mirror of https://github.com/aap/librw.git
Fix some warnings on gcc/clang
This commit is contained in:
parent
9c578580ec
commit
c26386c112
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@ -665,7 +665,7 @@ correctPathCase(char *filename)
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sofar[2] = '\0';
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arg++;
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}
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while(dir = strtok(arg, PSEP_S)){
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while((dir = strtok(arg, PSEP_S))){
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arg = nil;
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if(direct = opendir(sofar), dir == nil)
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return;
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@ -247,7 +247,7 @@ writeBMP(Image *image, const char *filename)
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for(int x = 0; x < image->width; x++){
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switch(image->depth){
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case 4:
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file.writeU8((p[0]&0xF)<<4 | p[1]&0xF);
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file.writeU8((p[0]&0xF)<<4 | (p[1]&0xF));
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p += 2;
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x++;
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break;
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@ -278,7 +278,7 @@ struct RasterFormatInfo
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// indexed directly by RW format
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static RasterFormatInfo formatInfoRW[16] = {
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{ 0, 0, 0},
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{ 0, 0, 0, 0},
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{ D3DFMT_A1R5G5B5, 16, 1, Raster::C1555 },
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{ D3DFMT_R5G6B5, 16, 0, Raster::C565 },
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{ D3DFMT_A4R4G4B4, 16, 1, Raster::C4444 },
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@ -345,7 +345,7 @@ findFormatInfoD3D(uint32 d3dformat)
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{
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static RasterFormatInfo fake = { 0, 0, 0, 0 };
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int i;
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for(i = 0; i < nelem(formatInfoFull); i++)
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for(i = 0; i < (int)nelem(formatInfoFull); i++)
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if(formatInfoFull[i].d3dformat == d3dformat)
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return &formatInfoFull[i];
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return &fake;
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@ -532,7 +532,7 @@ struct RasterFormatInfo
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// indexed directly by RW format
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static RasterFormatInfo formatInfoRW[16] = {
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{ 0, 0, 0},
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{ 0, 0, 0, 0},
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{ D3DFMT_A1R5G5B5, 16, 1, Raster::C1555 },
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{ D3DFMT_R5G6B5, 16, 0, Raster::C565 },
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{ D3DFMT_A4R4G4B4, 16, 1, Raster::C4444 },
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@ -789,7 +789,7 @@ rasterToImage(Raster *raster)
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uint8 *pixels = raster->pixels;
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// NB:
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assert(image->bpp == natras->bpp);
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assert(image->bpp == (int)natras->bpp);
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assert(image->stride == raster->stride);
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unswizzle(imgpixels, pixels, image->width, image->height, image->bpp);
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// Fix RGB order
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@ -130,7 +130,7 @@ printleaks(void)
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{
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FORLIST(lnk, allocations){
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MemoryBlock *mem = LLLinkGetData(lnk, MemoryBlock, inAllocList);
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printf("sz %d hint %X\n %s\n", mem->sz, mem->hint, mem->codeline);
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printf("sz %zu hint %X\n %s\n", mem->sz, mem->hint, mem->codeline);
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}
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}
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@ -527,6 +527,7 @@ deviceSystem(DeviceReq req, void *arg0, int32 n)
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return 0;
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case DEVICEGETSUBSSYSTEMINFO:
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return 0;
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default: break;
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}
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return 1;
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}
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@ -472,7 +472,7 @@ Geometry::generateTriangles(int8 *adc)
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int32 matid = this->matList.findIndex(m->material);
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if(header->flags == MeshHeader::TRISTRIP)
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for(uint32 j = 0; j < m->numIndices-2; j++){
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if(adc && adcbits[j+2] ||
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if((adc && adcbits[j+2]) ||
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isDegenerate(&m->indices[j]))
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continue;
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tri->v[0] = m->indices[j+0];
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@ -307,7 +307,7 @@ getSizeHAnim(void *object, int32 offset, int32)
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{
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HAnimData *hanim = PLUGINOFFSET(HAnimData, object, offset);
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if(!hAnimDoStream ||
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version >= 0x35000 && hanim->id == -1 && hanim->hierarchy == nil)
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(version >= 0x35000 && hanim->id == -1 && hanim->hierarchy == nil))
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return 0;
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if(hanim->hierarchy)
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return 12 + 8 + hanim->hierarchy->numNodes*12;
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@ -1036,7 +1036,7 @@ bool32
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Image::registerFileFormat(const char *ext, fileRead read, fileWrite write)
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{
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ImageGlobals *g = PLUGINOFFSET(ImageGlobals, engine, imageModuleOffset);
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if(g->numFileFormats >= nelem(g->fileFormats))
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if(g->numFileFormats >= (int)nelem(g->fileFormats))
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return 0;
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g->fileFormats[g->numFileFormats].extension = rwstrdup(ext);
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g->fileFormats[g->numFileFormats].read = read;
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@ -69,7 +69,7 @@ getSizeAtomicMatFX(void *object, int32 offset, int32)
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// Material
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MatFXGlobals matFXGlobals = { 0, 0, { nil } };
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MatFXGlobals matFXGlobals = { 0, 0, { nil }, nil };
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// TODO: Frames and Matrices?
