mirror of https://github.com/aap/librw.git
Merge pull request #75 from madebr/pr69extra
cmake: build examples on all platforms + no more need for FindNXGL for Nintendo Switch
This commit is contained in:
commit
b2ceadc9f2
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@ -59,10 +59,10 @@ jobs:
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fi
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- name: "Export Playstation 2 CMake toolchain conan recipe"
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run: |
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conan export cmake/ps2toolchain ps2dev-cmaketoolchain/master@
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conan export cmake/ps2/cmaketoolchain ps2dev-cmaketoolchain/master@
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- name: "Download/build dependencies (conan install)"
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run: |
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conan install ${{ github.workspace }} librw/master@ -if build -o librw:platform=${{ matrix.platform }} -o librw:gl3_gfxlib=${{ matrix.gl3_gfxlib}} --build missing -pr:h ./host_profile -pr:b default
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conan install ${{ github.workspace }} librw/master@ -if build -o librw:platform=${{ matrix.platform }} -o librw:gl3_gfxlib=${{ matrix.gl3_gfxlib }} --build missing -pr:h ./host_profile -pr:b default
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env:
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CONAN_SYSREQUIRES_MODE: enabled
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- name: "Build librw (conan build)"
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|
|
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@ -12,7 +12,7 @@ jobs:
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- uses: actions/checkout@v2
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- name: "Build files"
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run: |
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/opt/devkitpro/portlibs/switch/bin/aarch64-none-elf-cmake -S. -Bbuild .. -DLIBRW_PLATFORM=GL3 -DLIBRW_GL3_GFXLIB=GLFW -DLIBRW_INSTALL=True
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/opt/devkitpro/portlibs/switch/bin/aarch64-none-elf-cmake -S. -Bbuild -DLIBRW_PLATFORM=GL3 -DLIBRW_GL3_GFXLIB=GLFW -DLIBRW_INSTALL=True
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cmake --build build --parallel
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- name: "Create binary package (cpack)"
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working-directory: ./build
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|
|
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@ -6,4 +6,5 @@
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/.vs
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librw.vcxproj.user
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librw.VC.db
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librw.VC.VC.opendb
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librw.VC.VC.opendb
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imgui.ini
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|
|
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@ -13,10 +13,15 @@ if(WIN32)
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elseif(NINTENDO_SWITCH)
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set(LIBRW_PLATFORMS "NULL" "GL3")
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set(LIBRW_PLATFORM_GL3_REQUIRES_OPENGL OFF)
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake/nxtoolchain")
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include(CheckNXFunctions)
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake/nx")
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include(NXFunctions)
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elseif(PS2)
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set(LIBRW_PLATFORMS "NULL" "PS2")
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set(LIBRW_PLATFORM_GL3_REQUIRES_OPENGL OFF)
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake/ps2")
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include(PS2Functions)
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else()
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set(LIBRW_PLATFORMS "NULL" "GL3" "PS2")
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set(LIBRW_PLATFORMS "NULL" "GL3")
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set(LIBRW_PLATFORM_GL3_REQUIRES_OPENGL ON)
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endif()
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set(LIBRW_PLATFORM "NULL" CACHE STRING "Platform")
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@ -41,8 +46,16 @@ if(LIBRW_PLATFORM_PS2)
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enable_language(DSM)
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endif()
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if(NOT COMMAND librw_platform_target)
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function(librw_platform_target)
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endfunction()
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endif()
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include(CMakeDependentOption)
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option(LIBRW_TOOLS "Build librw tools" ON)
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option(LIBRW_INSTALL "Install librw files" OFF)
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cmake_dependent_option(LIBRW_EXAMPLES "Build librw examples" ON "NOT LIBRW_PLATFORM_PS2;NOT LIBRW_PLATFORM_NULL" OFF)
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if(LIBRW_INSTALL)
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include(GNUInstallDirs)
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@ -51,12 +64,12 @@ endif()
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add_subdirectory(src)
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if(LIBRW_TOOLS)
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if(NOT LIBRW_PLATFORM_PS2 AND NOT LIBRW_PLATFORM_NULL)
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add_subdirectory(skeleton)
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add_subdirectory(tools)
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endif()
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add_subdirectory(tools)
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if(LIBRW_INSTALL)
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include(CMakePackageConfigHelpers)
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configure_package_config_file(cmake/librw-config.cmake.in librw-config.cmake
