reworked raster from image conversion, only d3d for now

This commit is contained in:
aap
2020-04-17 21:44:32 +02:00
parent 206547b404
commit 4893889621
18 changed files with 262 additions and 121 deletions

View File

@@ -5,6 +5,7 @@
#define WITH_D3D
#include "../rwbase.h"
#include "../rwerror.h"
#include "../rwplg.h"
#include "../rwpipeline.h"
#include "../rwobjects.h"
@@ -12,6 +13,8 @@
#include "rwd3d.h"
#include "rwd3dimpl.h"
#define PLUGIN_ID ID_DRIVER
namespace rw {
namespace d3d {
@@ -238,7 +241,6 @@ createVertexBuffer(uint32 length, uint32 fvf, bool dynamic)
return vbuf;
#else
(void)fvf;
(void)pool;
return rwNewT(uint8, length, MEMDUR_EVENT | ID_DRIVER);
#endif
}
@@ -487,7 +489,7 @@ rasterSetFormat(Raster *raster)
natras->hasAlpha = formatInfoRW[(raster->format >> 8) & 0xF].hasAlpha;
}
static void
static Raster*
rasterCreateTexture(Raster *raster)
{
int32 levels;
@@ -496,29 +498,26 @@ rasterCreateTexture(Raster *raster)
if(natras->format == D3DFMT_P8)
natras->palette = (uint8*)rwNew(4*256, MEMDUR_EVENT | ID_DRIVER);
levels = Raster::calculateNumLevels(raster->width, raster->height);
// HACK
// raster <- image has to be done differently to be compatible with RW
// just delete texture here for the moment
if(natras->texture){
deleteObject(natras->texture);
d3d9Globals.numTextures--;
natras->texture = nil;
}
assert(natras->texture == nil);
natras->texture = createTexture(raster->width, raster->height,
raster->format & Raster::MIPMAP ? levels : 1,
natras->format);
assert(natras->texture && "couldn't create d3d texture");
if(natras->texture == nil){
RWERROR((ERR_NOTEXTURE));
return nil;
}
return raster;
}
#ifdef RW_D3D9
static void
static Raster*
rasterCreateCameraTexture(Raster *raster)
{
if(raster->format & (Raster::PAL4 | Raster::PAL8))
// TODO: give some error
return;
if(raster->format & (Raster::PAL4 | Raster::PAL8)){
RWERROR((ERR_NOTEXTURE));
return nil;
}
int32 levels;
D3dRaster *natras = PLUGINOFFSET(D3dRaster, raster, nativeRasterOffset);
@@ -531,12 +530,16 @@ rasterCreateCameraTexture(Raster *raster)
(D3DFORMAT)natras->format, D3DPOOL_DEFAULT, &tex, nil);
assert(natras->texture == nil);
natras->texture = tex;
assert(natras->texture && "couldn't create d3d camera texture");
if(natras->texture == nil){
RWERROR((ERR_NOTEXTURE));
return nil;
}
d3d9Globals.numTextures++;
addVidmemRaster(raster);
return raster;
}
static void
static Raster*
rasterCreateCamera(Raster *raster)
{
D3dRaster *natras = PLUGINOFFSET(D3dRaster, raster, nativeRasterOffset);
@@ -548,9 +551,10 @@ rasterCreateCamera(Raster *raster)
natras->format = d3d9Globals.present.BackBufferFormat;
raster->depth = findFormatDepth(natras->format);
return raster;
}
static void
static Raster*
rasterCreateZbuffer(Raster *raster)
{
D3dRaster *natras = PLUGINOFFSET(D3dRaster, raster, nativeRasterOffset);
@@ -562,10 +566,11 @@ rasterCreateZbuffer(Raster *raster)
natras->format = d3d9Globals.present.AutoDepthStencilFormat;
raster->depth = findFormatDepth(natras->format);
return raster;
}
#endif
void
Raster*
rasterCreate(Raster *raster)
{
D3dRaster *natras = PLUGINOFFSET(D3dRaster, raster, nativeRasterOffset);
@@ -580,29 +585,26 @@ rasterCreate(Raster *raster)
if(raster->width == 0 || raster->height == 0){
raster->flags |= Raster::DONTALLOCATE;
raster->stride = 0;
return;
return raster;
}
if(raster->flags & Raster::DONTALLOCATE)
return;
rasterCreateTexture(raster);
break;
return raster;
return rasterCreateTexture(raster);