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static void
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@ -25,7 +25,7 @@ namespace rw {
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Image*
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readPNG(const char *filename)
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{
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Image *image;
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Image *image = nil;
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uint32 length;
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uint8 *data = getFileContents(filename, &length);
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assert(data != nil);
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@ -588,13 +588,14 @@ getInstMeshInfo(MatPipeline *pipe, Geometry *g, Mesh *m)
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im.numBrokenAttribs = 0;
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im.vertexSize = 0;
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for(uint i = 0; i < nelem(pipe->attribs); i++)
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if(a = pipe->attribs[i])
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if((a = pipe->attribs[i])) {
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if(a->attrib & AT_RW)
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im.numBrokenAttribs++;
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else{
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im.vertexSize += attribSize(a->attrib);
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im.numAttribs++;
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}
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}
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if(g->meshHeader->flags == MeshHeader::TRISTRIP){
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im.numBatches = (m->numIndices-2) / (pipe->triStripCount-2);
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im.batchVertCount = pipe->triStripCount;
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@ -758,13 +759,14 @@ MatPipeline::collectData(Geometry *g, InstanceData *inst, Mesh *m, uint8 *data[]
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uint8 *raw = rwNewT(uint8, im.vertexSize*m->numIndices, MEMDUR_EVENT | ID_GEOMETRY);
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uint8 *dp = raw;
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for(uint i = 0; i < nelem(this->attribs); i++)
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if(a = this->attribs[i])
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if((a = this->attribs[i])) {
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if(a->attrib & AT_RW){
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data[i] = inst->data + im.attribPos[i]*0x10;
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}else{
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data[i] = dp;
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dp += m->numIndices*attribSize(a->attrib);
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}
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}
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uint8 *datap[nelem(this->attribs)];
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memcpy(datap, data, sizeof(datap));
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@ -965,8 +967,8 @@ void
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genericPreCB(MatPipeline *pipe, Geometry *geo)
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{
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PipeAttribute *a;
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for(int32 i = 0; i < nelem(pipe->attribs); i++)
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if(a = pipe->attribs[i])
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for(int32 i = 0; i < (int)nelem(pipe->attribs); i++)
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if((a = pipe->attribs[i]))
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if(a == &attribXYZW){
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allocateADC(geo);
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break;
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@ -988,8 +990,8 @@ genericUninstanceCB(MatPipeline *pipe, Geometry *geo, uint32 flags[], Mesh *mesh
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skin = Skin::get(geo);
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PipeAttribute *a;
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for(int32 i = 0; i < nelem(pipe->attribs); i++)
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if(a = pipe->attribs[i]){
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for(int32 i = 0; i < (int)nelem(pipe->attribs); i++)
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if((a = pipe->attribs[i])){
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if(a == &attribXYZ) xyz = (float32*)data[i];
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else if(a == &attribXYZW) xyzw = (float32*)data[i];
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else if(a == &attribUV) uv = (float32*)data[i];
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@ -129,8 +129,8 @@ getRasterFormat(Raster *raster)
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}
