Fix issue with IDirect3DDevice::CreateTexture failing causing undefined pointer assignment

This commit is contained in:
Haydn Trigg 2021-02-21 14:12:33 +00:00
parent bb7fb68531
commit 266a09b60d
1 changed files with 1 additions and 1 deletions

View File

@ -1129,7 +1129,7 @@ recreateVidmemRasters(void)
switch(raster->type){
case Raster::CAMERATEXTURE: {
int32 levels = Raster::calculateNumLevels(raster->width, raster->height);
IDirect3DTexture9 *tex;
IDirect3DTexture9 *tex = nil;
d3ddevice->CreateTexture(raster->width, raster->height,
raster->format & Raster::MIPMAP ? levels : 1,
D3DUSAGE_RENDERTARGET,