mirror of https://github.com/aap/librw.git
cmake: no indentation for closing cmake command parenthesis
This commit is contained in:
parent
9c578580ec
commit
32234609ea
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@ -54,15 +54,15 @@ if(LIBRW_INSTALL)
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include(CMakePackageConfigHelpers)
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configure_package_config_file(cmake/librw-config.cmake.in librw-config.cmake
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INSTALL_DESTINATION "${CMAKE_INSTALL_PREFIX}"
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)
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)
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install(
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FILES "${CMAKE_CURRENT_BINARY_DIR}/librw-config.cmake"
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DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}"
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)
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)
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install(
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EXPORT librw-targets NAMESPACE librw::
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DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}"
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)
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)
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set(CPACK_PACKAGE_NAME "${CMAKE_PROJECT_NAME}")
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set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "A (partial) re-implementation of RenderWare Graphics")
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set(CPACK_PACKAGE_VENDOR "aap")
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@ -4,22 +4,22 @@ add_library(librw_skeleton
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skeleton.cpp
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skeleton.h
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win.cpp
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)
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)
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set_target_properties(librw_skeleton
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PROPERTIES
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PREFIX ""
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)
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)
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target_link_libraries(librw_skeleton
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PUBLIC
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librw
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)
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)
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target_include_directories(librw_skeleton
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INTERFACE
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$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>
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)
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)
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if(NOT LIBRW_PLATFORM_PS2 AND NOT LIBRW_PLATFORM_NULL)
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add_subdirectory(imgui)
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@ -29,13 +29,13 @@ if(LIBRW_INSTALL)
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target_include_directories(librw_skeleton
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INTERFACE
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$<INSTALL_INTERFACE:${LIBRW_INSTALL_INCLUDEDIR}/skeleton>
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)
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)
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install(
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FILES
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skeleton.h
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DESTINATION "${LIBRW_INSTALL_INCLUDEDIR}/skeleton"
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)
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)
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install(
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TARGETS librw_skeleton
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@ -43,5 +43,5 @@ if(LIBRW_INSTALL)
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RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
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LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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)
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)
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endif()
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@ -12,17 +12,17 @@ add_library(librw_skeleton_imgui
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stb_rect_pack.h
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stb_textedit.h
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stb_truetype.h
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)
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)
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set_target_properties(librw_skeleton_imgui
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PROPERTIES
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PREFIX ""
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)
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)
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target_link_libraries(librw_skeleton_imgui
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PUBLIC
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librw_skeleton
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)
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)
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if(LIBRW_INSTALL)
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install(
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@ -34,7 +34,7 @@ if(LIBRW_INSTALL)
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ImGuizmo.h
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stb_textedit.h
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DESTINATION "${LIBRW_INSTALL_INCLUDEDIR}/skeleton/imgui"
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)
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)
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install(
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TARGETS librw_skeleton_imgui
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@ -42,5 +42,5 @@ if(LIBRW_INSTALL)
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RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
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LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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)
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)
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endif()
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@ -91,39 +91,39 @@ add_library(librw
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ps2/rwps2.h
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ps2/rwps2impl.h
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ps2/rwps2plg.h
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)
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)
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add_library(librw::librw ALIAS librw)
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target_include_directories(librw
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INTERFACE
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$<BUILD_INTERFACE:${PROJECT_SOURCE_DIR}>
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)
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)
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target_compile_definitions(librw
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PRIVATE
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"$<IF:$<CONFIG:DEBUG>,DEBUG,NDEBUG>"
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PUBLIC
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"RW_${LIBRW_PLATFORM}"
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)
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)
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if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU" OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang" OR CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang")
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target_compile_options(librw
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PRIVATE
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"-Wall"
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)
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)
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if (NOT LIBRW_PLATFORM_PS2)
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target_compile_options(librw
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PRIVATE
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"-Wextra"
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"-Wdouble-promotion"
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"-Wpedantic"
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)
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)
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endif()
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elseif(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
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target_compile_options(librw
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PUBLIC
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/wd4996 /wd4244
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)
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)
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endif()
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set_target_properties(librw
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@ -135,7 +135,7 @@ set_target_properties(librw
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CXX_EXTENSIONS OFF
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CXX_STANDARD_REQUIRED ON
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PREFIX ""
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)
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)
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if(LIBRW_PLATFORM_GL3)
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@ -149,7 +149,7 @@ if(LIBRW_PLATFORM_GL3)
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PUBLIC
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OpenGL::GL
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GLEW::GLEW
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)
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)
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if (LIBRW_GL3_GFXLIB STREQUAL "GLFW")
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find_package(glfw3 REQUIRED)
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target_link_libraries(librw
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@ -162,7 +162,7 @@ if(LIBRW_PLATFORM_GL3)
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target_link_libraries(librw
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PUBLIC
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SDL2::SDL2
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)
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)
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endif()
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endif()
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elseif(LIBRW_PLATFORM_D3D9)
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@ -170,21 +170,21 @@ elseif(LIBRW_PLATFORM_D3D9)
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PUBLIC
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d3d9
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xinput
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)
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)
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endif()
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if(LIBRW_INSTALL)
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target_include_directories(librw
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INTERFACE
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$<INSTALL_INTERFACE:${LIBRW_INSTALL_INCLUDEDIR}>
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)
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)
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install(
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FILES
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"${PROJECT_SOURCE_DIR}/args.h"
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"${PROJECT_SOURCE_DIR}/rw.h"
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DESTINATION "${LIBRW_INSTALL_INCLUDEDIR}"
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)
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)
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install(
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FILES
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base.err
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@ -200,7 +200,7 @@ if(LIBRW_INSTALL)
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rwplugins.h
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rwuserdata.h
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DESTINATION "${LIBRW_INSTALL_INCLUDEDIR}/src"
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)
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)
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install(
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FILES
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d3d/rwxbox.h
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@ -208,20 +208,20 @@ if(LIBRW_INSTALL)
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d3d/rwd3d8.h
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d3d/rwd3d9.h
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DESTINATION "${LIBRW_INSTALL_INCLUDEDIR}/src/d3d"
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)
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)
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install(
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FILES
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ps2/rwps2.h
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ps2/rwps2plg.h
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DESTINATION "${LIBRW_INSTALL_INCLUDEDIR}/src/ps2"
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)
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)
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install(
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FILES
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gl/rwwdgl.h
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gl/rwgl3.h
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gl/rwgl3plg.h
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gl/rwgl3shader.h
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DESTINATION "${LIBRW_INSTALL_INCLUDEDIR}/src/gl"
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DESTINATION "${LIBRW_INSTALL_INCLUDEDIR}/src/gl"
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)
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install(
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@ -230,5 +230,5 @@ if(LIBRW_INSTALL)
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RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
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LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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)
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)
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endif()
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@ -1,14 +1,14 @@
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add_executable(dumprwtree
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dumprwtree.cpp
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)
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dumprwtree.cpp
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)
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target_link_libraries(dumprwtree
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PUBLIC
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librw
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)
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)
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if(LIBRW_INSTALL)
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install(TARGETS dumprwtree
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RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
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)
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)
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endif()
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@ -1,15 +1,15 @@
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add_executable(imguitest WIN32
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main.cpp
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)
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)
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target_link_libraries(imguitest
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PUBLIC
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librw
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librw_skeleton_imgui
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)
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)
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if(LIBRW_INSTALL)
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install(TARGETS imguitest
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RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
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)
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)
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endif()
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