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@ -77,12 +90,6 @@ if(LIBRW_INSTALL)
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DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake"
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)
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endif()
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if(NINTENDO_SWITCH)
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install(
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FILES "${CMAKE_CURRENT_LIST_DIR}/cmake/nxtoolchain/FindNXGL.cmake"
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DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake"
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)
|
||||
endif()
|
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|
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string(REPLACE "." ";" cmake_c_compiler_version_list "${CMAKE_C_COMPILER_VERSION}")
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list(GET cmake_c_compiler_version_list 0 cmake_c_compiler_version_major)
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|
|
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@ -0,0 +1,9 @@
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Build with cmake
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================
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Linux
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mkdir build
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cd build
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cmake .. -DLIBRW_PLATFORM=GL3 -DLIBRW_GL3_GFXLIB=SDL2
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make
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@ -3,19 +3,17 @@ include("${CMAKE_CURRENT_LIST_DIR}/librw-targets.cmake")
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set(LIBRW_PLATFORM "@LIBRW_PLATFORM@")
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set(LIBRW_PLATFORMS "@LIBRW_PLATFORMS@")
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set(LIBRW_PLATFORM_@LIBRW_PLATFORM@ ON)
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set(LIBRW_PLATFORM_GL3_REQUIRES_OPENGL @LIBRW_PLATFORM_GL3_REQUIRES_OPENGL@)
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if(LIBRW_PLATFORM_GL3)
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set(LIBRW_GL3_GFXLIB "@LIBRW_GL3_GFXLIB@")
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set(LIBRW_GL3_GFXLIBS "@LIBRW_GL3_GFXLIBS@")
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if(LIBRW_PLATFORM_GL3_REQUIRES_OPENGL)
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set(OpenGL_GL_PREFERENCE GLVND)
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find_package(OpenGL REQUIRED)
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endif()
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if(NINTENDO_SWITCH)
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find_package(NXGL REQUIRED)
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set(OpenGL_GL_PREFERENCE GLVND)
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find_package(OpenGL)
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if(NOT TARGET TARGET OpenGL::OpenGL AND NOT TARGET OpenGL::EGL AND NOT TARGET OpenGL::GL)
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message(FATAL_ERROR )
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endif()
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if(LIBRW_GL3_GFXLIB STREQUAL "GLFW")
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find_package(glfw3 REQUIRED)
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elseif(LIBRW_GL3_GFXLIB STREQUAL "SDL2")
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|
|
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@ -0,0 +1,37 @@
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if(NOT COMMAND nx_generate_nacp)
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message(FATAL_ERROR "The `nx_generate_nacp` cmake command is not available. Please use an appropriate Nintendo Switch toolchain.")
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endif()
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|
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if(NOT COMMAND nx_create_nro)
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message(FATAL_ERROR "The `nx_create_nro` cmake command is not available. Please use an appropriate Nintendo Switch toolchain.")
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endif()
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set(CMAKE_EXECUTABLE_SUFFIX ".elf")
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|
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function(librw_platform_target TARGET)
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cmake_parse_arguments(LPT "INSTALL" "" "" ${ARGN})
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get_target_property(TARGET_TYPE "${TARGET}" TYPE)
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if(TARGET_TYPE STREQUAL "EXECUTABLE")
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nx_generate_nacp(${TARGET}.nacp
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NAME "${TARGET}"
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AUTHOR "${librw_AUTHOR}"
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VERSION "${librw_VERSION}"
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)
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nx_create_nro(${TARGET}
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NACP ${TARGET}.nacp
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)
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|
||||
if(LIBRW_INSTALL AND LPT_INSTALL)
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||||
get_target_property(TARGET_OUTPUT_NAME ${TARGET} OUTPUT_NAME)
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if(NOT TARGET_OUTPUT_NAME)
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set(TARGET_OUTPUT_NAME "${TARGET}")
|
||||
endif()
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||||
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install(FILES "${CMAKE_CURRENT_BINARY_DIR}/${TARGET_OUTPUT_NAME}.nro"
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DESTINATION "${CMAKE_INSTALL_BINDIR}"
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||||
)
|
||||
endif()
|
||||
endif()
|
||||
endfunction()
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@ -1,7 +0,0 @@
|
|||
if(NOT COMMAND nx_generate_nacp)
|
||||
message(FATAL_ERROR "The `nx_generate_nacp` cmake command is not available. Please use an appropriate Nintendo Switch toolchain.")
|
||||
endif()
|
||||
|
||||
if(NOT COMMAND nx_create_nro)
|
||||
message(FATAL_ERROR "The `nx_create_nro` cmake command is not available. Please use an appropriate Nintendo Switch toolchain.")