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raster->depth = cameraZDepth;
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if(pixelformat){
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if(raster->depth == 16 && pixelformat != Raster::D16 ||
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raster->depth == 32 && pixelformat != Raster::D32){
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if((raster->depth == 16 && pixelformat != Raster::D16) ||
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(raster->depth == 32 && pixelformat != Raster::D32)){
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RWERROR((ERR_INVRASTER));
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return 0;
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}
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@ -668,29 +668,29 @@ calcOffsets(int32 width_Px, int32 height_Px, int32 psm, uint64 *bufferBase_B, ui
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case PSMT4HL:
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case PSMT4HH:
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// ABCDE -> CADBE
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bufferBase_B[n] = bufferBase_B[n]&~0x1F | (uint64)blockmap_PSMCT32[bufferBase_B[n]&0x1F];
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bufferBase_B[n] = (bufferBase_B[n]&~0x1F) | (uint64)blockmap_PSMCT32[bufferBase_B[n]&0x1F];
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break;
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case PSMT4:
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case PSMCT16:
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// ABCDE -> ADBEC
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bufferBase_B[n] = bufferBase_B[n]&~0x1F | (uint64)blockmap_PSMCT16[bufferBase_B[n]&0x1F];
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bufferBase_B[n] = (bufferBase_B[n]&~0x1F) | (uint64)blockmap_PSMCT16[bufferBase_B[n]&0x1F];
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break;
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case PSMCT16S:
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// ABCDE -> DBAEC
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bufferBase_B[n] = bufferBase_B[n]&~0x1F | (uint64)blockmap_PSMCT16S[bufferBase_B[n]&0x1F];
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bufferBase_B[n] = (bufferBase_B[n]&~0x1F) | (uint64)blockmap_PSMCT16S[bufferBase_B[n]&0x1F];
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break;
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case PSMZ32:
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case PSMZ24:
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// ABCDE -> ~C~ADBE
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bufferBase_B[n] = bufferBase_B[n]&~0x1F | (uint64)blockmap_PSMZ32[bufferBase_B[n]&0x1F];
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bufferBase_B[n] = (bufferBase_B[n]&~0x1F) | (uint64)blockmap_PSMZ32[bufferBase_B[n]&0x1F];
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break;
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case PSMZ16:
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// ABCDE -> ~A~DBEC
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bufferBase_B[n] = bufferBase_B[n]&~0x1F | (uint64)blockmap_PSMZ16[bufferBase_B[n]&0x1F];
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bufferBase_B[n] = (bufferBase_B[n]&~0x1F) | (uint64)blockmap_PSMZ16[bufferBase_B[n]&0x1F];
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break;
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case PSMZ16S:
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// ABCDE -> ~D~BAEC
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bufferBase_B[n] = bufferBase_B[n]&~0x1F | (uint64)blockmap_PSMZ16S[bufferBase_B[n]&0x1F];
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bufferBase_B[n] = (bufferBase_B[n]&~0x1F) | (uint64)blockmap_PSMZ16S[bufferBase_B[n]&0x1F];
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break;
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default: break;
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}
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@ -712,24 +712,24 @@ calcOffsets(int32 width_Px, int32 height_Px, int32 psm, uint64 *bufferBase_B, ui
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case PSMT8H:
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case PSMT4HL:
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case PSMT4HH:
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paletteBase_B = paletteBase_B&~0x1F | (uint64)blockmap_PSMCT32[paletteBase_B&0x1F];
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paletteBase_B = (paletteBase_B&~0x1F) | (uint64)blockmap_PSMCT32[paletteBase_B&0x1F];
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break;
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case PSMT4:
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case PSMCT16:
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paletteBase_B = paletteBase_B&~0x1F | (uint64)blockmap_PSMCT16[paletteBase_B&0x1F];
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paletteBase_B = (paletteBase_B&~0x1F) | (uint64)blockmap_PSMCT16[paletteBase_B&0x1F];
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break;
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case PSMCT16S:
