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d3d9 improvements
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@@ -350,7 +350,7 @@ im3dtest(void)
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genIm3DEnd();
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*/
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rw::im3d::Transform(verts, 8, nil);
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rw::im3d::RenderIndexed(rw::PRIMTYPETRILIST, indices, 12);
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rw::im3d::RenderIndexedPrimitive(rw::PRIMTYPETRILIST, indices, 12);
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rw::im3d::End();
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}
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