|
||||
endif()
|
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@ -1,38 +0,0 @@
|
|||
find_library(NXGL_EGL_LIBRARY EGL)
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find_library(NXGL_GLAPI_LIBRARY glapi)
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find_library(NXGL_DRM_NOUVEAU_LIBRARY drm_nouveau)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(NXGL
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REQUIRED_VARS NXGL_EGL_LIBRARY NXGL_GLAPI_LIBRARY NXGL_DRM_NOUVEAU_LIBRARY
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)
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|
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if(NXGL_FOUND)
|
||||
if(NOT TARGET NXGL::EGL)
|
||||
add_library(NXGL::EGL UNKNOWN IMPORTED)
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set_target_properties(NXGL::EGL PROPERTIES
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||||
IMPORTED_LOCATION "${NXGL_EGL_LIBRARY}"
|
||||
)
|
||||
endif()
|
||||
|
||||
if(NOT TARGET NXGL::glapi)
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||||
add_library(NXGL::glapi UNKNOWN IMPORTED)
|
||||
set_target_properties(NXGL::glapi PROPERTIES
|
||||
IMPORTED_LOCATION "${NXGL_GLAPI_LIBRARY}"
|
||||
)
|
||||
endif()
|
||||
|
||||
if(NOT TARGET NXGL::drm_nouveau)
|
||||
add_library(NXGL::drm_nouveau UNKNOWN IMPORTED)
|
||||
set_target_properties(NXGL::drm_nouveau PROPERTIES
|
||||
IMPORTED_LOCATION "${NXGL_DRM_NOUVEAU_LIBRARY}"
|
||||
)
|
||||
endif()
|
||||
|
||||
if(NOT TARGET NXGL::OpenGL)
|
||||
add_library(NXGL::OpenGL INTERFACE IMPORTED)
|
||||
set_target_properties(NXGL::OpenGL PROPERTIES
|
||||
INTERFACE_LINK_LIBRARIES "NXGL::EGL;NXGL::glapi;NXGL::drm_nouveau"
|
||||
)
|
||||
endif()
|
||||
endif()
|
|
@ -0,0 +1,18 @@
|
|||
if(NOT COMMAND add_erl_executable)
|
||||
message(FATAL_ERROR "The `add_erl_executable` cmake command is not available. Please use an appropriate Playstation 2 toolchain.")
|
||||
endif()
|
||||
|
||||
function(librw_platform_target TARGET)
|
||||
cmake_parse_arguments(LPT "INSTALL" "" "" ${ARGN})
|
||||
|
||||
get_target_property(TARGET_TYPE "${TARGET}" TYPE)
|
||||
if(TARGET_TYPE STREQUAL "EXECUTABLE")
|
||||
add_erl_executable(${TARGET} OUTPUT_VAR ERL_FILE)
|
||||
|
||||
if(LIBRW_INSTALL AND LPT_INSTALL)
|
||||
install(FILES "${ERL_FILE}"
|
||||
DESTINATION "${CMAKE_INSTALL_BINDIR}"
|
||||
)
|
||||
endif()
|
||||
endif()
|
||||
endfunction()
|
|
@ -18,4 +18,7 @@ class Ps2devCMakeToolchainConan(ConanFile):
|
|||
|
||||
def package_info(self):
|
||||
self.user_info.cmake_dir = os.path.join(self.package_folder, "cmake").replace("\\", "/")
|
||||
self.user_info.cmake_toolchain_file = os.path.join(self.package_folder, "cmake", "cmaketoolchain.cmake").replace("\\", "/")
|
||||
|
||||
cmake_toolchain_file = os.path.join(self.package_folder, "cmake", "toolchain_ps2_ee.cmake").replace("\\", "/")
|
||||
self.user_info.cmake_toolchain_file = cmake_toolchain_file
|
||||
self.cpp_info.CONAN_CMAKE_TOOLCHAIN_FILE = cmake_toolchain_file
|
|
@ -45,7 +45,7 @@ set(CMAKE_C_FLAGS_INIT "-G0 -fno-common -I\"${PS2SDK}/ee/include\" -I\"${PS2SDK}
|
|||
set(CMAKE_CXX_FLAGS_INIT "-G0 -fno-common -I\"${PS2SDK}/ee/include\" -I\"${PS2SDK}/common/include\"")
|
||||
set(CMAKE_EXE_LINKER_FLAGS_INIT "-G0 -L\"${PS2SDK}/ee/lib\" -Wl,-r -Wl,-d")
|
||||
|
||||
set(CMAKE_FIND_ROOT_PATH "${PS2DEV}/ee;${PS2SDK}/ee")
|
||||
set(CMAKE_FIND_ROOT_PATH "${PS2DEV}/ee" "${PS2SDK}/ee")