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paletteBase_B = paletteBase_B&~0x1F | (uint64)blockmap_PSMCT16S[paletteBase_B&0x1F];
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paletteBase_B = (paletteBase_B&~0x1F) | (uint64)blockmap_PSMCT16S[paletteBase_B&0x1F];
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break;
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case PSMZ32:
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case PSMZ24:
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paletteBase_B = paletteBase_B&~0x1F | (uint64)blockmap_PSMZ32[paletteBase_B&0x1F];
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paletteBase_B = (paletteBase_B&~0x1F) | (uint64)blockmap_PSMZ32[paletteBase_B&0x1F];
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break;
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case PSMZ16:
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paletteBase_B = paletteBase_B&~0x1F | (uint64)blockmap_PSMZ16[paletteBase_B&0x1F];
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paletteBase_B = (paletteBase_B&~0x1F) | (uint64)blockmap_PSMZ16[paletteBase_B&0x1F];
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break;
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case PSMZ16S:
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paletteBase_B = paletteBase_B&~0x1F | (uint64)blockmap_PSMZ16S[paletteBase_B&0x1F];
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paletteBase_B = (paletteBase_B&~0x1F) | (uint64)blockmap_PSMZ16S[paletteBase_B&0x1F];
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break;
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default: break;
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}
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@ -915,8 +915,8 @@ rasterCreateTexture(Raster *raster)
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// If buffer width changes, align next address to page
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if(bufferWidth[n] != lastBufferWidth){
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nPagW = ((width >> n-1) + pageWidth-1)/pageWidth;
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nPagH = ((height >> n-1) + pageHeight-1)/pageHeight;
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nPagW = ((width >> (n-1)) + pageWidth-1)/pageWidth;
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nPagH = ((height >> (n-1)) + pageHeight-1)/pageHeight;
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nextaddress = (lastaddress + nPagW*nPagH*WD2PG) & ~(WD2PG-1);
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}
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lastBufferWidth = bufferWidth[n];
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@ -1052,8 +1052,8 @@ rasterCreateTexture(Raster *raster)
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ras->flags |= Ps2Raster::SWIZZLED8;
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if(cpsm == PSMCT32 && bufferWidth[numLevels-1] == 2){ // one page
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// unswizzle the starting block of the last buffer and palette
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uint32 bufbase_B = bufferBase[numLevels-1]&~0x1F | (uint64)blockmaprev_PSMCT32[bufferBase[numLevels-1]&0x1F];
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uint32 palbase_B = ras->paletteBase&~0x1F | (uint64)blockmaprev_PSMCT32[ras->paletteBase&0x1F];
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uint32 bufbase_B = (bufferBase[numLevels-1]&~0x1F) | (uint64)blockmaprev_PSMCT32[bufferBase[numLevels-1]&0x1F];
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uint32 palbase_B = (ras->paletteBase&~0x1F) | (uint64)blockmaprev_PSMCT32[ras->paletteBase&0x1F];
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// find start of page of last level (16,16 are PSMT8 block dimensions)
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uint32 page_B = bufbase_B - 8*(dsay/16) - dsax/16;
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// find palette DSAX/Y (in PSMCT32!)
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@ -1072,8 +1072,8 @@ rasterCreateTexture(Raster *raster)
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// Looks like they wanted to swizzle palettes too...
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if(cpsm == PSMCT16){
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// unswizzle the starting block of the last buffer and palette
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uint32 bufbase_B = bufferBase[numLevels-1]&~0x1F | (uint64)blockmaprev_PSMCT16[bufferBase[numLevels-1]&0x1F];
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uint32 palbase_B = ras->paletteBase&~0x1F | (uint64)blockmaprev_PSMCT16[ras->paletteBase&0x1F];
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uint32 bufbase_B = (bufferBase[numLevels-1]&~0x1F) | (uint64)blockmaprev_PSMCT16[bufferBase[numLevels-1]&0x1F];
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uint32 palbase_B = (ras->paletteBase&~0x1F) | (uint64)blockmaprev_PSMCT16[ras->paletteBase&0x1F];
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// find start of page of last level (32,16 are PSMT4 block dimensions)
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uint32 page_B = bufbase_B - 4*(dsay/32) - dsax/16;
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// find palette DSAX/Y (in PSMCT16!)
