
|
|||||||
CAMERA = 0x02,
|
CAMERA = 0x02,
|
||||||
TEXTURE = 0x04,
|
TEXTURE = 0x04,
|
||||||
CAMERATEXTURE = 0x05,
|
CAMERATEXTURE = 0x05,
|
||||||
DONTALLOCATE = 0x80,
|
DONTALLOCATE = 0x80
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -258,11 +258,11 @@ struct Texture
|
|||||||
static Texture *fromDict(LLLink *lnk){
|
static Texture *fromDict(LLLink *lnk){
|
||||||
return LLLinkGetData(lnk, Texture, inDict); }
|
return LLLinkGetData(lnk, Texture, inDict); }
|
||||||
FilterMode getFilter(void) { return (FilterMode)(filterAddressing & 0xFF); }
|
FilterMode getFilter(void) { return (FilterMode)(filterAddressing & 0xFF); }
|
||||||
void setFilter(FilterMode f) { filterAddressing = filterAddressing & ~0xFF | f; }
|
void setFilter(FilterMode f) { filterAddressing = (filterAddressing & ~0xFF) | f; }
|
||||||
Addressing getAddressU(void) { return (Addressing)((filterAddressing >> 8) & 0xF); }
|
Addressing getAddressU(void) { return (Addressing)((filterAddressing >> 8) & 0xF); }
|
||||||
Addressing getAddressV(void) { return (Addressing)((filterAddressing >> 12) & 0xF); }
|
Addressing getAddressV(void) { return (Addressing)((filterAddressing >> 12) & 0xF); }
|
||||||
void setAddressU(Addressing u) { filterAddressing = filterAddressing & ~0xF00 | u<<8; }
|
void setAddressU(Addressing u) { filterAddressing = (filterAddressing & ~0xF00) | u<<8; }
|
||||||
void setAddressV(Addressing v) { filterAddressing = filterAddressing & ~0xF000 | v<<12; }
|
void setAddressV(Addressing v) { filterAddressing = (filterAddressing & ~0xF000) | v<<12; }
|
||||||
static Texture *streamRead(Stream *stream);
|
static Texture *streamRead(Stream *stream);
|
||||||
bool streamWrite(Stream *stream);
|
bool streamWrite(Stream *stream);
|
||||||
uint32 streamGetSize(void);
|
uint32 streamGetSize(void);
|
||||||
@ -451,7 +451,7 @@ struct Atomic
|
|||||||
// private flags
|
// private flags
|
||||||
WORLDBOUNDDIRTY = 0x01,
|
WORLDBOUNDDIRTY = 0x01,
|
||||||
// for setGeometry
|
// for setGeometry
|
||||||
SAMEBOUNDINGSPHERE = 0x01,
|
SAMEBOUNDINGSPHERE = 0x01
|
||||||
};
|
};
|
||||||
|
|
||||||
ObjectWithFrame object;
|
ObjectWithFrame object;
|
||||||
@ -541,7 +541,7 @@ struct Light
|
|||||||
AMBIENT,
|
AMBIENT,
|
||||||
POINT = 0x80, // positioned
|
POINT = 0x80, // positioned
|
||||||
SPOT,
|
SPOT,
|
||||||
SOFTSPOT,
|
SOFTSPOT
|
||||||
};
|
};
|
||||||
enum Flags {
|
enum Flags {
|
||||||
LIGHTATOMICS = 1,
|
LIGHTATOMICS = 1,
|
||||||
|
0
src/rwplugins.h
Executable file → Normal file
0
src/rwplugins.h
Executable file → Normal file
@ -24,7 +24,7 @@ enum RenderState
|
|||||||
|
|
||||||
// platform specific or opaque?
|
// platform specific or opaque?
|
||||||
ALPHATESTFUNC,
|
ALPHATESTFUNC,
|
||||||
ALPHATESTREF,
|
ALPHATESTREF
|
||||||
};
|
};
|
||||||
|
|
||||||
enum AlphaTestFunc
|
enum AlphaTestFunc
|
||||||
@ -53,7 +53,7 @@ enum BlendFunction
|
|||||||
BLENDINVDESTALPHA,
|
BLENDINVDESTALPHA,
|
||||||
BLENDDESTCOLOR,
|
BLENDDESTCOLOR,
|
||||||
BLENDINVDESTCOLOR,
|
BLENDINVDESTCOLOR,
|
||||||
BLENDSRCALPHASAT,
|
BLENDSRCALPHASAT
|
||||||
// TODO: add more perhaps
|
// TODO: add more perhaps
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -5,7 +5,7 @@ enum UserDataType
|
|||||||
USERDATANA = 0,
|
USERDATANA = 0,
|
||||||
USERDATAINT = 1,
|
USERDATAINT = 1,
|
||||||
USERDATAFLOAT = 2,
|
USERDATAFLOAT = 2,
|
||||||
USERDATASTRING = 3,
|
USERDATASTRING = 3
|
||||||
};
|
};
|
||||||
|
|
||||||
struct UserDataArray
|
struct UserDataArray
|
||||||
|
0
src/world.cpp
Executable file → Normal file
0
src/world.cpp
Executable file → Normal file
0
tools/ps2test/gs.h
Executable file → Normal file
0
tools/ps2test/gs.h
Executable file → Normal file
0
tools/ps2test/main.cpp
Executable file → Normal file
0
tools/ps2test/main.cpp
Executable file → Normal file
0
tools/ps2test/mem.h
Executable file → Normal file
0
tools/ps2test/mem.h
Executable file → Normal file
0
tools/ps2test/ps2.h
Executable file → Normal file
0
tools/ps2test/ps2.h
Executable file → Normal file
0
tools/ps2test/vu/defaultpipe.dsm
Executable file → Normal file
0
tools/ps2test/vu/defaultpipe.dsm
Executable file → Normal file
0
tools/ps2test/vu/light.vu
Executable file → Normal file
0
tools/ps2test/vu/light.vu
Executable file → Normal file
0
tools/ps2test/vu/setup_persp.vu
Executable file → Normal file
0
tools/ps2test/vu/setup_persp.vu
Executable file → Normal file
0
tools/ps2test/vu/skinpipe.dsm
Executable file → Normal file
0
tools/ps2test/vu/skinpipe.dsm
Executable file → Normal file
Loading…
Reference in New Issue
Block a user