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
|
||||
|
@ -53,9 +53,19 @@ set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
|
|||
set(PS2 1)
|
||||
set(EE 1)
|
||||
|
||||
function(add_erl_executable OUTFILE TARGET)
|
||||
get_property(output_dir TARGET ${TARGET} PROPERTY RUNTIME_OUTPUT_DIRECTORY)
|
||||
set(outfile "${output_dir}/${TARGET}.erl")
|
||||
set(CMAKE_EXECUTABLE_SUFFIX ".elf")
|
||||
|
||||
function(add_erl_executable TARGET)
|
||||
cmake_parse_arguments("AEE" "" "OUTPUT_VAR" "" ${ARGN})
|
||||
|
||||
get_target_property(output_dir ${TARGET} RUNTIME_OUTPUT_DIRECTORY)
|
||||
|
||||
get_target_property(output_name ${TARGET} OUTPUT_NAME)
|
||||
if(NOT output_name)
|
||||
set(output_name ${TARGET})
|
||||
endif()
|
||||
set(outfile "${output_dir}/${output_name}.erl")
|
||||
|
||||
add_custom_command(OUTPUT "${outfile}"
|
||||
COMMAND "${CMAKE_COMMAND}" -E copy "$<TARGET_FILE:${TARGET}>" "${outfile}"
|
||||
COMMAND "${CMAKE_STRIP}" --strip-unneeded -R .mdebug.eabi64 -R .reginfo -R .comment "${outfile}"
|
||||
|
@ -64,5 +74,8 @@ function(add_erl_executable OUTFILE TARGET)
|
|||
add_custom_target("${TARGET}_erl" ALL
|
||||
DEPENDS "${outfile}"
|
||||
)
|
||||
set("${OUTFILE}" "${outfile}" PARENT_SCOPE)
|
||||
|
||||
if(AEE_OUTPUT_VAR)
|
||||
set("${AEE_OUTPUT_VAR}" "${outfile}" PARENT_SCOPE)
|
||||
endif()
|
||||
endfunction()
|
|
@ -1,60 +0,0 @@
|
|||
cmake_minimum_required(VERSION 3.7)
|
||||
|
||||
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}")
|
||||
|
||||
set(CMAKE_SYSTEM_NAME "PlayStation2")
|
||||
set(CMAKE_SYSTEM_PROCESSOR "mipsel")
|
||||
set(CMAKE_SYSTEM_VERSION 1)
|
||||
|
||||
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
|
||||
|
||||
set(CMAKE_NO_SYSTEM_FROM_IMPORTED ON)
|
||||
|
||||
set(CMAKE_TRY_COMPILE_TARGET_TYPE STATIC_LIBRARY)
|
||||
|
||||
if(NOT DEFINED ENV{PS2DEV})
|
||||
message(FATAL_ERROR "Need environment variable PS2DEV set")
|
||||
endif()
|
||||
if(NOT DEFINED ENV{PS2SDK})
|
||||
message(FATAL_ERROR "Need environment variable PS2SDK set")
|
||||
endif()
|
||||
set(PS2DEV "$ENV{PS2DEV}")
|
||||
set(PS2SDK "$ENV{PS2SDK}")
|
||||
|
||||
set(CMAKE_DSM_SOURCE_FILE_EXTENSIONS "dsm")
|
||||
|
||||
set(CMAKE_C_COMPILER "${PS2DEV}/ee/bin/ee-gcc")
|
||||
set(CMAKE_CXX_COMPILER "${PS2DEV}/ee/bin/ee-g++")
|
||||
set(CMAKE_ASM_COMPILER "${PS2DEV}/ee/bin/ee-g++")
|
||||
set(CMAKE_DSM_COMPILER "${PS2DEV}/dvp/bin/dvp-as")
|
||||
set(CMAKE_AR "${PS2DEV}/ee/bin/ee-ar" CACHE FILEPATH "archiver")
|
||||
set(CMAKE_LINKER "${PS2DEV}/ee/bin/ee-ld")
|
||||
set(CMAKE_RANLIB "${PS2DEV}/ee/bin/ee-ranlib" CACHE FILEPATH "ranlib")
|
||||
set(CMAKE_STRIP "${PS2DEV}/ee/bin/ee-strip" CACHE FILEPATH "strip")
|
||||
|
||||
set(CMAKE_ASM_FLAGS_INIT "-G0 -I\"${PS2SDK}/ee/include\" -I\"${PS2SDK}/common/include\"")
|
||||
set(CMAKE_C_FLAGS_INIT "-G0 -fno-common -I\"${PS2SDK}/ee/include\" -I\"${PS2SDK}/common/include\"")
|
||||
set(CMAKE_CXX_FLAGS_INIT "-G0 -fno-common -I\"${PS2SDK}/ee/include\" -I\"${PS2SDK}/common/include\"")
|
||||
set(CMAKE_EXE_LINKER_FLAGS_INIT "-G0 -L\"${PS2SDK}/ee/lib\" -Wl,-r -Wl,-d")
|
||||
|
||||
set(CMAKE_FIND_ROOT_PATH "${PS2DEV}/ee;${PS2SDK}/ee")
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
|
||||
|
||||
set(PS2 1)
|
||||
set(EE 1)
|
||||
|
||||
function(add_erl_executable OUTFILE TARGET)
|
||||
get_property(output_dir TARGET ${TARGET} PROPERTY RUNTIME_OUTPUT_DIRECTORY)
