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d3d9 improvements
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@@ -774,10 +774,13 @@ struct TexDictionary
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enum { ID = 6 };
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Object object;
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LinkList textures;
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LLLink inGlobalList;
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static int32 numAllocated;
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static TexDictionary *create(void);
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static TexDictionary *fromLink(LLLink *lnk){
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return LLLinkGetData(lnk, TexDictionary, inGlobalList); }
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void destroy(void);
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int32 count(void) { return this->textures.count(); }
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void add(Texture *t);
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