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@ -1149,8 +1149,8 @@ rasterCreateTexture(Raster *raster)
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*p++ = 0;
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// TRXPOS
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if(ras->flags & Ps2Raster::SWIZZLED8 && psm == PSMT8 ||
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ras->flags & Ps2Raster::SWIZZLED4 && psm == PSMT4){
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if((ras->flags & Ps2Raster::SWIZZLED8 && psm == PSMT8) ||
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(ras->flags & Ps2Raster::SWIZZLED4 && psm == PSMT4)){
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*p++ = 0; // SSAX/Y is always 0
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*p++ = (trxpos_hi[n] & ~0x10001)/2; // divide both DSAX/Y by 2
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}else{
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@ -1161,8 +1161,8 @@ rasterCreateTexture(Raster *raster)
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*p++ = 0;
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// TRXREG
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if(ras->flags & Ps2Raster::SWIZZLED8 && psm == PSMT8 ||
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ras->flags & Ps2Raster::SWIZZLED4 && psm == PSMT4){
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if((ras->flags & Ps2Raster::SWIZZLED8 && psm == PSMT8) ||
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(ras->flags & Ps2Raster::SWIZZLED4 && psm == PSMT4)){
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*p++ = mipw/2;
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*p++ = miph/2;
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}else{
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@ -1361,10 +1361,10 @@ swizzle(uint32 x, uint32 y, uint32 logw)
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uint32 nx, ny, n;
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x ^= (Y(1)^Y(2))<<2;
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nx = x&7 | (x>>1)&~7;
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ny = y&1 | (y>>1)&~1;
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nx = (x&7) | ((x>>1)&~7);
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ny = (y&1) | ((y>>1)&~1);
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n = Y(1) | X(3)<<1;
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return n | nx<<2 | ny<<logw-1+2;
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return n | nx<<2 | ny<<(logw-1+2);
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}
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void
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@ -1388,17 +1388,17 @@ unswizzleRaster(Raster *raster)
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px = raster->pixels;
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logw = 0;
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for(i = 1; i < w; i *= 2) logw++;
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mask = (1<<logw+2)-1;
