more tex uniforms

This commit is contained in:
aap
2026-04-28 00:29:51 +02:00
parent 938330ffaa
commit 1252b90e03
+6
View File
@@ -224,6 +224,12 @@ linkprogram(GLint vs, GLint fs, GLuint *program)
glBindAttribLocation(prog, ATTRIB_INDICES, "in_indices");
glBindAttribLocation(prog, ATTRIB_TEXCOORDS0, "in_tex0");
glBindAttribLocation(prog, ATTRIB_TEXCOORDS1, "in_tex1");
glBindAttribLocation(prog, ATTRIB_TEXCOORDS2, "in_tex2");
glBindAttribLocation(prog, ATTRIB_TEXCOORDS3, "in_tex3");
glBindAttribLocation(prog, ATTRIB_TEXCOORDS4, "in_tex4");
glBindAttribLocation(prog, ATTRIB_TEXCOORDS5, "in_tex5");
glBindAttribLocation(prog, ATTRIB_TEXCOORDS6, "in_tex6");
glBindAttribLocation(prog, ATTRIB_TEXCOORDS7, "in_tex7");
}
glAttachShader(prog, vs);