|
||||
set(outfile "${output_dir}/${TARGET}.erl")
|
||||
add_custom_command(OUTPUT "${outfile}"
|
||||
COMMAND "${CMAKE_COMMAND}" -E copy "$<TARGET_FILE:${TARGET}>" "${outfile}"
|
||||
COMMAND "${CMAKE_STRIP}" --strip-unneeded -R .mdebug.eabi64 -R .reginfo -R .comment "${outfile}"
|
||||
DEPENDS ${TARGET}
|
||||
)
|
||||
add_custom_target("${TARGET}_erl" ALL
|
||||
DEPENDS "${outfile}"
|
||||
)
|
||||
set("${OUTFILE}" "${outfile}" PARENT_SCOPE)
|
||||
endfunction()
|
13
conanfile.py
13
conanfile.py
|
@ -36,6 +36,7 @@ class LibrwConan(ConanFile):
|
|||
if self._os_is_playstation2:
|
||||
self.options.platform = "ps2"
|
||||
if self.settings.os == "Windows":
|
||||
self.options.platform = "d3d9"
|
||||
self.options["sdl2"].directx = False
|
||||
|
||||
def configure(self):
|
||||
|
@ -44,13 +45,10 @@ class LibrwConan(ConanFile):
|
|||
|
||||
def validate(self):
|
||||
if self.options.platform == "d3d9" and self.settings.os != "Windows":
|
||||
raise ConanInvalidConfiguration("d3d9 can only be built for Windows")
|
||||
if self.options.platform == "ps2":
|
||||
if not self._os_is_playstation2:
|
||||
raise ConanInvalidConfiguration("platform=ps2 is only valid for os=Playstation2")
|
||||
else:
|
||||
if self._os_is_playstation2:
|
||||
raise ConanInvalidConfiguration("os=Playstation2 only supports platform=ps2")
|
||||
raise ConanInvalidConfiguration("platform=d3d9 can only be built for os=Windows")
|
||||
if self._os_is_playstation2:
|
||||
if self.options.platform not in ("null", "ps2"):
|
||||
raise ConanInvalidConfiguration("os=Playstation2 only supports platform=(null,ps2)")
|
||||
|
||||
def requirements(self):
|
||||
if self.options.platform == "gl3":
|
||||
|
@ -114,7 +112,6 @@ class LibrwConan(ConanFile):
|
|||
if self.options.platform == "gl3":
|
||||
cmake.definitions["LIBRW_GL3_GFXLIB"] = str(self.options.gl3_gfxlib).upper()
|
||||
if self._os_is_playstation2:
|
||||
cmake.definitions["CMAKE_TOOLCHAIN_FILE"] = self.deps_user_info["ps2dev-cmaketoolchain"].cmake_toolchain_file
|
||||
env["PS2SDK"] = self.deps_cpp_info["ps2dev-ps2sdk"].rootpath
|
||||
with tools.environment_append(env):
|
||||
cmake.configure(source_folder=self.build_folder)
|
||||
|
|
|
@ -1,42 +1,68 @@
|
|||
add_library(librw_skeleton
|
||||
glfw.cpp
|
||||
sdl2.cpp
|
||||
skeleton.cpp
|
||||
skeleton.h
|
||||
win.cpp
|
||||
glfw.cpp
|
||||
sdl2.cpp
|
||||
skeleton.cpp
|
||||
skeleton.h
|
||||
win.cpp
|
||||
|
||||
imgui/imconfig.h
|
||||
imgui/imgui.cpp
|
||||
imgui/imgui_demo.cpp
|
||||
imgui/imgui_draw.cpp
|
||||
imgui/imgui.h
|
||||
imgui/imgui_impl_rw.cpp
|
||||
imgui/imgui_impl_rw.h
|
||||
imgui/imgui_internal.h
|
||||
imgui/ImGuizmo.cpp
|
||||
imgui/ImGuizmo.h
|
||||
imgui/stb_rect_pack.h
|
||||
imgui/stb_textedit.h
|
||||
imgui/stb_truetype.h
|
||||
)
|
||||
add_library(librw::skeleton ALIAS librw_skeleton)
|
||||
|
||||
set_target_properties(librw_skeleton
|
||||
PROPERTIES
|
||||
PREFIX ""
|
||||
EXPORT_NAME skeleton
|
||||
)
|
||||
|
||||
target_link_libraries(librw_skeleton
|
||||
PUBLIC
|
||||
PRIVATE
|
||||
librw
|
||||
)
|
||||
|
||||
target_include_directories(librw_skeleton
|
||||
INTERFACE
|
||||
PUBLIC
|
||||
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>
|
||||
$<INSTALL_INTERFACE:${LIBRW_INSTALL_INCLUDEDIR}/skeleton>
|
||||
)
|
||||
|
||||
if(NOT LIBRW_PLATFORM_PS2 AND NOT LIBRW_PLATFORM_NULL)
|
||||
add_subdirectory(imgui)
|
||||
endif()
|
||||
|
||||
if(LIBRW_INSTALL)
|
||||
target_include_directories(librw_skeleton
|
||||
INTERFACE
|
||||
$<INSTALL_INTERFACE:${LIBRW_INSTALL_INCLUDEDIR}/skeleton>
|
||||
)
|
||||
|
||||
install(
|
||||
FILES
|
||||
skeleton.h
|
||||
DESTINATION "${LIBRW_INSTALL_INCLUDEDIR}/skeleton"
|
||||
)
|
||||
|
||||
install(
|
||||
FILES
|
||||
imgui/imconfig.h
|
||||
imgui/imgui.h
|
||||
imgui/imgui_impl_rw.h
|
||||
imgui/imgui_internal.h
|
||||
imgui/ImGuizmo.h
|
||||
imgui/stb_textedit.h
|
||||
DESTINATION "${LIBRW_INSTALL_INCLUDEDIR}/skeleton/imgui"
|
||||
)
|
||||
|
||||
install(
|
||||
FILES
|
||||
imgui/LICENSE_imgui.txt
|
||||
imgui/LICENSE_imguizmo.txt
|
||||
DESTINATION "${CMAKE_INSTALL_DOCDIR}"
|
||||
)
|
||||
|
||||
install(
|
||||
TARGETS librw_skeleton
|
||||
EXPORT librw-targets
|
||||
|
|
|
@ -1,46 +0,0 @@
|
|||
add_library(librw_skeleton_imgui
|
||||
imconfig.h
|
||||
imgui.cpp
|
||||
imgui_demo.cpp
|
||||
imgui_draw.cpp
|
||||
imgui.h
|
||||
imgui_impl_rw.cpp
|
||||
imgui_impl_rw.h
|
||||
imgui_internal.h
|
||||
ImGuizmo.cpp
|
||||
ImGuizmo.h
|
||||
stb_rect_pack.h
|
||||
stb_textedit.h
|
||||
stb_truetype.h
|
||||
)
|
||||
|
||||
set_target_properties(librw_skeleton_imgui
|
||||
PROPERTIES
|
||||
PREFIX ""
|
||||
)
|
||||
|
||||
target_link_libraries(librw_skeleton_imgui
|
||||
PUBLIC
|
||||
librw_skeleton
|
||||
)
|
||||
|
||||
if(LIBRW_INSTALL)
|
||||
install(
|
||||
FILES
|
||||
imconfig.h
|
||||
imgui.h
|
||||
imgui_impl_rw.h
|
||||
imgui_internal.h
|
||||
ImGuizmo.h
|
||||
stb_textedit.h
|
||||
DESTINATION "${LIBRW_INSTALL_INCLUDEDIR}/skeleton/imgui"
|
||||
)
|
||||
|
||||
install(
|
||||
TARGETS librw_skeleton_imgui
|
||||
EXPORT librw-targets
|
||||
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
|
||||
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
||||
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
||||
)
|
||||
endif()
|
|
@ -100,6 +100,7 @@ add_library(librw::librw ALIAS librw)
|
|||
target_include_directories(librw
|
||||
INTERFACE
|
||||
$<BUILD_INTERFACE:${PROJECT_SOURCE_DIR}>
|
||||
$<INSTALL_INTERFACE:${LIBRW_INSTALL_INCLUDEDIR}>
|
||||
)
|
||||
|
||||
target_compile_definitions(librw
|
||||
|
@ -148,16 +149,6 @@ set_target_properties(librw
|
|||
)
|
||||
|
||||
if(LIBRW_PLATFORM_GL3)
|
||||
if(LIBRW_PLATFORM_GL3_REQUIRES_OPENGL)
|
||||
set(OpenGL_GL_PREFERENCE GLVND)
|
||||
find_package(OpenGL REQUIRED)
|
||||
|
||||
target_link_libraries(librw
|
||||
PUBLIC
|
||||
OpenGL::GL
|
||||
)
|
||||
endif()
|
||||
|
||||
if (LIBRW_GL3_GFXLIB STREQUAL "GLFW")
|
||||
find_package(glfw3 REQUIRED)
|
||||
target_link_libraries(librw
|
||||
|
@ -171,35 +162,37 @@ if(LIBRW_PLATFORM_GL3)
|
|||
PUBLIC
|
||||
SDL2::SDL2
|
||||
)
|
||||
if(TARGET SDL2::SDL2main)
|
||||
target_link_libraries(librw
|
||||
PUBLIC
|
||||
SDL2::SDL2main
|
||||
)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(NINTENDO_SWITCH)
|
||||
find_package(NXGL REQUIRED)
|
||||
set(OpenGL_GL_PREFERENCE GLVND)
|
||||
find_package(OpenGL)
|
||||
if(TARGET OpenGL::OpenGL)
|
||||
target_link_libraries(librw
|
||||
PUBLIC
|
||||
NXGL::OpenGL
|
||||
PRIVATE
|
||||
OpenGL::OpenGL
|
||||
)
|
||||
elseif(TARGET OpenGL::EGL)
|
||||
target_link_libraries(librw
|
||||
PRIVATE
|
||||
OpenGL::EGL
|
||||
)
|
||||
elseif(TARGET OpenGL::GL)
|
||||
target_link_libraries(librw
|
||||
PRIVATE
|
||||
OpenGL::GL
|
||||
)
|
||||
else()
|
||||
message(FATAL_ERROR "find_package(OpenGL) failed.")
|
||||
endif()
|
||||
elseif(LIBRW_PLATFORM_D3D9)
|
||||
target_link_libraries(librw
|
||||
PUBLIC
|
||||
PRIVATE
|
||||
d3d9
|
||||
xinput
|
||||
)
|
||||
endif()
|
||||
|
||||
if(LIBRW_INSTALL)
|
||||
target_include_directories(librw
|
||||
INTERFACE
|
||||
$<INSTALL_INTERFACE:${LIBRW_INSTALL_INCLUDEDIR}>
|
||||
)
|
||||
|
||||
install(
|
||||
FILES
|
||||
"${PROJECT_SOURCE_DIR}/args.h"
|
||||
|
|
|
@ -1,11 +1,20 @@
|
|||
if(NOT LIBRW_PLATFORM_PS2)
|
||||
if(LIBRW_TOOLS AND NOT LIBRW_PLATFORM_PS2)
|
||||
add_subdirectory(dumprwtree)
|
||||
add_subdirectory(ska2anm)
|
||||
endif()
|
||||
|
||||
if(TARGET librw_skeleton_imgui)
|
||||
add_subdirectory(imguitest)
|
||||
endif()
|
||||
if(LIBRW_EXAMPLES)
|
||||
if(TARGET librw::skeleton)
|
||||
add_subdirectory(imguitest)
|
||||
add_subdirectory(playground)
|
||||
add_subdirectory(lights)
|
||||
add_subdirectory(subrast)
|
||||
add_subdirectory(camera)
|
||||
add_subdirectory(im2d)
|
||||
add_subdirectory(im3d)
|
||||
endif()
|
||||
|
||||
if(LIBRW_PLATFORM_PS2)
|
||||
add_subdirectory(ps2test)
|
||||
if(LIBRW_PLATFORM_PS2)
|
||||
add_subdirectory(ps2test)
|
||||
endif()
|
||||
endif()
|
||||
|
|
|
@ -0,0 +1,18 @@
|
|||
add_executable(camera WIN32
|
||||
main.cpp
|
||||
camexamp.cpp
|
||||
viewer.cpp
|
||||
)
|
||||
|
||||
target_link_libraries(camera
|
||||
PRIVATE
|
||||
librw::skeleton
|
||||
librw::librw
|
||||
)
|
||||
|
||||
add_custom_command(
|
||||
TARGET camera POST_BUILD
|
||||
COMMAND "${CMAKE_COMMAND}" -E copy_directory "${CMAKE_CURRENT_SOURCE_DIR}/files" "$<TARGET_FILE_DIR:camera>/files"
|
||||
)
|
||||
|
||||
librw_platform_target(camera)
|
|
@ -3,8 +3,8 @@ add_executable(dumprwtree
|
|||
)
|
||||
|
||||
target_link_libraries(dumprwtree
|
||||
PUBLIC
|
||||
librw
|
||||
PRIVATE
|
||||
librw::librw
|
||||
)
|
||||
|
||||
if(LIBRW_INSTALL)
|
||||
|
@ -13,20 +13,4 @@ if(LIBRW_INSTALL)
|
|||
)
|
||||
endif()
|
||||
|
||||
if(NINTENDO_SWITCH)
|
||||
nx_generate_nacp(dumprwtree.nacp
|
||||
NAME "dumprwtree"
|
||||
AUTHOR "${librw_AUTHOR}"
|
||||
VERSION "${librw_VERSION}"
|
||||
)
|
||||
|
||||
nx_create_nro(dumprwtree
|
||||
NACP dumprwtree.nacp
|
||||
)
|
||||
|
||||
if(LIBRW_INSTALL)
|
||||
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/dumprwtree.nro"
|
||||
DESTINATION "${CMAKE_INSTALL_BINDIR}"
|
||||
)
|
||||
endif()
|
||||
endif()
|
||||
librw_platform_target(dumprwtree INSTALL)
|
||||
|
|
|
@ -0,0 +1,22 @@
|
|||
add_executable(im2d WIN32
|
||||
im2d.cpp
|
||||
linelist.cpp
|
||||
main.cpp
|
||||
polyline.cpp
|
||||
trifan.cpp
|
||||
trilist.cpp
|
||||
tristrip.cpp
|
||||
)
|
||||
|
||||
target_link_libraries(im2d
|
||||
PRIVATE
|
||||
librw::skeleton
|
||||
librw::librw
|
||||
)
|
||||
|
||||
add_custom_command(
|
||||
TARGET im2d POST_BUILD
|
||||
COMMAND "${CMAKE_COMMAND}" -E copy_directory "${CMAKE_CURRENT_SOURCE_DIR}/files" "$<TARGET_FILE_DIR:im2d>/files"
|
||||
)
|
||||
|
||||
librw_platform_target(im2d)
|
|
@ -0,0 +1,22 @@
|
|||
add_executable(im3d WIN32
|
||||
im3d.cpp
|
||||
linelist.cpp
|
||||
main.cpp
|
||||
polyline.cpp
|
||||
trifan.cpp
|
||||
trilist.cpp
|
||||
tristrip.cpp
|
||||
)
|
||||
|
||||
target_link_libraries(im3d
|
||||
PRIVATE
|
||||
librw::skeleton
|
||||
librw::librw
|
||||
)
|
||||
|
||||
add_custom_command(
|
||||
TARGET im3d POST_BUILD
|
||||
COMMAND "${CMAKE_COMMAND}" -E copy_directory "${CMAKE_CURRENT_SOURCE_DIR}/files" "$<TARGET_FILE_DIR:im3d>/files"
|
||||
)
|
||||
|
||||
librw_platform_target(im3d)
|
|
@ -4,8 +4,8 @@ add_executable(imguitest WIN32
|
|||
|
||||
target_link_libraries(imguitest
|
||||
PUBLIC
|
||||
librw
|
||||
librw_skeleton_imgui
|
||||
librw::skeleton
|
||||
librw::librw
|
||||
)
|
||||
|
||||
if(LIBRW_INSTALL)
|
||||
|
@ -14,20 +14,4 @@ if(LIBRW_INSTALL)
|
|||
)
|
||||
endif()
|
||||
|
||||
if(NINTENDO_SWITCH)
|
||||
nx_generate_nacp(imguitest.nacp
|
||||
NAME "librw imguitest"
|
||||
AUTHOR "${librw_AUTHOR}"
|
||||
VERSION "${librw_VERSION}"
|
||||
)
|
||||
|
||||
nx_create_nro(imguitest
|
||||
NACP imguitest.nacp
|
||||
)
|
||||
|
||||
if(LIBRW_INSTALL)
|
||||
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/imguitest.nro"
|
||||
DESTINATION "${CMAKE_INSTALL_BINDIR}"
|
||||
)
|
||||
endif()
|
||||
endif()
|
||||
librw_platform_target(imguitest INSTALL)
|
||||
|
|
|
@ -0,0 +1,17 @@
|
|||
add_executable(lights WIN32
|
||||
main.cpp
|
||||
lights.cpp
|
||||
)
|
||||
|
||||
target_link_libraries(lights
|
||||
PRIVATE
|
||||
librw::skeleton
|
||||
librw::librw
|
||||
)
|
||||
|
||||
add_custom_command(
|
||||
TARGET lights POST_BUILD
|
||||
COMMAND "${CMAKE_COMMAND}" -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR}/checker.dff" "$<TARGET_FILE_DIR:lights>"
|
||||
)
|
||||
|
||||
librw_platform_target(lights)
|
|
@ -0,0 +1,21 @@
|
|||
add_executable(playground WIN32
|
||||
camera.cpp
|
||||
font.cpp
|
||||
main.cpp
|
||||
ras_test.cpp
|
||||
splines.cpp
|
||||
tl_tests.cpp
|
||||
)
|
||||
|
||||
target_link_libraries(playground
|
||||
PRIVATE
|
||||
librw::skeleton
|
||||
librw::librw
|
||||
)
|
||||
|
||||
add_custom_command(
|
||||
TARGET playground POST_BUILD
|
||||
COMMAND "${CMAKE_COMMAND}" -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR}/teapot.dff" "${CMAKE_CURRENT_SOURCE_DIR}/maze.tga" "${CMAKE_CURRENT_SOURCE_DIR}/Bm437_IBM_VGA8.FON" "${CMAKE_CURRENT_SOURCE_DIR}/Bm437_IBM_BIOS.FON" "$<TARGET_FILE_DIR:playground>"
|
||||
)
|
||||
|
||||
librw_platform_target(playground)
|
|
@ -258,7 +258,7 @@ InitRW(void)
|
|||
tex = rw::Texture::read("maze", nil);
|
||||
tex2 = rw::Texture::read("checkers", nil);
|
||||
|
||||
const char *filename = "teapot2.dff";
|
||||
const char *filename = "teapot.dff";
|
||||
if(sk::args.argc > 1)
|
||||
filename = sk::args.argv[1];
|
||||
rw::StreamFile in;
|
||||
|
|
|
@ -8,18 +8,15 @@ add_executable(ps2test
|
|||
)
|
||||
|
||||
target_link_libraries(ps2test
|
||||
PUBLIC
|
||||
librw
|
||||
PRIVATE
|
||||
librw::librw
|
||||
kernel
|
||||
)
|
||||
|
||||
add_erl_executable(PS2TEST_ERL ps2test)
|
||||
librw_platform_target(ps2test)
|
||||
|
||||
if(LIBRW_INSTALL)
|
||||
install(TARGETS ps2test
|
||||
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
|
||||
)
|
||||
install(FILES "${PS2TEST_ERL}"
|
||||
DESTINATION "${CMAKE_INSTALL_BINDIR}"
|
||||
)
|
||||
endif()
|
||||
|
|
|
@ -0,0 +1,16 @@
|
|||
add_executable(ska2anm
|
||||
ska2anm.cpp
|
||||
)
|
||||
|
||||
target_link_libraries(ska2anm
|
||||
PUBLIC
|
||||
librw::librw
|
||||
)
|
||||
|
||||
librw_platform_target(ska2anm INSTALL)
|
||||
|
||||
if(LIBRW_INSTALL)
|
||||
install(TARGETS ska2anm
|
||||
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
|
||||
)
|
||||
endif()
|
|
@ -0,0 +1,11 @@
|
|||
add_executable(subrast WIN32
|
||||
main.cpp subrast.cpp
|
||||
)
|
||||
|
||||
target_link_libraries(subrast
|
||||
PUBLIC
|
||||
librw::skeleton
|
||||
librw::librw
|
||||
)
|
||||
|
||||
librw_platform_target(subrast)
|
Loading…
Reference in New Issue