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mask = (1<<(logw+2))-1;
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if(raster->format & Raster::PAL4 && natras->flags & Ps2Raster::SWIZZLED4){
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for(y = 0; y < h; y += 4){
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memcpy(tmpbuf, &px[y<<logw-1], 2*w);
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memcpy(tmpbuf, &px[y<<(logw-1)], 2*w);
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for(i = 0; i < 4; i++)
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for(x = 0; x < w; x++){
|
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uint32 a = (y+i<<logw)+x;
|
||||
uint32 a = ((y+i)<<logw)+x;
|
||||
uint32 s = swizzle(x, y+i, logw)&mask;
|
||||
uint8 c = s & 1 ? tmpbuf[s>>1] >> 4 : tmpbuf[s>>1] & 0xF;
|
||||
px[a>>1] = a & 1 ? px[a>>1]&0xF | c<<4 : px[a>>1]&0xF0 | c;
|
||||
px[a>>1] = a & 1 ? (px[a>>1]&0xF) | c<<4 : (px[a>>1]&0xF0) | c;
|
||||
}
|
||||
}
|
||||
}else if(raster->format & Raster::PAL8 && natras->flags & Ps2Raster::SWIZZLED8){
|
||||
|
@ -1406,7 +1406,7 @@ unswizzleRaster(Raster *raster)
|
|||
memcpy(tmpbuf, &px[y<<logw], 4*w);
|
||||
for(i = 0; i < 4; i++)
|
||||
for(x = 0; x < w; x++){
|
||||
uint32 a = (y+i<<logw)+x;
|
||||
uint32 a = ((y+i)<<logw)+x;
|
||||
uint32 s = swizzle(x, y+i, logw)&mask;
|
||||
px[a] = tmpbuf[s];
|
||||
}
|
||||
|
@ -1435,24 +1435,24 @@ swizzleRaster(Raster *raster)
|
|||
px = raster->pixels;
|
||||
logw = 0;
|
||||
for(i = 1; i < raster->width; i *= 2) logw++;
|
||||
mask = (1<<logw+2)-1;
|
||||
mask = (1<<(logw+2))-1;
|
||||
|
||||
if(raster->format & Raster::PAL4 && natras->flags & Ps2Raster::SWIZZLED4){
|
||||
for(y = 0; y < h; y += 4){
|
||||
for(i = 0; i < 4; i++)
|
||||
for(x = 0; x < w; x++){
|
||||
uint32 a = (y+i<<logw)+x;
|
||||
uint32 a = ((y+i)<<logw)+x;
|
||||
uint32 s = swizzle(x, y+i, logw)&mask;
|
||||
uint8 c = a & 1 ? px[a>>1] >> 4 : px[a>>1] & 0xF;
|
||||
tmpbuf[s>>1] = s & 1 ? tmpbuf[s>>1]&0xF | c<<4 : tmpbuf[s>>1]&0xF0 | c;
|
||||
tmpbuf[s>>1] = s & 1 ? (tmpbuf[s>>1]&0xF) | c<<4 : (tmpbuf[s>>1]&0xF0) | c;
|
||||
}
|
||||
memcpy(&px[y<<logw-1], tmpbuf, 2*w);
|
||||
memcpy(&px[y<<(logw-1)], tmpbuf, 2*w);
|
||||
}
|
||||
}else if(raster->format & Raster::PAL8 && natras->flags & Ps2Raster::SWIZZLED8){
|
||||
for(y = 0; y < h; y += 4){
|
||||
for(i = 0; i < 4; i++)
|
||||
for(x = 0; x < w; x++){
|
||||
uint32 a = (y+i<<logw)+x;
|
||||
uint32 a = ((y+i)<<logw)+x;
|
||||
uint32 s = swizzle(x, y+i, logw)&mask;
|
||||
tmpbuf[s] = px[a];
|
||||
}
|
||||
|
@ -1904,7 +1904,7 @@ registerNativeRaster(void)
|
|||
void
|
||||
printTEX0(uint64 tex0)
|
||||
{
|
||||
printf("%016llX ", tex0);
|
||||
printf("%016lX ", tex0);
|
||||
uint32 tbp0 = tex0 & 0x3FFF; tex0 >>= 14;
|
||||
uint32 tbw = tex0 & 0x3F; tex0 >>= 6;
|
||||
uint32 psm = tex0 & 0x3F; tex0 >>= 6;
|
||||
|
@ -1924,7 +1924,7 @@ printTEX0(uint64 tex0)
|
|||
void
|
||||
printTEX1(uint64 tex1)
|
||||
{
|
||||
printf("%016llX ", tex1);
|
||||
printf("%016lX ", tex1);
|
||||
uint32 lcm = tex1 & 0x1; tex1 >>= 2;
|
