This commit is contained in:
aap 2016-07-15 11:55:52 +02:00
parent 5dff69431e
commit 40fc1e24fc
11 changed files with 171 additions and 23 deletions

View File

@ -443,7 +443,7 @@ rasterFromImage(Raster *raster, Image *image)
default:
return;
}
format |= 4;
format |= Raster::TEXTURE;
raster->type = format & 0x7;
raster->flags = format & 0xF8;
@ -505,6 +505,102 @@ rasterFromImage(Raster *raster, Image *image)
raster->unlock(0);
}
Image*
rasterToImage(Raster *raster)
{
int32 depth;
Image *image;
D3dRaster *natras = PLUGINOFFSET(D3dRaster, raster, nativeRasterOffset);
if(natras->format)
assert(0 && "no custom formats yet");
switch(raster->format & 0xF00){
case Raster::C1555:
depth = 16;
break;
case Raster::C8888:
depth = 32;
break;
case Raster::C888:
depth = 24;
break;
case Raster::C555:
depth = 16;
break;
default:
case Raster::C565:
case Raster::C4444:
case Raster::LUM8:
assert(0 && "unsupported raster format");
}
int32 pallength = 0;
if((raster->format & Raster::PAL4) == Raster::PAL4){
depth = 4;
pallength = 16;
}else if((raster->format & Raster::PAL4) == Raster::PAL8){
depth = 8;
pallength = 256;
}
uint8 *in, *out;
image = Image::create(raster->width, raster->height, depth);
image->allocate();
if(pallength){
out = image->palette;
in = (uint8*)natras->palette;
for(int32 i = 0; i < pallength; i++){
out[0] = in[2];
out[1] = in[1];
out[2] = in[0];
out[3] = in[3];
in += 4;
out += 4;
}
}
out = image->pixels;
in = raster->lock(0);
if(pallength)
memcpy(out, in, raster->width*raster->height);
else
// TODO: stride
for(int32 y = 0; y < image->height; y++)
for(int32 x = 0; x < image->width; x++)
switch(raster->format & 0xF00){
case Raster::C8888:
out[0] = in[2];
out[1] = in[1];
out[2] = in[0];
out[3] = in[3];
in += 4;
out += 4;
break;
case Raster::C888:
out[0] = in[2];
out[1] = in[1];
out[2] = in[0];
in += 4;
out += 3;
break;
case Raster::C1555:
out[0] = in[0];
out[1] = in[1];
in += 2;
out += 2;
break;
case Raster::C555:
out[0] = in[0];
out[1] = in[1] | 0x80;
in += 2;
out += 2;
break;
}
raster->unlock(0);
return image;
}
int32
getLevelSize(Raster *raster, int32 level)
{

View File

@ -31,6 +31,7 @@ driverOpen(void *o, int32, int32)
driver[PLATFORM_D3D8]->rasterUnlock = rasterUnlock;
driver[PLATFORM_D3D8]->rasterNumLevels = rasterNumLevels;
driver[PLATFORM_D3D8]->rasterFromImage = rasterFromImage;
driver[PLATFORM_D3D8]->rasterToImage = rasterToImage;
return o;
}
@ -470,7 +471,7 @@ readAsImage(Stream *stream, int32 width, int32 height, int32 depth, int32 format
}
delete[] data;
Raster *ras = Raster::createFromImage(img);
Raster *ras = Raster::createFromImage(img, PLATFORM_D3D8);
img->destroy();
return ras;
}

View File

@ -38,6 +38,7 @@ driverOpen(void *o, int32, int32)
driver[PLATFORM_D3D9]->rasterUnlock = rasterUnlock;
driver[PLATFORM_D3D9]->rasterNumLevels = rasterNumLevels;
driver[PLATFORM_D3D9]->rasterFromImage = rasterFromImage;
driver[PLATFORM_D3D9]->rasterToImage = rasterToImage;
return o;
}
@ -177,7 +178,7 @@ readNativeData(Stream *stream, int32, void *object, int32, int32)
for(int i = 0; i < 2; i++){
stream->read(p, 16);
s = &header->vertexStream[i];
s->vertexBuffer = (void*)*(uint32*)p; p += 4;
s->vertexBuffer = (void*)(uintptr)*(uint32*)p; p += 4;
s->offset = 0; p += 4;
s->stride = *(uint32*)p; p += 4;
s->geometryFlags = *(uint16*)p; p += 2;

View File

@ -6,6 +6,7 @@ uint8 *rasterLock(Raster *raster, int32 level);
void rasterUnlock(Raster *raster, int32 level);
int32 rasterNumLevels(Raster *raster);
void rasterFromImage(Raster *raster, Image *image);
Image *rasterToImage(Raster *raster);
}
}

View File

@ -63,6 +63,7 @@ Driver::open(void)
driver[i]->rasterUnlock = null::rasterUnlock;
driver[i]->rasterNumLevels = null::rasterNumLevels;
driver[i]->rasterFromImage = null::rasterFromImage;
driver[i]->rasterToImage = null::rasterToImage;
s_plglist[i].construct(rw::driver[i]);
}
@ -109,5 +110,12 @@ rasterFromImage(Raster*, Image*)
assert(0 && "rasterFromImage not implemented");
}
Image*
rasterToImage(Raster*)
{
assert(0 && "rasterToImage not implemented");
return nil;
}
}
}

View File

@ -279,7 +279,8 @@ setTexture(int32 n, Texture *tex)
{
bool32 alpha;
glActiveTexture(GL_TEXTURE0+n);
if(tex == nil){
if(tex == nil || tex->raster->platform != PLATFORM_GL3 ||
tex->raster->width == 0){
glBindTexture(GL_TEXTURE_2D, whitetex);
alpha = 0;
}else{

