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started work on LCS dffs
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@@ -33,6 +33,8 @@ struct Frame : PluginBase<Frame>, Object
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void setDirty(void);
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};
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Frame **makeFrameList(Frame *frame, Frame **flist);
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struct HAnimKeyFrame
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{
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HAnimKeyFrame *prev;
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@@ -268,6 +270,7 @@ struct MatFXGlobals
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int32 atomicOffset;
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int32 materialOffset;
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ObjPipeline *pipelines[NUM_PLATFORMS];
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bool32 hack;
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};
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extern MatFXGlobals matFXGlobals;
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void registerMatFXPlugin(void);
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@@ -436,7 +439,6 @@ struct Clump : PluginBase<Clump>, Object
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bool streamWrite(Stream *stream);
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uint32 streamGetSize(void);
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private:
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void frameListStreamRead(Stream *stream, Frame ***flp, int32 *nf);
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void frameListStreamWrite(Stream *stream, Frame **flp, int32 nf);
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};
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