#ifdef RW_D3D9
case Raster::CAMERATEXTURE:
if(raster->flags & Raster::DONTALLOCATE)
return;
rasterCreateCameraTexture(raster);
break;
return raster;
return rasterCreateCameraTexture(raster);
case Raster::ZBUFFER:
rasterCreateZbuffer(raster);
break;
return rasterCreateZbuffer(raster);
case Raster::CAMERA:
rasterCreateCamera(raster);
break;
return rasterCreateCamera(raster);
#endif
}
return nil;
}
uint8*
@@ -632,25 +634,30 @@ rasterNumLevels(Raster *raster)
#endif
}
void
rasterFromImage(Raster *raster, Image *image)
bool32
imageFindRasterFormat(Image *img, int32 type,
int32 *pWidth, int32 *pHeight, int32 *pDepth, int32 *pFormat)
{
// Unpalettize image if necessary but don't change original
Image *truecolimg = nil;
if(image->depth <= 8 && !isP8supported){
truecolimg = Image::create(image->width, image->height, image->depth);
truecolimg->pixels = image->pixels;
truecolimg->stride = image->stride;
truecolimg->palette = image->palette;
truecolimg->unindex();
image = truecolimg;
}
int32 width, height, depth, format;
int32 format;
D3dRaster *natras = PLUGINOFFSET(D3dRaster, raster, nativeRasterOffset);
switch(image->depth){
assert(type == Raster::TEXTURE);
for(width = 1; width < img->width; width <<= 1);
for(height = 1; height < img->height; height <<= 1);
depth = img->depth;
if(depth <= 8 && !isP8supported)
depth = 32;
switch(depth){
case 32:
format = image->hasAlpha() ? Raster::C8888 : Raster::C888;
if(img->hasAlpha())
format = Raster::C8888;
else{
format = Raster::C888;
depth = 24;
}
break;
case 24:
format = Raster::C888;
@@ -665,14 +672,60 @@ rasterFromImage(Raster *raster, Image *image)
format = Raster::PAL4 | Raster::C8888;
break;
default:
return;
return 0;
}
format |= Raster::TEXTURE;
raster->type = format & 0x7;
raster->flags = format & 0xF8;
raster->format = format & 0xFF00;
rasterCreate(raster);
format |= type;
*pWidth = width;
*pHeight = height;
*pDepth = depth;
*pFormat = format;
return 1;
}
bool32
rasterFromImage(Raster *raster, Image *image)
{
if((raster->type&0xF) != Raster::TEXTURE)
return 0;
// Unpalettize image if necessary but don't change original
Image *truecolimg = nil;
if(image->depth <= 8 && !isP8supported){
truecolimg = Image::create(image->width, image->height, image->depth);
truecolimg->pixels = image->pixels;
truecolimg->stride = image->stride;
truecolimg->palette = image->palette;
truecolimg->unindex();
image = truecolimg;
}
D3dRaster *natras = PLUGINOFFSET(D3dRaster, raster, nativeRasterOffset);
switch(image->depth){
case 32:
if(raster->format != Raster::C8888 &&
raster->format != Raster::C888)
goto err;
break;
case 24:
if(raster->format != Raster::C888) goto err;
break;
case 16:
if(raster->format != Raster::C1555) goto err;
break;
case 8:
if(raster->format != (Raster::PAL8 | Raster::C8888)) goto err;
break;
case 4:
if(raster->format != (Raster::PAL4 | Raster::C8888)) goto err;
break;
default:
err:
RWERROR((ERR_INVRASTER));
return 0;
}
uint8 *in, *out;
int pallength = 0;
@@ -730,6 +783,8 @@ rasterFromImage(Raster *raster, Image *image)
if(truecolimg)
truecolimg->destroy();
return 1;
}
Image*
@@ -918,11 +973,14 @@ destroyNativeRaster(void *object, int32 offset, int32)
D3dRaster *natras = PLUGINOFFSET(D3dRaster, raster, offset);
#ifdef RW_D3D9
destroyD3D9Raster(raster);
#endif
if(natras->texture){
deleteObject(natras->texture);
d3d9Globals.numTextures--;
}
#else
if(natras->texture)
deleteObject(natras->texture);
#endif
rwFree(natras->palette);
return object;
}