||||
uint32 mxl = tex1 & 0x7; tex1 >>= 3;
|
||||
uint32 mmag = tex1 & 0x1; tex1 >>= 1;
|
||||
|
|
|
@ -37,7 +37,7 @@ rasterOpen(void *object, int32 offset, int32 size)
|
|||
int i;
|
||||
rasterModuleOffset = offset;
|
||||
RASTERGLOBAL(sp) = -1;
|
||||
for(i = 0; i < nelem(RASTERGLOBAL(stack)); i++)
|
||||
for(i = 0; i < (int)nelem(RASTERGLOBAL(stack)); i++)
|
||||
RASTERGLOBAL(stack)[i] = nil;
|
||||
return object;
|
||||
}
|
||||
|
@ -295,7 +295,7 @@ conv_RGBA5551_from_ARGB1555(uint8 *out, uint8 *in)
|
|||
uint32 r, g, b, a;
|
||||
a = (in[1]>>7) & 1;
|
||||
r = (in[1]>>2) & 0x1F;
|
||||
g = (in[1]&3)<<3 | (in[0]>>5)&7;
|
||||
g = (in[1]&3)<<3 | ((in[0]>>5)&7);
|
||||
b = in[0] & 0x1F;
|
||||
out[0] = a | b<<1 | g<<6;
|
||||
out[1] = g>>2 | r<<3;
|
||||
|
@ -307,7 +307,7 @@ conv_RGBA8888_from_ARGB1555(uint8 *out, uint8 *in)
|
|||
uint32 r, g, b, a;
|
||||
a = (in[1]>>7) & 1;
|
||||
r = (in[1]>>2) & 0x1F;
|
||||
g = (in[1]&3)<<3 | (in[0]>>5)&7;
|
||||
g = (in[1]&3)<<3 | ((in[0]>>5)&7);
|
||||
b = in[0] & 0x1F;
|
||||
out[0] = r*0xFF/0x1f;
|
||||
out[1] = g*0xFF/0x1f;
|
||||
|
@ -321,8 +321,8 @@ conv_ABGR1555_from_ARGB1555(uint8 *out, uint8 *in)
|
|||
uint32 r, b;
|
||||
r = (in[1]>>2) & 0x1F;
|
||||
b = in[0] & 0x1F;
|
||||
out[1] = in[1]&0x83 | b<<2;
|
||||
out[0] = in[0]&0xE0 | r;
|
||||
out[1] = (in[1]&0x83) | b<<2;
|
||||
out[0] = (in[0]&0xE0) | r;
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -496,8 +496,8 @@ Raster::convertTexToCurrentPlatform(rw::Raster *ras)
|
|||
if(ras->platform == rw::platform)
|
||||
return ras;
|
||||
// compatible platforms
|
||||
if(ras->platform == PLATFORM_D3D8 && rw::platform == PLATFORM_D3D9 ||
|
||||
ras->platform == PLATFORM_D3D9 && rw::platform == PLATFORM_D3D8)
|
||||
if((ras->platform == PLATFORM_D3D8 && rw::platform == PLATFORM_D3D9) ||
|
||||
(ras->platform == PLATFORM_D3D9 && rw::platform == PLATFORM_D3D8))
|
||||
return ras;
|
||||
|
||||
// special cased conversion for DXT
|
||||
|
|
|
@ -305,7 +305,7 @@ struct RawMatrix
|
|||
V3d at;
|
||||
float32 atw;
|
||||
V3d pos;
|
||||
float32 posw;;
|
||||
float32 posw;
|
||||
|
||||
static void mult(RawMatrix *dst, RawMatrix *src1, RawMatrix *src2);
|
||||
static void transpose(RawMatrix *dst, RawMatrix *src);
|
||||
|
|
|
@ -24,7 +24,7 @@
|
|||
|
||||
namespace rw {
|
||||
|
||||
SkinGlobals skinGlobals = { 0, 0, { nil } };
|
||||
SkinGlobals skinGlobals = { 0, 0, { nil }, nil };
|
||||
|
||||
static void*
|
||||
createSkin(void *object, int32 offset, int32)
|
||||
|
|
|
@ -655,9 +655,9 @@ trace("%d %d %d\n", a, b, c);
|
|||
for(k = 0; k < geo->numTriangles; k++){
|
||||
t = &geo->triangles[k];
|
||||
if(seen[k] || t->matId != m) continue;
|
||||
if(t->v[0] == a && t->v[1] == b && t->v[2] == c ||
|
||||
t->v[1] == a && t->v[2] == b && t->v[0] == c ||
|
||||
t->v[2] == a && t->v[0] == b && t->v[1] == c){
|
||||
if((t->v[0] == a && t->v[1] == b && t->v[2] == c) ||
|
||||
(t->v[1] == a && t->v[2] == b && t->v[0] == c) ||
|
||||
(t->v[2] == a && t->v[0] == b && t->v[1] == c)){
|
||||
seen[k] = 1;
|
||||
goto found;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue