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mipmap hints in Texture. not used anywhere yet
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@@ -378,6 +378,10 @@ struct Texture
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static Texture *(*readCB)(const char *name, const char *mask);
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static void setLoadTextures(bool32); // default: true
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static void setCreateDummies(bool32); // default: false
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static void setMipmapping(bool32); // default: false
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static void setAutoMipmapping(bool32); // default: false
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static bool32 getMipmapping(void);
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static bool32 getAutoMipmapping(void);
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#ifndef RWPUBLIC
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static void registerModule(void);
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