mirror of https://github.com/aap/librw.git
cmake: move ps2 cmake toolchain to subdirectory of ps2
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parent
83ba0bd615
commit
afdc14776b
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@ -59,10 +59,10 @@ jobs:
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fi
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- name: "Export Playstation 2 CMake toolchain conan recipe"
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run: |
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conan export cmake/ps2toolchain ps2dev-cmaketoolchain/master@
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conan export cmake/ps2/cmaketoolchain ps2dev-cmaketoolchain/master@
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- name: "Download/build dependencies (conan install)"
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run: |
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conan install ${{ github.workspace }} librw/master@ -if build -o librw:platform=${{ matrix.platform }} -o librw:gl3_gfxlib=${{ matrix.gl3_gfxlib}} --build missing -pr:h ./host_profile -pr:b default
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conan install ${{ github.workspace }} librw/master@ -if build -o librw:platform=${{ matrix.platform }} -o librw:gl3_gfxlib=${{ matrix.gl3_gfxlib }} --build missing -pr:h ./host_profile -pr:b default
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env:
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CONAN_SYSREQUIRES_MODE: enabled
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- name: "Build librw (conan build)"
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@ -84,7 +84,7 @@ if(LIBRW_INSTALL)
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endif()
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if(NINTENDO_SWITCH)
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install(
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FILES "${CMAKE_CURRENT_LIST_DIR}/cmake/nxtoolchain/FindNXGL.cmake"
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FILES "${CMAKE_CURRENT_LIST_DIR}/cmake/nx/FindNXGL.cmake"
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DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake"
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)
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endif()
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@ -18,4 +18,7 @@ class Ps2devCMakeToolchainConan(ConanFile):
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def package_info(self):
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self.user_info.cmake_dir = os.path.join(self.package_folder, "cmake").replace("\\", "/")
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self.user_info.cmake_toolchain_file = os.path.join(self.package_folder, "cmake", "cmaketoolchain.cmake").replace("\\", "/")
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cmake_toolchain_file = os.path.join(self.package_folder, "cmake", "toolchain_ps2_ee.cmake").replace("\\", "/")
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self.user_info.cmake_toolchain_file = cmake_toolchain_file
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self.cpp_info.CONAN_CMAKE_TOOLCHAIN_FILE = cmake_toolchain_file
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@ -45,7 +45,7 @@ set(CMAKE_C_FLAGS_INIT "-G0 -fno-common -I\"${PS2SDK}/ee/include\" -I\"${PS2SDK}
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set(CMAKE_CXX_FLAGS_INIT "-G0 -fno-common -I\"${PS2SDK}/ee/include\" -I\"${PS2SDK}/common/include\"")
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set(CMAKE_EXE_LINKER_FLAGS_INIT "-G0 -L\"${PS2SDK}/ee/lib\" -Wl,-r -Wl,-d")
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set(CMAKE_FIND_ROOT_PATH "${PS2DEV}/ee;${PS2SDK}/ee")
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set(CMAKE_FIND_ROOT_PATH "${PS2DEV}/ee" "${PS2SDK}/ee")
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set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
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set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
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set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
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@ -53,9 +53,19 @@ set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
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set(PS2 1)
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set(EE 1)
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function(add_erl_executable OUTFILE TARGET)
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get_property(output_dir TARGET ${TARGET} PROPERTY RUNTIME_OUTPUT_DIRECTORY)
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set(outfile "${output_dir}/${TARGET}.erl")
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set(CMAKE_EXECUTABLE_SUFFIX ".elf")
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function(add_erl_executable TARGET)
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cmake_parse_arguments("AEE" "" "OUTPUT_VAR" "" ${ARGN})
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get_target_property(output_dir ${TARGET} RUNTIME_OUTPUT_DIRECTORY)
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get_target_property(output_name ${TARGET} OUTPUT_NAME)
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if(NOT output_name)
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set(output_name ${TARGET})
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endif()
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set(outfile "${output_dir}/${output_name}.erl")
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add_custom_command(OUTPUT "${outfile}"
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COMMAND "${CMAKE_COMMAND}" -E copy "$<TARGET_FILE:${TARGET}>" "${outfile}"
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COMMAND "${CMAKE_STRIP}" --strip-unneeded -R .mdebug.eabi64 -R .reginfo -R .comment "${outfile}"
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@ -64,5 +74,8 @@ function(add_erl_executable OUTFILE TARGET)
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add_custom_target("${TARGET}_erl" ALL
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DEPENDS "${outfile}"
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)
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set("${OUTFILE}" "${outfile}" PARENT_SCOPE)
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if(AEE_OUTPUT_VAR)
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set("${AEE_OUTPUT_VAR}" "${outfile}" PARENT_SCOPE)
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endif()
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endfunction()
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@ -1,60 +0,0 @@
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cmake_minimum_required(VERSION 3.7)
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}")
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set(CMAKE_SYSTEM_NAME "PlayStation2")
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set(CMAKE_SYSTEM_PROCESSOR "mipsel")
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set(CMAKE_SYSTEM_VERSION 1)
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set(CMAKE_POSITION_INDEPENDENT_CODE ON)
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set(CMAKE_NO_SYSTEM_FROM_IMPORTED ON)
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set(CMAKE_TRY_COMPILE_TARGET_TYPE STATIC_LIBRARY)
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if(NOT DEFINED ENV{PS2DEV})
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message(FATAL_ERROR "Need environment variable PS2DEV set")
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endif()
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if(NOT DEFINED ENV{PS2SDK})
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message(FATAL_ERROR "Need environment variable PS2SDK set")
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endif()
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set(PS2DEV "$ENV{PS2DEV}")
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set(PS2SDK "$ENV{PS2SDK}")
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set(CMAKE_DSM_SOURCE_FILE_EXTENSIONS "dsm")
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set(CMAKE_C_COMPILER "${PS2DEV}/ee/bin/ee-gcc")
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set(CMAKE_CXX_COMPILER "${PS2DEV}/ee/bin/ee-g++")
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set(CMAKE_ASM_COMPILER "${PS2DEV}/ee/bin/ee-g++")
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set(CMAKE_DSM_COMPILER "${PS2DEV}/dvp/bin/dvp-as")
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set(CMAKE_AR "${PS2DEV}/ee/bin/ee-ar" CACHE FILEPATH "archiver")
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set(CMAKE_LINKER "${PS2DEV}/ee/bin/ee-ld")
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set(CMAKE_RANLIB "${PS2DEV}/ee/bin/ee-ranlib" CACHE FILEPATH "ranlib")
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set(CMAKE_STRIP "${PS2DEV}/ee/bin/ee-strip" CACHE FILEPATH "strip")
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set(CMAKE_ASM_FLAGS_INIT "-G0 -I\"${PS2SDK}/ee/include\" -I\"${PS2SDK}/common/include\"")
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set(CMAKE_C_FLAGS_INIT "-G0 -fno-common -I\"${PS2SDK}/ee/include\" -I\"${PS2SDK}/common/include\"")
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set(CMAKE_CXX_FLAGS_INIT "-G0 -fno-common -I\"${PS2SDK}/ee/include\" -I\"${PS2SDK}/common/include\"")
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set(CMAKE_EXE_LINKER_FLAGS_INIT "-G0 -L\"${PS2SDK}/ee/lib\" -Wl,-r -Wl,-d")
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set(CMAKE_FIND_ROOT_PATH "${PS2DEV}/ee;${PS2SDK}/ee")
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set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
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set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
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set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
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set(PS2 1)
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set(EE 1)
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function(add_erl_executable OUTFILE TARGET)
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get_property(output_dir TARGET ${TARGET} PROPERTY RUNTIME_OUTPUT_DIRECTORY)
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set(outfile "${output_dir}/${TARGET}.erl")
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add_custom_command(OUTPUT "${outfile}"
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COMMAND "${CMAKE_COMMAND}" -E copy "$<TARGET_FILE:${TARGET}>" "${outfile}"
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COMMAND "${CMAKE_STRIP}" --strip-unneeded -R .mdebug.eabi64 -R .reginfo -R .comment "${outfile}"
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DEPENDS ${TARGET}
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)
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add_custom_target("${TARGET}_erl" ALL
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DEPENDS "${outfile}"
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)
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set("${OUTFILE}" "${outfile}" PARENT_SCOPE)
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endfunction()
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