mirror of
https://github.com/aap/librw.git
synced 2026-01-26 13:02:56 +00:00
conan+ci: update
This commit is contained in:
57
conanfile.py
57
conanfile.py
@@ -1,5 +1,5 @@
|
||||
from conans import ConanFile, CMake, tools
|
||||
from conans.errors import ConanInvalidConfiguration
|
||||
from conans.errors import ConanException, ConanInvalidConfiguration
|
||||
import os
|
||||
import shutil
|
||||
import textwrap
|
||||
@@ -18,21 +18,39 @@ class LibrwConan(ConanFile):
|
||||
default_options = {
|
||||
"platform": "gl3",
|
||||
"gl3_gfxlib": "glfw",
|
||||
"openal:with_external_libs": False,
|
||||
"sdl2:vulkan": False,
|
||||
"sdl2:opengl": True,
|
||||
"sdl2:sdl2main": False,
|
||||
"sdl2:sdl2main": True,
|
||||
}
|
||||
no_copy_source = True
|
||||
|
||||
@property
|
||||
def _os_is_playstation2(self):
|
||||
try:
|
||||
return self.settings.os == "Playstation2"
|
||||
except ConanException:
|
||||
return False
|
||||
|
||||
def config_options(self):
|
||||
if self._os_is_playstation2:
|
||||
self.options.platform = "ps2"
|
||||
if self.settings.os == "Windows":
|
||||
self.options["sdl2"].directx = False
|
||||
|
||||
def configure(self):
|
||||
if self.options.platform != "gl3":
|
||||
del self.options.gl3_gfxlib
|
||||
|
||||
def validate(self):
|
||||
if self.options.platform == "d3d9" and self.settings.os != "Windows":
|
||||
raise ConanInvalidConfiguration("d3d9 can only be built for Windows")
|
||||
if self.options.platform == "ps2":
|
||||
if not self._os_is_playstation2:
|
||||
raise ConanInvalidConfiguration("platform=ps2 is only valid for os=Playstation2")
|
||||
else:
|
||||
if self._os_is_playstation2:
|
||||
raise ConanInvalidConfiguration("os=Playstation2 only supports platform=ps2")
|
||||
|
||||
def requirements(self):
|
||||
if self.options.platform == "gl3":
|
||||
@@ -41,6 +59,10 @@ class LibrwConan(ConanFile):
|
||||
self.requires("glfw/3.3.2")
|
||||
elif self.options.gl3_gfxlib == "sdl2":
|
||||
self.requires("sdl2/2.0.12@bincrafters/stable")
|
||||
elif self.options.platform == "ps2":
|
||||
self.requires("ps2dev-ps2sdk/unknown@madebr/testing")
|
||||
if self._os_is_playstation2:
|
||||
self.requires("ps2dev-cmaketoolchain/{}".format(self.version))
|
||||
|
||||
def export_sources(self):
|
||||
for d in ("cmake", "skeleton", "src", "tools"):
|
||||
@@ -62,16 +84,17 @@ class LibrwConan(ConanFile):
|
||||
def build(self):
|
||||
if self.source_folder == self.build_folder:
|
||||
raise Exception("cannot build with source_folder == build_folder")
|
||||
tools.save("Findglfw3.cmake",
|
||||
textwrap.dedent(
|
||||
"""
|
||||
if(NOT TARGET glfw)
|
||||
message(STATUS "Creating glfw TARGET")
|
||||
add_library(glfw INTERFACE IMPORTED)
|
||||
set_target_properties(glfw PROPERTIES
|
||||
INTERFACE_LINK_LIBRARIES CONAN_PKG::glfw) #$<BUILD_INTERFACE:CONAN_PKG::glfw>)
|
||||
endif()
|
||||
"""), append=True)
|
||||
if self.options.platform == "gl3" and self.options.gl3_gfxlib == "glfw":
|
||||
tools.save("Findglfw3.cmake",
|
||||
textwrap.dedent(
|
||||
"""
|
||||
if(NOT TARGET glfw)
|
||||
message(STATUS "Creating glfw TARGET")
|
||||
add_library(glfw INTERFACE IMPORTED)
|
||||
set_target_properties(glfw PROPERTIES
|
||||
INTERFACE_LINK_LIBRARIES CONAN_PKG::glfw)
|
||||
endif()
|
||||
"""), append=True)
|
||||
tools.save("CMakeLists.txt",
|
||||
textwrap.dedent(
|
||||
"""
|
||||
@@ -85,11 +108,17 @@ class LibrwConan(ConanFile):
|
||||
""").format(self.install_folder.replace("\\", "/"),
|
||||
self.source_folder.replace("\\", "/")))
|
||||
cmake = CMake(self)
|
||||
env = {}
|
||||
cmake.definitions["LIBRW_PLATFORM"] = self._librw_platform
|
||||
cmake.definitions["LIBRW_INSTALL"] = True
|
||||
cmake.definitions["LIBRW_TOOLS"] = True
|
||||
if self.options.platform == "gl3":
|
||||
cmake.definitions["LIBRW_GL3_GFXLIB"] = str(self.options.gl3_gfxlib).upper()
|
||||
cmake.configure(source_folder=self.build_folder)
|
||||
if self._os_is_playstation2:
|
||||
cmake.definitions["CMAKE_TOOLCHAIN_FILE"] = self.deps_user_info["ps2dev-cmaketoolchain"].cmake_toolchain_file
|
||||
env["PS2SDK"] = self.deps_cpp_info["ps2dev-ps2sdk"].rootpath
|
||||
with tools.environment_append(env):
|
||||
cmake.configure(source_folder=self.build_folder)
|
||||
cmake.build()
|
||||
|
||||
def package(self):
|
||||
@@ -98,7 +127,7 @@ class LibrwConan(ConanFile):
|
||||
|
||||
def package_info(self):
|
||||
self.cpp_info.includedirs.append(os.path.join("include", "librw"))
|
||||
self.cpp_info.libs = ["librw"]
|
||||
self.cpp_info.libs = ["librw" if self.settings.compiler == "Visual Studio" else "rw"]
|
||||
if self.options.platform == "null":
|
||||
self.cpp_info.defines.append("RW_NULL")
|
||||
elif self.options.platform == "gl3":
|
||||
|
||||
Reference in New Issue
Block a user