View File

@@ -31,6 +31,7 @@ driverOpen(void *o, int32, int32)
engine->driver[PLATFORM_D3D8]->rasterLock = rasterLock;
engine->driver[PLATFORM_D3D8]->rasterUnlock = rasterUnlock;
engine->driver[PLATFORM_D3D8]->rasterNumLevels = rasterNumLevels;
engine->driver[PLATFORM_D3D8]->imageFindRasterFormat = imageFindRasterFormat;
engine->driver[PLATFORM_D3D8]->rasterFromImage = rasterFromImage;
engine->driver[PLATFORM_D3D8]->rasterToImage = rasterToImage;
return o;

View File

@@ -39,6 +39,7 @@ driverOpen(void *o, int32, int32)
engine->driver[PLATFORM_D3D9]->rasterLock = rasterLock;
engine->driver[PLATFORM_D3D9]->rasterUnlock = rasterUnlock;
engine->driver[PLATFORM_D3D9]->rasterNumLevels = rasterNumLevels;
engine->driver[PLATFORM_D3D9]->imageFindRasterFormat = imageFindRasterFormat;
engine->driver[PLATFORM_D3D9]->rasterFromImage = rasterFromImage;
engine->driver[PLATFORM_D3D9]->rasterToImage = rasterToImage;
return o;
@@ -688,18 +689,21 @@ readNativeTexture(Stream *stream)
// is compressed
assert((flags & 2) == 0 && "Can't have cube maps yet");
raster = Raster::create(width, height, depth, format | type | Raster::DONTALLOCATE, PLATFORM_D3D9);
assert(raster);
ext = PLUGINOFFSET(D3dRaster, raster, nativeRasterOffset);
ext->format = d3dformat;
ext->hasAlpha = flags & 1;
ext->texture = createTexture(raster->width, raster->height,
raster->format & Raster::MIPMAP ? numLevels : 1,
ext->format);
assert(ext->texture);
raster->flags &= ~Raster::DONTALLOCATE;
ext->customFormat = 1;
}else if(flags & 2){
assert(0 && "Can't have cube maps yet");
}else{
raster = Raster::create(width, height, depth, format | type, PLATFORM_D3D9);
assert(raster);
ext = PLUGINOFFSET(D3dRaster, raster, nativeRasterOffset);
}
tex->raster = raster;

View File

@@ -61,11 +61,13 @@ int findFormatDepth(uint32 format);
void destroyD3D9Raster(Raster *raster);
#endif
void rasterCreate(Raster *raster);
Raster *rasterCreate(Raster *raster);
uint8 *rasterLock(Raster *raster, int32 level, int32 lockMode);
void rasterUnlock(Raster *raster, int32 level);
int32 rasterNumLevels(Raster *raster);
void rasterFromImage(Raster *raster, Image *image);
bool32 imageFindRasterFormat(Image *img, int32 type,
int32 *width, int32 *height, int32 *depth, int32 *format);
bool32 rasterFromImage(Raster *raster, Image *image);
Image *rasterToImage(Raster *raster);
}

View File

@@ -1,7 +1,7 @@
namespace rw {
namespace xbox {
void rasterCreate(Raster *raster);
Raster *rasterCreate(Raster *raster);
uint8 *rasterLock(Raster *raster, int32 level, int32 lockMode);
void rasterUnlock(Raster*, int32);
int32 rasterNumLevels(Raster *raster);

View File

@@ -512,7 +512,7 @@ createTexture(int32 width, int32 height, int32 numlevels, uint32 format)
return levels;
}
void
Raster*
rasterCreate(Raster *raster)
{
static uint32 formatMap[] = {
@@ -554,14 +554,14 @@ rasterCreate(Raster *raster)
if(raster->width == 0 || raster->height == 0){
raster->flags |= Raster::DONTALLOCATE;
raster->stride = 0;
return;
return raster;
}
switch(raster->type){
case Raster::NORMAL:
case Raster::TEXTURE:
if(raster->flags & Raster::DONTALLOCATE)
return;
return raster;
if(raster->format & (Raster::PAL4 | Raster::PAL8)){
format = D3DFMT_P8;
natras->palette = (uint8*)rwNew(4*256, MEMDUR_EVENT | ID_DRIVER);
@@ -573,10 +573,14 @@ rasterCreate(Raster *raster)
natras->texture = createTexture(raster->width, raster->height,
raster->format & Raster::MIPMAP ? levels : 1,
format);
default:
// unsupported
return;
if(natras->texture == nil){
RWERROR((ERR_NOTEXTURE));
return nil;
}
return raster;
}
// unsupported
return nil;
}
uint8*