View File

@ -23,19 +23,34 @@ int32 nativeRasterOffset;
void
rasterCreate(Raster *raster)
{
Gl3Raster *natras = PLUGINOFFSET(Gl3Raster, raster, nativeRasterOffset);
if(raster->flags & Raster::DONTALLOCATE)
return;
assert(raster->depth == 32);
#ifdef RW_OPENGL
Gl3Raster *natras = PLUGINOFFSET(Gl3Raster, raster, nativeRasterOffset);
switch(raster->format & 0xF00){
case Raster::C8888:
natras->internalFormat = GL_RGBA;
natras->format = GL_RGBA;
natras->hasAlpha = 1;
break;
case Raster::C888:
natras->internalFormat = GL_RGB;
natras->format = GL_RGB;
natras->hasAlpha = 0;
break;
default:
assert(0 && "unsupported raster format");
}
natras->type = GL_UNSIGNED_BYTE;
glGenTextures(1, &natras->texid);
glBindTexture(GL_TEXTURE_2D, natras->texid);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, raster->width, raster->height,
0, GL_RGBA, GL_UNSIGNED_BYTE, nil);
glTexImage2D(GL_TEXTURE_2D, 0, natras->internalFormat,
raster->width, raster->height,
0, natras->format, natras->type, nil);
glBindTexture(GL_TEXTURE_2D, 0);
#endif
@ -67,22 +82,30 @@ rasterFromImage(Raster *raster, Image *image)
int32 format;
Gl3Raster *natras = PLUGINOFFSET(Gl3Raster, raster, nativeRasterOffset);
format = Raster::C8888;
format |= 4;
switch(image->depth){
case 32:
format = Raster::C8888;
break;
case 24:
format = Raster::C888;
break;
default:
assert(0 && "image depth\n");
}
format |= Raster::TEXTURE;
raster->type = format & 0x7;
raster->flags = format & 0xF8;
raster->format = format & 0xFF00;
rasterCreate(raster);
assert(image->depth == 32);
natras->hasAlpha = image->hasAlpha();
#ifdef RW_OPENGL
glBindTexture(GL_TEXTURE_2D, natras->texid);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, raster->width, raster->height,
0, GL_RGBA, GL_UNSIGNED_BYTE, image->pixels);
glTexImage2D(GL_TEXTURE_2D, 0, natras->internalFormat,
raster->width, raster->height,
0, natras->format, natras->type, image->pixels);
glBindTexture(GL_TEXTURE_2D, 0);
#endif
}

View File

@ -100,7 +100,13 @@ extern int32 nativeRasterOffset;
struct Gl3Raster
{
// arguments to glTexImage2D
int32 internalFormat;
int32 type;
int32 format;
// texture object
uint32 texid;
bool32 hasAlpha;
};

View File

@ -216,7 +216,7 @@ Texture::read(const char *name, const char *mask)
strncpy(tex->name, name, 32);
if(mask)
strncpy(tex->mask, mask, 32);
raster = Raster::create(0, 0, 0, 0x80);
raster = Raster::create(0, 0, 0, Raster::DONTALLOCATE);
tex->raster = raster;
}
if(currentTexDictionary){
@ -733,12 +733,19 @@ Raster::calculateNumLevels(int32 width, int32 height)
}
Raster*
Raster::createFromImage(Image *image)
Raster::createFromImage(Image *image, int32 platform)
{
Raster *raster = Raster::create(image->width, image->height,
image->depth, 4 | 0x80);
image->depth, TEXTURE | DONTALLOCATE,
platform);
driver[raster->platform]->rasterFromImage(raster, image);
return raster;
}
Image*
Raster::toImage(void)
{
return driver[this->platform]->rasterToImage(this);
}
}

View File

@ -53,9 +53,9 @@ struct Engine
// Device
float32 zNear, zFar;
void (*beginUpdate)(Camera*);
void (*endUpdate)(Camera*);
void (*clearCamera)(Camera*, RGBA *col, uint32 mode);
void (*beginUpdate)(Camera*);
void (*endUpdate)(Camera*);
void (*clearCamera)(Camera*, RGBA *col, uint32 mode);
void (*setRenderState)(int32 state, uint32 value);
uint32 (*getRenderState)(int32 state);
@ -76,6 +76,7 @@ struct Driver
void (*rasterUnlock)(Raster*, int32 level);
int32 (*rasterNumLevels)(Raster*);
void (*rasterFromImage)(Raster*, Image*);
Image *(*rasterToImage)(Raster*);
static PluginList s_plglist[NUM_PLATFORMS];
static void open(void);
@ -108,6 +109,7 @@ namespace null {
void rasterUnlock(Raster*, int32 level);
int32 rasterNumLevels(Raster*);
void rasterFromImage(Raster*, Image*);
Image *rasterToImage(Raster*);
}
}

View File

@ -214,9 +214,11 @@ struct Raster : PluginBase<Raster>
uint8 *texels;
uint8 *palette;
static Raster *create(int32 width, int32 height, int32 depth, int32 format, int32 platform = 0);
static Raster *create(int32 width, int32 height, int32 depth,
int32 format, int32 platform = 0);
void destroy(void);
static Raster *createFromImage(Image *image);
static Raster *createFromImage(Image *image, int32 platform = 0);
Image *toImage(void);
uint8 *lock(int32 level);
void unlock(int32 level);
int32 getNumLevels(void);