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added some half pixel handling
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@@ -13,6 +13,7 @@
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#ifdef RW_D3D9
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#define RWDEVICE d3d
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#define RWHALFPIXEL
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#endif
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#ifdef RW_D3D8
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@@ -20,6 +21,7 @@
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#endif
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#ifdef RW_PS2
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#define RWHALFPIXEL
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#define RWDEVICE ps2
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#endif
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